move KeyEvent from EventTypes to its own file

This commit is contained in:
Stephen Birarda 2014-10-27 14:24:32 -07:00
parent d38dd2c53a
commit 5a390da509
7 changed files with 338 additions and 299 deletions

View file

@ -18,6 +18,7 @@
#include <glm/gtc/quaternion.hpp>
#include "EventTypes.h"
#include "KeyEvent.h"
class AbstractInputController : public QObject {
Q_OBJECT

View file

@ -11,291 +11,22 @@
#include <QDebug>
#include <RegisteredMetaTypes.h>
#include "KeyEvent.h"
#include "EventTypes.h"
void registerEventTypes(QScriptEngine* engine) {
qScriptRegisterMetaType(engine, keyEventToScriptValue, keyEventFromScriptValue);
qScriptRegisterMetaType(engine, KeyEvent::toScriptValue, KeyEvent::fromScriptValue);
qScriptRegisterMetaType(engine, mouseEventToScriptValue, mouseEventFromScriptValue);
qScriptRegisterMetaType(engine, touchEventToScriptValue, touchEventFromScriptValue);
qScriptRegisterMetaType(engine, wheelEventToScriptValue, wheelEventFromScriptValue);
qScriptRegisterMetaType(engine, spatialEventToScriptValue, spatialEventFromScriptValue);
}
KeyEvent::KeyEvent() :
key(0),
text(""),
isShifted(false),
isControl(false),
isMeta(false),
isAlt(false),
isKeypad(false),
isValid(false),
isAutoRepeat(false)
{
};
KeyEvent::KeyEvent(const QKeyEvent& event) {
key = event.key();
text = event.text();
isShifted = event.modifiers().testFlag(Qt::ShiftModifier);
isMeta = event.modifiers().testFlag(Qt::MetaModifier);
isControl = event.modifiers().testFlag(Qt::ControlModifier);
isAlt = event.modifiers().testFlag(Qt::AltModifier);
isKeypad = event.modifiers().testFlag(Qt::KeypadModifier);
isValid = true;
isAutoRepeat = event.isAutoRepeat();
// handle special text for special characters...
if (key == Qt::Key_F1) {
text = "F1";
} else if (key == Qt::Key_F2) {
text = "F2";
} else if (key == Qt::Key_F3) {
text = "F3";
} else if (key == Qt::Key_F4) {
text = "F4";
} else if (key == Qt::Key_F5) {
text = "F5";
} else if (key == Qt::Key_F6) {
text = "F6";
} else if (key == Qt::Key_F7) {
text = "F7";
} else if (key == Qt::Key_F8) {
text = "F8";
} else if (key == Qt::Key_F9) {
text = "F9";
} else if (key == Qt::Key_F10) {
text = "F10";
} else if (key == Qt::Key_F11) {
text = "F11";
} else if (key == Qt::Key_F12) {
text = "F12";
} else if (key == Qt::Key_Up) {
text = "UP";
} else if (key == Qt::Key_Down) {
text = "DOWN";
} else if (key == Qt::Key_Left) {
text = "LEFT";
} else if (key == Qt::Key_Right) {
text = "RIGHT";
} else if (key == Qt::Key_Space) {
text = "SPACE";
} else if (key == Qt::Key_Escape) {
text = "ESC";
} else if (key == Qt::Key_Tab) {
text = "TAB";
} else if (key == Qt::Key_Delete) {
text = "DELETE";
} else if (key == Qt::Key_Backspace) {
text = "BACKSPACE";
} else if (key == Qt::Key_Shift) {
text = "SHIFT";
} else if (key == Qt::Key_Alt) {
text = "ALT";
} else if (key == Qt::Key_Control) {
text = "CONTROL";
} else if (key == Qt::Key_Meta) {
text = "META";
} else if (key == Qt::Key_PageDown) {
text = "PAGE DOWN";
} else if (key == Qt::Key_PageUp) {
text = "PAGE UP";
} else if (key == Qt::Key_Home) {
text = "HOME";
} else if (key == Qt::Key_End) {
text = "END";
} else if (key == Qt::Key_Help) {
text = "HELP";
} else if (key == Qt::Key_CapsLock) {
text = "CAPS LOCK";
} else if (key >= Qt::Key_A && key <= Qt::Key_Z && (isMeta || isControl || isAlt)) {
// this little bit of hackery will fix the text character keys like a-z in cases of control/alt/meta where
// qt doesn't always give you the key characters and will sometimes give you crazy non-printable characters
const int lowerCaseAdjust = 0x20;
QString unicode;
if (isShifted) {
text = QString(QChar(key));
} else {
text = QString(QChar(key + lowerCaseAdjust));
}
}
}
bool KeyEvent::operator==(const KeyEvent& other) const {
return other.key == key
&& other.isShifted == isShifted
&& other.isControl == isControl
&& other.isMeta == isMeta
&& other.isAlt == isAlt
&& other.isKeypad == isKeypad
&& other.isAutoRepeat == isAutoRepeat;
}
KeyEvent::operator QKeySequence() const {
int resultCode = 0;
if (text.size() == 1 && text >= "a" && text <= "z") {
resultCode = text.toUpper().at(0).unicode();
} else {
resultCode = key;
}
if (isMeta) {
resultCode |= Qt::META;
}
if (isAlt) {
resultCode |= Qt::ALT;
}
if (isControl) {
resultCode |= Qt::CTRL;
}
if (isShifted) {
resultCode |= Qt::SHIFT;
}
return QKeySequence(resultCode);
}
QScriptValue keyEventToScriptValue(QScriptEngine* engine, const KeyEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("key", event.key);
obj.setProperty("text", event.text);
obj.setProperty("isShifted", event.isShifted);
obj.setProperty("isMeta", event.isMeta);
obj.setProperty("isControl", event.isControl);
obj.setProperty("isAlt", event.isAlt);
obj.setProperty("isKeypad", event.isKeypad);
obj.setProperty("isAutoRepeat", event.isAutoRepeat);
return obj;
}
void keyEventFromScriptValue(const QScriptValue& object, KeyEvent& event) {
event.isValid = false; // assume the worst
event.isMeta = object.property("isMeta").toVariant().toBool();
event.isControl = object.property("isControl").toVariant().toBool();
event.isAlt = object.property("isAlt").toVariant().toBool();
event.isKeypad = object.property("isKeypad").toVariant().toBool();
event.isAutoRepeat = object.property("isAutoRepeat").toVariant().toBool();
QScriptValue key = object.property("key");
if (key.isValid()) {
event.key = key.toVariant().toInt();
event.text = QString(QChar(event.key));
event.isValid = true;
} else {
QScriptValue text = object.property("text");
if (text.isValid()) {
event.text = object.property("text").toVariant().toString();
// if the text is a special command, then map it here...
// TODO: come up with more elegant solution here, a map? is there a Qt function that gives nice names for keys?
if (event.text.toUpper() == "F1") {
event.key = Qt::Key_F1;
} else if (event.text.toUpper() == "F2") {
event.key = Qt::Key_F2;
} else if (event.text.toUpper() == "F3") {
event.key = Qt::Key_F3;
} else if (event.text.toUpper() == "F4") {
event.key = Qt::Key_F4;
} else if (event.text.toUpper() == "F5") {
event.key = Qt::Key_F5;
} else if (event.text.toUpper() == "F6") {
event.key = Qt::Key_F6;
} else if (event.text.toUpper() == "F7") {
event.key = Qt::Key_F7;
} else if (event.text.toUpper() == "F8") {
event.key = Qt::Key_F8;
} else if (event.text.toUpper() == "F9") {
event.key = Qt::Key_F9;
} else if (event.text.toUpper() == "F10") {
event.key = Qt::Key_F10;
} else if (event.text.toUpper() == "F11") {
event.key = Qt::Key_F11;
} else if (event.text.toUpper() == "F12") {
event.key = Qt::Key_F12;
} else if (event.text.toUpper() == "UP") {
event.key = Qt::Key_Up;
event.isKeypad = true;
} else if (event.text.toUpper() == "DOWN") {
event.key = Qt::Key_Down;
event.isKeypad = true;
} else if (event.text.toUpper() == "LEFT") {
event.key = Qt::Key_Left;
event.isKeypad = true;
} else if (event.text.toUpper() == "RIGHT") {
event.key = Qt::Key_Right;
event.isKeypad = true;
} else if (event.text.toUpper() == "SPACE") {
event.key = Qt::Key_Space;
} else if (event.text.toUpper() == "ESC") {
event.key = Qt::Key_Escape;
} else if (event.text.toUpper() == "TAB") {
event.key = Qt::Key_Tab;
} else if (event.text.toUpper() == "DELETE") {
event.key = Qt::Key_Delete;
} else if (event.text.toUpper() == "BACKSPACE") {
event.key = Qt::Key_Backspace;
} else if (event.text.toUpper() == "SHIFT") {
event.key = Qt::Key_Shift;
} else if (event.text.toUpper() == "ALT") {
event.key = Qt::Key_Alt;
} else if (event.text.toUpper() == "CONTROL") {
event.key = Qt::Key_Control;
} else if (event.text.toUpper() == "META") {
event.key = Qt::Key_Meta;
} else if (event.text.toUpper() == "PAGE DOWN") {
event.key = Qt::Key_PageDown;
} else if (event.text.toUpper() == "PAGE UP") {
event.key = Qt::Key_PageUp;
} else if (event.text.toUpper() == "HOME") {
event.key = Qt::Key_Home;
} else if (event.text.toUpper() == "END") {
event.key = Qt::Key_End;
} else if (event.text.toUpper() == "HELP") {
event.key = Qt::Key_Help;
} else if (event.text.toUpper() == "CAPS LOCK") {
event.key = Qt::Key_CapsLock;
} else {
// Key values do not distinguish between uppercase and lowercase
// and use the uppercase key value.
event.key = event.text.toUpper().at(0).unicode();
}
event.isValid = true;
}
}
QScriptValue isShifted = object.property("isShifted");
if (isShifted.isValid()) {
event.isShifted = isShifted.toVariant().toBool();
} else {
// if no isShifted was included, get it from the text
QChar character = event.text.at(0);
if (character.isLetter() && character.isUpper()) {
event.isShifted = true;
} else {
// if it's a symbol, then attempt to detect shifted-ness
if (QString("~!@#$%^&*()_+{}|:\"<>?").contains(character)) {
event.isShifted = true;
}
}
}
const bool wantDebug = false;
if (wantDebug) {
qDebug() << "event.key=" << event.key
<< " event.text=" << event.text
<< " event.isShifted=" << event.isShifted
<< " event.isControl=" << event.isControl
<< " event.isMeta=" << event.isMeta
<< " event.isAlt=" << event.isAlt
<< " event.isKeypad=" << event.isKeypad
<< " event.isAutoRepeat=" << event.isAutoRepeat;
}
}
MouseEvent::MouseEvent() :
x(0.0f),
y(0.0f),

View file

@ -17,31 +17,11 @@
#include <QtScript/QScriptEngine>
#include <QKeyEvent>
#include <QMouseEvent>
#include <QTouchEvent>
#include <QWheelEvent>
class KeyEvent {
public:
KeyEvent();
KeyEvent(const QKeyEvent& event);
bool operator==(const KeyEvent& other) const;
operator QKeySequence() const;
int key;
QString text;
bool isShifted;
bool isControl;
bool isMeta;
bool isAlt;
bool isKeypad;
bool isValid;
bool isAutoRepeat;
};
class MouseEvent {
public:
MouseEvent();
@ -123,8 +103,6 @@ public:
private:
};
Q_DECLARE_METATYPE(KeyEvent)
Q_DECLARE_METATYPE(MouseEvent)
Q_DECLARE_METATYPE(TouchEvent)
Q_DECLARE_METATYPE(WheelEvent)
@ -132,8 +110,6 @@ Q_DECLARE_METATYPE(SpatialEvent)
void registerEventTypes(QScriptEngine* engine);
QScriptValue keyEventToScriptValue(QScriptEngine* engine, const KeyEvent& event);
void keyEventFromScriptValue(const QScriptValue& object, KeyEvent& event);
QScriptValue mouseEventToScriptValue(QScriptEngine* engine, const MouseEvent& event);
void mouseEventFromScriptValue(const QScriptValue& object, MouseEvent& event);

View file

@ -0,0 +1,290 @@
//
// KeyEvent.cpp
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <qdebug.h>
#include <qscriptengine.h>
#include "KeyEvent.h"
KeyEvent::KeyEvent() :
key(0),
text(""),
isShifted(false),
isControl(false),
isMeta(false),
isAlt(false),
isKeypad(false),
isValid(false),
isAutoRepeat(false)
{
}
KeyEvent::KeyEvent(const QKeyEvent& event) {
key = event.key();
text = event.text();
isShifted = event.modifiers().testFlag(Qt::ShiftModifier);
isMeta = event.modifiers().testFlag(Qt::MetaModifier);
isControl = event.modifiers().testFlag(Qt::ControlModifier);
isAlt = event.modifiers().testFlag(Qt::AltModifier);
isKeypad = event.modifiers().testFlag(Qt::KeypadModifier);
isValid = true;
isAutoRepeat = event.isAutoRepeat();
// handle special text for special characters...
if (key == Qt::Key_F1) {
text = "F1";
} else if (key == Qt::Key_F2) {
text = "F2";
} else if (key == Qt::Key_F3) {
text = "F3";
} else if (key == Qt::Key_F4) {
text = "F4";
} else if (key == Qt::Key_F5) {
text = "F5";
} else if (key == Qt::Key_F6) {
text = "F6";
} else if (key == Qt::Key_F7) {
text = "F7";
} else if (key == Qt::Key_F8) {
text = "F8";
} else if (key == Qt::Key_F9) {
text = "F9";
} else if (key == Qt::Key_F10) {
text = "F10";
} else if (key == Qt::Key_F11) {
text = "F11";
} else if (key == Qt::Key_F12) {
text = "F12";
} else if (key == Qt::Key_Up) {
text = "UP";
} else if (key == Qt::Key_Down) {
text = "DOWN";
} else if (key == Qt::Key_Left) {
text = "LEFT";
} else if (key == Qt::Key_Right) {
text = "RIGHT";
} else if (key == Qt::Key_Space) {
text = "SPACE";
} else if (key == Qt::Key_Escape) {
text = "ESC";
} else if (key == Qt::Key_Tab) {
text = "TAB";
} else if (key == Qt::Key_Delete) {
text = "DELETE";
} else if (key == Qt::Key_Backspace) {
text = "BACKSPACE";
} else if (key == Qt::Key_Shift) {
text = "SHIFT";
} else if (key == Qt::Key_Alt) {
text = "ALT";
} else if (key == Qt::Key_Control) {
text = "CONTROL";
} else if (key == Qt::Key_Meta) {
text = "META";
} else if (key == Qt::Key_PageDown) {
text = "PAGE DOWN";
} else if (key == Qt::Key_PageUp) {
text = "PAGE UP";
} else if (key == Qt::Key_Home) {
text = "HOME";
} else if (key == Qt::Key_End) {
text = "END";
} else if (key == Qt::Key_Help) {
text = "HELP";
} else if (key == Qt::Key_CapsLock) {
text = "CAPS LOCK";
} else if (key >= Qt::Key_A && key <= Qt::Key_Z && (isMeta || isControl || isAlt)) {
// this little bit of hackery will fix the text character keys like a-z in cases of control/alt/meta where
// qt doesn't always give you the key characters and will sometimes give you crazy non-printable characters
const int lowerCaseAdjust = 0x20;
QString unicode;
if (isShifted) {
text = QString(QChar(key));
} else {
text = QString(QChar(key + lowerCaseAdjust));
}
}
}
bool KeyEvent::operator==(const KeyEvent& other) const {
return other.key == key
&& other.isShifted == isShifted
&& other.isControl == isControl
&& other.isMeta == isMeta
&& other.isAlt == isAlt
&& other.isKeypad == isKeypad
&& other.isAutoRepeat == isAutoRepeat;
}
KeyEvent::operator QKeySequence() const {
int resultCode = 0;
if (text.size() == 1 && text >= "a" && text <= "z") {
resultCode = text.toUpper().at(0).unicode();
} else {
resultCode = key;
}
if (isMeta) {
resultCode |= Qt::META;
}
if (isAlt) {
resultCode |= Qt::ALT;
}
if (isControl) {
resultCode |= Qt::CTRL;
}
if (isShifted) {
resultCode |= Qt::SHIFT;
}
return QKeySequence(resultCode);
}
QScriptValue KeyEvent::toScriptValue(QScriptEngine* engine, const KeyEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("key", event.key);
obj.setProperty("text", event.text);
obj.setProperty("isShifted", event.isShifted);
obj.setProperty("isMeta", event.isMeta);
obj.setProperty("isControl", event.isControl);
obj.setProperty("isAlt", event.isAlt);
obj.setProperty("isKeypad", event.isKeypad);
obj.setProperty("isAutoRepeat", event.isAutoRepeat);
return obj;
}
void KeyEvent::fromScriptValue(const QScriptValue& object, KeyEvent& event) {
event.isValid = false; // assume the worst
event.isMeta = object.property("isMeta").toVariant().toBool();
event.isControl = object.property("isControl").toVariant().toBool();
event.isAlt = object.property("isAlt").toVariant().toBool();
event.isKeypad = object.property("isKeypad").toVariant().toBool();
event.isAutoRepeat = object.property("isAutoRepeat").toVariant().toBool();
QScriptValue key = object.property("key");
if (key.isValid()) {
event.key = key.toVariant().toInt();
event.text = QString(QChar(event.key));
event.isValid = true;
} else {
QScriptValue text = object.property("text");
if (text.isValid()) {
event.text = object.property("text").toVariant().toString();
// if the text is a special command, then map it here...
// TODO: come up with more elegant solution here, a map? is there a Qt function that gives nice names for keys?
if (event.text.toUpper() == "F1") {
event.key = Qt::Key_F1;
} else if (event.text.toUpper() == "F2") {
event.key = Qt::Key_F2;
} else if (event.text.toUpper() == "F3") {
event.key = Qt::Key_F3;
} else if (event.text.toUpper() == "F4") {
event.key = Qt::Key_F4;
} else if (event.text.toUpper() == "F5") {
event.key = Qt::Key_F5;
} else if (event.text.toUpper() == "F6") {
event.key = Qt::Key_F6;
} else if (event.text.toUpper() == "F7") {
event.key = Qt::Key_F7;
} else if (event.text.toUpper() == "F8") {
event.key = Qt::Key_F8;
} else if (event.text.toUpper() == "F9") {
event.key = Qt::Key_F9;
} else if (event.text.toUpper() == "F10") {
event.key = Qt::Key_F10;
} else if (event.text.toUpper() == "F11") {
event.key = Qt::Key_F11;
} else if (event.text.toUpper() == "F12") {
event.key = Qt::Key_F12;
} else if (event.text.toUpper() == "UP") {
event.key = Qt::Key_Up;
event.isKeypad = true;
} else if (event.text.toUpper() == "DOWN") {
event.key = Qt::Key_Down;
event.isKeypad = true;
} else if (event.text.toUpper() == "LEFT") {
event.key = Qt::Key_Left;
event.isKeypad = true;
} else if (event.text.toUpper() == "RIGHT") {
event.key = Qt::Key_Right;
event.isKeypad = true;
} else if (event.text.toUpper() == "SPACE") {
event.key = Qt::Key_Space;
} else if (event.text.toUpper() == "ESC") {
event.key = Qt::Key_Escape;
} else if (event.text.toUpper() == "TAB") {
event.key = Qt::Key_Tab;
} else if (event.text.toUpper() == "DELETE") {
event.key = Qt::Key_Delete;
} else if (event.text.toUpper() == "BACKSPACE") {
event.key = Qt::Key_Backspace;
} else if (event.text.toUpper() == "SHIFT") {
event.key = Qt::Key_Shift;
} else if (event.text.toUpper() == "ALT") {
event.key = Qt::Key_Alt;
} else if (event.text.toUpper() == "CONTROL") {
event.key = Qt::Key_Control;
} else if (event.text.toUpper() == "META") {
event.key = Qt::Key_Meta;
} else if (event.text.toUpper() == "PAGE DOWN") {
event.key = Qt::Key_PageDown;
} else if (event.text.toUpper() == "PAGE UP") {
event.key = Qt::Key_PageUp;
} else if (event.text.toUpper() == "HOME") {
event.key = Qt::Key_Home;
} else if (event.text.toUpper() == "END") {
event.key = Qt::Key_End;
} else if (event.text.toUpper() == "HELP") {
event.key = Qt::Key_Help;
} else if (event.text.toUpper() == "CAPS LOCK") {
event.key = Qt::Key_CapsLock;
} else {
// Key values do not distinguish between uppercase and lowercase
// and use the uppercase key value.
event.key = event.text.toUpper().at(0).unicode();
}
event.isValid = true;
}
}
QScriptValue isShifted = object.property("isShifted");
if (isShifted.isValid()) {
event.isShifted = isShifted.toVariant().toBool();
} else {
// if no isShifted was included, get it from the text
QChar character = event.text.at(0);
if (character.isLetter() && character.isUpper()) {
event.isShifted = true;
} else {
// if it's a symbol, then attempt to detect shifted-ness
if (QString("~!@#$%^&*()_+{}|:\"<>?").contains(character)) {
event.isShifted = true;
}
}
}
const bool wantDebug = false;
if (wantDebug) {
qDebug() << "event.key=" << event.key
<< " event.text=" << event.text
<< " event.isShifted=" << event.isShifted
<< " event.isControl=" << event.isControl
<< " event.isMeta=" << event.isMeta
<< " event.isAlt=" << event.isAlt
<< " event.isKeypad=" << event.isKeypad
<< " event.isAutoRepeat=" << event.isAutoRepeat;
}
}

View file

@ -0,0 +1,41 @@
//
// KeyEvent.h
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_KeyEvent_h
#define hifi_KeyEvent_h
#include <QKeyEvent>
#include <qscriptvalue.h>
class KeyEvent {
public:
KeyEvent();
KeyEvent(const QKeyEvent& event);
bool operator==(const KeyEvent& other) const;
operator QKeySequence() const;
static QScriptValue toScriptValue(QScriptEngine* engine, const KeyEvent& event);
static void fromScriptValue(const QScriptValue& object, KeyEvent& event);
int key;
QString text;
bool isShifted;
bool isControl;
bool isMeta;
bool isAlt;
bool isKeypad;
bool isValid;
bool isAutoRepeat;
};
Q_DECLARE_METATYPE(KeyEvent)
#endif // hifi_KeyEvent_h

View file

@ -82,7 +82,7 @@ void menuItemPropertiesFromScriptValue(const QScriptValue& object, MenuItemPrope
} else {
QScriptValue shortcutKeyEventValue = object.property("shortcutKeyEvent");
if (shortcutKeyEventValue.isValid()) {
keyEventFromScriptValue(shortcutKeyEventValue, properties.shortcutKeyEvent);
KeyEvent::fromScriptValue(shortcutKeyEventValue, properties.shortcutKeyEvent);
properties.shortcutKeySequence = properties.shortcutKeyEvent;
}
}

View file

@ -14,7 +14,7 @@
#include <QtScript/QScriptEngine>
#include "EventTypes.h"
#include "KeyEvent.h"
const int UNSPECIFIED_POSITION = -1;