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Merge branch 'master' of https://github.com/highfidelity/hifi into more-reliable-crowds
This commit is contained in:
commit
59630f8eca
8 changed files with 68 additions and 16 deletions
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@ -534,6 +534,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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_maxOctreePPS(maxOctreePacketsPerSecond.get()),
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_lastFaceTrackerUpdate(0)
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{
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setProperty("com.highfidelity.launchedFromSteam", SteamClient::isRunning());
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_runningMarker.startRunningMarker();
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PluginContainer* pluginContainer = dynamic_cast<PluginContainer*>(this); // set the container for any plugins that care
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@ -569,6 +571,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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_deadlockWatchdogThread = new DeadlockWatchdogThread();
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_deadlockWatchdogThread->start();
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qCDebug(interfaceapp) << "[VERSION] SteamVR buildID:" << SteamClient::getSteamVRBuildID();
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qCDebug(interfaceapp) << "[VERSION] Build sequence:" << qPrintable(applicationVersion());
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qCDebug(interfaceapp) << "[VERSION] MODIFIED_ORGANIZATION:" << BuildInfo::MODIFIED_ORGANIZATION;
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qCDebug(interfaceapp) << "[VERSION] VERSION:" << BuildInfo::VERSION;
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@ -620,6 +620,14 @@ Menu::Menu() {
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// Developer > Audio >>>
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MenuWrapper* audioDebugMenu = developerMenu->addMenu("Audio");
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action = addActionToQMenuAndActionHash(audioDebugMenu, "Stats...");
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connect(action, &QAction::triggered, [] {
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auto scriptEngines = DependencyManager::get<ScriptEngines>();
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QUrl defaultScriptsLoc = defaultScriptsLocation();
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defaultScriptsLoc.setPath(defaultScriptsLoc.path() + "developer/utilities/audio/stats.js");
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scriptEngines->loadScript(defaultScriptsLoc.toString());
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});
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action = addActionToQMenuAndActionHash(audioDebugMenu, "Buffers...");
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connect(action, &QAction::triggered, [] {
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DependencyManager::get<OffscreenUi>()->toggle(QString("hifi/dialogs/AudioPreferencesDialog.qml"), "AudioPreferencesDialog");
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@ -161,9 +161,6 @@ int main(int argc, const char* argv[]) {
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QSettings::setDefaultFormat(QSettings::IniFormat);
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Application app(argc, const_cast<char**>(argv), startupTime, runServer, serverContentPathOptionValue);
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bool launchedFromSteam = SteamClient::isRunning();
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app.setProperty("com.highfidelity.launchedFromSteam", launchedFromSteam);
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// If we failed the OpenGLVersion check, log it.
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if (override) {
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auto accountManager = DependencyManager::get<AccountManager>();
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@ -44,33 +44,40 @@ void BatchLoader::start() {
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return;
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}
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for (const auto& rawURL : _urls) {
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QUrl url = expandScriptUrl(normalizeScriptURL(rawURL));
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qCDebug(scriptengine) << "Loading script at " << url;
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QPointer<BatchLoader> self = this;
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DependencyManager::get<ScriptCache>()->getScriptContents(url.toString(), [this, self](const QString& url, const QString& contents, bool isURL, bool success) {
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if (!self) {
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return;
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}
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auto scriptCache = DependencyManager::get<ScriptCache>();
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// Because the ScriptCache may call this callback from differents threads,
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// we need to make sure this is thread-safe.
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std::lock_guard<std::mutex> lock(_dataLock);
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// Use a proxy callback to handle the call and emit the signal in a thread-safe way.
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// If BatchLoader is deleted before the callback is called, the subsequent "emit" call will not do
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// anything.
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ScriptCacheSignalProxy* proxy = new ScriptCacheSignalProxy(scriptCache.data());
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scriptCache->getScriptContents(url.toString(), [proxy](const QString& url, const QString& contents, bool isURL, bool success) {
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proxy->receivedContent(url, contents, isURL, success);
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proxy->deleteLater();
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}, false);
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connect(proxy, &ScriptCacheSignalProxy::contentAvailable, this, [this](const QString& url, const QString& contents, bool isURL, bool success) {
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if (isURL && success) {
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_data.insert(url, contents);
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qCDebug(scriptengine) << "Loaded: " << url;
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} else {
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_data.insert(url, QString());
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qCDebug(scriptengine) << "Could not load" << url;
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qCDebug(scriptengine) << "Could not load: " << url;
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}
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if (!_finished && _urls.size() == _data.size()) {
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_finished = true;
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emit finished(_data);
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}
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}, false);
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});
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}
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}
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void ScriptCacheSignalProxy::receivedContent(const QString& url, const QString& contents, bool isURL, bool success) {
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emit contentAvailable(url, contents, isURL, success);
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}
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@ -21,10 +21,20 @@
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#include <mutex>
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class ScriptCacheSignalProxy : public QObject {
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Q_OBJECT
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public:
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ScriptCacheSignalProxy(QObject* parent) : QObject(parent) { }
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void receivedContent(const QString& url, const QString& contents, bool isURL, bool success);
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signals:
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void contentAvailable(const QString& url, const QString& contents, bool isURL, bool success);
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};
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class BatchLoader : public QObject {
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Q_OBJECT
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public:
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BatchLoader(const QList<QUrl>& urls) ;
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BatchLoader(const QList<QUrl>& urls);
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void start();
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bool isFinished() const { return _finished; };
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@ -39,7 +49,6 @@ private:
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bool _finished;
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QSet<QUrl> _urls;
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QMap<QUrl, QString> _data;
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std::mutex _dataLock;
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};
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#endif // hifi_BatchLoader_h
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@ -245,6 +245,32 @@ void SteamClient::shutdown() {
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steamCallbackManager.getTicketRequests().stopAll();
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}
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int SteamClient::getSteamVRBuildID() {
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if (initialized) {
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static const int MAX_PATH_SIZE = 512;
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static const int STEAMVR_APPID = 250820;
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char rawPath[MAX_PATH_SIZE];
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SteamApps()->GetAppInstallDir(STEAMVR_APPID, rawPath, MAX_PATH_SIZE);
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QString path(rawPath);
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path += "\\bin\\version.txt";
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qDebug() << "SteamVR version file path:" << path;
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QFile file(path);
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if (file.open(QIODevice::ReadOnly)) {
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QString buildIDString = file.readLine();
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bool ok = false;
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int buildID = buildIDString.toInt(&ok);
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if (ok) {
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return buildID;
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}
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}
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}
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return 0;
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}
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void SteamClient::runCallbacks() {
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if (!initialized) {
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return;
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@ -37,6 +37,7 @@ public:
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static void openInviteOverlay();
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static void joinLobby(QString lobbyId);
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static int getSteamVRBuildID();
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};
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class SteamScriptingInterface : public QObject {
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@ -304,7 +304,7 @@ function setEnabled(value) {
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var CHANNEL_AWAY_ENABLE = "Hifi-Away-Enable";
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var handleMessage = function(channel, message, sender) {
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if (channel === CHANNEL_AWAY_ENABLE) {
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if (channel === CHANNEL_AWAY_ENABLE && sender === MyAvatar.sessionUUID) {
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print("away.js | Got message on Hifi-Away-Enable: ", message);
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setEnabled(message === 'enable');
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}
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@ -344,6 +344,7 @@ Script.scriptEnding.connect(function () {
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Controller.mousePressEvent.disconnect(goActive);
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Controller.keyPressEvent.disconnect(maybeGoActive);
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Messages.messageReceived.disconnect(handleMessage);
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Messages.unsubscribe(CHANNEL_AWAY_ENABLE);
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});
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if (HMD.active && !HMD.mounted) {
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