LONGITUDINAL_BACKWARD | number | number | Deprecated: Use
diff --git a/libraries/controllers/src/controllers/InputDevice.h b/libraries/controllers/src/controllers/InputDevice.h
index 7c3c31cb38..95d0524a4a 100644
--- a/libraries/controllers/src/controllers/InputDevice.h
+++ b/libraries/controllers/src/controllers/InputDevice.h
@@ -54,10 +54,9 @@ enum Hand {
/**jsdoc
* The Controller.Hardware object has properties representing standard and hardware-specific controller and
- * computer outputs, plus predefined actions on Interface and the user's avatar. Read-only. The outputs can be mapped
- * to actions or functions in a {@link RouteObject} mapping. Additionally, hardware-specific controller outputs can be mapped
- * to standard controller outputs.
- *
+ * computer outputs, plus predefined actions on Interface and the user's avatar. Read-only.
+ * The outputs can be mapped to actions or functions in a {@link RouteObject} mapping. Additionally, hardware-specific
+ * controller outputs can be mapped to standard controller outputs.
* Controllers typically implement a subset of the {@link Controller.Standard} controls, plus they may implement some extras.
* Some common controllers are included in the table. You can see the outputs provided by these and others by
* viewing their {@link Controller.MappingJSON|MappingJSON} files at
diff --git a/libraries/controllers/src/controllers/ScriptingInterface.cpp b/libraries/controllers/src/controllers/ScriptingInterface.cpp
index 07c59e1aaa..fd32b2eb43 100644
--- a/libraries/controllers/src/controllers/ScriptingInterface.cpp
+++ b/libraries/controllers/src/controllers/ScriptingInterface.cpp
@@ -227,6 +227,7 @@ namespace controller {
}
QObject* ScriptingInterface::loadMapping(const QString& jsonUrl) {
+ // FIXME: Implement. https://highfidelity.manuscript.com/f/cases/14188/Implement-Controller-loadMappping
return nullptr;
}
diff --git a/libraries/controllers/src/controllers/ScriptingInterface.h b/libraries/controllers/src/controllers/ScriptingInterface.h
index 157730e7c6..de1cada97b 100644
--- a/libraries/controllers/src/controllers/ScriptingInterface.h
+++ b/libraries/controllers/src/controllers/ScriptingInterface.h
@@ -73,7 +73,7 @@ namespace controller {
virtual ~ScriptingInterface() {};
/**jsdoc
- * Get a list of all available actions.
+ * Gets a list of all available actions.
* @function Controller.getAllActions
* @returns {Action[]} All available actions.
* @deprecated This function no longer works.
@@ -82,7 +82,7 @@ namespace controller {
Q_INVOKABLE QVector getAllActions();
/**jsdoc
- * Get a list of all available inputs for a hardware device.
+ * Gets a list of all available inputs for a hardware device.
* @function Controller.getAvailableInputs
* @param {number} deviceID - Integer ID of the hardware device.
* @returns {NamedPair[]} All available inputs for the device.
@@ -92,7 +92,7 @@ namespace controller {
Q_INVOKABLE QVector getAvailableInputs(unsigned int device);
/**jsdoc
- * Find the name of a particular controller from its device ID.
+ * Finds the name of a particular controller from its device ID.
* @function Controller.getDeviceName
* @param {number} deviceID - The integer ID of the device.
* @returns {string} The name of the device if found, otherwise "unknown" .
@@ -106,7 +106,7 @@ namespace controller {
Q_INVOKABLE QString getDeviceName(unsigned int device);
/**jsdoc
- * Get the current value of an action.
+ * Gets the current value of an action.
* @function Controller.getActionValue
* @param {number} actionID - The integer ID of the action.
* @returns {number} The current value of the action.
@@ -121,7 +121,7 @@ namespace controller {
Q_INVOKABLE float getActionValue(int action);
/**jsdoc
- * Find the ID of a specific controller from its device name.
+ * Finds the ID of a specific controller from its device name.
* @function Controller.findDevice
* @param {string} deviceName - The name of the device to find.
* @returns {number} The integer ID of the device if available, otherwise 65535 .
@@ -132,7 +132,7 @@ namespace controller {
Q_INVOKABLE int findDevice(QString name);
/**jsdoc
- * Get the names of all currently available controller devices plus "Actions", "Application", and "Standard".
+ * Gets the names of all currently available controller devices plus "Actions", "Application", and "Standard".
* @function Controller.getDeviceNames
* @returns {string[]} An array of device names.
* @example Get the names of all currently available controller devices.
@@ -143,7 +143,7 @@ namespace controller {
Q_INVOKABLE QVector getDeviceNames();
/**jsdoc
- * Find the ID of an action from its name.
+ * Finds the ID of an action from its name.
* @function Controller.findAction
* @param {string} actionName - The name of the action: one of the {@link Controller.Actions} property names.
* @returns {number} The integer ID of the action if found, otherwise 4095 . Note that this value is not
@@ -156,7 +156,7 @@ namespace controller {
Q_INVOKABLE int findAction(QString actionName);
/**jsdoc
- * Get the names of all actions available as properties of {@link Controller.Actions}.
+ * Gets the names of all actions available as properties of {@link Controller.Actions}.
* @function Controller.getActionNames
* @returns {string[]} An array of action names.
* @example Get the names of all actions.
@@ -167,7 +167,7 @@ namespace controller {
Q_INVOKABLE QVector getActionNames() const;
/**jsdoc
- * Get the value of a controller button or axis output. Note: Also gets the value of a controller axis output.
+ * Gets the value of a controller button or axis output. Note: Also gets the value of a controller axis output.
* @function Controller.getValue
* @param {number} source - The {@link Controller.Standard} or {@link Controller.Hardware} item.
* @returns {number} The current value of the controller item output if source is valid, otherwise
@@ -186,7 +186,7 @@ namespace controller {
Q_INVOKABLE float getValue(const int& source) const;
/**jsdoc
- * Get the value of a controller axis output. Note: Also gets the value of a controller button output.
+ * Gets the value of a controller axis output. Note: Also gets the value of a controller button output.
* @function Controller.getAxisValue
* @param {number} source - The {@link Controller.Standard} or {@link Controller.Hardware} item.
* @returns {number} The current value of the controller item output if source is valid, otherwise
@@ -196,7 +196,7 @@ namespace controller {
Q_INVOKABLE float getAxisValue(int source) const;
/**jsdoc
- * Get the value of a controller pose output.
+ * Gets the value of a controller pose output.
* @function Controller.getPoseValue
* @param {number} source - The {@link Controller.Standard} or {@link Controller.Hardware} pose output.
* @returns {Pose} The current value of the controller pose output if source is a pose output, otherwise
@@ -212,7 +212,7 @@ namespace controller {
* @function Controller.triggerHapticPulse
* @param {number} strength - The strength of the haptic pulse, 0.0 – 1.0 .
* @param {number} duration - The duration of the haptic pulse, in milliseconds.
- * @param {Controller.Hand} hand=2 - The hand or hands to trigger the haptic pulse on.
+ * @param {Controller.Hand} [hand=2] - The hand or hands to trigger the haptic pulse on.
* @example Trigger a haptic pulse on the right hand.
* var HAPTIC_STRENGTH = 0.5;
* var HAPTIC_DURATION = 10;
@@ -225,7 +225,7 @@ namespace controller {
* Triggers a 250ms haptic pulse on connected and enabled devices that have the capability.
* @function Controller.triggerShortHapticPulse
* @param {number} strength - The strength of the haptic pulse, 0.0 – 1.0 .
- * @param {Controller.Hand} hand=2 - The hand or hands to trigger the haptic pulse on.
+ * @param {Controller.Hand} [hand=2] - The hand or hands to trigger the haptic pulse on.
*/
Q_INVOKABLE bool triggerShortHapticPulse(float strength, controller::Hand hand = BOTH) const;
@@ -235,7 +235,7 @@ namespace controller {
* @param {number} deviceID - The ID of the device to trigger the haptic pulse on.
* @param {number} strength - The strength of the haptic pulse, 0.0 – 1.0 .
* @param {number} duration - The duration of the haptic pulse, in milliseconds.
- * @param {Controller.Hand} hand=2 - The hand or hands to trigger the haptic pulse on.
+ * @param {Controller.Hand} [hand=2] - The hand or hands to trigger the haptic pulse on.
* @example Trigger a haptic pulse on an Oculus Touch controller.
* var HAPTIC_STRENGTH = 0.5;
* var deviceID = Controller.findDevice("OculusTouch");
@@ -251,18 +251,18 @@ namespace controller {
* @function Controller.triggerShortHapticPulseOnDevice
* @param {number} deviceID - The ID of the device to trigger the haptic pulse on.
* @param {number} strength - The strength of the haptic pulse, 0.0 – 1.0 .
- * @param {Controller.Hand} hand=2 - The hand or hands to trigger the haptic pulse on.
+ * @param {Controller.Hand} [hand=2] - The hand or hands to trigger the haptic pulse on.
*/
Q_INVOKABLE bool triggerShortHapticPulseOnDevice(unsigned int device, float strength, controller::Hand hand = BOTH)
const;
/**jsdoc
- * Create a new controller mapping. Routes can then be added to the mapping using {@link MappingObject} methods and
+ * Creates a new controller mapping. Routes can then be added to the mapping using {@link MappingObject} methods and
* routed to Standard controls, Actions , or script functions using {@link RouteObject}
* methods. The mapping can then be enabled using {@link Controller.enableMapping|enableMapping} for it to take effect.
* @function Controller.newMapping
- * @param {string} mappingName=Uuid.generate() - A unique name for the mapping. If not specified a new UUID generated
+ * @param {string} [mappingName=Uuid.generate()] - A unique name for the mapping. If not specified a new UUID generated
* by {@link Uuid.generate} is used.
* @returns {MappingObject} A controller mapping object.
* @example Create a simple mapping that makes the right trigger move your avatar up.
@@ -279,22 +279,22 @@ namespace controller {
Q_INVOKABLE QObject* newMapping(const QString& mappingName = QUuid::createUuid().toString());
/**jsdoc
- * Enable or disable a controller mapping. When enabled, the routes in the mapping have effect.
+ * Enables or disables a controller mapping. When enabled, the routes in the mapping have effect.
* @function Controller.enableMapping
* @param {string} mappingName - The name of the mapping.
- * @param {boolean} enable=true - If true then the mapping is enabled, otherwise it is disabled.
+ * @param {boolean} [[enable=true] - If true then the mapping is enabled, otherwise it is disabled.
*/
Q_INVOKABLE void enableMapping(const QString& mappingName, bool enable = true);
/**jsdoc
- * Disable a controller mapping. When disabled, the routes in the mapping have no effect.
+ * Disables a controller mapping. When disabled, the routes in the mapping have no effect.
* @function Controller.disableMapping
* @param {string} mappingName - The name of the mapping.
*/
Q_INVOKABLE void disableMapping(const QString& mappingName) { enableMapping(mappingName, false); }
/**jsdoc
- * Create a new controller mapping from a {@link Controller.MappingJSON|MappingJSON} string. Use
+ * Creates a new controller mapping from a {@link Controller.MappingJSON|MappingJSON} string. Use
* {@link Controller.enableMapping|enableMapping} to enable the mapping for it to take effect.
* @function Controller.parseMapping
* @param {string} jsonString - A JSON string of the {@link Controller.MappingJSON|MappingJSON}.
@@ -317,19 +317,19 @@ namespace controller {
Q_INVOKABLE QObject* parseMapping(const QString& json);
/**jsdoc
- * Create a new controller mapping from a {@link Controller.MappingJSON|MappingJSON} JSON file at a URL. Use
+ * Creates a new controller mapping from a {@link Controller.MappingJSON|MappingJSON} JSON file at a URL. Use
* {@link Controller.enableMapping|enableMapping} to enable the mapping for it to take effect.
+ * Warning: This function is not yet implemented; it doesn't load a mapping and just returns
+ * null .
* @function Controller.loadMapping
* @param {string} jsonURL - The URL the {@link Controller.MappingJSON|MappingJSON} JSON file.
* @returns {MappingObject} A controller mapping object.
- * @todo Implement this function. It currently does not load the mapping from the file; it just returns
- * null .
*/
Q_INVOKABLE QObject* loadMapping(const QString& jsonUrl);
/**jsdoc
- * Get the {@link Controller.Hardware} property tree. Calling this function is the same as using the {@link Controller}
+ * Gets the {@link Controller.Hardware} property tree. Calling this function is the same as using the {@link Controller}
* property, Controller.Hardware .
* @function Controller.getHardware
* @returns {Controller.Hardware} The {@link Controller.Hardware} property tree.
@@ -337,7 +337,7 @@ namespace controller {
Q_INVOKABLE const QVariantMap getHardware() { return _hardware; }
/**jsdoc
- * Get the {@link Controller.Actions} property tree. Calling this function is the same as using the {@link Controller}
+ * Gets the {@link Controller.Actions} property tree. Calling this function is the same as using the {@link Controller}
* property, Controller.Actions .
* @function Controller.getActions
* @returns {Controller.Actions} The {@link Controller.Actions} property tree.
@@ -345,7 +345,7 @@ namespace controller {
Q_INVOKABLE const QVariantMap getActions() { return _actions; } //undefined
/**jsdoc
- * Get the {@link Controller.Standard} property tree. Calling this function is the same as using the {@link Controller}
+ * Gets the {@link Controller.Standard} property tree. Calling this function is the same as using the {@link Controller}
* property, Controller.Standard .
* @function Controller.getStandard
* @returns {Controller.Standard} The {@link Controller.Standard} property tree.
@@ -354,7 +354,7 @@ namespace controller {
/**jsdoc
- * Start making a recording of currently active controllers.
+ * Starts making a recording of currently active controllers.
* @function Controller.startInputRecording
* @example Make a controller recording.
* // Delay start of recording for 2s.
@@ -374,13 +374,13 @@ namespace controller {
Q_INVOKABLE void startInputRecording();
/**jsdoc
- * Stop making a recording started by {@link Controller.startInputRecording|startInputRecording}.
+ * Stops making a recording started by {@link Controller.startInputRecording|startInputRecording}.
* @function Controller.stopInputRecording
*/
Q_INVOKABLE void stopInputRecording();
/**jsdoc
- * Play back the current recording from the beginning. The current recording may have been recorded by
+ * Plays back the current recording from the beginning. The current recording may have been recorded by
* {@link Controller.startInputRecording|startInputRecording} and
* {@link Controller.stopInputRecording|stopInputRecording}, or loaded by
* {@link Controller.loadInputRecording|loadInputRecording}. Playback repeats in a loop until
@@ -403,13 +403,13 @@ namespace controller {
Q_INVOKABLE void startInputPlayback();
/**jsdoc
- * Stop play back of a recording started by {@link Controller.startInputPlayback|startInputPlayback}.
+ * Stops play back of a recording started by {@link Controller.startInputPlayback|startInputPlayback}.
* @function Controller.stopInputPlayback
*/
Q_INVOKABLE void stopInputPlayback();
/**jsdoc
- * Save the current recording to a file. The current recording may have been recorded by
+ * Saves the current recording to a file. The current recording may have been recorded by
* {@link Controller.startInputRecording|startInputRecording} and
* {@link Controller.stopInputRecording|stopInputRecording}, or loaded by
* {@link Controller.loadInputRecording|loadInputRecording}. It is saved in the directory returned by
@@ -419,24 +419,26 @@ namespace controller {
Q_INVOKABLE void saveInputRecording();
/**jsdoc
- * Load an input recording, ready for play back.
+ * Loads an input recording, ready for play back.
* @function Controller.loadInputRecording
* @param {string} file - The path to the recording file, prefixed by "file:///" .
*/
Q_INVOKABLE void loadInputRecording(const QString& file);
/**jsdoc
- * Get the directory in which input recordings are saved.
+ * Gets the directory in which input recordings are saved.
* @function Controller.getInputRecorderSaveDirectory
* @returns {string} The directory in which input recordings are saved.
*/
Q_INVOKABLE QString getInputRecorderSaveDirectory();
/**jsdoc
- * Get all the active and enabled (running) input devices
- * @function Controller.getRunningInputDevices
- * @returns {string[]} An array of strings with the names
- */
+ * Gets the names of all the active and running (enabled) input devices.
+ * @function Controller.getRunningInputDevices
+ * @returns {string[]} The list of current active and running input devices.
+ * @example List all active and running input devices.
+ * print("Running devices: " + JSON.stringify(Controller.getRunningInputDeviceNames()));
+ */
Q_INVOKABLE QStringList getRunningInputDeviceNames();
bool isMouseCaptured() const { return _mouseCaptured; }
@@ -447,7 +449,7 @@ namespace controller {
public slots:
/**jsdoc
- * Disable processing of mouse "move", "press", "double-press", and "release" events into
+ * Disables processing of mouse "move", "press", "double-press", and "release" events into
* {@link Controller.Hardware|Controller.Hardware.Keyboard} outputs.
* @function Controller.captureMouseEvents
* @example Disable Controller.Hardware.Keyboard mouse events for a short period.
@@ -475,7 +477,7 @@ namespace controller {
virtual void captureMouseEvents() { _mouseCaptured = true; }
/**jsdoc
- * Enable processing of mouse "move", "press", "double-press", and "release" events into
+ * Enables processing of mouse "move", "press", "double-press", and "release" events into
* {@link Controller.Hardware-Keyboard|Controller.Hardware.Keyboard} outputs that were disabled using
* {@link Controller.captureMouseEvents|captureMouseEvents}.
* @function Controller.releaseMouseEvents
@@ -484,7 +486,7 @@ namespace controller {
/**jsdoc
- * Disable processing of touch "begin", "update", and "end" events into
+ * Disables processing of touch "begin", "update", and "end" events into
* {@link Controller.Hardware|Controller.Hardware.Keyboard},
* {@link Controller.Hardware|Controller.Hardware.Touchscreen}, and
* {@link Controller.Hardware|Controller.Hardware.TouchscreenVirtualPad} outputs.
@@ -493,7 +495,7 @@ namespace controller {
virtual void captureTouchEvents() { _touchCaptured = true; }
/**jsdoc
- * Enable processing of touch "begin", "update", and "end" events into
+ * Enables processing of touch "begin", "update", and "end" events into
* {@link Controller.Hardware|Controller.Hardware.Keyboard},
* {@link Controller.Hardware|Controller.Hardware.Touchscreen}, and
* {@link Controller.Hardware|Controller.Hardware.TouchscreenVirtualPad} outputs that were disabled using
@@ -504,14 +506,14 @@ namespace controller {
/**jsdoc
- * Disable processing of mouse wheel rotation events into {@link Controller.Hardware|Controller.Hardware.Keyboard}
+ * Disables processing of mouse wheel rotation events into {@link Controller.Hardware|Controller.Hardware.Keyboard}
* outputs.
* @function Controller.captureWheelEvents
*/
virtual void captureWheelEvents() { _wheelCaptured = true; }
/**jsdoc
- * Enable processing of mouse wheel rotation events into {@link Controller.Hardware|Controller.Hardware.Keyboard}
+ * Enables processing of mouse wheel rotation events into {@link Controller.Hardware|Controller.Hardware.Keyboard}
* outputs that wer disabled using {@link Controller.captureWheelEvents|captureWheelEvents}.
* @function Controller.releaseWheelEvents
*/
@@ -519,7 +521,7 @@ namespace controller {
/**jsdoc
- * Disable translating and rotating the user's avatar in response to keyboard and controller controls.
+ * Disables translating and rotating the user's avatar in response to keyboard and controller controls.
* @function Controller.captureActionEvents
* @example Disable avatar translation and rotation for a short period.
* Script.setTimeout(function () {
@@ -533,12 +535,19 @@ namespace controller {
virtual void captureActionEvents() { _actionsCaptured = true; }
/**jsdoc
- * Enable translating and rotating the user's avatar in response to keyboard and controller controls that were disabled
+ * Enables translating and rotating the user's avatar in response to keyboard and controller controls that were disabled
* using {@link Controller.captureActionEvents|captureActionEvents}.
* @function Controller.releaseActionEvents
*/
virtual void releaseActionEvents() { _actionsCaptured = false; }
+ /**jsdoc
+ * @function Controller.updateRunningInputDevices
+ * @param {string} deviceName - Device name.
+ * @param {boolean} isRunning - Is running.
+ * @param {string[]} runningDevices - Running devices.
+ * @deprecated This function is deprecated and will be removed.
+ */
void updateRunningInputDevices(const QString& deviceName, bool isRunning, const QStringList& runningDevices);
signals:
@@ -593,7 +602,7 @@ namespace controller {
/**jsdoc
* Triggered when a device is registered or unregistered by a plugin. Not all plugins generate
- * hardwareChanged events: for example connecting or disconnecting a mouse will not generate an event but
+ * hardwareChanged events: for example, connecting or disconnecting a mouse will not generate an event but
* connecting or disconnecting an Xbox controller will.
* @function Controller.hardwareChanged
* @returns {Signal}
@@ -601,13 +610,13 @@ namespace controller {
void hardwareChanged();
/**jsdoc
- * Triggered when a device is enabled/disabled
- * Enabling/Disabling Leapmotion on settings/controls will trigger this signal.
- * @function Controller.deviceRunningChanged
- * @param {string} deviceName - The name of the device that is getting enabled/disabled
- * @param {boolean} isEnabled - Return if the device is enabled.
- * @returns {Signal}
- */
+ * Triggered when an input device starts or stops being active and running (enabled). For example, enabling or
+ * disabling the LeapMotion in Settings > Controls > Calibration will trigger this signal.
+ * @function Controller.inputDeviceRunningChanged
+ * @param {string} deviceName - The name of the device.
+ * @param {boolean} isRunning - true if the device is active and running, false if it isn't.
+ * @returns {Signal}
+ */
void inputDeviceRunningChanged(QString deviceName, bool isRunning);
diff --git a/libraries/controllers/src/controllers/StandardController.cpp b/libraries/controllers/src/controllers/StandardController.cpp
index e1733d2524..a7ae1aae98 100644
--- a/libraries/controllers/src/controllers/StandardController.cpp
+++ b/libraries/controllers/src/controllers/StandardController.cpp
@@ -30,17 +30,16 @@ void StandardController::focusOutEvent() {
/**jsdoc
* The Controller.Standard object has properties representing standard controller outputs. Those for physical
* controllers are based on the XBox controller, with aliases for PlayStation. The property values are integer IDs, uniquely
- * identifying each output. Read-only. These can be mapped to actions or functions in a {@link RouteObject}
- * mapping.
- *
- * The data value provided by each control is either a number or a {@link Pose}. Numbers are typically normalized to
- * 0.0 or 1.0 for button states, the range 0.0 – 1.0 for unidirectional scales,
- * and the range -1.0 – 1.0 for bidirectional scales.
- *
- * Each hardware device has a mapping from its outputs to Controller.Standard items, specified in a JSON file.
- * For example,
- * leapmotion.json and
- * vive.json.
+ * identifying each output. Read-only.
+ * These outputs can be mapped to actions or functions in a {@link RouteObject} mapping. The data value provided by each
+ * control is either a number or a {@link Pose}. Numbers are typically normalized to 0.0 or 1.0 for
+ * button states, the range 0.0 – 1.0 for unidirectional scales, and the range -1.0 – 1.0
+ * for bidirectional scales.
+ * Each hardware device has a mapping from its outputs to a subset of Controller.Standard items, specified in a
+ * JSON file. For example,
+ * vive.json
+ * and
+ * leapmotion.json.
*
*
*
@@ -119,12 +118,12 @@ void StandardController::focusOutEvent() {
* button.
* RightThumbUp | number | number | Right thumb not touching primary or secondary
* thumb buttons. |
- * LeftPrimaryIndex | number | number | Left primary index control pressed.
- * To Do: Implement this for current controllers. |
+ * LeftPrimaryIndex | number | number | Left primary index control
+ * pressed. |
* LeftSecondaryIndex | number | number | Left secondary index control pressed.
* |
* RightPrimaryIndex | number | number | Right primary index control pressed.
- * To Do: Implement this for current controllers. |
+ *
* RightSecondaryIndex | number | number | Right secondary index control pressed.
* |
* LeftPrimaryIndexTouch | number | number | Left index finger is touching primary
diff --git a/libraries/controllers/src/controllers/impl/MappingBuilderProxy.h b/libraries/controllers/src/controllers/impl/MappingBuilderProxy.h
index 845e19f6c3..b51f484f7d 100644
--- a/libraries/controllers/src/controllers/impl/MappingBuilderProxy.h
+++ b/libraries/controllers/src/controllers/impl/MappingBuilderProxy.h
@@ -134,7 +134,7 @@ public:
: _parent(parent), _mapping(mapping) { }
/**jsdoc
- * Create a new {@link RouteObject} from a controller output, ready to be mapped to a standard control, action, or
+ * Creates a new {@link RouteObject} from a controller output, ready to be mapped to a standard control, action, or
* function.
* This is a QML-specific version of {@link MappingObject#from|from}: use this version in QML files.
* @function MappingObject#fromQml
@@ -145,7 +145,7 @@ public:
Q_INVOKABLE QObject* fromQml(const QJSValue& source);
/**jsdoc
- * Create a new {@link RouteObject} from two numeric {@link Controller.Hardware} outputs, one applied in the negative
+ * Creates a new {@link RouteObject} from two numeric {@link Controller.Hardware} outputs, one applied in the negative
* direction and the other in the positive direction, ready to be mapped to a standard control, action, or function.
* This is a QML-specific version of {@link MappingObject#makeAxis|makeAxis}: use this version in QML files.
* @function MappingObject#makeAxisQml
@@ -157,7 +157,7 @@ public:
Q_INVOKABLE QObject* makeAxisQml(const QJSValue& source1, const QJSValue& source2);
/**jsdoc
- * Create a new {@link RouteObject} from a controller output, ready to be mapped to a standard control, action, or
+ * Creates a new {@link RouteObject} from a controller output, ready to be mapped to a standard control, action, or
* function.
* @function MappingObject#from
* @param {Controller.Standard|Controller.Hardware|function} source - The controller output or function that is the source
@@ -167,7 +167,7 @@ public:
Q_INVOKABLE QObject* from(const QScriptValue& source);
/**jsdoc
- * Create a new {@link RouteObject} from two numeric {@link Controller.Hardware} outputs, one applied in the negative
+ * Creates a new {@link RouteObject} from two numeric {@link Controller.Hardware} outputs, one applied in the negative
* direction and the other in the positive direction, ready to be mapped to a standard control, action, or function.
* @function MappingObject#makeAxis
* @param {Controller.Hardware} source1 - The first, negative-direction controller output.
@@ -189,7 +189,7 @@ public:
Q_INVOKABLE QObject* makeAxis(const QScriptValue& source1, const QScriptValue& source2);
/**jsdoc
- * Enable or disable the mapping. When enabled, the routes in the mapping take effect.
+ * Enables or disables the mapping. When enabled, the routes in the mapping take effect.
* Synonymous with {@link Controller.enableMapping}.
* @function MappingObject#enable
* @param {boolean} enable=true - If true then the mapping is enabled, otherwise it is disabled.
@@ -198,7 +198,7 @@ public:
Q_INVOKABLE QObject* enable(bool enable = true);
/**jsdoc
- * Disable the mapping. When disabled, the routes in the mapping have no effect.
+ * Disables the mapping. When disabled, the routes in the mapping have no effect.
* Synonymous with {@link Controller.disableMapping}.
* @function MappingObject#disable
* @returns {MappingObject} The mapping object, so that further routes can be added.
diff --git a/libraries/controllers/src/controllers/impl/RouteBuilderProxy.cpp b/libraries/controllers/src/controllers/impl/RouteBuilderProxy.cpp
index 048e23be1c..56ace23335 100644
--- a/libraries/controllers/src/controllers/impl/RouteBuilderProxy.cpp
+++ b/libraries/controllers/src/controllers/impl/RouteBuilderProxy.cpp
@@ -66,6 +66,8 @@ QObject* RouteBuilderProxy::peek(bool enable) {
}
QObject* RouteBuilderProxy::when(const QScriptValue& expression) {
+ // FIXME: Support "!" conditional in simple expression and array expression.
+ // Note that "!" is supported when parsing a JSON file, in UserInputMapper::parseConditional().
auto newConditional = _parent.conditionalFor(expression);
if (_route->conditional) {
_route->conditional = ConditionalPointer(new AndConditional(_route->conditional, newConditional));
diff --git a/libraries/controllers/src/controllers/impl/RouteBuilderProxy.h b/libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
index eb610af78a..e7ff04d72c 100644
--- a/libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
+++ b/libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
@@ -51,7 +51,7 @@ class RouteBuilderProxy : public QObject {
: _parent(parent), _mapping(mapping), _route(route) { }
/**jsdoc
- * Terminate the route with a standard control, an action, or a script function. The output value from the route is
+ * Terminates the route with a standard control, an action, or a script function. The output value from the route is
* sent to the specified destination.
* This is a QML-specific version of {@link MappingObject#to|to}: use this version in QML files.
* @function RouteObject#toQml
@@ -62,7 +62,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE void toQml(const QJSValue& destination);
/**jsdoc
- * Process the route only if a condition is satisfied. The condition is evaluated before the route input is read, and
+ * Processes the route only if a condition is satisfied. The condition is evaluated before the route input is read, and
* the input is read only if the condition is true . Thus, if the condition is not met then subsequent
* routes using the same input are processed.
* This is a QML-specific version of {@link MappingObject#to|to}: use this version in QML files.
@@ -81,7 +81,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* whenQml(const QJSValue& expression);
/**jsdoc
- * Terminate the route with a standard control, an action, or a script function. The output value from the route is
+ * Terminates the route with a standard control, an action, or a script function. The output value from the route is
* sent to the specified destination.
* @function RouteObject#to
* @param {Controller.Standard|Controller.Actions|function} destination - The standard control, action, or JavaScript
@@ -117,7 +117,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE void to(const QScriptValue& destination);
/**jsdoc
- * Enable and disabling writing debug information for a route to the program log.
+ * Enables or disables writing debug information for a route to the program log.
* @function RouteObject#debug
* @param {boolean} [enable=true] - If true then writing debug information is enabled for the route,
* otherwise it is disabled.
@@ -147,7 +147,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* debug(bool enable = true);
/**jsdoc
- * Process the route without marking the controller output as having been read, so that other routes from the same
+ * Processes the route without marking the controller output as having been read, so that other routes from the same
* controller output can also process.
* @function RouteObject#peek
* @param {boolean} [enable=true] - If true then the route is processed without marking the route's
@@ -157,7 +157,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* peek(bool enable = true);
/**jsdoc
- * Process the route only if a condition is satisfied. The condition is evaluated before the route input is read, and
+ * Processes the route only if a condition is satisfied. The condition is evaluated before the route input is read, and
* the input is read only if the condition is true . Thus, if the condition is not met then subsequent
* routes using the same input are processed.
* @function RouteObject#when
@@ -170,6 +170,8 @@ class RouteBuilderProxy : public QObject {
* definition.
*
* If an array of conditions is provided, their values are ANDed together.
+ * Warning: The use of ! is not currently supported in JavaScript .when()
+ * calls.
* @returns {RouteObject} The RouteObject with the condition added.
* @example Process the right trigger differently in HMD and desktop modes.
* var MAPPING_NAME = "com.highfidelity.controllers.example.newMapping";
@@ -193,7 +195,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* when(const QScriptValue& expression);
/**jsdoc
- * Filter numeric route values to lie between two values; values outside this range are not passed on through the
+ * Filters numeric route values to lie between two values; values outside this range are not passed on through the
* route.
* @function RouteObject#clamp
* @param {number} min - The minimum value to pass through.
@@ -214,7 +216,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* clamp(float min, float max);
/**jsdoc
- * Filter numeric route values such that they are rounded to 0 or 1 without output values
+ * Filters numeric route values such that they are rounded to 0 or 1 without output values
* flickering when the input value hovers around 0.5 . For example, this enables you to use an analog input
* as if it were a toggle.
* @function RouteObject#hysteresis
@@ -239,7 +241,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* hysteresis(float min, float max);
/**jsdoc
- * Filter numeric route values to send at a specified interval.
+ * Filters numeric route values to send at a specified interval.
* @function RouteObject#pulse
* @param {number} interval - The interval between sending values, in seconds.
* @returns {RouteObject} The RouteObject with the filter applied.
@@ -258,7 +260,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* pulse(float interval);
/**jsdoc
- * Filter numeric and {@link Pose} route values to be scaled by a constant amount.
+ * Filters numeric and {@link Pose} route values to be scaled by a constant amount.
* @function RouteObject#scale
* @param {number} multiplier - The scale to multiply the value by.
* @returns {RouteObject} The RouteObject with the filter applied.
@@ -280,7 +282,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* scale(float multiplier);
/**jsdoc
- * Filter numeric and {@link Pose} route values to have the opposite sign, e.g., 0.5 is changed to
+ * Filters numeric and {@link Pose} route values to have the opposite sign, e.g., 0.5 is changed to
* -0.5 .
* @function RouteObject#invert
* @returns {RouteObject} The RouteObject with the filter applied.
@@ -302,7 +304,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* invert();
/**jsdoc
- * Filter numeric route values such that they're sent only when the input value is outside a dead-zone. When the input
+ * Filters numeric route values such that they're sent only when the input value is outside a dead-zone. When the input
* passes the dead-zone value, output is sent starting at 0.0 and catching up with the input value. As the
* input returns toward the dead-zone value, output values reduce to 0.0 at the dead-zone value.
* @function RouteObject#deadZone
@@ -324,7 +326,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* deadZone(float min);
/**jsdoc
- * Filter numeric route values such that they are rounded to -1 , 0 , or 1 .
+ * Filters numeric route values such that they are rounded to -1 , 0 , or 1 .
* For example, this enables you to use an analog input as if it were a toggle or, in the case of a bidirectional axis,
* a tri-state switch.
* @function RouteObject#constrainToInteger
@@ -345,7 +347,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* constrainToInteger();
/**jsdoc
- * Filter numeric route values such that they are rounded to 0 or 1 . For example, this
+ * Filters numeric route values such that they are rounded to 0 or 1 . For example, this
* enables you to use an analog input as if it were a toggle.
* @function RouteObject#constrainToPositiveInteger
* @returns {RouteObject} The RouteObject with the filter applied.
@@ -364,7 +366,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* constrainToPositiveInteger();
/**jsdoc
- * Filter {@link Pose} route values to have a pre-translation applied.
+ * Filters {@link Pose} route values to have a pre-translation applied.
* @function RouteObject#translate
* @param {Vec3} translate - The pre-translation to add to the pose.
* @returns {RouteObject} The RouteObject with the pre-translation applied.
@@ -373,7 +375,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* translate(glm::vec3 translate);
/**jsdoc
- * Filter {@link Pose} route values to have a pre-transform applied.
+ * Filters {@link Pose} route values to have a pre-transform applied.
* @function RouteObject#transform
* @param {Mat4} transform - The pre-transform to apply.
* @returns {RouteObject} The RouteObject with the pre-transform applied.
@@ -382,7 +384,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* transform(glm::mat4 transform);
/**jsdoc
- * Filter {@link Pose} route values to have a post-transform applied.
+ * Filters {@link Pose} route values to have a post-transform applied.
* @function RouteObject#postTransform
* @param {Mat4} transform - The post-transform to apply.
* @returns {RouteObject} The RouteObject with the post-transform applied.
@@ -391,7 +393,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* postTransform(glm::mat4 transform);
/**jsdoc
- * Filter {@link Pose} route values to have a pre-rotation applied.
+ * Filters {@link Pose} route values to have a pre-rotation applied.
* @function RouteObject#rotate
* @param {Quat} rotation - The pre-rotation to add to the pose.
* @returns {RouteObject} The RouteObject with the pre-rotation applied.
@@ -400,7 +402,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* rotate(glm::quat rotation);
/**jsdoc
- * Filter {@link Pose} route values to be smoothed by a low velocity filter. The filter's rotation and translation
+ * Filters {@link Pose} route values to be smoothed by a low velocity filter. The filter's rotation and translation
* values are calculated as: (1 - f) * currentValue + f * previousValue where
* f = currentVelocity / filterConstant . At low velocities, the filter value is largely the previous
* value; at high velocities the value is wholly the current controller value.
@@ -415,7 +417,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* lowVelocity(float rotationConstant, float translationConstant);
/**jsdoc
- * Filter {@link Pose} route values to be smoothed by an exponential decay filter. The filter's rotation and
+ * Filters {@link Pose} route values to be smoothed by an exponential decay filter. The filter's rotation and
* translation values are calculated as: filterConstant * currentValue + (1 - filterConstant) *
* previousValue . Values near 1 are less smooth with lower latency; values near 0 are more smooth with higher
* latency.
@@ -428,7 +430,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* exponentialSmoothing(float rotationConstant, float translationConstant);
/**jsdoc
- * Filter numeric route values such that a value of 0.0 is changed to 1.0 , and other values
+ * Filters numeric route values such that a value of 0.0 is changed to 1.0 , and other values
* are changed to 0.0 .
* @function RouteObject#logicalNot
* @returns {RouteObject} The RouteObject with the filter applied.
diff --git a/libraries/input-plugins/src/input-plugins/KeyboardMouseDevice.cpp b/libraries/input-plugins/src/input-plugins/KeyboardMouseDevice.cpp
index 3383d71a52..78dd14868c 100755
--- a/libraries/input-plugins/src/input-plugins/KeyboardMouseDevice.cpp
+++ b/libraries/input-plugins/src/input-plugins/KeyboardMouseDevice.cpp
@@ -219,9 +219,10 @@ controller::Input KeyboardMouseDevice::InputDevice::makeInput(KeyboardMouseDevic
/**jsdoc
* The Controller.Hardware.Keyboard object has properties representing keyboard, mouse, and display touch
- * events. The property values are integer IDs, uniquely identifying each output. Read-only. These can be mapped to
- * actions or functions or Controller.Standard items in a {@link RouteObject} mapping. For presses, each data
- * value is either 1.0 for "true" or 0.0 for "false".
+ * events. The property values are integer IDs, uniquely identifying each output. Read-only.
+ * These events can be mapped to actions or functions or Controller.Standard items in a {@link RouteObject}
+ * mapping. For presses, each data value is either 1.0 for "true" or 0.0 for "false".
+ *
*
*
* Property | Type | Data | Description |
@@ -274,9 +275,13 @@ controller::Input KeyboardMouseDevice::InputDevice::makeInput(KeyboardMouseDevic
* MouseWheelLeft | number | number | The mouse wheel rotated left. The data value
* is the number of units rotated (typically 1.0 ). |
* MouseWheelUp | number | number | The mouse wheel rotated up. The data value
- * is the number of units rotated (typically 1.0 ). |
+ * is the number of units rotated (typically 1.0 ).
+ * Warning: The mouse wheel in an ordinary mouse generates left/right wheel events instead of
+ * up/down.
* MouseWheelDown | number | number | The mouse wheel rotated down. The data value
- * is the number of units rotated (typically 1.0 ). |
+ * is the number of units rotated (typically 1.0 ).
+ * Warning: The mouse wheel in an ordinary mouse generates left/right wheel events instead of
+ * up/down.
* TouchpadRight | number | number | The average touch on a touch-enabled device
* moved right. The data value is how far the average position of all touch points moved. |
* TouchpadLeft | number | number | The average touch on a touch-enabled device
@@ -288,7 +293,6 @@ controller::Input KeyboardMouseDevice::InputDevice::makeInput(KeyboardMouseDevic
*
* |
* @typedef {object} Controller.Hardware-Keyboard
- * @todo Currently, the mouse wheel in an ordinary mouse generates left/right wheel events instead of up/down.
*/
controller::Input::NamedVector KeyboardMouseDevice::InputDevice::getAvailableInputs() const {
using namespace controller;
diff --git a/plugins/oculus/src/OculusControllerManager.cpp b/plugins/oculus/src/OculusControllerManager.cpp
index 8d97ff78af..14830f3f04 100644
--- a/plugins/oculus/src/OculusControllerManager.cpp
+++ b/plugins/oculus/src/OculusControllerManager.cpp
@@ -409,9 +409,10 @@ void OculusControllerManager::TouchDevice::stopHapticPulse(bool leftHand) {
}
/**jsdoc
- * The Controller.Hardware.OculusTouch object has properties representing Oculus Rift. The property values are
- * integer IDs, uniquely identifying each output. Read-only. These can be mapped to actions or functions or
- * Controller.Standard items in a {@link RouteObject} mapping.
+ * The Controller.Hardware.OculusTouch object has properties representing the Oculus Rift. The property values
+ * are integer IDs, uniquely identifying each output. Read-only.
+ * These outputs can be mapped to actions or functions or Controller.Standard items in a {@link RouteObject}
+ * mapping.
*
*
* Property | Type | Data | Description |
diff --git a/plugins/openvr/src/ViveControllerManager.cpp b/plugins/openvr/src/ViveControllerManager.cpp
index 34ebb73fda..c21a9ae4df 100644
--- a/plugins/openvr/src/ViveControllerManager.cpp
+++ b/plugins/openvr/src/ViveControllerManager.cpp
@@ -1299,14 +1299,20 @@ void ViveControllerManager::InputDevice::setConfigFromString(const QString& valu
}
/**jsdoc
- * The Controller.Hardware.Vive object has properties representing Vive. The property values are integer IDs,
- * uniquely identifying each output. Read-only. These can be mapped to actions or functions or
- * Controller.Standard items in a {@link RouteObject} mapping.
+ * The Controller.Hardware.Vive object has properties representing the Vive. The property values are integer
+ * IDs, uniquely identifying each output. Read-only.
+ * These outputs can be mapped to actions or functions or Controller.Standard items in a {@link RouteObject}
+ * mapping.
*
*
* Property | Type | Data | Description |
*
*
+ * Buttons |
+ * LeftApplicationMenu | number | number | Left application menu button pressed.
+ * |
+ * RightApplicationMenu | number | number | Right application menu button pressed.
+ * |
* Touch Pad (Sticks) |
* LX | number | number | Left touch pad x-axis scale. |
* LY | number | number | Left touch pad y-axis scale. |
| |