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Fixed crash bug in voxelScriptingInterface
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parent
9812381645
commit
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2 changed files with 10 additions and 6 deletions
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@ -29,9 +29,7 @@ var cellTypes = [];
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cellTypes[0] = { r: 255, g: 0, b: 0 };
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cellTypes[1] = { r: 0, g: 255, b: 0 };
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cellTypes[2] = { r: 0, g:0, b: 255 };
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cellTypes[3] = { r: 255, g: 255, b: 255 };
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cellTypes[4] = { r: 255, g: 0, b: 255 };
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cellTypes[5] = { r: 0, g: 255, b: 255 };
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//Check for free region for AC
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var regionMarkerX = -1;
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@ -152,11 +150,11 @@ function updateCells() {
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} else {
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if (currentCells[y][x].type == ((cell.type + 1) % cellTypes.length)) {
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nextCells[i][j] = currentCells[y][x];
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nextCells[i][j].type = currentCells[y][x].type;
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nextCells[i][j].changed = true;
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} else {
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//indicate no update
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nextCells[i][j].changed = true;
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nextCells[i][j].changed = false;
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}
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}
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}
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@ -192,7 +190,7 @@ function sendNextCells() {
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var sentFirstBoard = false;
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var UPDATES_PER_SECOND = 3.0;
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var UPDATES_PER_SECOND = 6.0;
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var frameIndex = 1.0;
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var oldFrameIndex = 0;
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@ -81,11 +81,17 @@ void VoxelsScriptingInterface::setVoxel(float x, float y, float z, float scale,
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DeleteVoxelCommand* deleteCommand = new DeleteVoxelCommand(_tree,
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addVoxelDetail,
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getVoxelPacketSender());
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static QMutex mutex;
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mutex.lock();
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_undoStack->beginMacro(addCommand->text());
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// As QUndoStack automatically executes redo() on push, we don't need to execute the command ourselves.
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_undoStack->push(deleteCommand);
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_undoStack->push(addCommand);
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_undoStack->endMacro();
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//Unlock the mutex
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mutex.unlock();
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} else {
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// queue the destructive add
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queueVoxelAdd(PacketTypeVoxelSetDestructive, addVoxelDetail);
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