mirror of
https://github.com/overte-org/overte.git
synced 2025-04-22 09:33:36 +02:00
Refining once more for sir gcc on Ubuntu
This commit is contained in:
parent
a5c5cc9b70
commit
58e3fe695c
1 changed files with 16 additions and 15 deletions
|
@ -3175,17 +3175,18 @@ const ViewFrustum* Application::getDisplayViewFrustum() const {
|
|||
}
|
||||
|
||||
// WorldBox Render Data & rendering functions
|
||||
|
||||
class WorldBoxRenderData {
|
||||
public:
|
||||
typedef render::Payload<WorldBoxRenderData> Payload;
|
||||
typedef Payload::DataPointer Pointer;
|
||||
|
||||
static render::ItemID _item; // unique WorldBoxRenderData
|
||||
};
|
||||
|
||||
render::ItemID WorldBoxRenderData::_item = 0;
|
||||
|
||||
namespace render {
|
||||
class WorldBoxRenderData {
|
||||
public:
|
||||
typedef Payload<WorldBoxRenderData> Payload;
|
||||
typedef Payload::DataPointer Pointer;
|
||||
|
||||
static ItemID _item; // unique WorldBoxRenderData
|
||||
};
|
||||
|
||||
ItemID WorldBoxRenderData::_item = 0;
|
||||
|
||||
template <> const ItemKey payloadGetKey(const WorldBoxRenderData::Pointer& stuff) { return ItemKey::Builder::opaqueShape(); }
|
||||
template <> const Item::Bound payloadGetBound(const WorldBoxRenderData::Pointer& stuff) { return Item::Bound(); }
|
||||
template <> void payloadRender(const WorldBoxRenderData::Pointer& stuff, RenderArgs* args) {
|
||||
|
@ -3422,13 +3423,13 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
|
|||
render::Scene::PendingChanges pendingChanges;
|
||||
|
||||
// Make sure the WorldBox is in the scene
|
||||
if (render::WorldBoxRenderData::_item == 0) {
|
||||
auto worldBoxRenderData = render::WorldBoxRenderData::Pointer(new render::WorldBoxRenderData());
|
||||
auto worldBoxRenderPayload = render::PayloadPointer(new render::WorldBoxRenderData::Payload(worldBoxRenderData));
|
||||
if (WorldBoxRenderData::_item == 0) {
|
||||
auto worldBoxRenderData = WorldBoxRenderData::Pointer(new WorldBoxRenderData());
|
||||
auto worldBoxRenderPayload = render::PayloadPointer(new WorldBoxRenderData::Payload(worldBoxRenderData));
|
||||
|
||||
render::WorldBoxRenderData::_item = _main3DScene->allocateID();
|
||||
WorldBoxRenderData::_item = _main3DScene->allocateID();
|
||||
|
||||
pendingChanges.resetItem(render::WorldBoxRenderData::_item, worldBoxRenderPayload);
|
||||
pendingChanges.resetItem(WorldBoxRenderData::_item, worldBoxRenderPayload);
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue