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Update stopwatch to use relative paths to models + sounds
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7 changed files with 5 additions and 5 deletions
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unpublishedScripts/marketplace/stopwatch/models/Stopwatch.fbx
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unpublishedScripts/marketplace/stopwatch/models/Stopwatch.fbx
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@ -18,7 +18,7 @@ var stopwatchID = Entities.addEntity({
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type: "Model",
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name: "stopwatch/base",
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position: positionToSpawn,
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modelURL: "http://hifi-content.s3.amazonaws.com/alan/dev/Stopwatch.fbx",
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modelURL: Script.resolvePath("models/Stopwatch.fbx"),
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dimensions: Vec3.multiply(scale, {"x":4.129462242126465,"y":1.058512806892395,"z":5.773681640625}),
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rotation: Quat.multiply(MyAvatar.orientation, Quat.fromPitchYawRollDegrees(90, 0, 0))
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});
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@ -30,7 +30,7 @@ var secondHandID = Entities.addEntity({
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localPosition: Vec3.multiply(scale, {"x":-0.004985813982784748,"y":0.39391064643859863,"z":0.8312804698944092}),
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dimensions: Vec3.multiply(scale, {"x":0.14095762372016907,"y":0.02546107769012451,"z":1.6077008247375488}),
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registrationPoint: {"x":0.5,"y":0.5,"z":1},
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modelURL: "http://hifi-content.s3.amazonaws.com/alan/dev/Stopwatch-sec-hand.fbx",
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modelURL: Script.resolvePath("models/Stopwatch-sec-hand.fbx"),
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});
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var minuteHandID = Entities.addEntity({
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@ -40,7 +40,7 @@ var minuteHandID = Entities.addEntity({
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localPosition: Vec3.multiply(scale, {"x":-0.0023056098725646734,"y":0.3308190703392029,"z":0.21810021996498108}),
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dimensions: Vec3.multiply(scale, {"x":0.045471154153347015,"y":0.015412690117955208,"z":0.22930574417114258}),
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registrationPoint: {"x":0.5,"y":0.5,"z":1},
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modelURL: "http://hifi-content.s3.amazonaws.com/alan/dev/Stopwatch-min-hand.fbx",
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modelURL: Script.resolvePath("models/Stopwatch-min-hand.fbx"),
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});
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Entities.editEntity(stopwatchID, {
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@ -17,11 +17,11 @@
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self.secondHandID = null;
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self.minuteHandID = null;
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self.tickSound = SoundCache.getSound("https://hifi-public.s3.amazonaws.com/huffman/tick.wav");
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self.tickSound = SoundCache.getSound(Script.resolvePath("sounds/tick.wav"));
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self.tickInjector = null;
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self.tickIntervalID = null;
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self.chimeSound = SoundCache.getSound("https://hifi-public.s3.amazonaws.com/huffman/chime.wav");
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self.chimeSound = SoundCache.getSound(Script.resolvePath("sounds/chime.wav"));
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self.preload = function(entityID) {
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print("Preloading stopwatch: ", entityID);
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