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remove debug print
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@ -4073,7 +4073,6 @@ SelectionDisplay = (function() {
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if (SelectionManager.hasSelection()) {
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var controllerPose = getControllerWorldLocation(activeHand, true);
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var hand = (activeHand === Controller.Standard.LeftHand) ? 0 : 1;
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print(hand);
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if (controllerPose.valid && lastControllerPoses[hand].valid) {
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if (!Vec3.equal(controllerPose.position, lastControllerPoses[hand].position) ||
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!Vec3.equal(controllerPose.rotation, lastControllerPoses[hand].rotation)) {
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