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https://github.com/overte-org/overte.git
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Merge pull request #9371 from jherico/fbx_parse_optimizations
Improve FBX parsing performance
This commit is contained in:
commit
584feef56d
3 changed files with 169 additions and 86 deletions
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@ -555,8 +555,9 @@ FBXGeometry* FBXReader::extractFBXGeometry(const QVariantHash& mapping, const QS
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}
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}
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} else if (subobject.name == "Properties70") {
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} else if (subobject.name == "Properties70") {
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foreach (const FBXNode& subsubobject, subobject.children) {
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foreach (const FBXNode& subsubobject, subobject.children) {
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static const QVariant APPLICATION_NAME = QVariant(QByteArray("Original|ApplicationName"));
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if (subsubobject.name == "P" && subsubobject.properties.size() >= 5 &&
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if (subsubobject.name == "P" && subsubobject.properties.size() >= 5 &&
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subsubobject.properties.at(0) == "Original|ApplicationName") {
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subsubobject.properties.at(0) == APPLICATION_NAME) {
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geometry.applicationName = subsubobject.properties.at(4).toString();
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geometry.applicationName = subsubobject.properties.at(4).toString();
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}
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}
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}
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}
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@ -571,10 +572,12 @@ FBXGeometry* FBXReader::extractFBXGeometry(const QVariantHash& mapping, const QS
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int index = 4;
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int index = 4;
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foreach (const FBXNode& subobject, object.children) {
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foreach (const FBXNode& subobject, object.children) {
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if (subobject.name == propertyName) {
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if (subobject.name == propertyName) {
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QString subpropName = subobject.properties.at(0).toString();
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static const QVariant UNIT_SCALE_FACTOR = QByteArray("UnitScaleFactor");
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if (subpropName == "UnitScaleFactor") {
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static const QVariant AMBIENT_COLOR = QByteArray("AmbientColor");
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const auto& subpropName = subobject.properties.at(0);
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if (subpropName == UNIT_SCALE_FACTOR) {
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unitScaleFactor = subobject.properties.at(index).toFloat();
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unitScaleFactor = subobject.properties.at(index).toFloat();
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} else if (subpropName == "AmbientColor") {
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} else if (subpropName == AMBIENT_COLOR) {
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ambientColor = getVec3(subobject.properties, index);
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ambientColor = getVec3(subobject.properties, index);
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}
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}
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}
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}
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@ -672,66 +675,87 @@ FBXGeometry* FBXReader::extractFBXGeometry(const QVariantHash& mapping, const QS
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index = 4;
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index = 4;
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}
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}
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if (properties) {
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if (properties) {
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foreach (const FBXNode& property, subobject.children) {
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static const QVariant GEOMETRIC_TRANSLATION = QByteArray("GeometricTranslation");
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static const QVariant GEOMETRIC_ROTATION = QByteArray("GeometricRotation");
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static const QVariant GEOMETRIC_SCALING = QByteArray("GeometricScaling");
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static const QVariant LCL_TRANSLATION = QByteArray("Lcl Translation");
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static const QVariant LCL_ROTATION = QByteArray("Lcl Rotation");
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static const QVariant LCL_SCALING = QByteArray("Lcl Scaling");
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static const QVariant ROTATION_MAX = QByteArray("RotationMax");
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static const QVariant ROTATION_MAX_X = QByteArray("RotationMaxX");
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static const QVariant ROTATION_MAX_Y = QByteArray("RotationMaxY");
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static const QVariant ROTATION_MAX_Z = QByteArray("RotationMaxZ");
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static const QVariant ROTATION_MIN = QByteArray("RotationMin");
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static const QVariant ROTATION_MIN_X = QByteArray("RotationMinX");
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static const QVariant ROTATION_MIN_Y = QByteArray("RotationMinY");
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static const QVariant ROTATION_MIN_Z = QByteArray("RotationMinZ");
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static const QVariant ROTATION_OFFSET = QByteArray("RotationOffset");
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static const QVariant ROTATION_PIVOT = QByteArray("RotationPivot");
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static const QVariant SCALING_OFFSET = QByteArray("ScalingOffset");
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static const QVariant SCALING_PIVOT = QByteArray("ScalingPivot");
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static const QVariant PRE_ROTATION = QByteArray("PreRotation");
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static const QVariant POST_ROTATION = QByteArray("PostRotation");
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foreach(const FBXNode& property, subobject.children) {
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const auto& childProperty = property.properties.at(0);
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if (property.name == propertyName) {
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if (property.name == propertyName) {
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if (property.properties.at(0) == "Lcl Translation") {
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if (childProperty == LCL_TRANSLATION) {
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translation = getVec3(property.properties, index);
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translation = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "RotationOffset") {
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} else if (childProperty == ROTATION_OFFSET) {
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rotationOffset = getVec3(property.properties, index);
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rotationOffset = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "RotationPivot") {
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} else if (childProperty == ROTATION_PIVOT) {
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rotationPivot = getVec3(property.properties, index);
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rotationPivot = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "PreRotation") {
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} else if (childProperty == PRE_ROTATION) {
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preRotation = getVec3(property.properties, index);
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preRotation = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "Lcl Rotation") {
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} else if (childProperty == LCL_ROTATION) {
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rotation = getVec3(property.properties, index);
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rotation = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "PostRotation") {
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} else if (childProperty == POST_ROTATION) {
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postRotation = getVec3(property.properties, index);
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postRotation = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "ScalingPivot") {
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} else if (childProperty == SCALING_PIVOT) {
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scalePivot = getVec3(property.properties, index);
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scalePivot = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "Lcl Scaling") {
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} else if (childProperty == LCL_SCALING) {
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scale = getVec3(property.properties, index);
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scale = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "ScalingOffset") {
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} else if (childProperty == SCALING_OFFSET) {
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scaleOffset = getVec3(property.properties, index);
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scaleOffset = getVec3(property.properties, index);
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// NOTE: these rotation limits are stored in degrees (NOT radians)
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// NOTE: these rotation limits are stored in degrees (NOT radians)
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} else if (property.properties.at(0) == "RotationMin") {
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} else if (childProperty == ROTATION_MIN) {
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rotationMin = getVec3(property.properties, index);
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rotationMin = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "RotationMax") {
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} else if (childProperty == ROTATION_MAX) {
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rotationMax = getVec3(property.properties, index);
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rotationMax = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "RotationMinX") {
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} else if (childProperty == ROTATION_MIN_X) {
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rotationMinX = property.properties.at(index).toBool();
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rotationMinX = property.properties.at(index).toBool();
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} else if (property.properties.at(0) == "RotationMinY") {
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} else if (childProperty == ROTATION_MIN_Y) {
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rotationMinY = property.properties.at(index).toBool();
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rotationMinY = property.properties.at(index).toBool();
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} else if (property.properties.at(0) == "RotationMinZ") {
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} else if (childProperty == ROTATION_MIN_Z) {
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rotationMinZ = property.properties.at(index).toBool();
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rotationMinZ = property.properties.at(index).toBool();
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} else if (property.properties.at(0) == "RotationMaxX") {
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} else if (childProperty == ROTATION_MAX_X) {
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rotationMaxX = property.properties.at(index).toBool();
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rotationMaxX = property.properties.at(index).toBool();
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} else if (property.properties.at(0) == "RotationMaxY") {
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} else if (childProperty == ROTATION_MAX_Y) {
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rotationMaxY = property.properties.at(index).toBool();
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rotationMaxY = property.properties.at(index).toBool();
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} else if (property.properties.at(0) == "RotationMaxZ") {
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} else if (childProperty == ROTATION_MAX_Z) {
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rotationMaxZ = property.properties.at(index).toBool();
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rotationMaxZ = property.properties.at(index).toBool();
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} else if (property.properties.at(0) == "GeometricTranslation") {
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} else if (childProperty == GEOMETRIC_TRANSLATION) {
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geometricTranslation = getVec3(property.properties, index);
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geometricTranslation = getVec3(property.properties, index);
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hasGeometricOffset = true;
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hasGeometricOffset = true;
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} else if (property.properties.at(0) == "GeometricRotation") {
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} else if (childProperty == GEOMETRIC_ROTATION) {
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geometricRotation = getVec3(property.properties, index);
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geometricRotation = getVec3(property.properties, index);
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hasGeometricOffset = true;
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hasGeometricOffset = true;
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} else if (property.properties.at(0) == "GeometricScaling") {
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} else if (childProperty == GEOMETRIC_SCALING) {
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geometricScaling = getVec3(property.properties, index);
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geometricScaling = getVec3(property.properties, index);
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hasGeometricOffset = true;
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hasGeometricOffset = true;
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}
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}
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@ -842,20 +866,26 @@ FBXGeometry* FBXReader::extractFBXGeometry(const QVariantHash& mapping, const QS
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propertyName = "P";
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propertyName = "P";
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index = 4;
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index = 4;
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foreach (const FBXNode& property, subobject.children) {
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foreach (const FBXNode& property, subobject.children) {
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static const QVariant UV_SET = QByteArray("UVSet");
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static const QVariant CURRENT_TEXTURE_BLEND_MODE = QByteArray("CurrentTextureBlendMode");
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static const QVariant USE_MATERIAL = QByteArray("UseMaterial");
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static const QVariant TRANSLATION = QByteArray("Translation");
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static const QVariant ROTATION = QByteArray("Rotation");
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static const QVariant SCALING = QByteArray("Scaling");
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if (property.name == propertyName) {
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if (property.name == propertyName) {
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QString v = property.properties.at(0).toString();
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QString v = property.properties.at(0).toString();
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if (property.properties.at(0) == "UVSet") {
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if (property.properties.at(0) == UV_SET) {
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std::string uvName = property.properties.at(index).toString().toStdString();
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std::string uvName = property.properties.at(index).toString().toStdString();
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tex.assign(tex.UVSet, property.properties.at(index).toString());
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tex.assign(tex.UVSet, property.properties.at(index).toString());
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} else if (property.properties.at(0) == "CurrentTextureBlendMode") {
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} else if (property.properties.at(0) == CURRENT_TEXTURE_BLEND_MODE) {
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tex.assign<uint8_t>(tex.currentTextureBlendMode, property.properties.at(index).value<int>());
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tex.assign<uint8_t>(tex.currentTextureBlendMode, property.properties.at(index).value<int>());
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} else if (property.properties.at(0) == "UseMaterial") {
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} else if (property.properties.at(0) == USE_MATERIAL) {
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tex.assign<bool>(tex.useMaterial, property.properties.at(index).value<int>());
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tex.assign<bool>(tex.useMaterial, property.properties.at(index).value<int>());
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} else if (property.properties.at(0) == "Translation") {
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} else if (property.properties.at(0) == TRANSLATION) {
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tex.assign(tex.translation, getVec3(property.properties, index));
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tex.assign(tex.translation, getVec3(property.properties, index));
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} else if (property.properties.at(0) == "Rotation") {
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} else if (property.properties.at(0) == ROTATION) {
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tex.assign(tex.rotation, getVec3(property.properties, index));
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tex.assign(tex.rotation, getVec3(property.properties, index));
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} else if (property.properties.at(0) == "Scaling") {
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} else if (property.properties.at(0) == SCALING) {
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tex.assign(tex.scaling, getVec3(property.properties, index));
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tex.assign(tex.scaling, getVec3(property.properties, index));
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if (tex.scaling.x == 0.0f) {
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if (tex.scaling.x == 0.0f) {
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tex.scaling.x = 1.0f;
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tex.scaling.x = 1.0f;
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@ -931,87 +961,114 @@ FBXGeometry* FBXReader::extractFBXGeometry(const QVariantHash& mapping, const QS
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if (properties) {
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if (properties) {
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std::vector<std::string> unknowns;
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std::vector<std::string> unknowns;
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static const QVariant DIFFUSE_COLOR = QByteArray("DiffuseColor");
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static const QVariant DIFFUSE_FACTOR = QByteArray("DiffuseFactor");
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static const QVariant DIFFUSE = QByteArray("Diffuse");
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static const QVariant SPECULAR_COLOR = QByteArray("SpecularColor");
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static const QVariant SPECULAR_FACTOR = QByteArray("SpecularFactor");
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static const QVariant SPECULAR = QByteArray("Specular");
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static const QVariant EMISSIVE_COLOR = QByteArray("EmissiveColor");
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static const QVariant EMISSIVE_FACTOR = QByteArray("EmissiveFactor");
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static const QVariant EMISSIVE = QByteArray("Emissive");
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static const QVariant AMBIENT_FACTOR = QByteArray("AmbientFactor");
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static const QVariant SHININESS = QByteArray("Shininess");
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static const QVariant OPACITY = QByteArray("Shininess");
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static const QVariant MAYA_USE_NORMAL_MAP = QByteArray("Maya|use_normal_map");
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static const QVariant MAYA_BASE_COLOR = QByteArray("Maya|base_color");
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static const QVariant MAYA_USE_COLOR_MAP = QByteArray("Maya|use_color_map");
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static const QVariant MAYA_ROUGHNESS = QByteArray("Maya|roughness");
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static const QVariant MAYA_USE_ROUGHNESS_MAP = QByteArray("Maya|use_roughness_map");
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static const QVariant MAYA_METALLIC = QByteArray("Maya|metallic");
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static const QVariant MAYA_USE_METALLIC_MAP = QByteArray("Maya|use_metallic_map");
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static const QVariant MAYA_EMISSIVE = QByteArray("Maya|emissive");
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static const QVariant MAYA_EMISSIVE_INTENSITY = QByteArray("Maya|emissive_intensity");
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static const QVariant MAYA_USE_EMISSIVE_MAP = QByteArray("Maya|use_emissive_map");
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static const QVariant MAYA_USE_AO_MAP = QByteArray("Maya|use_ao_map");
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foreach(const FBXNode& property, subobject.children) {
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foreach(const FBXNode& property, subobject.children) {
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if (property.name == propertyName) {
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if (property.name == propertyName) {
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if (property.properties.at(0) == "DiffuseColor") {
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if (property.properties.at(0) == DIFFUSE_COLOR) {
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material.diffuseColor = getVec3(property.properties, index);
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material.diffuseColor = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "DiffuseFactor") {
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} else if (property.properties.at(0) == DIFFUSE_FACTOR) {
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material.diffuseFactor = property.properties.at(index).value<double>();
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material.diffuseFactor = property.properties.at(index).value<double>();
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} else if (property.properties.at(0) == "Diffuse") {
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} else if (property.properties.at(0) == DIFFUSE) {
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// NOTE: this is uneeded but keep it for now for debug
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// NOTE: this is uneeded but keep it for now for debug
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// material.diffuseColor = getVec3(property.properties, index);
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// material.diffuseColor = getVec3(property.properties, index);
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// material.diffuseFactor = 1.0;
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// material.diffuseFactor = 1.0;
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} else if (property.properties.at(0) == "SpecularColor") {
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} else if (property.properties.at(0) == SPECULAR_COLOR) {
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material.specularColor = getVec3(property.properties, index);
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material.specularColor = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "SpecularFactor") {
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} else if (property.properties.at(0) == SPECULAR_FACTOR) {
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material.specularFactor = property.properties.at(index).value<double>();
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material.specularFactor = property.properties.at(index).value<double>();
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} else if (property.properties.at(0) == "Specular") {
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} else if (property.properties.at(0) == SPECULAR) {
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// NOTE: this is uneeded but keep it for now for debug
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// NOTE: this is uneeded but keep it for now for debug
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// material.specularColor = getVec3(property.properties, index);
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// material.specularColor = getVec3(property.properties, index);
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// material.specularFactor = 1.0;
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// material.specularFactor = 1.0;
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} else if (property.properties.at(0) == "EmissiveColor") {
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} else if (property.properties.at(0) == EMISSIVE_COLOR) {
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material.emissiveColor = getVec3(property.properties, index);
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material.emissiveColor = getVec3(property.properties, index);
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} else if (property.properties.at(0) == "EmissiveFactor") {
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} else if (property.properties.at(0) == EMISSIVE_FACTOR) {
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material.emissiveFactor = property.properties.at(index).value<double>();
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material.emissiveFactor = property.properties.at(index).value<double>();
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} else if (property.properties.at(0) == "Emissive") {
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} else if (property.properties.at(0) == EMISSIVE) {
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// NOTE: this is uneeded but keep it for now for debug
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// NOTE: this is uneeded but keep it for now for debug
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// material.emissiveColor = getVec3(property.properties, index);
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// material.emissiveColor = getVec3(property.properties, index);
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// material.emissiveFactor = 1.0;
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// material.emissiveFactor = 1.0;
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} else if (property.properties.at(0) == "AmbientFactor") {
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} else if (property.properties.at(0) == AMBIENT_FACTOR) {
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material.ambientFactor = property.properties.at(index).value<double>();
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material.ambientFactor = property.properties.at(index).value<double>();
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// Detected just for BLender AO vs lightmap
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// Detected just for BLender AO vs lightmap
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} else if (property.properties.at(0) == "Shininess") {
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} else if (property.properties.at(0) == SHININESS) {
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material.shininess = property.properties.at(index).value<double>();
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material.shininess = property.properties.at(index).value<double>();
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} else if (property.properties.at(0) == "Opacity") {
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} else if (property.properties.at(0) == OPACITY) {
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material.opacity = property.properties.at(index).value<double>();
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material.opacity = property.properties.at(index).value<double>();
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}
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}
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// Sting Ray Material Properties!!!!
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// Sting Ray Material Properties!!!!
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else if (property.properties.at(0) == "Maya|use_normal_map") {
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else if (property.properties.at(0) == MAYA_USE_NORMAL_MAP) {
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material.isPBSMaterial = true;
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material.isPBSMaterial = true;
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material.useNormalMap = (bool)property.properties.at(index).value<double>();
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material.useNormalMap = (bool)property.properties.at(index).value<double>();
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} else if (property.properties.at(0) == "Maya|base_color") {
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} else if (property.properties.at(0) == MAYA_BASE_COLOR) {
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material.isPBSMaterial = true;
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material.isPBSMaterial = true;
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material.diffuseColor = getVec3(property.properties, index);
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material.diffuseColor = getVec3(property.properties, index);
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||||||
} else if (property.properties.at(0) == "Maya|use_color_map") {
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} else if (property.properties.at(0) == MAYA_USE_COLOR_MAP) {
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||||||
material.isPBSMaterial = true;
|
material.isPBSMaterial = true;
|
||||||
material.useAlbedoMap = (bool) property.properties.at(index).value<double>();
|
material.useAlbedoMap = (bool) property.properties.at(index).value<double>();
|
||||||
|
|
||||||
} else if (property.properties.at(0) == "Maya|roughness") {
|
} else if (property.properties.at(0) == MAYA_ROUGHNESS) {
|
||||||
material.isPBSMaterial = true;
|
material.isPBSMaterial = true;
|
||||||
material.roughness = property.properties.at(index).value<double>();
|
material.roughness = property.properties.at(index).value<double>();
|
||||||
|
|
||||||
} else if (property.properties.at(0) == "Maya|use_roughness_map") {
|
} else if (property.properties.at(0) == MAYA_USE_ROUGHNESS_MAP) {
|
||||||
material.isPBSMaterial = true;
|
material.isPBSMaterial = true;
|
||||||
material.useRoughnessMap = (bool)property.properties.at(index).value<double>();
|
material.useRoughnessMap = (bool)property.properties.at(index).value<double>();
|
||||||
|
|
||||||
} else if (property.properties.at(0) == "Maya|metallic") {
|
} else if (property.properties.at(0) == MAYA_METALLIC) {
|
||||||
material.isPBSMaterial = true;
|
material.isPBSMaterial = true;
|
||||||
material.metallic = property.properties.at(index).value<double>();
|
material.metallic = property.properties.at(index).value<double>();
|
||||||
|
|
||||||
} else if (property.properties.at(0) == "Maya|use_metallic_map") {
|
} else if (property.properties.at(0) == MAYA_USE_METALLIC_MAP) {
|
||||||
material.isPBSMaterial = true;
|
material.isPBSMaterial = true;
|
||||||
material.useMetallicMap = (bool)property.properties.at(index).value<double>();
|
material.useMetallicMap = (bool)property.properties.at(index).value<double>();
|
||||||
|
|
||||||
} else if (property.properties.at(0) == "Maya|emissive") {
|
} else if (property.properties.at(0) == MAYA_EMISSIVE) {
|
||||||
material.isPBSMaterial = true;
|
material.isPBSMaterial = true;
|
||||||
material.emissiveColor = getVec3(property.properties, index);
|
material.emissiveColor = getVec3(property.properties, index);
|
||||||
|
|
||||||
} else if (property.properties.at(0) == "Maya|emissive_intensity") {
|
} else if (property.properties.at(0) == MAYA_EMISSIVE_INTENSITY) {
|
||||||
material.isPBSMaterial = true;
|
material.isPBSMaterial = true;
|
||||||
material.emissiveIntensity = property.properties.at(index).value<double>();
|
material.emissiveIntensity = property.properties.at(index).value<double>();
|
||||||
|
|
||||||
} else if (property.properties.at(0) == "Maya|use_emissive_map") {
|
} else if (property.properties.at(0) == MAYA_USE_EMISSIVE_MAP) {
|
||||||
material.isPBSMaterial = true;
|
material.isPBSMaterial = true;
|
||||||
material.useEmissiveMap = (bool)property.properties.at(index).value<double>();
|
material.useEmissiveMap = (bool)property.properties.at(index).value<double>();
|
||||||
|
|
||||||
} else if (property.properties.at(0) == "Maya|use_ao_map") {
|
} else if (property.properties.at(0) == MAYA_USE_AO_MAP) {
|
||||||
material.isPBSMaterial = true;
|
material.isPBSMaterial = true;
|
||||||
material.useOcclusionMap = (bool)property.properties.at(index).value<double>();
|
material.useOcclusionMap = (bool)property.properties.at(index).value<double>();
|
||||||
|
|
||||||
|
@ -1116,9 +1173,11 @@ FBXGeometry* FBXReader::extractFBXGeometry(const QVariantHash& mapping, const QS
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
} else if (child.name == "Connections") {
|
} else if (child.name == "Connections") {
|
||||||
|
static const QVariant OO = QByteArray("OO");
|
||||||
|
static const QVariant OP = QByteArray("OP");
|
||||||
foreach (const FBXNode& connection, child.children) {
|
foreach (const FBXNode& connection, child.children) {
|
||||||
if (connection.name == "C" || connection.name == "Connect") {
|
if (connection.name == "C" || connection.name == "Connect") {
|
||||||
if (connection.properties.at(0) == "OO") {
|
if (connection.properties.at(0) == OO) {
|
||||||
QString childID = getID(connection.properties, 1);
|
QString childID = getID(connection.properties, 1);
|
||||||
QString parentID = getID(connection.properties, 2);
|
QString parentID = getID(connection.properties, 2);
|
||||||
ooChildToParent.insert(childID, parentID);
|
ooChildToParent.insert(childID, parentID);
|
||||||
|
@ -1132,8 +1191,7 @@ FBXGeometry* FBXReader::extractFBXGeometry(const QVariantHash& mapping, const QS
|
||||||
_lightmapOffset = glm::clamp((*lightIt).second.color.x, 0.f, 1.f);
|
_lightmapOffset = glm::clamp((*lightIt).second.color.x, 0.f, 1.f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
} else if (connection.properties.at(0) == OP) {
|
||||||
if (connection.properties.at(0) == "OP") {
|
|
||||||
int counter = 0;
|
int counter = 0;
|
||||||
QByteArray type = connection.properties.at(3).toByteArray().toLower();
|
QByteArray type = connection.properties.at(3).toByteArray().toLower();
|
||||||
if (type.contains("DiffuseFactor")) {
|
if (type.contains("DiffuseFactor")) {
|
||||||
|
|
|
@ -171,7 +171,8 @@ ExtractedMesh FBXReader::extractMesh(const FBXNode& object, unsigned int& meshIn
|
||||||
QVector<int> materials;
|
QVector<int> materials;
|
||||||
QVector<int> textures;
|
QVector<int> textures;
|
||||||
bool isMaterialPerPolygon = false;
|
bool isMaterialPerPolygon = false;
|
||||||
|
static const QVariant BY_VERTICE = QByteArray("ByVertice");
|
||||||
|
static const QVariant INDEX_TO_DIRECT = QByteArray("IndexToDirect");
|
||||||
foreach (const FBXNode& child, object.children) {
|
foreach (const FBXNode& child, object.children) {
|
||||||
if (child.name == "Vertices") {
|
if (child.name == "Vertices") {
|
||||||
data.vertices = createVec3Vector(getDoubleVector(child));
|
data.vertices = createVec3Vector(getDoubleVector(child));
|
||||||
|
@ -189,10 +190,10 @@ ExtractedMesh FBXReader::extractMesh(const FBXNode& object, unsigned int& meshIn
|
||||||
} else if (subdata.name == "NormalsIndex") {
|
} else if (subdata.name == "NormalsIndex") {
|
||||||
data.normalIndices = getIntVector(subdata);
|
data.normalIndices = getIntVector(subdata);
|
||||||
|
|
||||||
} else if (subdata.name == "MappingInformationType" && subdata.properties.at(0) == "ByVertice") {
|
} else if (subdata.name == "MappingInformationType" && subdata.properties.at(0) == BY_VERTICE) {
|
||||||
data.normalsByVertex = true;
|
data.normalsByVertex = true;
|
||||||
|
|
||||||
} else if (subdata.name == "ReferenceInformationType" && subdata.properties.at(0) == "IndexToDirect") {
|
} else if (subdata.name == "ReferenceInformationType" && subdata.properties.at(0) == INDEX_TO_DIRECT) {
|
||||||
indexToDirect = true;
|
indexToDirect = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -209,10 +210,10 @@ ExtractedMesh FBXReader::extractMesh(const FBXNode& object, unsigned int& meshIn
|
||||||
} else if (subdata.name == "ColorsIndex") {
|
} else if (subdata.name == "ColorsIndex") {
|
||||||
data.colorIndices = getIntVector(subdata);
|
data.colorIndices = getIntVector(subdata);
|
||||||
|
|
||||||
} else if (subdata.name == "MappingInformationType" && subdata.properties.at(0) == "ByVertice") {
|
} else if (subdata.name == "MappingInformationType" && subdata.properties.at(0) == BY_VERTICE) {
|
||||||
data.colorsByVertex = true;
|
data.colorsByVertex = true;
|
||||||
|
|
||||||
} else if (subdata.name == "ReferenceInformationType" && subdata.properties.at(0) == "IndexToDirect") {
|
} else if (subdata.name == "ReferenceInformationType" && subdata.properties.at(0) == INDEX_TO_DIRECT) {
|
||||||
indexToDirect = true;
|
indexToDirect = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -298,11 +299,12 @@ ExtractedMesh FBXReader::extractMesh(const FBXNode& object, unsigned int& meshIn
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (child.name == "LayerElementMaterial") {
|
} else if (child.name == "LayerElementMaterial") {
|
||||||
|
static const QVariant BY_POLYGON = QByteArray("ByPolygon");
|
||||||
foreach (const FBXNode& subdata, child.children) {
|
foreach (const FBXNode& subdata, child.children) {
|
||||||
if (subdata.name == "Materials") {
|
if (subdata.name == "Materials") {
|
||||||
materials = getIntVector(subdata);
|
materials = getIntVector(subdata);
|
||||||
} else if (subdata.name == "MappingInformationType") {
|
} else if (subdata.name == "MappingInformationType") {
|
||||||
if (subdata.properties.at(0) == "ByPolygon")
|
if (subdata.properties.at(0) == BY_POLYGON)
|
||||||
isMaterialPerPolygon = true;
|
isMaterialPerPolygon = true;
|
||||||
} else {
|
} else {
|
||||||
isMaterialPerPolygon = false;
|
isMaterialPerPolygon = false;
|
||||||
|
|
|
@ -43,31 +43,54 @@ template<class T> QVariant readBinaryArray(QDataStream& in, int& position) {
|
||||||
position += sizeof(quint32) * 3;
|
position += sizeof(quint32) * 3;
|
||||||
|
|
||||||
QVector<T> values;
|
QVector<T> values;
|
||||||
const unsigned int DEFLATE_ENCODING = 1;
|
if ((int)QSysInfo::ByteOrder == (int)in.byteOrder()) {
|
||||||
if (encoding == DEFLATE_ENCODING) {
|
values.resize(arrayLength);
|
||||||
// preface encoded data with uncompressed length
|
const unsigned int DEFLATE_ENCODING = 1;
|
||||||
QByteArray compressed(sizeof(quint32) + compressedLength, 0);
|
QByteArray arrayData;
|
||||||
*((quint32*)compressed.data()) = qToBigEndian<quint32>(arrayLength * sizeof(T));
|
if (encoding == DEFLATE_ENCODING) {
|
||||||
in.readRawData(compressed.data() + sizeof(quint32), compressedLength);
|
// preface encoded data with uncompressed length
|
||||||
position += compressedLength;
|
QByteArray compressed(sizeof(quint32) + compressedLength, 0);
|
||||||
QByteArray uncompressed = qUncompress(compressed);
|
*((quint32*)compressed.data()) = qToBigEndian<quint32>(arrayLength * sizeof(T));
|
||||||
if (uncompressed.isEmpty()) { // answers empty byte array if corrupt
|
in.readRawData(compressed.data() + sizeof(quint32), compressedLength);
|
||||||
throw QString("corrupt fbx file");
|
position += compressedLength;
|
||||||
}
|
arrayData = qUncompress(compressed);
|
||||||
QDataStream uncompressedIn(uncompressed);
|
if (arrayData.isEmpty() || arrayData.size() != (sizeof(T) * arrayLength)) { // answers empty byte array if corrupt
|
||||||
uncompressedIn.setByteOrder(QDataStream::LittleEndian);
|
throw QString("corrupt fbx file");
|
||||||
uncompressedIn.setVersion(QDataStream::Qt_4_5); // for single/double precision switch
|
}
|
||||||
for (quint32 i = 0; i < arrayLength; i++) {
|
} else {
|
||||||
T value;
|
arrayData.resize(sizeof(T) * arrayLength);
|
||||||
uncompressedIn >> value;
|
position += sizeof(T) * arrayLength;
|
||||||
values.append(value);
|
in.readRawData(arrayData.data(), arrayData.size());
|
||||||
}
|
}
|
||||||
|
memcpy(&values[0], arrayData.constData(), arrayData.size());
|
||||||
} else {
|
} else {
|
||||||
for (quint32 i = 0; i < arrayLength; i++) {
|
values.reserve(arrayLength);
|
||||||
T value;
|
const unsigned int DEFLATE_ENCODING = 1;
|
||||||
in >> value;
|
if (encoding == DEFLATE_ENCODING) {
|
||||||
position += streamSize<T>();
|
// preface encoded data with uncompressed length
|
||||||
values.append(value);
|
QByteArray compressed(sizeof(quint32) + compressedLength, 0);
|
||||||
|
*((quint32*)compressed.data()) = qToBigEndian<quint32>(arrayLength * sizeof(T));
|
||||||
|
in.readRawData(compressed.data() + sizeof(quint32), compressedLength);
|
||||||
|
position += compressedLength;
|
||||||
|
QByteArray uncompressed = qUncompress(compressed);
|
||||||
|
if (uncompressed.isEmpty()) { // answers empty byte array if corrupt
|
||||||
|
throw QString("corrupt fbx file");
|
||||||
|
}
|
||||||
|
QDataStream uncompressedIn(uncompressed);
|
||||||
|
uncompressedIn.setByteOrder(QDataStream::LittleEndian);
|
||||||
|
uncompressedIn.setVersion(QDataStream::Qt_4_5); // for single/double precision switch
|
||||||
|
for (quint32 i = 0; i < arrayLength; i++) {
|
||||||
|
T value;
|
||||||
|
uncompressedIn >> value;
|
||||||
|
values.append(value);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for (quint32 i = 0; i < arrayLength; i++) {
|
||||||
|
T value;
|
||||||
|
in >> value;
|
||||||
|
position += streamSize<T>();
|
||||||
|
values.append(value);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return QVariant::fromValue(values);
|
return QVariant::fromValue(values);
|
||||||
|
|
Loading…
Reference in a new issue