From 5827993125670a20ea5bb4fbce8181f82f8b8de8 Mon Sep 17 00:00:00 2001 From: samcake Date: Thu, 7 Jul 2016 16:30:10 -0700 Subject: [PATCH] Fixing warnings --- libraries/render-utils/src/DeferredLightingEffect.cpp | 1 - libraries/render-utils/src/SubsurfaceScattering.cpp | 5 +---- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/libraries/render-utils/src/DeferredLightingEffect.cpp b/libraries/render-utils/src/DeferredLightingEffect.cpp index d7e9b311e3..4161688c7a 100644 --- a/libraries/render-utils/src/DeferredLightingEffect.cpp +++ b/libraries/render-utils/src/DeferredLightingEffect.cpp @@ -491,7 +491,6 @@ void RenderDeferredLocals::run(const render::SceneContextPointer& sceneContext, auto eyePoint = viewFrustum.getPosition(); float nearRadius = glm::distance(eyePoint, viewFrustum.getNearTopLeft()); - float nearClip = 1.01f * viewFrustum.getNearClip(); auto deferredLightingEffect = DependencyManager::get(); diff --git a/libraries/render-utils/src/SubsurfaceScattering.cpp b/libraries/render-utils/src/SubsurfaceScattering.cpp index 8ec80b11c3..349e6cc0e2 100644 --- a/libraries/render-utils/src/SubsurfaceScattering.cpp +++ b/libraries/render-utils/src/SubsurfaceScattering.cpp @@ -137,9 +137,7 @@ void SubsurfaceScattering::configure(const Config& config) { void SubsurfaceScattering::run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext, Outputs& outputs) { assert(renderContext->args); assert(renderContext->args->hasViewFrustum()); - - RenderArgs* args = renderContext->args; - + if (!_scatteringResource->getScatteringTable()) { _scatteringResource->generateScatteringTable(renderContext->args); } @@ -510,7 +508,6 @@ void DebugSubsurfaceScattering::run(const render::SceneContextPointer& sceneCont auto& frameTransform = inputs.get0(); - auto& lightingModel = inputs.get1(); auto& curvatureFramebuffer = inputs.get2(); auto& diffusedFramebuffer = inputs.get3(); auto& scatteringResource = inputs.get4();