Add entity camera options to settings

This commit is contained in:
Ryan Huffman 2014-11-04 10:06:17 -08:00
parent fc977e21e6
commit 573e6f119f

View file

@ -51,8 +51,11 @@ var wantEntityGlow = false;
var SPAWN_DISTANCE = 1;
var DEFAULT_DIMENSION = 0.20;
var MENU_INSPECT_TOOL_ENABLED = 'Inspect Tool';
var MENU_EASE_ON_FOCUS = 'Ease Orientation on Focus';
var MENU_INSPECT_TOOL_ENABLED = "Inspect Tool";
var MENU_EASE_ON_FOCUS = "Ease Orientation on Focus";
var SETTING_INSPECT_TOOL_ENABLED = "inspectToolEnabled";
var SETTING_EASE_ON_FOCUS = "cameraEaseOnFocus";
var modelURLs = [
HIFI_PUBLIC_BUCKET + "meshes/Feisar_Ship.FBX",
@ -590,8 +593,10 @@ function setupModelMenus() {
Menu.addMenuItem({ menuName: "File", menuItemName: "Import Models", shortcutKey: "CTRL+META+I", afterItem: "Export Models" });
Menu.addMenuItem({ menuName: "Developer", menuItemName: "Debug Ryans Rotation Problems", isCheckable: true });
Menu.addMenuItem({ menuName: "View", menuItemName: MENU_INSPECT_TOOL_ENABLED, afterItem: "Edit Entities Help...", isCheckable: true });
Menu.addMenuItem({ menuName: "View", menuItemName: MENU_EASE_ON_FOCUS, afterItem: MENU_INSPECT_TOOL_ENABLED, isCheckable: true });
Menu.addMenuItem({ menuName: "View", menuItemName: MENU_INSPECT_TOOL_ENABLED, afterItem: "Edit Entities Help...",
isCheckable: true, isChecked: Settings.getValue(SETTING_INSPECT_TOOL_ENABLED) == "true" });
Menu.addMenuItem({ menuName: "View", menuItemName: MENU_EASE_ON_FOCUS, afterItem: MENU_INSPECT_TOOL_ENABLED,
isCheckable: true, isChecked: Settings.getValue(SETTING_EASE_ON_FOCUS) == "true" });
}
setupModelMenus(); // do this when first running our script.
@ -619,6 +624,9 @@ function cleanupModelMenus() {
}
Script.scriptEnding.connect(function() {
Settings.setValue(SETTING_INSPECT_TOOL_ENABLED, Menu.isOptionChecked(MENU_INSPECT_TOOL_ENABLED));
Settings.setValue(SETTING_EASE_ON_FOCUS, Menu.isOptionChecked(MENU_EASE_ON_FOCUS));
progressDialog.cleanup();
toolBar.cleanup();
cleanupModelMenus();