Disable starting of tutorial in tutorial.js

This commit is contained in:
Ryan Huffman 2016-12-12 16:29:45 -08:00
parent c09ddfdbb8
commit 571020ac7a

View file

@ -1145,25 +1145,25 @@ TutorialManager = function() {
// To run the tutorial: // To run the tutorial:
// //
var tutorialManager = new TutorialManager(); //var tutorialManager = new TutorialManager();
tutorialManager.startTutorial(); //tutorialManager.startTutorial();
//
//
var keyReleaseHandler = function(event) { //var keyReleaseHandler = function(event) {
if (event.isShifted && event.isAlt) { // if (event.isShifted && event.isAlt) {
print('here', event.text); // print('here', event.text);
if (event.text == "F12") { // if (event.text == "F12") {
if (!tutorialManager.startNextStep()) { // if (!tutorialManager.startNextStep()) {
tutorialManager.startTutorial(); // tutorialManager.startTutorial();
} // }
} else if (event.text == "F11") { // } else if (event.text == "F11") {
tutorialManager.restartStep(); // tutorialManager.restartStep();
} else if (event.text == "F10") { // } else if (event.text == "F10") {
MyAvatar.shouldRenderLocally = !MyAvatar.shouldRenderLocally; // MyAvatar.shouldRenderLocally = !MyAvatar.shouldRenderLocally;
} else if (event.text == "r") { // } else if (event.text == "r") {
tutorialManager.stopTutorial(); // tutorialManager.stopTutorial();
tutorialManager.startTutorial(); // tutorialManager.startTutorial();
} // }
} // }
}; //};
Controller.keyReleaseEvent.connect(keyReleaseHandler); //Controller.keyReleaseEvent.connect(keyReleaseHandler);