From 5701ad2e8cdf4f700938f033442990888c411569 Mon Sep 17 00:00:00 2001 From: Brad Hefta-Gaub Date: Fri, 18 Dec 2015 12:38:50 -0800 Subject: [PATCH] update to new angular velocity --- examples/controllers/proceduralHandPoseExample.js | 2 +- libraries/controllers/src/controllers/Pose.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/controllers/proceduralHandPoseExample.js b/examples/controllers/proceduralHandPoseExample.js index 5d0b10c46a..8b735f579f 100644 --- a/examples/controllers/proceduralHandPoseExample.js +++ b/examples/controllers/proceduralHandPoseExample.js @@ -63,7 +63,7 @@ mapping.from(function() { translation: translation, rotation: rotation, velocity: { x: 0, y: 0, z: 0 }, - angularVelocity: { x: 0, y: 0, z: 0, w: 1 } + angularVelocity: { x: 0, y: 0, z: 0 } }; return pose; }).debug(true).to(Controller.Standard.LeftHand); diff --git a/libraries/controllers/src/controllers/Pose.cpp b/libraries/controllers/src/controllers/Pose.cpp index 6b2d12e5df..d9641618c1 100644 --- a/libraries/controllers/src/controllers/Pose.cpp +++ b/libraries/controllers/src/controllers/Pose.cpp @@ -53,7 +53,7 @@ namespace controller { vec3FromScriptValue(translation, pose.translation); quatFromScriptValue(rotation, pose.rotation); vec3FromScriptValue(velocity, pose.velocity); - quatFromScriptValue(angularVelocity, pose.angularVelocity); + vec3FromScriptValue(angularVelocity, pose.angularVelocity); pose.valid = true; } else { pose.valid = false;