diff --git a/interface/src/renderer/PointShader.cpp b/interface/src/renderer/PointShader.cpp index 8ebccc8d08..1c2de3ecc3 100644 --- a/interface/src/renderer/PointShader.cpp +++ b/interface/src/renderer/PointShader.cpp @@ -2,7 +2,7 @@ // PointShader.cpp // interface // -// Created by Brad Hefta-Gaub on 9/22/13. +// Created by Brad Hefta-Gaub on 10/30/13. // Copyright (c) 2013 High Fidelity, Inc. All rights reserved. // include this before QOpenGLFramebufferObject, which includes an earlier version of OpenGL @@ -52,7 +52,7 @@ void PointShader::end() { _program->release(); } -int PointShader::attributeLocation(const char * name) const { +int PointShader::attributeLocation(const char* name) const { if (_program) { return _program->attributeLocation(name); } else { @@ -60,7 +60,7 @@ int PointShader::attributeLocation(const char * name) const { } } -int PointShader::uniformLocation(const char * name) const { +int PointShader::uniformLocation(const char* name) const { if (_program) { return _program->uniformLocation(name); } else { diff --git a/interface/src/renderer/PointShader.h b/interface/src/renderer/PointShader.h index b707de39ff..34bc0e55db 100644 --- a/interface/src/renderer/PointShader.h +++ b/interface/src/renderer/PointShader.h @@ -2,7 +2,7 @@ // PointShader.h // interface // -// Created by Brad Hefta-Gaub on 9/23/13. +// Created by Brad Hefta-Gaub on 10/30/13. // Copyright (c) 2013 High Fidelity, Inc. All rights reserved. //