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Use BulkAvatarData packet type for AvatarMixer upstrea
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2 changed files with 2 additions and 2 deletions
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@ -219,7 +219,7 @@ void AvatarMixer::broadcastAvatarData() {
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}
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// setup a PacketList for the avatarPackets
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NLPacketList avatarPacketList(PacketType::AvatarData);
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NLPacketList avatarPacketList(PacketType::BulkAvatarData);
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// this is an AGENT we have received head data from
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// send back a packet with other active node data to this node
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@ -22,7 +22,7 @@ AvatarHashMap::AvatarHashMap() {
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connect(DependencyManager::get<NodeList>().data(), &NodeList::uuidChanged, this, &AvatarHashMap::sessionUUIDChanged);
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auto& packetReceiver = DependencyManager::get<NodeList>()->getPacketReceiver();
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packetReceiver.registerListener(PacketType::AvatarData, this, "processAvatarDataPacket");
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packetReceiver.registerListener(PacketType::BulkAvatarData, this, "processAvatarDataPacket");
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packetReceiver.registerListener(PacketType::KillAvatar, this, "processKillAvatar");
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packetReceiver.registerListener(PacketType::AvatarIdentity, this, "processAvatarIdentityPacket");
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packetReceiver.registerListener(PacketType::AvatarBillboard, this, "processAvatarBillboardPacket");
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