Use BulkAvatarData packet type for AvatarMixer upstrea

This commit is contained in:
Atlante45 2015-07-16 15:28:53 -07:00
parent 7cb4afd718
commit 56886e479d
2 changed files with 2 additions and 2 deletions

View file

@ -219,7 +219,7 @@ void AvatarMixer::broadcastAvatarData() {
}
// setup a PacketList for the avatarPackets
NLPacketList avatarPacketList(PacketType::AvatarData);
NLPacketList avatarPacketList(PacketType::BulkAvatarData);
// this is an AGENT we have received head data from
// send back a packet with other active node data to this node

View file

@ -22,7 +22,7 @@ AvatarHashMap::AvatarHashMap() {
connect(DependencyManager::get<NodeList>().data(), &NodeList::uuidChanged, this, &AvatarHashMap::sessionUUIDChanged);
auto& packetReceiver = DependencyManager::get<NodeList>()->getPacketReceiver();
packetReceiver.registerListener(PacketType::AvatarData, this, "processAvatarDataPacket");
packetReceiver.registerListener(PacketType::BulkAvatarData, this, "processAvatarDataPacket");
packetReceiver.registerListener(PacketType::KillAvatar, this, "processKillAvatar");
packetReceiver.registerListener(PacketType::AvatarIdentity, this, "processAvatarIdentityPacket");
packetReceiver.registerListener(PacketType::AvatarBillboard, this, "processAvatarBillboardPacket");