mirror of
https://github.com/overte-org/overte.git
synced 2025-08-10 04:12:46 +02:00
Circle of origin for rain
This commit is contained in:
parent
fea7a58774
commit
55b92f7d1e
1 changed files with 69 additions and 0 deletions
69
examples/example/entities/rain.js
Normal file
69
examples/example/entities/rain.js
Normal file
|
@ -0,0 +1,69 @@
|
||||||
|
//
|
||||||
|
// rain.js
|
||||||
|
// examples
|
||||||
|
//
|
||||||
|
// Created by David Rowe on 9 Apr 2015.
|
||||||
|
// Copyright 2015 High Fidelity, Inc.
|
||||||
|
//
|
||||||
|
// Distributed under the Apache License, Version 2.0.
|
||||||
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||||
|
//
|
||||||
|
|
||||||
|
var RainSquall = function (properties) {
|
||||||
|
var // Properties
|
||||||
|
origin,
|
||||||
|
radius,
|
||||||
|
debug = false, // Display origin circle
|
||||||
|
// Other
|
||||||
|
squallCircle,
|
||||||
|
SQUALL_CIRCLE_COLOR = { red: 255, green: 0, blue: 0 },
|
||||||
|
SQUALL_CIRCLE_ALPHA = 0.3,
|
||||||
|
SQUALL_CIRCLE_ROTATION = Quat.fromPitchYawRollDegrees(90, 0, 0);
|
||||||
|
|
||||||
|
function processProperties() {
|
||||||
|
if (!properties.hasOwnProperty("origin")) {
|
||||||
|
print("ERROR: Rain squall origin must be specified");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
origin = properties.origin;
|
||||||
|
|
||||||
|
if (!properties.hasOwnProperty("radius")) {
|
||||||
|
print("ERROR: Rain squall radius must be specified");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
radius = properties.radius;
|
||||||
|
|
||||||
|
if (properties.hasOwnProperty("debug")) {
|
||||||
|
debug = properties.debug;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function setUp() {
|
||||||
|
squallCircle = Overlays.addOverlay("circle3d", {
|
||||||
|
size: { x: radius, y: radius },
|
||||||
|
color: SQUALL_CIRCLE_COLOR,
|
||||||
|
alpha: SQUALL_CIRCLE_ALPHA,
|
||||||
|
solid: true,
|
||||||
|
visible: debug,
|
||||||
|
position: origin,
|
||||||
|
rotation: SQUALL_CIRCLE_ROTATION
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function tearDown() {
|
||||||
|
Overlays.deleteOverlay(squallCircle);
|
||||||
|
}
|
||||||
|
|
||||||
|
processProperties();
|
||||||
|
setUp();
|
||||||
|
Script.scriptEnding.connect(tearDown);
|
||||||
|
|
||||||
|
return {
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
var rainSquall1 = new RainSquall({
|
||||||
|
origin: { x: 8192, y: 8200, z: 8192 },
|
||||||
|
radius: 2.5,
|
||||||
|
debug: true
|
||||||
|
});
|
Loading…
Reference in a new issue