- Made collision On by default

This commit is contained in:
atlante45 2013-08-06 16:13:31 -07:00
parent 426abbb55a
commit 558255ca3d
2 changed files with 2 additions and 0 deletions

View file

@ -1954,6 +1954,7 @@ void Application::initMenu() {
optionsMenu->addAction("Webcam", &_webcam, SLOT(setEnabled(bool)))->setCheckable(true); optionsMenu->addAction("Webcam", &_webcam, SLOT(setEnabled(bool)))->setCheckable(true);
optionsMenu->addAction("Toggle Skeleton Tracking", &_webcam, SLOT(setSkeletonTrackingOn(bool)))->setCheckable(true); optionsMenu->addAction("Toggle Skeleton Tracking", &_webcam, SLOT(setSkeletonTrackingOn(bool)))->setCheckable(true);
(_wantCollisionsOn = optionsMenu->addAction("Turn collisions On", this, SLOT(toggleWantCollisionsOn())))->setCheckable(true); (_wantCollisionsOn = optionsMenu->addAction("Turn collisions On", this, SLOT(toggleWantCollisionsOn())))->setCheckable(true);
_wantCollisionsOn->setChecked(true);
optionsMenu->addAction("Cycle Webcam Send Mode", _webcam.getGrabber(), SLOT(cycleVideoSendMode())); optionsMenu->addAction("Cycle Webcam Send Mode", _webcam.getGrabber(), SLOT(cycleVideoSendMode()));
optionsMenu->addAction("Go Home", this, SLOT(goHome()), Qt::CTRL | Qt::Key_G); optionsMenu->addAction("Go Home", this, SLOT(goHome()), Qt::CTRL | Qt::Key_G);

View file

@ -101,6 +101,7 @@ Avatar::Avatar(Node* owningNode) :
_lastCollisionPosition(0, 0, 0), _lastCollisionPosition(0, 0, 0),
_speedBrakes(false), _speedBrakes(false),
_isThrustOn(false), _isThrustOn(false),
_isCollisionsOn(true),
_leadingAvatar(NULL), _leadingAvatar(NULL),
_voxels(this) _voxels(this)
{ {