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conditional Apple OS include of call to glPointParameterfvARB
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@ -598,7 +598,9 @@ void display(void)
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Audio::render(WIDTH, HEIGHT);
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//drawvec3(100, 100, 0.15, 0, 1.0, 0, myHead.getPos(), 0, 1, 0);
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#ifdef __APPLE__
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glPointParameterfvARB( GL_POINT_DISTANCE_ATTENUATION_ARB, pointer_attenuation_quadratic );
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#endif
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// myFinger.render();
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