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Set raindrops falling
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parent
66ea84977a
commit
54980f46a9
1 changed files with 19 additions and 9 deletions
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@ -13,9 +13,10 @@ var RainSquall = function (properties) {
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var // Properties
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var // Properties
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squallOrigin,
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squallOrigin,
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squallRadius,
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squallRadius,
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dropSize = { x: 0.1, y: 0.1, z: 0.1 },
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dropLifetime = 60, // Seconds
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dropsPerMinute = 60,
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dropsPerMinute = 60,
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dropSize = { x: 0.1, y: 0.1, z: 0.1 },
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dropFallSpeed = 1, // m/s
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dropLifetime = 60, // Seconds
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debug = false, // Display origin circle
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debug = false, // Display origin circle
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// Other
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// Other
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squallCircle,
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squallCircle,
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@ -39,16 +40,20 @@ var RainSquall = function (properties) {
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}
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}
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squallRadius = properties.radius;
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squallRadius = properties.radius;
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if (properties.hasOwnProperty("dropsPerMinute")) {
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dropsPerMinute = properties.dropsPerMinute;
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}
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if (properties.hasOwnProperty("dropSize")) {
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if (properties.hasOwnProperty("dropSize")) {
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dropSize = properties.dropSize;
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dropSize = properties.dropSize;
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}
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}
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if (properties.hasOwnProperty("dropLifetime")) {
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if (properties.hasOwnProperty("dropFallSpeed")) {
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dropLifetime = properties.dropLifetime;
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dropFallSpeed = properties.dropFallSpeed;
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}
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}
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if (properties.hasOwnProperty("dropsPerMinute")) {
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if (properties.hasOwnProperty("dropLifetime")) {
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dropsPerMinute = properties.dropsPerMinute;
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dropLifetime = properties.dropLifetime;
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}
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}
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if (properties.hasOwnProperty("debug")) {
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if (properties.hasOwnProperty("debug")) {
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@ -59,7 +64,10 @@ var RainSquall = function (properties) {
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type: "Model",
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type: "Model",
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modelURL: RAINDROP_MODEL_URL,
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modelURL: RAINDROP_MODEL_URL,
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lifetime: dropLifetime,
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lifetime: dropLifetime,
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dimensions: dropSize
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dimensions: dropSize,
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velocity: { x: 0, y: -dropFallSpeed, z: 0 },
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damping: 0,
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ignoreForCollisions: true
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};
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};
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}
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}
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@ -67,6 +75,7 @@ var RainSquall = function (properties) {
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var angle,
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var angle,
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radius,
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radius,
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offset;
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offset;
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angle = Math.random() * 360;
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angle = Math.random() * 360;
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radius = Math.random() * squallRadius;
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radius = Math.random() * squallRadius;
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offset = Vec3.multiplyQbyV(Quat.fromPitchYawRollDegrees(0, angle, 0), { x: 0, y: -0.1, z: radius });
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offset = Vec3.multiplyQbyV(Quat.fromPitchYawRollDegrees(0, angle, 0), { x: 0, y: -0.1, z: radius });
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@ -104,8 +113,9 @@ var RainSquall = function (properties) {
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var rainSquall1 = new RainSquall({
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var rainSquall1 = new RainSquall({
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origin: { x: 8192, y: 8200, z: 8192 },
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origin: { x: 8192, y: 8200, z: 8192 },
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radius: 2.5,
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radius: 2.5,
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dropSize: { x: 0.1, y: 0.1, z: 0.1 },
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dropLifetime: 10,
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dropsPerMinute: 120,
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dropsPerMinute: 120,
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dropSize: { x: 0.1, y: 0.1, z: 0.1 },
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dropFallSpeed: 2, // m/s
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dropLifetime: 10,
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debug: true
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debug: true
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});
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});
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