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Restore rendering of one's own avatar.
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@ -96,7 +96,6 @@ Avatar::Avatar(RigPointer rig) :
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_moving(false),
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_moving(false),
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_initialized(false),
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_initialized(false),
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_shouldRenderBillboard(true),
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_shouldRenderBillboard(true),
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_shouldSkipRender(true),
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_voiceSphereID(GeometryCache::UNKNOWN_ID)
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_voiceSphereID(GeometryCache::UNKNOWN_ID)
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{
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{
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// we may have been created in the network thread, but we live in the main thread
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// we may have been created in the network thread, but we live in the main thread
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