Increase drop tool haptic pulse and decress hover haptic pulses

This commit is contained in:
David Rowe 2017-09-02 20:49:50 +12:00
parent c7461a9646
commit 5408daea73

View file

@ -30,16 +30,16 @@ Feedback = (function () {
SELECT_ENTITY: { sound: SELECT_SOUND, volume: 0.2, haptic: 0.1 }, // E.g., Group tool.
CLONE_ENTITY: { sound: CLONE_SOUND, volume: 0.2, haptic: 0.1 },
CREATE_ENTITY: { sound: CREATE_SOUND, volume: 0.2, haptic: 0.2 },
HOVER_MENU_ITEM: { sound: null, volume: 0, haptic: 0.2 }, // Tools menu.
HOVER_BUTTON: { sound: null, volume: 0, haptic: 0.1 }, // Tools options and Create palette items.
HOVER_MENU_ITEM: { sound: null, volume: 0, haptic: 0.09 }, // Tools menu.
HOVER_BUTTON: { sound: null, volume: 0, haptic: 0.06 }, // Tools options and Create palette items.
EQUIP_TOOL: { sound: EQUIP_SOUND, volume: 0.5, haptic: 0.6 },
APPLY_PROPERTY: { sound: null, volume: 0, haptic: 0.3 },
APPLY_ERROR: { sound: ERROR_SOUND, volume: 0.2, haptic: 0.7 }
},
VOLUME_MULTPLIER = 0.5, // Resulting volume range should be within 0.0 - 1.0.
HAPTIC_STRENGTH_MULTIPLIER = 2.0, // Resulting strength range should be within 0.0 - 1.0.
HAPTIC_LENGTH_MULTIPLIER = 50.0; // Resulting length range should be within 0 - 50, say.
HAPTIC_STRENGTH_MULTIPLIER = 1.3, // Resulting strength range should be within 0.0 - 1.0.
HAPTIC_LENGTH_MULTIPLIER = 75.0; // Resulting length range should be within 0 - 50, say.
function play(side, item) {
var parameters = FEEDBACK_PARAMETERS[item];