fixed puck location

This commit is contained in:
Dante Ruiz 2017-05-09 22:30:29 +01:00
parent c362ba9164
commit 53e254152d

View file

@ -41,7 +41,7 @@ void releaseOpenVrSystem();
static const char* CONTROLLER_MODEL_STRING = "vr_controller_05_wireless_b"; static const char* CONTROLLER_MODEL_STRING = "vr_controller_05_wireless_b";
const quint64 CALIBRATION_TIMELAPSE = 3 * USECS_PER_SECOND; const quint64 CALIBRATION_TIMELAPSE = 2 * USECS_PER_SECOND;
static const char* MENU_PARENT = "Avatar"; static const char* MENU_PARENT = "Avatar";
static const char* MENU_NAME = "Vive Controllers"; static const char* MENU_NAME = "Vive Controllers";
@ -297,12 +297,12 @@ void ViveControllerManager::InputDevice::calibrate(const controller::InputCalibr
// done // done
} else if (_config == Config::FeetAndHips) { } else if (_config == Config::FeetAndHips) {
_jointToPuckMap[controller::HIPS] = _validTrackedObjects[HIP].first; _jointToPuckMap[controller::HIPS] = _validTrackedObjects[HIP].first;
_pucksOffset[_validTrackedObjects[2].first] = computeOffset(defaultToReferenceMat, inputCalibration.defaultHips, _validTrackedObjects[2].second); _pucksOffset[_validTrackedObjects[HIP].first] = computeOffset(defaultToReferenceMat, inputCalibration.defaultHips, _validTrackedObjects[HIP].second);
} else if (_config == Config::FeetHipsAndChest) { } else if (_config == Config::FeetHipsAndChest) {
_jointToPuckMap[controller::HIPS] = _validTrackedObjects[HIP].first; _jointToPuckMap[controller::HIPS] = _validTrackedObjects[HIP].first;
_pucksOffset[_validTrackedObjects[2].first] = computeOffset(defaultToReferenceMat, inputCalibration.defaultHips, _validTrackedObjects[2].second); _pucksOffset[_validTrackedObjects[HIP].first] = computeOffset(defaultToReferenceMat, inputCalibration.defaultHips, _validTrackedObjects[HIP].second);
_jointToPuckMap[controller::SPINE2] = _validTrackedObjects[CHEST].first; _jointToPuckMap[controller::SPINE2] = _validTrackedObjects[CHEST].first;
_pucksOffset[_validTrackedObjects[3].first] = computeOffset(defaultToReferenceMat, inputCalibration.defaultSpine2, _validTrackedObjects[3].second); _pucksOffset[_validTrackedObjects[CHEST].first] = computeOffset(defaultToReferenceMat, inputCalibration.defaultSpine2, _validTrackedObjects[CHEST].second);
} }
_calibrated = true; _calibrated = true;
} }