testing paintcan

This commit is contained in:
ericrius1 2015-09-24 14:39:11 -07:00
parent 203af7cbba
commit 536adf8981
3 changed files with 116 additions and 32 deletions

View file

@ -28,7 +28,6 @@
Cat.prototype = {
startTouch: function() {
print("START TOUCH")
this.meow();
}

View file

@ -33,7 +33,7 @@ function createAllToys() {
createSprayCan({
x: 549.8,
y: 495.6,
z: 503.94
z: 503.84
});
createBasketBall({

View file

@ -3,10 +3,9 @@
//Need absolute path for now, for testing before PR merge and s3 cloning. Will change post-merge
Script.include("../libraries/utils.js");
GRAB_FRAME_USER_DATA_KEY = "grabFrame";
this.userData = {};
this.spraySound = SoundCache.getSound("https://s3.amazonaws.com/hifi-public/sounds/sprayPaintSound.wav");
var TIP_OFFSET_Z = 0.14;
var TIP_OFFSET_Y = 0.04;
@ -20,17 +19,59 @@
var MIN_POINT_DISTANCE = 0.01;
var STROKE_WIDTH = 0.02;
this.setRightHand = function() {
this.hand = 'RIGHT';
var self = this;
var timeSinceLastMoved = 0;
var RESET_TIME_THRESHOLD = 5;
var DISTANCE_FROM_HOME_THRESHOLD = 0.5;
var HOME_POSITION = {
x: 549.12,
y: 495.555,
z: 503.77
};
this.getUserData = function() {
if (this.properties.userData) {
this.userData = JSON.parse(this.properties.userData);
}
}
this.setLeftHand = function() {
this.hand = 'LEFT';
this.updateUserData = function() {
Entities.editEntity(this.entityId, {
userData: JSON.stringify(this.userData)
});
}
this.startNearGrab = function() {
this.whichHand = this.hand;
var position = Entities.getEntityProperties(this.entityId, "position").position;
this.update = function(deltaTime) {
self.getUserData();
self.properties = Entities.getEntityProperties(self.entityId);
if (Vec3.length(self.properties.velocity) < 0.1 && Vec3.distance(HOME_POSITION, self.properties.position) > DISTANCE_FROM_HOME_THRESHOLD) {
timeSinceLastMoved += deltaTime;
if (timeSinceLastMoved > RESET_TIME_THRESHOLD) {
self.reset();
timeSinceLastMoved = 0;
}
} else {
timeSinceLastMoved = 0;
}
//Only activate for the user who grabbed the object
if (self.userData.grabKey && self.userData.grabKey.activated === true && self.userData.grabKey.avatarId == MyAvatar.sessionUUID) {
if (self.activated !== true) {
//We were just grabbed, so create a particle system
self.grab();
}
//Move emitter to where entity is always when its activated
self.sprayStream();
} else if (self.userData.grabKey && self.userData.grabKey.activated === false && self.activated) {
self.letGo();
}
}
this.grab = function() {
this.activated = true;
var animationSettings = JSON.stringify({
fps: 30,
loop: true,
@ -44,7 +85,7 @@
this.paintStream = Entities.addEntity({
type: "ParticleEffect",
animationSettings: animationSettings,
position: position,
position: this.properties.position,
textures: "https://raw.githubusercontent.com/ericrius1/SantasLair/santa/assets/smokeparticle.png",
emitSpeed: 0,
speedSpread: 0.02,
@ -59,33 +100,34 @@
},
lifetime: 50, //probably wont be holding longer than this straight
});
}
this.sprayInjector = Audio.playSound(this.spraySound, {
position: position,
volume: 0.1
this.letGo = function() {
this.activated = false;
Entities.deleteEntity(this.paintStream);
this.paintStream = null;
}
this.reset = function() {
Entities.editEntity(self.entityId, {
position: HOME_POSITION,
rotation: Quat.fromPitchYawRollDegrees(0, 0, 0),
angularVelocity: ZERO_VEC,
velocity: ZERO_VEC
});
}
this.releaseGrab = function() {
Entities.deleteEntity(this.paintStream);
this.paintStream = null;
this.painting = false;
this.sprayInjector.stop();
}
this.continueNearGrab = function() {
var props = Entities.getEntityProperties(this.entityId, ["position, rotation"]);
var forwardVec = Quat.getFront(Quat.multiply(props.rotation, Quat.fromPitchYawRollDegrees(0, 90, 0)));
this.sprayStream = function() {
var forwardQuat = Quat.multiply(self.properties.rotation, Quat.fromPitchYawRollDegrees(0, 90, 0));
var forwardVec = Quat.getFront(self.properties.rotation);
forwardVec = Vec3.normalize(forwardVec);
var upVec = Quat.getUp(props.rotation);
var position = Vec3.sum(props.position, Vec3.multiply(forwardVec, TIP_OFFSET_Z));
var upVec = Quat.getUp(self.properties.rotation);
var position = Vec3.sum(self.properties.position, Vec3.multiply(forwardVec, TIP_OFFSET_Z));
position = Vec3.sum(position, Vec3.multiply(upVec, TIP_OFFSET_Y))
Entities.editEntity(this.paintStream, {
position: position,
emitOrientation: forwardVec,
Entities.editEntity(self.paintStream, {
position: self.properties.position,
emitOrientation: self.properties.rotation,
emitSpeed: 5
});
@ -163,11 +205,31 @@
this.preload = function(entityId) {
this.strokes = [];
this.activated = false;
this.entityId = entityId;
this.properties = Entities.getEntityProperties(self.entityId);
this.getUserData();
//Only activate for the avatar who is grabbing the can!
if (this.userData.grabKey && this.userData.grabKey.activated) {
this.activated = true;
}
if (!this.userData.grabFrame) {
var data = {
relativePosition: {
x: 0,
y: 0,
z: 0
},
relativeRotation: Quat.fromPitchYawRollDegrees(0, 0, 0)
}
setEntityCustomData(GRAB_FRAME_USER_DATA_KEY, this.entityId, data);
}
}
this.unload = function() {
Script.update.disconnect(this.update);
if (this.paintStream) {
Entities.deleteEntity(this.paintStream);
}
@ -175,6 +237,7 @@
Entities.deleteEntity(stroke);
});
}
Script.update.connect(this.update);
});
@ -185,4 +248,26 @@ function randFloat(min, max) {
function randInt(min, max) {
return Math.floor(Math.random() * (max - min)) + min;
}
function orientationOf(vector) {
var Y_AXIS = {
x: 0,
y: 1,
z: 0
};
var X_AXIS = {
x: 1,
y: 0,
z: 0
};
var theta = 0.0;
var RAD_TO_DEG = 180.0 / Math.PI;
var direction, yaw, pitch;
direction = Vec3.normalize(vector);
yaw = Quat.angleAxis(Math.atan2(direction.x, direction.z) * RAD_TO_DEG, Y_AXIS);
pitch = Quat.angleAxis(Math.asin(-direction.y) * RAD_TO_DEG, X_AXIS);
return Quat.multiply(yaw, pitch);
}