Merge pull request #2820 from ey6es/master

Scripting interface for avatar attachments.
This commit is contained in:
Philip Rosedale 2014-05-08 17:21:11 -07:00
commit 52d3c49fa7
7 changed files with 201 additions and 9 deletions

View file

@ -39,6 +39,8 @@ var impactSound = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-pub
var targetHitSound = new Sound("http://highfidelity-public.s3-us-west-1.amazonaws.com/sounds/Space%20Invaders/hit.raw");
var targetLaunchSound = new Sound("http://highfidelity-public.s3-us-west-1.amazonaws.com/sounds/Space%20Invaders/shoot.raw");
var gunModel = "http://highfidelity-public.s3-us-west-1.amazonaws.com/models/attachments/Raygun2.fst";
var audioOptions = new AudioInjectionOptions();
audioOptions.volume = 0.9;
@ -190,6 +192,8 @@ function keyPressEvent(event) {
}
}
MyAvatar.attach(gunModel, "RightHand", {x: -0.10, y: 0.0, z: 0.0}, Quat.fromPitchYawRollDegrees(-90, 180, 0), 0.14);
function update(deltaTime) {
// Check for mouseLook movement, update rotation
// rotate body yaw for yaw received from mouse
@ -303,7 +307,8 @@ function mouseMoveEvent(event) {
function scriptEnding() {
Overlays.deleteOverlay(reticle);
Overlays.deleteOverlay(text);
Overlays.deleteOverlay(text);
MyAvatar.detachOne(gunModel);
}
Particles.particleCollisionWithVoxel.connect(particleCollisionWithVoxel);

View file

@ -709,7 +709,9 @@ void Avatar::setSkeletonModelURL(const QUrl& skeletonModelURL) {
void Avatar::setAttachmentData(const QVector<AttachmentData>& attachmentData) {
AvatarData::setAttachmentData(attachmentData);
if (QThread::currentThread() != thread()) {
return;
}
// make sure we have as many models as attachments
while (_attachmentModels.size() < attachmentData.size()) {
Model* model = new Model(this);

View file

@ -584,6 +584,14 @@ void MyAvatar::setSkeletonModelURL(const QUrl& skeletonModelURL) {
_billboardValid = false;
}
void MyAvatar::setAttachmentData(const QVector<AttachmentData>& attachmentData) {
Avatar::setAttachmentData(attachmentData);
if (QThread::currentThread() != thread()) {
return;
}
_billboardValid = false;
}
void MyAvatar::renderBody(RenderMode renderMode, float glowLevel) {
if (!(_skeletonModel.isRenderable() && getHead()->getFaceModel().isRenderable())) {
return; // wait until both models are loaded
@ -1247,6 +1255,11 @@ void MyAvatar::maybeUpdateBillboard() {
if (_billboardValid || !(_skeletonModel.isLoadedWithTextures() && getHead()->getFaceModel().isLoadedWithTextures())) {
return;
}
foreach (Model* model, _attachmentModels) {
if (!model->isLoadedWithTextures()) {
return;
}
}
QImage image = Application::getInstance()->renderAvatarBillboard();
_billboard.clear();
QBuffer buffer(&_billboard);

View file

@ -86,7 +86,8 @@ public:
virtual void clearJointData(int index);
virtual void setFaceModelURL(const QUrl& faceModelURL);
virtual void setSkeletonModelURL(const QUrl& skeletonModelURL);
virtual void setAttachmentData(const QVector<AttachmentData>& attachmentData);
virtual void setCollisionGroups(quint32 collisionGroups);
void setMotionBehaviorsByScript(quint32 flags);

View file

@ -661,16 +661,87 @@ void AvatarData::setSkeletonModelURL(const QUrl& skeletonModelURL) {
updateJointMappings();
}
void AvatarData::setAttachmentData(const QVector<AttachmentData>& attachmentData) {
_attachmentData = attachmentData;
}
void AvatarData::setDisplayName(const QString& displayName) {
_displayName = displayName;
qDebug() << "Changing display name for avatar to" << displayName;
}
QVector<AttachmentData> AvatarData::getAttachmentData() const {
if (QThread::currentThread() != thread()) {
QVector<AttachmentData> result;
QMetaObject::invokeMethod(const_cast<AvatarData*>(this), "getAttachmentData", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(QVector<AttachmentData>, result));
return result;
}
return _attachmentData;
}
void AvatarData::setAttachmentData(const QVector<AttachmentData>& attachmentData) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "setAttachmentData", Q_ARG(const QVector<AttachmentData>&, attachmentData));
return;
}
_attachmentData = attachmentData;
}
void AvatarData::attach(const QString& modelURL, const QString& jointName, const glm::vec3& translation,
const glm::quat& rotation, float scale, bool allowDuplicates) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "attach", Q_ARG(const QString&, modelURL), Q_ARG(const QString&, jointName),
Q_ARG(const glm::vec3&, translation), Q_ARG(const glm::quat&, rotation),
Q_ARG(float, scale), Q_ARG(bool, allowDuplicates));
return;
}
QVector<AttachmentData> attachmentData = getAttachmentData();
if (!allowDuplicates) {
foreach (const AttachmentData& data, attachmentData) {
if (data.modelURL == modelURL && (jointName.isEmpty() || data.jointName == jointName)) {
return;
}
}
}
AttachmentData data;
data.modelURL = modelURL;
data.jointName = jointName;
data.translation = translation;
data.rotation = rotation;
data.scale = scale;
attachmentData.append(data);
setAttachmentData(attachmentData);
}
void AvatarData::detachOne(const QString& modelURL, const QString& jointName) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "detachOne", Q_ARG(const QString&, modelURL), Q_ARG(const QString&, jointName));
return;
}
QVector<AttachmentData> attachmentData = getAttachmentData();
for (QVector<AttachmentData>::iterator it = attachmentData.begin(); it != attachmentData.end(); it++) {
if (it->modelURL == modelURL && (jointName.isEmpty() || it->jointName == jointName)) {
attachmentData.erase(it);
setAttachmentData(attachmentData);
return;
}
}
}
void AvatarData::detachAll(const QString& modelURL, const QString& jointName) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "detachAll", Q_ARG(const QString&, modelURL), Q_ARG(const QString&, jointName));
return;
}
QVector<AttachmentData> attachmentData = getAttachmentData();
for (QVector<AttachmentData>::iterator it = attachmentData.begin(); it != attachmentData.end(); ) {
if (it->modelURL == modelURL && (jointName.isEmpty() || it->jointName == jointName)) {
it = attachmentData.erase(it);
} else {
it++;
}
}
setAttachmentData(attachmentData);
}
void AvatarData::setBillboard(const QByteArray& billboard) {
_billboard = billboard;
@ -793,3 +864,59 @@ QDataStream& operator>>(QDataStream& in, AttachmentData& attachment) {
attachment.translation >> attachment.rotation >> attachment.scale;
}
void AttachmentDataObject::setModelURL(const QString& modelURL) const {
AttachmentData data = qscriptvalue_cast<AttachmentData>(thisObject());
data.modelURL = modelURL;
thisObject() = engine()->toScriptValue(data);
}
QString AttachmentDataObject::getModelURL() const {
return qscriptvalue_cast<AttachmentData>(thisObject()).modelURL.toString();
}
void AttachmentDataObject::setJointName(const QString& jointName) const {
AttachmentData data = qscriptvalue_cast<AttachmentData>(thisObject());
data.jointName = jointName;
thisObject() = engine()->toScriptValue(data);
}
QString AttachmentDataObject::getJointName() const {
return qscriptvalue_cast<AttachmentData>(thisObject()).jointName;
}
void AttachmentDataObject::setTranslation(const glm::vec3& translation) const {
AttachmentData data = qscriptvalue_cast<AttachmentData>(thisObject());
data.translation = translation;
thisObject() = engine()->toScriptValue(data);
}
glm::vec3 AttachmentDataObject::getTranslation() const {
return qscriptvalue_cast<AttachmentData>(thisObject()).translation;
}
void AttachmentDataObject::setRotation(const glm::quat& rotation) const {
AttachmentData data = qscriptvalue_cast<AttachmentData>(thisObject());
data.rotation = rotation;
thisObject() = engine()->toScriptValue(data);
}
glm::quat AttachmentDataObject::getRotation() const {
return qscriptvalue_cast<AttachmentData>(thisObject()).rotation;
}
void AttachmentDataObject::setScale(float scale) const {
AttachmentData data = qscriptvalue_cast<AttachmentData>(thisObject());
data.scale = scale;
thisObject() = engine()->toScriptValue(data);
}
float AttachmentDataObject::getScale() const {
return qscriptvalue_cast<AttachmentData>(thisObject()).scale;
}
void registerAvatarTypes(QScriptEngine* engine) {
qScriptRegisterSequenceMetaType<QVector<AttachmentData> >(engine);
engine->setDefaultPrototype(qMetaTypeId<AttachmentData>(), engine->newQObject(
new AttachmentDataObject(), QScriptEngine::ScriptOwnership));
}

View file

@ -41,6 +41,7 @@ typedef unsigned long long quint64;
#include <QtCore/QVector>
#include <QtCore/QVariantMap>
#include <QRect>
#include <QScriptable>
#include <QUuid>
#include <CollisionInfo.h>
@ -123,6 +124,7 @@ class AvatarData : public QObject {
Q_PROPERTY(QString displayName READ getDisplayName WRITE setDisplayName)
Q_PROPERTY(QString faceModelURL READ getFaceModelURLFromScript WRITE setFaceModelURLFromScript)
Q_PROPERTY(QString skeletonModelURL READ getSkeletonModelURLFromScript WRITE setSkeletonModelURLFromScript)
Q_PROPERTY(QVector<AttachmentData> attachmentData READ getAttachmentData WRITE setAttachmentData)
Q_PROPERTY(QString billboardURL READ getBillboardURL WRITE setBillboardFromURL)
Q_PROPERTY(QStringList jointNames READ getJointNames)
@ -229,13 +231,22 @@ public:
const QUrl& getFaceModelURL() const { return _faceModelURL; }
QString getFaceModelURLString() const { return _faceModelURL.toString(); }
const QUrl& getSkeletonModelURL() const { return _skeletonModelURL; }
const QVector<AttachmentData>& getAttachmentData() const { return _attachmentData; }
const QString& getDisplayName() const { return _displayName; }
virtual void setFaceModelURL(const QUrl& faceModelURL);
virtual void setSkeletonModelURL(const QUrl& skeletonModelURL);
virtual void setAttachmentData(const QVector<AttachmentData>& attachmentData);
virtual void setDisplayName(const QString& displayName);
Q_INVOKABLE QVector<AttachmentData> getAttachmentData() const;
Q_INVOKABLE virtual void setAttachmentData(const QVector<AttachmentData>& attachmentData);
Q_INVOKABLE virtual void attach(const QString& modelURL, const QString& jointName = QString(),
const glm::vec3& translation = glm::vec3(), const glm::quat& rotation = glm::quat(), float scale = 1.0f,
bool allowDuplicates = false);
Q_INVOKABLE void detachOne(const QString& modelURL, const QString& jointName = QString());
Q_INVOKABLE void detachAll(const QString& modelURL, const QString& jointName = QString());
virtual void setBillboard(const QByteArray& billboard);
const QByteArray& getBillboard() const { return _billboard; }
@ -347,4 +358,36 @@ public:
QDataStream& operator<<(QDataStream& out, const AttachmentData& attachment);
QDataStream& operator>>(QDataStream& in, AttachmentData& attachment);
Q_DECLARE_METATYPE(AttachmentData)
Q_DECLARE_METATYPE(QVector<AttachmentData>)
/// Scriptable wrapper for attachments.
class AttachmentDataObject : public QObject, protected QScriptable {
Q_OBJECT
Q_PROPERTY(QString modelURL READ getModelURL WRITE setModelURL)
Q_PROPERTY(QString jointName READ getJointName WRITE setJointName)
Q_PROPERTY(glm::vec3 translation READ getTranslation WRITE setTranslation)
Q_PROPERTY(glm::quat rotation READ getRotation WRITE setRotation)
Q_PROPERTY(float scale READ getScale WRITE setScale)
public:
Q_INVOKABLE void setModelURL(const QString& modelURL) const;
Q_INVOKABLE QString getModelURL() const;
Q_INVOKABLE void setJointName(const QString& jointName) const;
Q_INVOKABLE QString getJointName() const;
Q_INVOKABLE void setTranslation(const glm::vec3& translation) const;
Q_INVOKABLE glm::vec3 getTranslation() const;
Q_INVOKABLE void setRotation(const glm::quat& rotation) const;
Q_INVOKABLE glm::quat getRotation() const;
Q_INVOKABLE void setScale(float scale) const;
Q_INVOKABLE float getScale() const;
};
void registerAvatarTypes(QScriptEngine* engine);
#endif // hifi_AvatarData_h

View file

@ -210,6 +210,7 @@ void ScriptEngine::init() {
registerEventTypes(&_engine);
registerMenuItemProperties(&_engine);
registerAnimationTypes(&_engine);
registerAvatarTypes(&_engine);
qScriptRegisterMetaType(&_engine, ParticlePropertiesToScriptValue, ParticlePropertiesFromScriptValue);
qScriptRegisterMetaType(&_engine, ParticleIDtoScriptValue, ParticleIDfromScriptValue);