From 522012997740851e260de174fad71de007161489 Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Wed, 5 Jun 2013 12:55:22 -0700 Subject: [PATCH] correct indentation in audio-mixer main --- audio-mixer/src/main.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/audio-mixer/src/main.cpp b/audio-mixer/src/main.cpp index 3975d3d866..d396ad0413 100644 --- a/audio-mixer/src/main.cpp +++ b/audio-mixer/src/main.cpp @@ -178,7 +178,7 @@ int main(int argc, const char* argv[]) { } else { // calculate the angle delivery for off-axis attenuation glm::vec3 rotatedListenerPosition = glm::inverse(otherAgentBuffer->getOrientation()) - * relativePosition; + * relativePosition; float angleOfDelivery = glm::angle(glm::vec3(0.0f, 0.0f, -1.0f), glm::normalize(rotatedListenerPosition)); @@ -294,7 +294,7 @@ int main(int argc, const char* argv[]) { } } - memcpy(clientPacket + 1, clientSamples, sizeof(clientSamples)); + memcpy(clientPacket + sizeof(PACKET_HEADER_MIXED_AUDIO), clientSamples, sizeof(clientSamples)); agentList->getAgentSocket()->send(agent->getPublicSocket(), clientPacket, sizeof(clientPacket)); } }