mirror of
https://github.com/overte-org/overte.git
synced 2025-08-05 05:20:00 +02:00
fix two bugs in models not rendering
This commit is contained in:
parent
0e446d0fc5
commit
51ad8194de
1 changed files with 5 additions and 2 deletions
|
@ -1425,8 +1425,6 @@ int Octree::encodeTreeBitstreamRecursion(OctreeElement* element,
|
|||
|
||||
int childTreeBytesOut = 0;
|
||||
|
||||
// TODO - UPDATE THIS COMMENT!!!
|
||||
//
|
||||
// XXXBHG - Note, this seems like the correct logic here, if we included the color in this packet, then
|
||||
// the LOD logic determined that the child nodes would not be visible... and if so, we shouldn't recurse
|
||||
// them further. But... for some time now the code has included and recursed into these child nodes, which
|
||||
|
@ -1436,6 +1434,11 @@ int Octree::encodeTreeBitstreamRecursion(OctreeElement* element,
|
|||
//
|
||||
// This only applies in the view frustum case, in other cases, like file save and copy/past where
|
||||
// no viewFrustum was requested, we still want to recurse the child tree.
|
||||
//
|
||||
// NOTE: some octree styles (like models and particles) will store content in parent elements, and child
|
||||
// elements. In this case, if we stop recursion when we include any data (the colorbits should really be
|
||||
// called databits), then we wouldn't send the children. So those types of Octree's should tell us to keep
|
||||
// recursing, by returning TRUE in recurseChildrenWithData().
|
||||
if (recurseChildrenWithData() || !params.viewFrustum || !oneAtBit(childrenColoredBits, originalIndex)) {
|
||||
childTreeBytesOut = encodeTreeBitstreamRecursion(childElement, packetData, bag, params,
|
||||
thisLevel, nodeLocationThisView);
|
||||
|
|
Loading…
Reference in a new issue