From 518cf3be1504234eb0dc22906876e292b2186f57 Mon Sep 17 00:00:00 2001 From: Sam Gateau Date: Fri, 21 Aug 2015 16:28:38 -0700 Subject: [PATCH] Improve the light attenuation formulae --- libraries/model/src/model/Light.cpp | 11 +++++++++-- libraries/model/src/model/Light.h | 2 ++ 2 files changed, 11 insertions(+), 2 deletions(-) diff --git a/libraries/model/src/model/Light.cpp b/libraries/model/src/model/Light.cpp index 525f68e640..823be727a4 100755 --- a/libraries/model/src/model/Light.cpp +++ b/libraries/model/src/model/Light.cpp @@ -58,10 +58,12 @@ const Vec3& Light::getDirection() const { void Light::setColor(const Color& color) { editSchema()._color = color; + updateLightRadius(); } void Light::setIntensity(float intensity) { editSchema()._intensity = intensity; + updateLightRadius(); } void Light::setAmbientIntensity(float intensity) { @@ -72,9 +74,14 @@ void Light::setMaximumRadius(float radius) { if (radius <= 0.f) { radius = 1.0f; } + editSchema()._attenuation.w = radius; + updateLightRadius(); +} + +void Light::updateLightRadius() { float CutOffIntensityRatio = 0.05f; - float surfaceRadius = radius / (sqrtf(1.0f / CutOffIntensityRatio) - 1.0f); - editSchema()._attenuation = Vec4(surfaceRadius, 1.0f/surfaceRadius, CutOffIntensityRatio, radius); + float surfaceRadius = getMaximumRadius() / (sqrtf((getIntensity() * std::max(std::max(getColor().x, getColor().y), getColor().z)) / CutOffIntensityRatio) - 1.0f); + editSchema()._attenuation = Vec4(surfaceRadius, 1.0f/surfaceRadius, CutOffIntensityRatio, getMaximumRadius()); } #include diff --git a/libraries/model/src/model/Light.h b/libraries/model/src/model/Light.h index 1ed07a942c..3fbaba75bf 100755 --- a/libraries/model/src/model/Light.h +++ b/libraries/model/src/model/Light.h @@ -127,6 +127,8 @@ protected: const Schema& getSchema() const { return _schemaBuffer.get(); } Schema& editSchema() { return _schemaBuffer.edit(); } + + void updateLightRadius(); }; typedef std::shared_ptr< Light > LightPointer;