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Make fields for TransformNode, Deformer, DynamicTransform public
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@ -288,17 +288,20 @@ public:
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};
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class TransformNode {
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public:
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uint32_t parent { 0 };
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Transform transform;
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};
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// Formerly contained in hfm::Mesh
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class Deformer {
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public:
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std::vector<uint16_t> indices;
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std::vector<uint16_t> weights;
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};
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class DynamicTransform {
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public:
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std::vector<uint32_t> deformers;
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std::vector<Cluster> clusters; // affect the deformer of the same index
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std::vector<uint32_t> blendshapes;
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