From 5165210e11237f101191a0864f543b56e9857c3a Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Wed, 15 Jul 2015 16:35:20 -0700 Subject: [PATCH] fix Sams comment about comments --- libraries/shared/src/Transform.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/libraries/shared/src/Transform.h b/libraries/shared/src/Transform.h index 09cb3ba65b..3b66bcd814 100644 --- a/libraries/shared/src/Transform.h +++ b/libraries/shared/src/Transform.h @@ -87,20 +87,20 @@ public: const Vec3& getTranslation() const; void setTranslation(const Vec3& translation); // [new this] = [translation] * [this.rotation] * [this.scale] void preTranslate(const Vec3& translation); // [new this] = [translation] * [this] - void postTranslate(const Vec3& translation); // [new this] = [this] * [translation] equivalent to gl Translate + void postTranslate(const Vec3& translation); // [new this] = [this] * [translation] equivalent to:glTranslate const Quat& getRotation() const; void setRotation(const Quat& rotation); // [new this] = [this.translation] * [rotation] * [this.scale] void preRotate(const Quat& rotation); // [new this] = [rotation] * [this] - void postRotate(const Quat& rotation); // [new this] = [this] * [rotation] equivalent to gl Rotate + void postRotate(const Quat& rotation); // [new this] = [this] * [rotation] equivalent to:glRotate const Vec3& getScale() const; void setScale(float scale); void setScale(const Vec3& scale); // [new this] = [this.translation] * [this.rotation] * [scale] void preScale(float scale); void preScale(const Vec3& scale); - void postScale(float scale); // [new this] = [this] * [scale] equivalent to gl Scale - void postScale(const Vec3& scale); // [new this] = [this] * [scale] equivalent to gl Scale + void postScale(float scale); // [new this] = [this] * [scale] equivalent to:glScale + void postScale(const Vec3& scale); // [new this] = [this] * [scale] equivalent to:glScale bool isIdentity() const { return (_flags & ~Flags(FLAG_CACHE_INVALID_BITSET)).none(); } bool isTranslating() const { return _flags[FLAG_TRANSLATION]; }