diff --git a/libraries/graphics/src/graphics/Geometry.cpp b/libraries/graphics/src/graphics/Geometry.cpp index 5ac3fc0d5a..bc89dbfc3d 100755 --- a/libraries/graphics/src/graphics/Geometry.cpp +++ b/libraries/graphics/src/graphics/Geometry.cpp @@ -175,7 +175,7 @@ graphics::MeshPointer Mesh::map(std::function vertexFunc, gpu::BufferView::Index numColors = (gpu::BufferView::Index)colorsBufferView.getNumElements(); gpu::Resource::Size colorSize = numColors * sizeof(glm::vec3); - std::unique_ptr resultColorData{ new unsigned char[colorSize] }; + std::unique_ptr resultColorData{ new unsigned char[colorSize] }; unsigned char* colorDataCursor = resultColorData.get(); auto colorAttribute = vertexFormat->getAttribute(attributeTypeColor); @@ -200,7 +200,7 @@ graphics::MeshPointer Mesh::map(std::function vertexFunc, const gpu::BufferView& normalsBufferView = getAttributeBuffer(attributeTypeNormal); gpu::BufferView::Index numNormals = (gpu::BufferView::Index)normalsBufferView.getNumElements(); gpu::Resource::Size normalSize = numNormals * sizeof(glm::vec3); - std::unique_ptr resultNormalData{ new unsigned char[normalSize] }; + std::unique_ptr resultNormalData{ new unsigned char[normalSize] }; unsigned char* normalDataCursor = resultNormalData.get(); auto normalAttribute = vertexFormat->getAttribute(attributeTypeNormal); @@ -226,7 +226,7 @@ graphics::MeshPointer Mesh::map(std::function vertexFunc, const gpu::BufferView& indexBufferView = getIndexBuffer(); gpu::BufferView::Index numIndexes = (gpu::BufferView::Index)getNumIndices(); gpu::Resource::Size indexSize = numIndexes * sizeof(uint32_t); - std::unique_ptr resultIndexData{ new unsigned char[indexSize] }; + std::unique_ptr resultIndexData{ new unsigned char[indexSize] }; unsigned char* indexDataCursor = resultIndexData.get(); for (gpu::BufferView::Index i = 0; i < numIndexes; i++) { diff --git a/libraries/script-engine/src/ModelScriptingInterface.cpp b/libraries/script-engine/src/ModelScriptingInterface.cpp index 499678ff06..82ad8081b1 100644 --- a/libraries/script-engine/src/ModelScriptingInterface.cpp +++ b/libraries/script-engine/src/ModelScriptingInterface.cpp @@ -60,19 +60,19 @@ QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) { // alloc the resulting mesh gpu::Resource::Size combinedVertexSize = totalVertexCount * sizeof(glm::vec3); - std::unique_ptr combinedVertexData{ new unsigned char[combinedVertexSize] }; + std::unique_ptr combinedVertexData{ new unsigned char[combinedVertexSize] }; unsigned char* combinedVertexDataCursor = combinedVertexData.get(); gpu::Resource::Size combinedColorSize = totalColorCount * sizeof(glm::vec3); - std::unique_ptr combinedColorData{ new unsigned char[combinedColorSize] }; + std::unique_ptr combinedColorData{ new unsigned char[combinedColorSize] }; unsigned char* combinedColorDataCursor = combinedColorData.get(); gpu::Resource::Size combinedNormalSize = totalNormalCount * sizeof(glm::vec3); - std::unique_ptr combinedNormalData{ new unsigned char[combinedNormalSize] }; + std::unique_ptr combinedNormalData{ new unsigned char[combinedNormalSize] }; unsigned char* combinedNormalDataCursor = combinedNormalData.get(); gpu::Resource::Size combinedIndexSize = totalIndexCount * sizeof(uint32_t); - std::unique_ptr combinedIndexData{ new unsigned char[combinedIndexSize] }; + std::unique_ptr combinedIndexData{ new unsigned char[combinedIndexSize] }; unsigned char* combinedIndexDataCursor = combinedIndexData.get(); uint32_t indexStartOffset { 0 };