spacing cleanup

This commit is contained in:
ZappoMan 2013-07-10 17:41:30 -07:00
parent 66f0813981
commit 50a5b60c55

View file

@ -361,7 +361,8 @@ void deepestLevelVoxelDistributor(NodeList* nodeList,
if (nodeData->getAvailable() >= bytesWritten) {
nodeData->writeToPacket(&tempOutputBuffer[0], bytesWritten);
} else {
nodeList->getNodeSocket()->send(node->getActiveSocket(),nodeData->getPacket(), nodeData->getPacketLength());
nodeList->getNodeSocket()->send(node->getActiveSocket(),
nodeData->getPacket(), nodeData->getPacketLength());
trueBytesSent += nodeData->getPacketLength();
truePacketsSent++;
packetsSentThisInterval++;
@ -370,7 +371,8 @@ void deepestLevelVoxelDistributor(NodeList* nodeList,
}
} else {
if (nodeData->isPacketWaiting()) {
nodeList->getNodeSocket()->send(node->getActiveSocket(),nodeData->getPacket(), nodeData->getPacketLength());
nodeList->getNodeSocket()->send(node->getActiveSocket(),
nodeData->getPacket(), nodeData->getPacketLength());
trueBytesSent += nodeData->getPacketLength();
truePacketsSent++;
nodeData->resetVoxelPacket();