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fix asset loading with error changes
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parent
9c53f40fbe
commit
50a05df721
3 changed files with 18 additions and 24 deletions
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@ -482,7 +482,7 @@ void AssetServer::loadMappingsFromFile() {
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}
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}
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qCritical() << "Failed to read mapping file at" << mapFilePath << "- assignment with not continue.";
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qCritical() << "Failed to read mapping file at" << mapFilePath << "- assignment will not continue.";
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setFinished(true);
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} else {
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qInfo() << "No existing mappings loaded from file since no file was found at" << mapFilePath;
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@ -37,7 +37,7 @@ void AssetRequest::start() {
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}
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// in case we haven't parsed a valid hash, return an error now
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if (isValidHash(_hash)) {
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if (!isValidHash(_hash)) {
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_error = InvalidHash;
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_state = Finished;
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@ -62,7 +62,7 @@ void AssetRequest::start() {
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auto assetClient = DependencyManager::get<AssetClient>();
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assetClient->getAssetInfo(_hash, [this](bool responseReceived, AssetServerError serverError, AssetInfo info) {
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_info = info;
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if (!responseReceived) {
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_error = NetworkError;
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} else if (serverError != AssetServerError::NoError) {
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@ -58,15 +58,6 @@ void AssetResourceRequest::requestMappingForPath(const AssetPath& path) {
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auto assetClient = DependencyManager::get<AssetClient>();
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_assetMappingRequest = assetClient->createGetMappingRequest(path);
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// if we get a nullptr for createGetMappingRequest assume that there is no currently available asset-server
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if (!_assetMappingRequest) {
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_result = ServerUnavailable;
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_state = Finished;
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emit finished();
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return;
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}
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// make sure we'll hear about the result of the get mapping request
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connect(_assetMappingRequest, &GetMappingRequest::finished, this, [this, path](GetMappingRequest* request){
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Q_ASSERT(_state == InProgress);
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@ -80,24 +71,27 @@ void AssetResourceRequest::requestMappingForPath(const AssetPath& path) {
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requestHash(request->getHash());
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break;
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case MappingRequest::NotFound:
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// no result for the mapping request, set error to not found
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_result = NotFound;
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default: {
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switch (request->getError()) {
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case MappingRequest::NotFound:
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// no result for the mapping request, set error to not found
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_result = NotFound;
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break;
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case MappingRequest::NetworkError:
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// didn't hear back from the server, mark it unavailable
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_result = ServerUnavailable;
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break;
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default:
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_result = Error;
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break;
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}
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// since we've failed we know we are finished
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_state = Finished;
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emit finished();
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break;
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default:
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// these are unexpected errors for a GetMappingRequest object
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_result = Error;
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// since we've failed we know we are finished
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_state = Finished;
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emit finished();
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break;
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}
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}
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_assetMappingRequest->deleteLater();
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