rename PACKET_HEADER to PACKET_TYPE, fix DS packet versioning

This commit is contained in:
Stephen Birarda 2013-07-08 11:37:39 -07:00
parent 047d5b5cab
commit 5062ae8965
22 changed files with 148 additions and 137 deletions

View file

@ -46,11 +46,11 @@ bool wantLocalDomain = false;
unsigned long packetsSent = 0;
unsigned long bytesSent = 0;
static void sendVoxelEditMessage(PACKET_HEADER header, VoxelDetail& detail) {
static void sendVoxelEditMessage(PACKET_TYPE type, VoxelDetail& detail) {
unsigned char* bufferOut;
int sizeOut;
if (createVoxelEditMessage(header, 0, 1, &detail, bufferOut, sizeOut)){
if (createVoxelEditMessage(type, 0, 1, &detail, bufferOut, sizeOut)){
::packetsSent++;
::bytesSent += sizeOut;
@ -159,7 +159,7 @@ static void renderMovingBug() {
}
// send the "erase message" first...
PACKET_HEADER message = PACKET_HEADER_ERASE_VOXEL;
PACKET_TYPE message = PACKET_TYPE_ERASE_VOXEL;
if (createVoxelEditMessage(message, 0, VOXELS_PER_BUG, (VoxelDetail*)&details, bufferOut, sizeOut)){
::packetsSent++;
@ -229,7 +229,7 @@ static void renderMovingBug() {
}
// send the "create message" ...
message = PACKET_HEADER_SET_VOXEL_DESTRUCTIVE;
message = PACKET_TYPE_SET_VOXEL_DESTRUCTIVE;
if (createVoxelEditMessage(message, 0, VOXELS_PER_BUG, (VoxelDetail*)&details, bufferOut, sizeOut)){
::packetsSent++;
@ -274,7 +274,7 @@ static void sendVoxelBlinkMessage() {
detail.green = 0 * ::intensity;
detail.blue = 0 * ::intensity;
PACKET_HEADER message = PACKET_HEADER_SET_VOXEL_DESTRUCTIVE;
PACKET_TYPE message = PACKET_TYPE_SET_VOXEL_DESTRUCTIVE;
sendVoxelEditMessage(message, detail);
}
@ -291,7 +291,7 @@ unsigned char onColor[3] = { 0, 255, 255 };
const float STRING_OF_LIGHTS_SIZE = 0.125f / TREE_SCALE; // approximately 1/8th meter
static void sendBlinkingStringOfLights() {
PACKET_HEADER message = PACKET_HEADER_SET_VOXEL_DESTRUCTIVE; // we're a bully!
PACKET_TYPE message = PACKET_TYPE_SET_VOXEL_DESTRUCTIVE; // we're a bully!
float lightScale = STRING_OF_LIGHTS_SIZE;
static VoxelDetail details[LIGHTS_PER_SEGMENT];
unsigned char* bufferOut;
@ -421,7 +421,7 @@ const int PACKETS_PER_DANCE_FLOOR = DANCE_FLOOR_VOXELS_PER_PACKET / (DANCE_FLOOR
int danceFloorColors[DANCE_FLOOR_WIDTH][DANCE_FLOOR_LENGTH];
void sendDanceFloor() {
PACKET_HEADER message = PACKET_HEADER_SET_VOXEL_DESTRUCTIVE; // we're a bully!
PACKET_TYPE message = PACKET_TYPE_SET_VOXEL_DESTRUCTIVE; // we're a bully!
float lightScale = DANCE_FLOOR_LIGHT_SIZE;
static VoxelDetail details[DANCE_FLOOR_VOXELS_PER_PACKET];
unsigned char* bufferOut;
@ -548,7 +548,7 @@ bool billboardMessage[BILLBOARD_HEIGHT][BILLBOARD_WIDTH] = {
};
static void sendBillboard() {
PACKET_HEADER message = PACKET_HEADER_SET_VOXEL_DESTRUCTIVE; // we're a bully!
PACKET_TYPE message = PACKET_TYPE_SET_VOXEL_DESTRUCTIVE; // we're a bully!
float lightScale = BILLBOARD_LIGHT_SIZE;
static VoxelDetail details[VOXELS_PER_PACKET];
unsigned char* bufferOut;

View file

@ -24,6 +24,6 @@ AvatarAudioRingBuffer::~AvatarAudioRingBuffer() {
}
int AvatarAudioRingBuffer::parseData(unsigned char* sourceBuffer, int numBytes) {
_shouldLoopbackForNode = (sourceBuffer[0] == PACKET_HEADER_MICROPHONE_AUDIO_WITH_ECHO);
_shouldLoopbackForNode = (sourceBuffer[0] == PACKET_TYPE_MICROPHONE_AUDIO_WITH_ECHO);
return PositionalAudioRingBuffer::parseData(sourceBuffer, numBytes);
}

View file

@ -21,7 +21,7 @@ InjectedAudioRingBuffer::InjectedAudioRingBuffer() :
}
int InjectedAudioRingBuffer::parseData(unsigned char* sourceBuffer, int numBytes) {
unsigned char* currentBuffer = sourceBuffer + sizeof(PACKET_HEADER_INJECT_AUDIO);
unsigned char* currentBuffer = sourceBuffer + sizeof(PACKET_TYPE_INJECT_AUDIO);
// pull stream identifier from the packet
memcpy(&_streamIdentifier, currentBuffer, sizeof(_streamIdentifier));

View file

@ -22,7 +22,7 @@ PositionalAudioRingBuffer::PositionalAudioRingBuffer() :
}
int PositionalAudioRingBuffer::parseData(unsigned char* sourceBuffer, int numBytes) {
unsigned char* currentBuffer = sourceBuffer + sizeof(PACKET_HEADER);
unsigned char* currentBuffer = sourceBuffer + sizeof(PACKET_TYPE);
currentBuffer += parsePositionalData(currentBuffer, numBytes - (currentBuffer - sourceBuffer));
currentBuffer += parseAudioSamples(currentBuffer, numBytes - (currentBuffer - sourceBuffer));

View file

@ -103,8 +103,8 @@ int main(int argc, const char* argv[]) {
int nextFrame = 0;
timeval startTime;
unsigned char clientPacket[BUFFER_LENGTH_BYTES_STEREO + sizeof(PACKET_HEADER_MIXED_AUDIO)];
clientPacket[0] = PACKET_HEADER_MIXED_AUDIO;
unsigned char clientPacket[BUFFER_LENGTH_BYTES_STEREO + sizeof(PACKET_TYPE_MIXED_AUDIO)];
clientPacket[0] = PACKET_TYPE_MIXED_AUDIO;
int16_t clientSamples[BUFFER_LENGTH_SAMPLES_PER_CHANNEL * 2] = {};
@ -325,7 +325,7 @@ int main(int argc, const char* argv[]) {
}
}
memcpy(clientPacket + sizeof(PACKET_HEADER_MIXED_AUDIO), clientSamples, sizeof(clientSamples));
memcpy(clientPacket + sizeof(PACKET_TYPE_MIXED_AUDIO), clientSamples, sizeof(clientSamples));
nodeList->getNodeSocket()->send(node->getPublicSocket(), clientPacket, sizeof(clientPacket));
}
}
@ -346,8 +346,8 @@ int main(int argc, const char* argv[]) {
// pull any new audio data from nodes off of the network stack
while (nodeList->getNodeSocket()->receive(nodeAddress, packetData, &receivedBytes)) {
if (packetData[0] == PACKET_HEADER_MICROPHONE_AUDIO_NO_ECHO ||
packetData[0] == PACKET_HEADER_MICROPHONE_AUDIO_WITH_ECHO) {
if (packetData[0] == PACKET_TYPE_MICROPHONE_AUDIO_NO_ECHO ||
packetData[0] == PACKET_TYPE_MICROPHONE_AUDIO_WITH_ECHO) {
Node* avatarNode = nodeList->addOrUpdateNode(nodeAddress,
nodeAddress,
NODE_TYPE_AGENT,
@ -363,7 +363,7 @@ int main(int argc, const char* argv[]) {
// kill off this node - temporary solution to mixer crash on mac sleep
avatarNode->setAlive(false);
}
} else if (packetData[0] == PACKET_HEADER_INJECT_AUDIO) {
} else if (packetData[0] == PACKET_TYPE_INJECT_AUDIO) {
Node* matchingInjector = NULL;
for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
@ -391,7 +391,7 @@ int main(int argc, const char* argv[]) {
// give the new audio data to the matching injector node
nodeList->updateNodeWithData(matchingInjector, packetData, receivedBytes);
} else if (packetData[0] == PACKET_HEADER_PING) {
} else if (packetData[0] == PACKET_TYPE_PING) {
// If the packet is a ping, let processNodeData handle it.
nodeList->processNodeData(nodeAddress, packetData, receivedBytes);

View file

@ -73,8 +73,7 @@ int main(int argc, const char* argv[]) {
ssize_t receivedBytes = 0;
unsigned char *broadcastPacket = new unsigned char[MAX_PACKET_SIZE];
*broadcastPacket = PACKET_HEADER_BULK_AVATAR_DATA;
*(broadcastPacket + 1) = version(*broadcastPacket);
int numHeaderBytes = populateTypeAndVersion(broadcastPacket, PACKET_TYPE_BULK_AVATAR_DATA);
unsigned char* currentBufferPosition = NULL;
@ -95,7 +94,7 @@ int main(int argc, const char* argv[]) {
if (nodeList->getNodeSocket()->receive(nodeAddress, packetData, &receivedBytes)) {
switch (packetData[0]) {
case PACKET_HEADER_HEAD_DATA:
case PACKET_TYPE_HEAD_DATA:
// grab the node ID from the packet
unpackNodeId(packetData + 1, &nodeID);
@ -104,8 +103,8 @@ int main(int argc, const char* argv[]) {
// parse positional data from an node
nodeList->updateNodeWithData(avatarNode, packetData, receivedBytes);
case PACKET_HEADER_INJECT_AUDIO:
currentBufferPosition = broadcastPacket + sizeof(PACKET_HEADER) + sizeof(PACKET_VERSION);
case PACKET_TYPE_INJECT_AUDIO:
currentBufferPosition = broadcastPacket + numHeaderBytes;
// send back a packet with other active node data to this node
for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
@ -117,7 +116,7 @@ int main(int argc, const char* argv[]) {
nodeList->getNodeSocket()->send(nodeAddress, broadcastPacket, currentBufferPosition - broadcastPacket);
break;
case PACKET_HEADER_AVATAR_VOXEL_URL:
case PACKET_TYPE_AVATAR_VOXEL_URL:
// grab the node ID from the packet
unpackNodeId(packetData + 1, &nodeID);
@ -128,7 +127,7 @@ int main(int argc, const char* argv[]) {
}
}
break;
case PACKET_HEADER_DOMAIN:
case PACKET_TYPE_DOMAIN:
// ignore the DS packet, for now nodes are added only when they communicate directly with us
break;
default:

View file

@ -70,8 +70,7 @@ int main(int argc, const char * argv[])
char nodeType = '\0';
unsigned char broadcastPacket[MAX_PACKET_SIZE];
broadcastPacket[0] = PACKET_HEADER_DOMAIN;
broadcastPacket[1] = packetVersion(broadcastPacket[0]);
int numHeaderBytes = populateTypeAndVersion(broadcastPacket, PACKET_TYPE_DOMAIN);
unsigned char* currentBufferPos;
unsigned char* startPointer;
@ -87,13 +86,13 @@ int main(int argc, const char * argv[])
while (true) {
if (nodeList->getNodeSocket()->receive((sockaddr *)&nodePublicAddress, packetData, &receivedBytes) &&
(packetData[0] == PACKET_HEADER_DOMAIN_REPORT_FOR_DUTY || packetData[0] == PACKET_HEADER_DOMAIN_LIST_REQUEST) &&
packetVersion(packetData[0]) == packetData[1]) {
(packetData[0] == PACKET_TYPE_DOMAIN_REPORT_FOR_DUTY || packetData[0] == PACKET_TYPE_DOMAIN_LIST_REQUEST) &&
versionForPacketType(packetData[0]) == packetData[1]) {
// this is an RFD or domain list request packet, and there is a version match
std::map<char, Node *> newestSoloNodes;
nodeType = packetData[1];
int numBytesSocket = unpackSocket(packetData + sizeof(PACKET_HEADER) + sizeof(PACKET_VERSION) + sizeof(NODE_TYPE),
int numBytesSocket = unpackSocket(packetData + numHeaderBytes + sizeof(NODE_TYPE),
(sockaddr*) &nodeLocalAddress);
sockaddr* destinationSocket = (sockaddr*) &nodePublicAddress;
@ -119,10 +118,10 @@ int main(int argc, const char * argv[])
nodeList->increaseNodeID();
}
currentBufferPos = broadcastPacket + sizeof(PACKET_HEADER) + sizeof(PACKET_VERSION);
currentBufferPos = broadcastPacket + sizeof(PACKET_TYPE) + sizeof(PACKET_VERSION);
startPointer = currentBufferPos;
unsigned char* nodeTypesOfInterest = packetData + sizeof(PACKET_HEADER) + sizeof(PACKET_VERSION) + sizeof(NODE_TYPE)
unsigned char* nodeTypesOfInterest = packetData + sizeof(PACKET_TYPE) + sizeof(PACKET_VERSION) + sizeof(NODE_TYPE)
+ numBytesSocket + sizeof(unsigned char);
int numInterestTypes = *(nodeTypesOfInterest - 1);
@ -165,7 +164,7 @@ int main(int argc, const char * argv[])
long long timeNow = usecTimestampNow();
newNode->setLastHeardMicrostamp(timeNow);
if (packetData[0] == PACKET_HEADER_DOMAIN_REPORT_FOR_DUTY
if (packetData[0] == PACKET_TYPE_DOMAIN_REPORT_FOR_DUTY
&& memchr(SOLO_NODE_TYPES, nodeType, sizeof(SOLO_NODE_TYPES))) {
newNode->setWakeMicrostamp(timeNow);
}

View file

@ -51,7 +51,7 @@ void *receiveNodeData(void *args) {
while (!::stopReceiveNodeDataThread) {
if (nodeList->getNodeSocket()->receive(&senderAddress, incomingPacket, &bytesReceived)) {
switch (incomingPacket[0]) {
case PACKET_HEADER_BULK_AVATAR_DATA:
case PACKET_TYPE_BULK_AVATAR_DATA:
// this is the positional data for other nodes
// pass that off to the nodeList processBulkNodeData method
nodeList->processBulkNodeData(&senderAddress, incomingPacket, bytesReceived);
@ -125,7 +125,7 @@ int main(int argc, const char* argv[]) {
nodeList->linkedDataCreateCallback = createAvatarDataForNode;
unsigned char broadcastPacket[MAX_PACKET_SIZE];
broadcastPacket[0] = PACKET_HEADER_HEAD_DATA;
broadcastPacket[0] = PACKET_TYPE_HEAD_DATA;
timeval thisSend;
long long numMicrosecondsSleep = 0;
@ -153,7 +153,7 @@ int main(int argc, const char* argv[]) {
// make sure we actually have an avatar mixer with an active socket
if (nodeList->getOwnerID() != UNKNOWN_NODE_ID && avatarMixer && avatarMixer->getActiveSocket() != NULL) {
unsigned char* packetPosition = broadcastPacket + sizeof(PACKET_HEADER);
unsigned char* packetPosition = broadcastPacket + sizeof(PACKET_TYPE);
packetPosition += packNodeId(packetPosition, nodeList->getOwnerID());
// use the getBroadcastData method in the AvatarData class to populate the broadcastPacket buffer

View file

@ -144,7 +144,7 @@ int main(int argc, char* argv[]) {
nodeList->linkedDataCreateCallback = createAvatarDataForNode;
timeval lastSend = {};
unsigned char broadcastPacket = PACKET_HEADER_INJECT_AUDIO;
unsigned char broadcastPacket = PACKET_TYPE_INJECT_AUDIO;
timeval lastDomainServerCheckIn = {};
@ -170,8 +170,7 @@ int main(int argc, char* argv[]) {
while (nodeList->getNodeSocket()->receive(&senderAddress, incomingPacket, &bytesReceived)) {
switch (incomingPacket[0]) {
case PACKET_HEADER_BULK_AVATAR_DATA:
// this is the positional data for other nodes
case PACKET_TYPE_BULK_AVATAR_DATA: // this is the positional data for other nodes
// pass that off to the nodeList processBulkNodeData method
nodeList->processBulkNodeData(&senderAddress, incomingPacket, bytesReceived);
break;

View file

@ -892,11 +892,11 @@ void Application::sendPingPackets() {
char nodeTypesOfInterest[] = {NODE_TYPE_VOXEL_SERVER, NODE_TYPE_AUDIO_MIXER, NODE_TYPE_AVATAR_MIXER};
long long currentTime = usecTimestampNow();
unsigned char pingPacket[1 + sizeof(currentTime)];
pingPacket[0] = PACKET_HEADER_PING;
unsigned char pingPacket[MAX_PACKET_HEADER_BYTES + sizeof(currentTime)];
int numHeaderBytes = populateTypeAndVersion(pingPacket, PACKET_TYPE_PING);
memcpy(&pingPacket[1], &currentTime, sizeof(currentTime));
getInstance()->controlledBroadcastToNodes(pingPacket, 1 + sizeof(currentTime),
getInstance()->controlledBroadcastToNodes(pingPacket, numHeaderBytes + sizeof(currentTime),
nodeTypesOfInterest, sizeof(nodeTypesOfInterest));
}
@ -994,7 +994,7 @@ void Application::sendAvatarVoxelURLMessage(const QUrl& url) {
return; // we don't yet know who we are
}
QByteArray message;
message.append(PACKET_HEADER_AVATAR_VOXEL_URL);
message.append(PACKET_TYPE_AVATAR_VOXEL_URL);
message.append((const char*)&ownerID, sizeof(ownerID));
message.append(url.toEncoded());
@ -1226,11 +1226,11 @@ void Application::updateVoxelModeActions() {
}
}
void Application::sendVoxelEditMessage(PACKET_HEADER header, VoxelDetail& detail) {
void Application::sendVoxelEditMessage(PACKET_TYPE type, VoxelDetail& detail) {
unsigned char* bufferOut;
int sizeOut;
if (createVoxelEditMessage(header, 0, 1, &detail, bufferOut, sizeOut)){
if (createVoxelEditMessage(type, 0, 1, &detail, bufferOut, sizeOut)){
Application::controlledBroadcastToNodes(bufferOut, sizeOut, & NODE_TYPE_VOXEL_SERVER, 1);
delete[] bufferOut;
}
@ -1313,7 +1313,7 @@ bool Application::sendVoxelsOperation(VoxelNode* node, void* extraData) {
// if we have room don't have room in the buffer, then send the previously generated message first
if (args->bufferInUse + codeAndColorLength > MAXIMUM_EDIT_VOXEL_MESSAGE_SIZE) {
controlledBroadcastToNodes(args->messageBuffer, args->bufferInUse, & NODE_TYPE_VOXEL_SERVER, 1);
args->bufferInUse = sizeof(PACKET_HEADER_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int); // reset
args->bufferInUse = sizeof(PACKET_TYPE_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int); // reset
}
// copy this node's code color details into our buffer.
@ -1376,10 +1376,10 @@ void Application::importVoxels() {
// the server as an set voxel message, this will also rebase the voxels to the new location
unsigned char* calculatedOctCode = NULL;
SendVoxelsOperationArgs args;
args.messageBuffer[0] = PACKET_HEADER_SET_VOXEL_DESTRUCTIVE;
unsigned short int* sequenceAt = (unsigned short int*)&args.messageBuffer[sizeof(PACKET_HEADER_SET_VOXEL_DESTRUCTIVE)];
args.messageBuffer[0] = PACKET_TYPE_SET_VOXEL_DESTRUCTIVE;
unsigned short int* sequenceAt = (unsigned short int*)&args.messageBuffer[sizeof(PACKET_TYPE_SET_VOXEL_DESTRUCTIVE)];
*sequenceAt = 0;
args.bufferInUse = sizeof(PACKET_HEADER_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int); // set to command + sequence
args.bufferInUse = sizeof(PACKET_TYPE_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int); // set to command + sequence
// we only need the selected voxel to get the newBaseOctCode, which we can actually calculate from the
// voxel size/position details.
@ -1392,7 +1392,7 @@ void Application::importVoxels() {
importVoxels.recurseTreeWithOperation(sendVoxelsOperation, &args);
// If we have voxels left in the packet, then send the packet
if (args.bufferInUse > (sizeof(PACKET_HEADER_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int))) {
if (args.bufferInUse > (sizeof(PACKET_TYPE_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int))) {
controlledBroadcastToNodes(args.messageBuffer, args.bufferInUse, & NODE_TYPE_VOXEL_SERVER, 1);
}
@ -1427,10 +1427,10 @@ void Application::pasteVoxels() {
// Recurse the clipboard tree, where everything is root relative, and send all the colored voxels to
// the server as an set voxel message, this will also rebase the voxels to the new location
SendVoxelsOperationArgs args;
args.messageBuffer[0] = PACKET_HEADER_SET_VOXEL_DESTRUCTIVE;
unsigned short int* sequenceAt = (unsigned short int*)&args.messageBuffer[sizeof(PACKET_HEADER_SET_VOXEL_DESTRUCTIVE)];
args.messageBuffer[0] = PACKET_TYPE_SET_VOXEL_DESTRUCTIVE;
unsigned short int* sequenceAt = (unsigned short int*)&args.messageBuffer[sizeof(PACKET_TYPE_SET_VOXEL_DESTRUCTIVE)];
*sequenceAt = 0;
args.bufferInUse = sizeof(PACKET_HEADER_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int); // set to command + sequence
args.bufferInUse = sizeof(PACKET_TYPE_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int); // set to command + sequence
// we only need the selected voxel to get the newBaseOctCode, which we can actually calculate from the
// voxel size/position details. If we don't have an actual selectedNode then use the mouseVoxel to create a
@ -1444,7 +1444,7 @@ void Application::pasteVoxels() {
_clipboardTree.recurseTreeWithOperation(sendVoxelsOperation, &args);
// If we have voxels left in the packet, then send the packet
if (args.bufferInUse > (sizeof(PACKET_HEADER_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int))) {
if (args.bufferInUse > (sizeof(PACKET_TYPE_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int))) {
controlledBroadcastToNodes(args.messageBuffer, args.bufferInUse, & NODE_TYPE_VOXEL_SERVER, 1);
}
@ -1989,7 +1989,7 @@ void Application::updateAvatar(float deltaTime) {
unsigned char broadcastString[200];
unsigned char* endOfBroadcastStringWrite = broadcastString;
*(endOfBroadcastStringWrite++) = PACKET_HEADER_HEAD_DATA;
*(endOfBroadcastStringWrite++) = PACKET_TYPE_HEAD_DATA;
endOfBroadcastStringWrite += packNodeId(endOfBroadcastStringWrite, nodeList->getOwnerID());
endOfBroadcastStringWrite += _myAvatar.getBroadcastData(endOfBroadcastStringWrite);
@ -2019,8 +2019,8 @@ void Application::updateAvatar(float deltaTime) {
_paintingVoxel.y >= 0.0 && _paintingVoxel.y <= 1.0 &&
_paintingVoxel.z >= 0.0 && _paintingVoxel.z <= 1.0) {
PACKET_HEADER message = (_destructiveAddVoxel->isChecked() ?
PACKET_HEADER_SET_VOXEL_DESTRUCTIVE : PACKET_HEADER_SET_VOXEL);
PACKET_TYPE message = (_destructiveAddVoxel->isChecked() ?
PACKET_TYPE_SET_VOXEL_DESTRUCTIVE : PACKET_TYPE_SET_VOXEL);
sendVoxelEditMessage(message, _paintingVoxel);
}
}
@ -2698,8 +2698,8 @@ void Application::shiftPaintingColor() {
void Application::maybeEditVoxelUnderCursor() {
if (_addVoxelMode->isChecked() || _colorVoxelMode->isChecked()) {
if (_mouseVoxel.s != 0) {
PACKET_HEADER message = (_destructiveAddVoxel->isChecked() ?
PACKET_HEADER_SET_VOXEL_DESTRUCTIVE : PACKET_HEADER_SET_VOXEL);
PACKET_TYPE message = (_destructiveAddVoxel->isChecked() ?
PACKET_TYPE_SET_VOXEL_DESTRUCTIVE : PACKET_TYPE_SET_VOXEL);
sendVoxelEditMessage(message, _mouseVoxel);
// create the voxel locally so it appears immediately
@ -2772,7 +2772,7 @@ void Application::maybeEditVoxelUnderCursor() {
void Application::deleteVoxelUnderCursor() {
if (_mouseVoxel.s != 0) {
// sending delete to the server is sufficient, server will send new version so we see updates soon enough
sendVoxelEditMessage(PACKET_HEADER_ERASE_VOXEL, _mouseVoxel);
sendVoxelEditMessage(PACKET_TYPE_ERASE_VOXEL, _mouseVoxel);
AudioInjector* voxelInjector = AudioInjectionManager::injectorWithCapacity(5000);
voxelInjector->setPosition(glm::vec3(_mouseVoxel.x, _mouseVoxel.y, _mouseVoxel.z));
// voxelInjector->setBearing(0); //straight down the z axis
@ -2881,33 +2881,33 @@ void* Application::networkReceive(void* args) {
app->_packetCount++;
app->_bytesCount += bytesReceived;
if (app->_incomingPacket[1] == packetVersion(app->_incomingPacket[0])) {
if (app->_incomingPacket[1] == versionForPacketType(app->_incomingPacket[0])) {
// only process this packet if we have a match on the packet version
switch (app->_incomingPacket[0]) {
case PACKET_HEADER_TRANSMITTER_DATA_V2:
case PACKET_TYPE_TRANSMITTER_DATA_V2:
// V2 = IOS transmitter app
app->_myTransmitter.processIncomingData(app->_incomingPacket, bytesReceived);
break;
case PACKET_HEADER_MIXED_AUDIO:
case PACKET_TYPE_MIXED_AUDIO:
app->_audio.addReceivedAudioToBuffer(app->_incomingPacket, bytesReceived);
break;
case PACKET_HEADER_VOXEL_DATA:
case PACKET_HEADER_VOXEL_DATA_MONOCHROME:
case PACKET_HEADER_Z_COMMAND:
case PACKET_HEADER_ERASE_VOXEL:
case PACKET_TYPE_VOXEL_DATA:
case PACKET_TYPE_VOXEL_DATA_MONOCHROME:
case PACKET_TYPE_Z_COMMAND:
case PACKET_TYPE_ERASE_VOXEL:
app->_voxels.parseData(app->_incomingPacket, bytesReceived);
break;
case PACKET_HEADER_ENVIRONMENT_DATA:
case PACKET_TYPE_ENVIRONMENT_DATA:
app->_environment.parseData(&senderAddress, app->_incomingPacket, bytesReceived);
break;
case PACKET_HEADER_BULK_AVATAR_DATA:
case PACKET_TYPE_BULK_AVATAR_DATA:
NodeList::getInstance()->processBulkNodeData(&senderAddress,
app->_incomingPacket,
bytesReceived);
getInstance()->_bandwidthMeter.inputStream(BandwidthMeter::AVATARS).updateValue(bytesReceived);
break;
case PACKET_HEADER_AVATAR_VOXEL_URL:
case PACKET_TYPE_AVATAR_VOXEL_URL:
processAvatarVoxelURLMessage(app->_incomingPacket, bytesReceived);
break;
default:

View file

@ -157,7 +157,7 @@ private:
static void sendVoxelServerAddScene();
static bool sendVoxelsOperation(VoxelNode* node, void* extraData);
static void sendVoxelEditMessage(PACKET_HEADER header, VoxelDetail& detail);
static void sendVoxelEditMessage(PACKET_TYPE type, VoxelDetail& detail);
static void sendAvatarVoxelURLMessage(const QUrl& url);
static void processAvatarVoxelURLMessage(unsigned char *packetData, size_t dataBytes);
static void sendPingPackets();

View file

@ -99,15 +99,15 @@ inline void Audio::performIO(int16_t* inputLeft, int16_t* outputLeft, int16_t* o
glm::vec3 headPosition = interfaceAvatar->getHeadJointPosition();
glm::quat headOrientation = interfaceAvatar->getHead().getOrientation();
int leadingBytes = sizeof(PACKET_HEADER_MICROPHONE_AUDIO_NO_ECHO) + sizeof(headPosition) + sizeof(headOrientation);
int leadingBytes = sizeof(PACKET_TYPE_MICROPHONE_AUDIO_NO_ECHO) + sizeof(headPosition) + sizeof(headOrientation);
// we need the amount of bytes in the buffer + 1 for type
// + 12 for 3 floats for position + float for bearing + 1 attenuation byte
unsigned char dataPacket[BUFFER_LENGTH_BYTES_PER_CHANNEL + leadingBytes];
dataPacket[0] = (Application::getInstance()->shouldEchoAudio())
? PACKET_HEADER_MICROPHONE_AUDIO_WITH_ECHO
: PACKET_HEADER_MICROPHONE_AUDIO_NO_ECHO;
? PACKET_TYPE_MICROPHONE_AUDIO_WITH_ECHO
: PACKET_TYPE_MICROPHONE_AUDIO_NO_ECHO;
unsigned char *currentPacketPtr = dataPacket + 1;
// memcpy the three float positions
@ -446,10 +446,10 @@ void Audio::addReceivedAudioToBuffer(unsigned char* receivedData, int receivedBy
//printf("Got audio packet %d\n", _packetsReceivedThisPlayback);
_ringBuffer.parseData((unsigned char*) receivedData, PACKET_LENGTH_BYTES + sizeof(PACKET_HEADER));
_ringBuffer.parseData((unsigned char*) receivedData, PACKET_LENGTH_BYTES + sizeof(PACKET_TYPE));
Application::getInstance()->getBandwidthMeter()->inputStream(BandwidthMeter::AUDIO)
.updateValue(PACKET_LENGTH_BYTES + sizeof(PACKET_HEADER));
.updateValue(PACKET_LENGTH_BYTES + sizeof(PACKET_TYPE));
_lastReceiveTime = currentReceiveTime;
}

View file

@ -117,21 +117,21 @@ int VoxelSystem::parseData(unsigned char* sourceBuffer, int numBytes) {
pthread_mutex_lock(&_treeLock);
switch(command) {
case PACKET_HEADER_VOXEL_DATA:
case PACKET_TYPE_VOXEL_DATA:
{
PerformanceWarning warn(_renderWarningsOn, "readBitstreamToTree()");
// ask the VoxelTree to read the bitstream into the tree
_tree->readBitstreamToTree(voxelData, numBytes - 1, WANT_COLOR, WANT_EXISTS_BITS);
}
break;
case PACKET_HEADER_VOXEL_DATA_MONOCHROME:
case PACKET_TYPE_VOXEL_DATA_MONOCHROME:
{
PerformanceWarning warn(_renderWarningsOn, "readBitstreamToTree()");
// ask the VoxelTree to read the MONOCHROME bitstream into the tree
_tree->readBitstreamToTree(voxelData, numBytes - 1, NO_COLOR, WANT_EXISTS_BITS);
}
break;
case PACKET_HEADER_Z_COMMAND:
case PACKET_TYPE_Z_COMMAND:
// the Z command is a special command that allows the sender to send high level semantic
// requests, like erase all, or add sphere scene, different receivers may handle these

View file

@ -70,7 +70,7 @@ void AudioInjector::injectAudio(UDPSocket* injectorSocket, sockaddr* destination
timeval startTime;
// calculate the number of bytes required for additional data
int leadingBytes = sizeof(PACKET_HEADER)
int leadingBytes = sizeof(PACKET_TYPE)
+ sizeof(_streamIdentifier)
+ sizeof(_position)
+ sizeof(_orientation)
@ -79,8 +79,8 @@ void AudioInjector::injectAudio(UDPSocket* injectorSocket, sockaddr* destination
unsigned char dataPacket[(BUFFER_LENGTH_SAMPLES_PER_CHANNEL * sizeof(int16_t)) + leadingBytes];
dataPacket[0] = PACKET_HEADER_INJECT_AUDIO;
unsigned char *currentPacketPtr = dataPacket + sizeof(PACKET_HEADER_INJECT_AUDIO);
dataPacket[0] = PACKET_TYPE_INJECT_AUDIO;
unsigned char *currentPacketPtr = dataPacket + sizeof(PACKET_TYPE_INJECT_AUDIO);
// copy the identifier for this injector
memcpy(currentPacketPtr, &_streamIdentifier, sizeof(_streamIdentifier));

View file

@ -34,7 +34,7 @@ void AudioRingBuffer::reset() {
}
int AudioRingBuffer::parseData(unsigned char* sourceBuffer, int numBytes) {
return parseAudioSamples(sourceBuffer + sizeof(PACKET_HEADER_MIXED_AUDIO), numBytes - sizeof(PACKET_HEADER_MIXED_AUDIO));
return parseAudioSamples(sourceBuffer + sizeof(PACKET_TYPE_MIXED_AUDIO), numBytes - sizeof(PACKET_TYPE_MIXED_AUDIO));
}
int AudioRingBuffer::parseAudioSamples(unsigned char* sourceBuffer, int numBytes) {

View file

@ -169,7 +169,7 @@ int AvatarData::parseData(unsigned char* sourceBuffer, int numBytes) {
}
// increment to push past the packet header
sourceBuffer += sizeof(PACKET_HEADER_HEAD_DATA);
sourceBuffer += sizeof(PACKET_TYPE_HEAD_DATA);
unsigned char* startPosition = sourceBuffer;

View file

@ -90,18 +90,18 @@ void NodeList::timePingReply(sockaddr *nodeAddress, unsigned char *packetData) {
void NodeList::processNodeData(sockaddr *senderAddress, unsigned char *packetData, size_t dataBytes) {
switch (((char *)packetData)[0]) {
case PACKET_HEADER_DOMAIN: {
case PACKET_TYPE_DOMAIN: {
processDomainServerList(packetData, dataBytes);
break;
}
case PACKET_HEADER_PING: {
case PACKET_TYPE_PING: {
char pingPacket[dataBytes];
memcpy(pingPacket, packetData, dataBytes);
pingPacket[0] = PACKET_HEADER_PING_REPLY;
pingPacket[0] = PACKET_TYPE_PING_REPLY;
_nodeSocket.send(senderAddress, pingPacket, dataBytes);
break;
}
case PACKET_HEADER_PING_REPLY: {
case PACKET_TYPE_PING_REPLY: {
timePingReply(senderAddress, packetData);
break;
}
@ -123,7 +123,7 @@ void NodeList::processBulkNodeData(sockaddr *senderAddress, unsigned char *packe
unsigned char *currentPosition = startPosition + 1;
unsigned char packetHolder[numTotalBytes];
packetHolder[0] = PACKET_HEADER_HEAD_DATA;
packetHolder[0] = PACKET_TYPE_HEAD_DATA;
uint16_t nodeID = -1;
@ -237,19 +237,22 @@ void NodeList::sendDomainServerCheckIn() {
int numBytesNodesOfInterest = _nodeTypesOfInterest ? strlen((char*) _nodeTypesOfInterest) : 0;
// check in packet has header, node type, port, IP, node types of interest, null termination
int numPacketBytes = sizeof(PACKET_HEADER) + sizeof(PACKET_VERSION) + sizeof(NODE_TYPE) + sizeof(uint16_t) +
int numPacketBytes = sizeof(PACKET_TYPE) + sizeof(PACKET_VERSION) + sizeof(NODE_TYPE) + sizeof(uint16_t) +
(sizeof(char) * 4) + numBytesNodesOfInterest + sizeof(unsigned char);
checkInPacket = new unsigned char[numPacketBytes];
unsigned char* packetPosition = checkInPacket;
*(packetPosition++) = (memchr(SOLO_NODE_TYPES, _ownerType, sizeof(SOLO_NODE_TYPES)))
? PACKET_HEADER_DOMAIN_REPORT_FOR_DUTY
: PACKET_HEADER_DOMAIN_LIST_REQUEST;
*(packetPosition++) = packetVersion(*(packetPosition - 1));
PACKET_TYPE nodePacketType = (memchr(SOLO_NODE_TYPES, _ownerType, sizeof(SOLO_NODE_TYPES)))
? PACKET_TYPE_DOMAIN_REPORT_FOR_DUTY
: PACKET_TYPE_DOMAIN_LIST_REQUEST;
int numHeaderBytes = populateTypeAndVersion(packetPosition, nodePacketType);
packetPosition += numHeaderBytes;
*(packetPosition++) = _ownerType;
packetPosition += packSocket(checkInPacket + sizeof(PACKET_HEADER) + sizeof(PACKET_VERSION) + sizeof(NODE_TYPE),
packetPosition += packSocket(checkInPacket + numHeaderBytes + sizeof(NODE_TYPE),
getLocalAddress(),
htons(_nodeSocket.getListeningPort()));
@ -418,8 +421,8 @@ void *pingUnknownNodes(void *args) {
if (!node->getActiveSocket() && node->getPublicSocket() && node->getLocalSocket()) {
// ping both of the sockets for the node so we can figure out
// which socket we can use
nodeList->getNodeSocket()->send(node->getPublicSocket(), &PACKET_HEADER_PING, 1);
nodeList->getNodeSocket()->send(node->getLocalSocket(), &PACKET_HEADER_PING, 1);
nodeList->getNodeSocket()->send(node->getPublicSocket(), &PACKET_TYPE_PING, 1);
nodeList->getNodeSocket()->send(node->getLocalSocket(), &PACKET_TYPE_PING, 1);
}
}

View file

@ -8,10 +8,18 @@
#include "PacketHeaders.h"
PACKET_VERSION packetVersion(PACKET_HEADER header) {
switch (header) {
PACKET_VERSION versionForPacketType(PACKET_TYPE type) {
switch (type) {
default:
return 0;
break;
}
}
int populateTypeAndVersion(unsigned char* destination, PACKET_TYPE type) {
destination[0] = type;
destination[1] = versionForPacketType(type);
// return the number of bytes written for pointer pushing
return 2;
}

View file

@ -12,30 +12,33 @@
#ifndef hifi_PacketHeaders_h
#define hifi_PacketHeaders_h
typedef char PACKET_HEADER;
const PACKET_HEADER PACKET_HEADER_DOMAIN = 'D';
const PACKET_HEADER PACKET_HEADER_PING = 'P';
const PACKET_HEADER PACKET_HEADER_PING_REPLY = 'R';
const PACKET_HEADER PACKET_HEADER_HEAD_DATA = 'H';
const PACKET_HEADER PACKET_HEADER_Z_COMMAND = 'Z';
const PACKET_HEADER PACKET_HEADER_INJECT_AUDIO = 'I';
const PACKET_HEADER PACKET_HEADER_MIXED_AUDIO = 'A';
const PACKET_HEADER PACKET_HEADER_MICROPHONE_AUDIO_NO_ECHO = 'M';
const PACKET_HEADER PACKET_HEADER_MICROPHONE_AUDIO_WITH_ECHO = 'm';
const PACKET_HEADER PACKET_HEADER_SET_VOXEL = 'S';
const PACKET_HEADER PACKET_HEADER_SET_VOXEL_DESTRUCTIVE = 'O';
const PACKET_HEADER PACKET_HEADER_ERASE_VOXEL = 'E';
const PACKET_HEADER PACKET_HEADER_VOXEL_DATA = 'V';
const PACKET_HEADER PACKET_HEADER_VOXEL_DATA_MONOCHROME = 'v';
const PACKET_HEADER PACKET_HEADER_BULK_AVATAR_DATA = 'X';
const PACKET_HEADER PACKET_HEADER_AVATAR_VOXEL_URL = 'U';
const PACKET_HEADER PACKET_HEADER_TRANSMITTER_DATA_V2 = 'T';
const PACKET_HEADER PACKET_HEADER_ENVIRONMENT_DATA = 'e';
const PACKET_HEADER PACKET_HEADER_DOMAIN_LIST_REQUEST = 'L';
const PACKET_HEADER PACKET_HEADER_DOMAIN_REPORT_FOR_DUTY = 'C';
typedef char PACKET_TYPE;
const PACKET_TYPE PACKET_TYPE_DOMAIN = 'D';
const PACKET_TYPE PACKET_TYPE_PING = 'P';
const PACKET_TYPE PACKET_TYPE_PING_REPLY = 'R';
const PACKET_TYPE PACKET_TYPE_HEAD_DATA = 'H';
const PACKET_TYPE PACKET_TYPE_Z_COMMAND = 'Z';
const PACKET_TYPE PACKET_TYPE_INJECT_AUDIO = 'I';
const PACKET_TYPE PACKET_TYPE_MIXED_AUDIO = 'A';
const PACKET_TYPE PACKET_TYPE_MICROPHONE_AUDIO_NO_ECHO = 'M';
const PACKET_TYPE PACKET_TYPE_MICROPHONE_AUDIO_WITH_ECHO = 'm';
const PACKET_TYPE PACKET_TYPE_SET_VOXEL = 'S';
const PACKET_TYPE PACKET_TYPE_SET_VOXEL_DESTRUCTIVE = 'O';
const PACKET_TYPE PACKET_TYPE_ERASE_VOXEL = 'E';
const PACKET_TYPE PACKET_TYPE_VOXEL_DATA = 'V';
const PACKET_TYPE PACKET_TYPE_VOXEL_DATA_MONOCHROME = 'v';
const PACKET_TYPE PACKET_TYPE_BULK_AVATAR_DATA = 'X';
const PACKET_TYPE PACKET_TYPE_AVATAR_VOXEL_URL = 'U';
const PACKET_TYPE PACKET_TYPE_TRANSMITTER_DATA_V2 = 'T';
const PACKET_TYPE PACKET_TYPE_ENVIRONMENT_DATA = 'e';
const PACKET_TYPE PACKET_TYPE_DOMAIN_LIST_REQUEST = 'L';
const PACKET_TYPE PACKET_TYPE_DOMAIN_REPORT_FOR_DUTY = 'C';
typedef char PACKET_VERSION;
PACKET_VERSION packetVersion(PACKET_HEADER header);
PACKET_VERSION versionForPacketType(PACKET_TYPE header);
int populateTypeAndVersion(unsigned char* destination, PACKET_TYPE header);
const int MAX_PACKET_HEADER_BYTES = sizeof(PACKET_TYPE) + sizeof(PACKET_VERSION);
// These are supported Z-Command
#define ERASE_ALL_COMMAND "erase all"

View file

@ -535,7 +535,7 @@ void VoxelTree::readCodeColorBufferToTreeRecursion(VoxelNode* node, void* extraD
void VoxelTree::processRemoveVoxelBitstream(unsigned char * bitstream, int bufferSizeBytes) {
//unsigned short int itemNumber = (*((unsigned short int*)&bitstream[sizeof(PACKET_HEADER)]));
int atByte = sizeof(short int) + sizeof(PACKET_HEADER);
int atByte = sizeof(short int) + sizeof(PACKET_TYPE);
unsigned char* voxelCode = (unsigned char*)&bitstream[atByte];
while (atByte < bufferSizeBytes) {
int codeLength = numberOfThreeBitSectionsInCode(voxelCode);

View file

@ -27,7 +27,7 @@ VoxelNodeData::VoxelNodeData(Node* owningNode) :
void VoxelNodeData::resetVoxelPacket() {
_voxelPacket[0] = getWantColor() ? PACKET_HEADER_VOXEL_DATA : PACKET_HEADER_VOXEL_DATA_MONOCHROME;
_voxelPacket[0] = getWantColor() ? PACKET_TYPE_VOXEL_DATA : PACKET_TYPE_VOXEL_DATA_MONOCHROME;
_voxelPacketAt = &_voxelPacket[1];
_voxelPacketAvailableBytes = MAX_VOXEL_PACKET_SIZE - 1;
_voxelPacketWaiting = false;

View file

@ -201,7 +201,7 @@ void resInVoxelDistributor(NodeList* nodeList,
// send the environment packets
if (shouldSendEnvironments) {
int envPacketLength = 1;
*tempOutputBuffer = PACKET_HEADER_ENVIRONMENT_DATA;
*tempOutputBuffer = PACKET_TYPE_ENVIRONMENT_DATA;
for (int i = 0; i < sizeof(environmentData) / sizeof(environmentData[0]); i++) {
envPacketLength += environmentData[i].getBroadcastData(tempOutputBuffer + envPacketLength);
}
@ -387,7 +387,7 @@ void deepestLevelVoxelDistributor(NodeList* nodeList,
// send the environment packet
if (shouldSendEnvironments) {
int envPacketLength = 1;
*tempOutputBuffer = PACKET_HEADER_ENVIRONMENT_DATA;
*tempOutputBuffer = PACKET_TYPE_ENVIRONMENT_DATA;
for (int i = 0; i < sizeof(environmentData) / sizeof(environmentData[0]); i++) {
envPacketLength += environmentData[i].getBroadcastData(tempOutputBuffer + envPacketLength);
}
@ -637,18 +637,18 @@ int main(int argc, const char * argv[]) {
persistVoxelsWhenDirty();
if (nodeList->getNodeSocket()->receive(&nodePublicAddress, packetData, &receivedBytes)) {
if (packetData[0] == PACKET_HEADER_SET_VOXEL || packetData[0] == PACKET_HEADER_SET_VOXEL_DESTRUCTIVE) {
bool destructive = (packetData[0] == PACKET_HEADER_SET_VOXEL_DESTRUCTIVE);
if (packetData[0] == PACKET_TYPE_SET_VOXEL || packetData[0] == PACKET_TYPE_SET_VOXEL_DESTRUCTIVE) {
bool destructive = (packetData[0] == PACKET_TYPE_SET_VOXEL_DESTRUCTIVE);
PerformanceWarning warn(::shouldShowAnimationDebug,
destructive ? "PACKET_HEADER_SET_VOXEL_DESTRUCTIVE" : "PACKET_HEADER_SET_VOXEL",
destructive ? "PACKET_TYPE_SET_VOXEL_DESTRUCTIVE" : "PACKET_TYPE_SET_VOXEL",
::shouldShowAnimationDebug);
unsigned short int itemNumber = (*((unsigned short int*)&packetData[1]));
if (::shouldShowAnimationDebug) {
printf("got %s - command from client receivedBytes=%ld itemNumber=%d\n",
destructive ? "PACKET_HEADER_SET_VOXEL_DESTRUCTIVE" : "PACKET_HEADER_SET_VOXEL",
destructive ? "PACKET_TYPE_SET_VOXEL_DESTRUCTIVE" : "PACKET_TYPE_SET_VOXEL",
receivedBytes,itemNumber);
}
int atByte = sizeof(PACKET_HEADER) + sizeof(itemNumber);
int atByte = sizeof(PACKET_TYPE) + sizeof(itemNumber);
unsigned char* voxelData = (unsigned char*)&packetData[atByte];
while (atByte < receivedBytes) {
unsigned char octets = (unsigned char)*voxelData;
@ -691,20 +691,20 @@ int main(int argc, const char * argv[]) {
atByte += voxelDataSize;
}
}
if (packetData[0] == PACKET_HEADER_ERASE_VOXEL) {
if (packetData[0] == PACKET_TYPE_ERASE_VOXEL) {
// Send these bits off to the VoxelTree class to process them
pthread_mutex_lock(&::treeLock);
serverTree.processRemoveVoxelBitstream((unsigned char*)packetData, receivedBytes);
pthread_mutex_unlock(&::treeLock);
}
if (packetData[0] == PACKET_HEADER_Z_COMMAND) {
if (packetData[0] == PACKET_TYPE_Z_COMMAND) {
// the Z command is a special command that allows the sender to send the voxel server high level semantic
// requests, like erase all, or add sphere scene
char* command = (char*) &packetData[1]; // start of the command
int commandLength = strlen(command); // commands are null terminated strings
int totalLength = sizeof(PACKET_HEADER_Z_COMMAND) + commandLength + 1; // 1 for null termination
int totalLength = sizeof(PACKET_TYPE_Z_COMMAND) + commandLength + 1; // 1 for null termination
printf("got Z message len(%ld)= %s\n", receivedBytes, command);
bool rebroadcast = true; // by default rebroadcast
@ -731,11 +731,11 @@ int main(int argc, const char * argv[]) {
nodeList->broadcastToNodes(packetData, receivedBytes, &NODE_TYPE_AGENT, 1);
}
}
// If we got a PACKET_HEADER_HEAD_DATA, then we're talking to an NODE_TYPE_AVATAR, and we
// If we got a PACKET_TYPE_HEAD_DATA, then we're talking to an NODE_TYPE_AVATAR, and we
// need to make sure we have it in our nodeList.
if (packetData[0] == PACKET_HEADER_HEAD_DATA) {
if (packetData[0] == PACKET_TYPE_HEAD_DATA) {
uint16_t nodeID = 0;
unpackNodeId(packetData + sizeof(PACKET_HEADER_HEAD_DATA), &nodeID);
unpackNodeId(packetData + sizeof(PACKET_TYPE_HEAD_DATA), &nodeID);
Node* node = nodeList->addOrUpdateNode(&nodePublicAddress,
&nodePublicAddress,
NODE_TYPE_AGENT,
@ -744,7 +744,7 @@ int main(int argc, const char * argv[]) {
nodeList->updateNodeWithData(node, packetData, receivedBytes);
}
// If the packet is a ping, let processNodeData handle it.
if (packetData[0] == PACKET_HEADER_PING) {
if (packetData[0] == PACKET_TYPE_PING) {
nodeList->processNodeData(&nodePublicAddress, packetData, receivedBytes);
}
}