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Expose default eye position to JavaScript
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@ -51,7 +51,7 @@ public:
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// getters
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float getLeanScale() const { return _leanScale; }
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glm::vec3 getGravity() const { return _gravity; }
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glm::vec3 getDefaultEyePosition() const;
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Q_INVOKABLE glm::vec3 getDefaultEyePosition() const;
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bool getShouldRenderLocally() const { return _shouldRender; }
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const QList<AnimationHandlePointer>& getAnimationHandles() const { return _animationHandles; }
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