From 4fd6647d0bcd7efcc6c6299414c343447d33694c Mon Sep 17 00:00:00 2001 From: "James B. Pollack" Date: Thu, 28 Apr 2016 18:25:09 -0700 Subject: [PATCH] add rave stick entity script --- .../Toybox/flowArts/raveStickEntityScript.js | 163 ++++++++++++++++++ 1 file changed, 163 insertions(+) create mode 100644 unpublishedScripts/DomainContent/Toybox/flowArts/raveStickEntityScript.js diff --git a/unpublishedScripts/DomainContent/Toybox/flowArts/raveStickEntityScript.js b/unpublishedScripts/DomainContent/Toybox/flowArts/raveStickEntityScript.js new file mode 100644 index 0000000000..03e15d66db --- /dev/null +++ b/unpublishedScripts/DomainContent/Toybox/flowArts/raveStickEntityScript.js @@ -0,0 +1,163 @@ +// raveStickEntityScript.js +// +// Script Type: Entity +// Created by Eric Levin on 12/16/15. +// Copyright 2015 High Fidelity, Inc. +// +// This entity script create light trails on a given object as it moves. +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + +(function() { + + var _this; + var LIFETIME = 6000; + var DRAWING_DEPTH = 0.8; + var LINE_DIMENSIONS = 100; + var MAX_POINTS_PER_LINE = 50; + var MIN_POINT_DISTANCE = 0.02; + var STROKE_WIDTH = 0.05 + var ugLSD = 35; + var RaveStick = function() { + _this = this; + this.colorPalette = [{ + red: 0, + green: 200, + blue: 40 + }, { + red: 200, + green: 10, + blue: 40 + }]; + var texture = "http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/flowArts/trails.png"; + this.trail = Entities.addEntity({ + type: "PolyLine", + dimensions: { + x: LINE_DIMENSIONS, + y: LINE_DIMENSIONS, + z: LINE_DIMENSIONS + }, + color: { + red: 255, + green: 255, + blue: 255 + }, + textures: texture, + lifetime: LIFETIME + }); + + this.points = []; + this.normals = []; + this.strokeWidths = []; + }; + + RaveStick.prototype = { + isGrabbed: false, + + startNearGrab: function() { + this.trailBasePosition = Entities.getEntityProperties(this.entityID, "position").position; + Entities.editEntity(this.trail, { + position: this.trailBasePosition + }); + this.points = []; + this.normals = []; + this.strokeWidths = []; + this.setupEraseInterval(); + }, + + continueNearGrab: function() { + var props = Entities.getEntityProperties(this.entityID, ["position", "rotation"]); + var forwardVec = Quat.getFront(Quat.multiply(props.rotation, Quat.fromPitchYawRollDegrees(-90, 0, 0))); + forwardVec = Vec3.normalize(forwardVec); + var forwardQuat = orientationOf(forwardVec); + var position = Vec3.sum(props.position, Vec3.multiply(Quat.getFront(props.rotation), 0.04)); + var localPoint = Vec3.subtract(position, this.trailBasePosition); + if (this.points.length >= 1 && Vec3.distance(localPoint, this.points[this.points.length - 1]) < MIN_POINT_DISTANCE) { + //Need a minimum distance to avoid binormal NANs + return; + } + if (this.points.length === MAX_POINTS_PER_LINE) { + this.points.shift(); + this.normals.shift(); + this.strokeWidths.shift(); + } + + this.points.push(localPoint); + var normal = Quat.getUp(props.rotation); + this.normals.push(normal); + this.strokeWidths.push(STROKE_WIDTH); + Entities.editEntity(this.trail, { + linePoints: this.points, + normals: this.normals, + strokeWidths: this.strokeWidths + }); + + + }, + + setupEraseInterval: function() { + this.trailEraseInterval = Script.setInterval(function() { + if (_this.points.length > 0) { + _this.points.shift(); + _this.normals.shift(); + _this.strokeWidths.shift(); + Entities.editEntity(_this.trail, { + linePoints: _this.points, + strokeWidths: _this.strokeWidths, + normals: _this.normals + }); + } + }, ugLSD); + }, + + releaseGrab: function() { + if (!this.trailEraseInterval) { + return; + } + Script.setTimeout(function() { + Script.clearInterval(_this.trailEraseInterval); + _this.trailEraseInterval = null; + }, 3000); + }, + + preload: function(entityID) { + this.entityID = entityID; + }, + + unload: function() { + Entities.deleteEntity(this.beam); + Entities.deleteEntity(this.trail); + if (this.trailEraseInterval) { + Script.clearInterval(this.trailEraseInterval); + } + } + }; + + orientationOf = function(vector) { + var Y_AXIS = { + x: 0, + y: 1, + z: 0 + }; + var X_AXIS = { + x: 1, + y: 0, + z: 0 + }; + + var theta = 0.0; + + var RAD_TO_DEG = 180.0 / Math.PI; + var direction, yaw, pitch; + direction = Vec3.normalize(vector); + yaw = Quat.angleAxis(Math.atan2(direction.x, direction.z) * RAD_TO_DEG, Y_AXIS); + pitch = Quat.angleAxis(Math.asin(-direction.y) * RAD_TO_DEG, X_AXIS); + return Quat.multiply(yaw, pitch); + } + + function computeNormal(p1, p2) { + return Vec3.normalize(Vec3.subtract(p2, p1)); + } + return new RaveStick(); +}); \ No newline at end of file