diff --git a/interface/src/main.cpp b/interface/src/main.cpp index 011cab1ce6..7e55c1698e 100644 --- a/interface/src/main.cpp +++ b/interface/src/main.cpp @@ -534,13 +534,13 @@ void simulateHead(float frametime) // Send my stream of head/hand data to the avatar mixer and voxel server char broadcastString[200]; - int broadcastBytes = myHead.getBroadcastData(broadcast_string); + int broadcastBytes = myHead.getBroadcastData(broadcastString); char broadcastReceivers[2]; *broadcastReceivers = AGENT_TYPE_VOXEL; *(broadcastReceivers + 1) = AGENT_TYPE_AVATAR_MIXER; - agentList.broadcastToAgents(broadcast_string, broadcast_bytes, broadcastReceivers); + agentList.broadcastToAgents(broadcastString, broadcastBytes, broadcastReceivers); // If I'm in paint mode, send a voxel out to VOXEL server agents. if (::paintOn) { @@ -559,8 +559,8 @@ void simulateHead(float frametime) ::paintingVoxel.y >= 0.0 && ::paintingVoxel.y <= 1.0 && ::paintingVoxel.z >= 0.0 && ::paintingVoxel.z <= 1.0) { - if (createVoxelEditMessage(PACKET_HEADER_SET_VOXEL,0,1,&::paintingVoxel,bufferOut,sizeOut)){ - agentList.broadcastToAgents((char*)bufferOut, sizeOut, AGENT_TYPE_VOXEL); + if (createVoxelEditMessage(PACKET_HEADER_SET_VOXEL, 0, 1, &::paintingVoxel, bufferOut, sizeOut)){ + agentList.broadcastToAgents((char*)bufferOut, sizeOut, &AGENT_TYPE_VOXEL); delete bufferOut; } } @@ -812,15 +812,15 @@ void testPointToVoxel() void sendVoxelServerEraseAll() { char message[100]; sprintf(message,"%c%s",'Z',"erase all"); - int messageSize = strlen(message)+1; - ::agentList.broadcastToAgents(message, messageSize, AGENT_TYPE_VOXEL); + int messageSize = strlen(message) + 1; + ::agentList.broadcastToAgents(message, messageSize, &AGENT_TYPE_VOXEL); } void sendVoxelServerAddScene() { char message[100]; sprintf(message,"%c%s",'Z',"add scene"); - int messageSize = strlen(message)+1; - ::agentList.broadcastToAgents(message, messageSize, AGENT_TYPE_VOXEL); + int messageSize = strlen(message) + 1; + ::agentList.broadcastToAgents(message, messageSize, &AGENT_TYPE_VOXEL); } void shiftPaintingColor() diff --git a/shared/src/AgentList.cpp b/shared/src/AgentList.cpp index 35170928ec..460533d50e 100644 --- a/shared/src/AgentList.cpp +++ b/shared/src/AgentList.cpp @@ -229,7 +229,7 @@ bool AgentList::addOrUpdateAgent(sockaddr *publicSocket, sockaddr *localSocket, } } -void AgentList::broadcastToAgents(char *broadcastData, size_t dataBytes,const char* agentTypes) { +void AgentList::broadcastToAgents(char *broadcastData, size_t dataBytes, const char* agentTypes) { for(std::vector::iterator agent = agents.begin(); agent != agents.end(); agent++) { // only send to the AgentTypes we are asked to send to. if (agent->getActiveSocket() != NULL && strchr(agentTypes,agent->getType())) {