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add a sample script to drive feet
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59
script-archive/controllers/kinectToAnimation.js
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59
script-archive/controllers/kinectToAnimation.js
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var handlerId = 0;
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var ikTypes = {
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RotationAndPosition: 0,
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RotationOnly: 1,
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HmdHead: 2,
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HipsRelativeRotationAndPosition: 3,
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Off: 4
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};
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var MAPPING_NAME = "com.highfidelity.examples.kinectToAnimation";
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var mapping = Controller.newMapping(MAPPING_NAME);
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var recentLeftHand;
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var recentRightHand;
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var recentLeftFoot;
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var recentRightFoot;
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mapping.from(Controller.Hardware.Kinect.LeftHand).debug(true).to(function(pose) { recentLeftHand = pose; });
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mapping.from(Controller.Hardware.Kinect.RightHand).debug(true).to(function(pose) { recentRightHand = pose; });
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mapping.from(Controller.Hardware.Kinect.LeftFoot).debug(true).to(function(pose) { recentLeftFoot = pose; });
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mapping.from(Controller.Hardware.Kinect.RightFoot).debug(true).to(function(pose) { recentRightFoot = pose; });
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function init() {
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var t = 0;
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var propList = [
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"leftHandType", "leftHandPosition", "leftHandRotation", "rightHandType", "rightHandPosition", "rightHandPosition",
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"leftFootType", "leftFootPosition", "leftFootRotation", "rightFootType", "rightFootPosition", "rightFootPosition"
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];
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handlerId = MyAvatar.addAnimationStateHandler(function (props) {
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return {
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rightHandType: ikTypes["HipsRelativeRotationAndPosition"],
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rightHandPosition: recentRightHand.translation,
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rightHandRotation: recentRightHand.rotation,
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leftHandType: ikTypes["HipsRelativeRotationAndPosition"],
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leftHandPosition: recentLeftHand.translation,
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leftHandRotation: recentLeftHand.rotation,
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rightFootType: ikTypes["HipsRelativeRotationAndPosition"],
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rightFootPosition: recentRightFoot.translation,
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rightFootRotation: recentRightFoot.rotation,
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leftFootType: ikTypes["HipsRelativeRotationAndPosition"],
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leftFootPosition: recentLeftFoot.translation,
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leftFootRotation: recentLeftFoot.rotation,
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};
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}, propList);
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Controller.enableMapping(MAPPING_NAME);
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}
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init();
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Script.scriptEnding.connect(function(){
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MyAvatar.removeAnimationStateHandler(handlerId);
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mapping.disable();
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});
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