Merge pull request #36 from birarda/entity-script-server

force full send if query changes, don't check inclusion if not updated
This commit is contained in:
Clément Brisset 2017-01-24 17:26:30 -08:00 committed by GitHub
commit 4ec5d70e76
5 changed files with 42 additions and 13 deletions

View file

@ -316,8 +316,9 @@ int OctreeSendThread::packetDistributor(SharedNodePointer node, OctreeQueryNode*
int truePacketsSent = 0;
int trueBytesSent = 0;
int packetsSentThisInterval = 0;
bool isFullScene = nodeData->getUsesFrustum() &&
((!viewFrustumChanged && nodeData->getViewFrustumJustStoppedChanging()) || nodeData->hasLodChanged());
bool isFullScene = nodeData->haveJSONParametersChanged() ||
(nodeData->getUsesFrustum()
&& ((!viewFrustumChanged && nodeData->getViewFrustumJustStoppedChanging()) || nodeData->hasLodChanged()));
bool somethingToSend = true; // assume we have something

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@ -960,11 +960,20 @@ void DomainServer::sendDomainListToNode(const SharedNodePointer& node, const Hif
// (1/19/17) Agents only need to connect to Entity Script Servers to perform administrative tasks
// related to entity server scripts. Only agents with rez permissions should be doing that, so
// if the agent does not have those permissions, we do not want them and the server to incur the
// overhead of connecting to one another.
bool shouldNotConnect = (node->getType() == NodeType::Agent && otherNode->getType() == NodeType::EntityScriptServer
&& !node->getCanRez() && !node->getCanRezTmp())
|| (node->getType() == NodeType::EntityScriptServer && otherNode->getType() == NodeType::Agent
&& !otherNode->getCanRez() && !otherNode->getCanRezTmp());
// overhead of connecting to one another. Additionally we exclude agents that do not care about the
// Entity Script Server and won't attempt to connect to it.
auto otherNodeData = static_cast<DomainServerNodeData*>(otherNode->getLinkedData());
bool isAgentWithoutRights = node->getType() == NodeType::Agent
&& otherNode->getType() == NodeType::EntityScriptServer
&& !node->getCanRez() && !node->getCanRezTmp();
bool isScriptServerForIneffectiveAgent =
(node->getType() == NodeType::EntityScriptServer && otherNode->getType() == NodeType::Agent)
&& (!otherNodeData->getNodeInterestSet().contains(NodeType::EntityServer)
|| (!otherNode->getCanRez() && !otherNode->getCanRezTmp()));
bool shouldNotConnect = isAgentWithoutRights || isScriptServerForIneffectiveAgent;
if (!shouldNotConnect) {
// since we're about to add a node to the packet we start a segment

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@ -302,14 +302,15 @@ OctreeElement::AppendState EntityTreeElement::appendElementData(OctreePacketData
includeThisEntity = false;
}
if (!jsonFilters.isEmpty()) {
// if this entity has been updated since our last full send and there are json filters, check them
if (includeThisEntity && !jsonFilters.isEmpty()) {
// if params include JSON filters, check if this entity matches
bool entityMatchesFilters = entity->matchesJSONFilters(jsonFilters);
if (entityMatchesFilters) {
// we should include this entity unless it has already been excluded
includeThisEntity = includeThisEntity && true;
includeThisEntity = true;
// make sure this entity is in the set of entities sent last frame
entityNodeData->insertEntitySentLastFrame(entity->getID());
@ -317,7 +318,7 @@ OctreeElement::AppendState EntityTreeElement::appendElementData(OctreePacketData
} else {
// we might include this entity if it matched in the previous frame
if (entityNodeData->sentEntityLastFrame(entity->getID())) {
includeThisEntity = includeThisEntity && true;
includeThisEntity = true;
entityNodeData->removeEntitySentLastFrame(entity->getID());
} else {
@ -326,11 +327,12 @@ OctreeElement::AppendState EntityTreeElement::appendElementData(OctreePacketData
}
}
if (hadElementExtraData) {
includeThisEntity = includeThisEntity &&
entityTreeElementExtraEncodeData->entities.contains(entity->getEntityItemID());
if (includeThisEntity && hadElementExtraData) {
includeThisEntity = entityTreeElementExtraEncodeData->entities.contains(entity->getEntityItemID());
}
// we only check the bounds against our frustum and LOD if the query has asked us to check against the frustum
// which can sometimes not be the case when JSON filters are sent
if (params.usesFrustum && (includeThisEntity || params.recurseEverything)) {
// we want to use the maximum possible box for this, so that we don't have to worry about the nuance of

View file

@ -320,3 +320,15 @@ void OctreeQueryNode::parseNackPacket(ReceivedMessage& message) {
_nackedSequenceNumbers.enqueue(sequenceNumber);
}
}
bool OctreeQueryNode::haveJSONParametersChanged() {
bool parametersChanged = false;
auto currentParameters = getJSONParameters();
if (_lastCheckJSONParameters != currentParameters) {
parametersChanged = true;
_lastCheckJSONParameters = currentParameters;
}
return parametersChanged;
}

View file

@ -100,6 +100,9 @@ public:
bool hasNextNackedPacket() const;
const NLPacket* getNextNackedPacket();
// call only from OctreeSendThread for the given node
bool haveJSONParametersChanged();
private:
OctreeQueryNode(const OctreeQueryNode &);
OctreeQueryNode& operator= (const OctreeQueryNode&);
@ -143,6 +146,8 @@ private:
quint64 _sceneSendStartTime = 0;
std::array<char, udt::MAX_PACKET_SIZE> _lastOctreePayload;
QJsonObject _lastCheckJSONParameters;
};
#endif // hifi_OctreeQueryNode_h