mirror of
https://github.com/overte-org/overte.git
synced 2025-04-08 08:14:48 +02:00
Really fix it
This commit is contained in:
parent
82c438a174
commit
4ebfca0c57
2 changed files with 12 additions and 12 deletions
|
@ -153,14 +153,14 @@ WebTablet = function (url, width, dpi, hand, clientOnly, location, visible) {
|
|||
visible: visible
|
||||
});
|
||||
|
||||
var HOME_BUTTON_X_OFFSET = 0.0005;
|
||||
var HOME_BUTTON_Y_OFFSET = (tabletHeight / 2) - (tabletHeight / 20) + (HMD.active ? 0.005 : 0.0055) * sensorScaleFactor;
|
||||
var HOME_BUTTON_Z_OFFSET = -WEB_ENTITY_Z_OFFSET + 0.0040 - (HMD.active ? 0.005 : 0.0018);
|
||||
// FIXME: Circle3D overlays currently at the wrong dimensions, so we need to account for that here
|
||||
var homeButtonDim = 4.0 * tabletScaleFactor / 3.0;
|
||||
var HOME_BUTTON_X_OFFSET = 0.00079 * sensorScaleFactor;
|
||||
var HOME_BUTTON_Y_OFFSET = -1 * ((tabletHeight / 2) - (4.0 * tabletScaleFactor / 2));
|
||||
var HOME_BUTTON_Z_OFFSET = -WEB_ENTITY_Z_OFFSET + 0.00284;
|
||||
this.homeButtonID = Overlays.addOverlay("circle3d", {
|
||||
name: "homeButton",
|
||||
localPosition: { x: HOME_BUTTON_X_OFFSET, y: -HOME_BUTTON_Y_OFFSET, z: -HOME_BUTTON_Z_OFFSET },
|
||||
localPosition: { x: HOME_BUTTON_X_OFFSET, y: HOME_BUTTON_Y_OFFSET, z: -WEB_ENTITY_Z_OFFSET },
|
||||
localRotation: { x: 0, y: 1, z: 0, w: 0},
|
||||
dimensions: { x: homeButtonDim, y: homeButtonDim, z: homeButtonDim },
|
||||
solid: true,
|
||||
|
@ -173,7 +173,7 @@ WebTablet = function (url, width, dpi, hand, clientOnly, location, visible) {
|
|||
|
||||
this.homeButtonHighlightID = Overlays.addOverlay("circle3d", {
|
||||
name: "homeButtonHighlight",
|
||||
localPosition: { x: HOME_BUTTON_X_OFFSET, y: -HOME_BUTTON_Y_OFFSET, z: -HOME_BUTTON_Z_OFFSET },
|
||||
localPosition: { x: HOME_BUTTON_X_OFFSET, y: HOME_BUTTON_Y_OFFSET, z: HOME_BUTTON_Z_OFFSET },
|
||||
localRotation: { x: 0, y: 1, z: 0, w: 0 },
|
||||
dimensions: { x: homeButtonDim, y: homeButtonDim, z: homeButtonDim },
|
||||
color: { red: 255, green: 255, blue: 255 },
|
||||
|
|
|
@ -413,20 +413,20 @@ resizeTablet = function (width, newParentJointIndex, sensorToWorldScaleOverride)
|
|||
});
|
||||
|
||||
// update homeButton
|
||||
var HOME_BUTTON_X_OFFSET = 0.0005;
|
||||
var HOME_BUTTON_Y_OFFSET = ((tabletHeight / 2) - (tabletHeight / 20) + (HMD.active ? 0.005 : 0.0055) * sensorScaleFactor) * sensorScaleOffsetOverride;
|
||||
var HOME_BUTTON_Z_OFFSET = -WEB_ENTITY_Z_OFFSET + 0.0040 - (HMD.active ? 0.005 : 0.0018);
|
||||
// FIXME: Circle3D overlays currently at the wrong dimensions, so we need to account for that here
|
||||
var homeButtonDim = 4.0 * tabletScaleFactor / 3.0;
|
||||
var HOME_BUTTON_X_OFFSET = 0.00079 * sensorScaleOffsetOverride * sensorScaleFactor;
|
||||
var HOME_BUTTON_Y_OFFSET = -1 * ((tabletHeight / 2) - (4.0 * tabletScaleFactor / 2)) * sensorScaleOffsetOverride;
|
||||
var HOME_BUTTON_Z_OFFSET = (-WEB_ENTITY_Z_OFFSET + 0.00284 * sensorScaleOffsetOverride);
|
||||
Overlays.editOverlay(HMD.homeButtonID, {
|
||||
localPosition: { x: HOME_BUTTON_X_OFFSET, y: -HOME_BUTTON_Y_OFFSET, z: HOME_BUTTON_Z_OFFSET },
|
||||
localRotation: Quat.angleAxis(180, Vec3.UNIT_Y),
|
||||
localPosition: { x: HOME_BUTTON_X_OFFSET, y: HOME_BUTTON_Y_OFFSET, z: -WEB_ENTITY_Z_OFFSET },
|
||||
localRotation: { x: 0, y: 1, z: 0, w: 0 },
|
||||
dimensions: { x: homeButtonDim, y: homeButtonDim, z: homeButtonDim }
|
||||
});
|
||||
|
||||
Overlays.editOverlay(HMD.homeButtonHighlightID, {
|
||||
localPosition: { x: HOME_BUTTON_X_OFFSET, y: -HOME_BUTTON_Y_OFFSET, z: HOME_BUTTON_Z_OFFSET },
|
||||
localRotation: Quat.angleAxis(180, Vec3.UNIT_Y),
|
||||
localPosition: { x: HOME_BUTTON_X_OFFSET, y: HOME_BUTTON_Y_OFFSET, z: HOME_BUTTON_Z_OFFSET },
|
||||
localRotation: { x: 0, y: 1, z: 0, w: 0 },
|
||||
dimensions: { x: homeButtonDim, y: homeButtonDim, z: homeButtonDim }
|
||||
});
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue