minutes and seconds

This commit is contained in:
ericrius1 2016-03-15 18:29:18 -07:00
parent 5c9fa3dcd4
commit 4eb37dac25

View file

@ -60,11 +60,20 @@ MyCuckooClock = function(spawnPosition, spawnRotation) {
var clockHandOffset = {x: -0.0007, y: -0.0015, z: 0.0121};
var myDate = new Date()
var DEGREES_PER_SECOND = 6;
var DEGREES_PER_MINUTE = 6;
var ANGULAR_ROLL_SPEED_MINUTE_RADIANS = 0.00174533;
var minutes = myDate.getMinutes();
var rollDegrees = -minutes * DEGREES_PER_MINUTE;
clockHourHand = Entities.addEntity({
type: "Model",
modelURL: CLOCK_HOUR_HAND_URL,
position: Vec3.sum(clockFacePosition, clockHandOffset),
registrationPoint: {x: 0.5, y: 0.05, z: 0.5},
rotation: Quat.fromPitchYawRollDegrees(0, 0, rollDegrees),
angularDamping: 0,
angularVelocity: {x: 0, y: 0, z: -ANGULAR_ROLL_SPEED_MINUTE_RADIANS},
dimensions: {
x: 0.0263,
y: 0.0982,
@ -74,11 +83,11 @@ MyCuckooClock = function(spawnPosition, spawnRotation) {
});
var myDate = new Date()
var seconds = myDate.getSeconds();
print("EBL SECONDS " + seconds)
var rollDegrees = -seconds * 6;
rollDegrees = -seconds * DEGREES_PER_SECOND;
var ANGULAR_ROLL_SPEED_SECOND_RADIANS = 0.10472
clockMinuteHand = Entities.addEntity({
type: "Model",
modelURL: CLOCK_MINUTE_HAND_URL,
@ -91,7 +100,7 @@ MyCuckooClock = function(spawnPosition, spawnRotation) {
registrationPoint: {x: 0.5, y: 0.05, z: 0.5},
rotation: Quat.fromPitchYawRollDegrees(0, 0, rollDegrees),
angularDamping: 0,
angularVelocity: {x: 0, y: 0, z: -0.10472}
angularVelocity: {x: 0, y: 0, z: -ANGULAR_ROLL_SPEED_SECOND_RADIANS}
// script: SCRIPT_URL
});