From 4d7ed6b68f7506452f1beef3b93a6b9a5b2f402b Mon Sep 17 00:00:00 2001 From: David Rowe Date: Wed, 6 Jan 2016 13:20:44 +1300 Subject: [PATCH] Whitespace --- libraries/entities-renderer/src/textured_particle.slv | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libraries/entities-renderer/src/textured_particle.slv b/libraries/entities-renderer/src/textured_particle.slv index dd503caee2..4d819d389f 100644 --- a/libraries/entities-renderer/src/textured_particle.slv +++ b/libraries/entities-renderer/src/textured_particle.slv @@ -64,11 +64,11 @@ float interpolate3Points(float y1, float y2, float y3, float u) { return y2; } - float halfSlope; + float halfSlope; if ((y2 >= y1 && y2 >= y3) || (y2 <= y1 && y2 <= y3)) { // U or inverted-U shape. // Make the slope at y2 = 0, which means that the control points half way between the value points have the value y2. - halfSlope = 0.0f; + halfSlope = 0.0f; } else { // L or inverted and/or mirrored L shape.