Removed unused variable that prevented build on Linux

This commit is contained in:
Olivier Prat 2017-07-13 18:45:08 +02:00
parent 96f0c35b79
commit 4d5f2ebdfe

View file

@ -81,7 +81,6 @@ void FadeEditJob::run(const render::RenderContextPointer& renderContext, const F
render::ItemID FadeEditJob::findNearestItem(const render::RenderContextPointer& renderContext, const render::ItemBounds& inputs, float& minIsectDistance) const {
const glm::vec3 rayOrigin = renderContext->args->getViewFrustum().getPosition();
const glm::vec3 rayDirection = renderContext->args->getViewFrustum().getDirection();
auto& scene = renderContext->_scene;
BoxFace face;
glm::vec3 normal;
float isectDistance;