mirror of
https://github.com/overte-org/overte.git
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update packet creation in AvatarData to new API
This commit is contained in:
parent
546268be55
commit
4d3659b627
1 changed files with 90 additions and 86 deletions
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@ -87,7 +87,7 @@ glm::quat AvatarData::getOrientation() const {
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if (_referential) {
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_referential->update();
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}
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return glm::quat(glm::radians(glm::vec3(_bodyPitch, _bodyYaw, _bodyRoll)));
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}
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@ -104,7 +104,7 @@ float AvatarData::getTargetScale() const {
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if (_referential) {
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_referential->update();
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}
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return _targetScale;
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}
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@ -115,9 +115,9 @@ void AvatarData::setTargetScale(float targetScale, bool overideReferential) {
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}
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void AvatarData::setClampedTargetScale(float targetScale, bool overideReferential) {
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targetScale = glm::clamp(targetScale, MIN_AVATAR_SCALE, MAX_AVATAR_SCALE);
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setTargetScale(targetScale, overideReferential);
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qCDebug(avatars) << "Changed scale to " << _targetScale;
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}
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@ -135,7 +135,7 @@ QByteArray AvatarData::toByteArray() {
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// TODO: DRY this up to a shared method
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// that can pack any type given the number of bytes
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// and return the number of bytes to push the pointer
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// lazily allocate memory for HeadData in case we're not an Avatar instance
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if (!_headData) {
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_headData = new HeadData(this);
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@ -143,21 +143,21 @@ QByteArray AvatarData::toByteArray() {
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if (_forceFaceTrackerConnected) {
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_headData->_isFaceTrackerConnected = true;
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}
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QByteArray avatarDataByteArray;
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avatarDataByteArray.resize(MAX_PACKET_SIZE);
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unsigned char* destinationBuffer = reinterpret_cast<unsigned char*>(avatarDataByteArray.data());
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unsigned char* startPosition = destinationBuffer;
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memcpy(destinationBuffer, &_position, sizeof(_position));
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destinationBuffer += sizeof(_position);
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// Body rotation (NOTE: This needs to become a quaternion to save two bytes)
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyYaw);
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyPitch);
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyRoll);
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// Body scale
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destinationBuffer += packFloatRatioToTwoByte(destinationBuffer, _targetScale);
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@ -178,11 +178,11 @@ QByteArray AvatarData::toByteArray() {
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// Lookat Position
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memcpy(destinationBuffer, &_headData->_lookAtPosition, sizeof(_headData->_lookAtPosition));
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destinationBuffer += sizeof(_headData->_lookAtPosition);
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// Instantaneous audio loudness (used to drive facial animation)
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memcpy(destinationBuffer, &_headData->_audioLoudness, sizeof(float));
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destinationBuffer += sizeof(float);
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// bitMask of less than byte wide items
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unsigned char bitItems = 0;
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@ -202,7 +202,7 @@ QByteArray AvatarData::toByteArray() {
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setAtBit(bitItems, HAS_REFERENTIAL);
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}
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*destinationBuffer++ = bitItems;
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// Add referential
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if (_referential != NULL && _referential->isValid()) {
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destinationBuffer += _referential->packReferential(destinationBuffer);
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@ -221,13 +221,13 @@ QByteArray AvatarData::toByteArray() {
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memcpy(destinationBuffer, &_headData->_browAudioLift, sizeof(float));
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destinationBuffer += sizeof(float);
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*destinationBuffer++ = _headData->_blendshapeCoefficients.size();
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memcpy(destinationBuffer, _headData->_blendshapeCoefficients.data(),
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_headData->_blendshapeCoefficients.size() * sizeof(float));
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destinationBuffer += _headData->_blendshapeCoefficients.size() * sizeof(float);
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}
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// pupil dilation
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destinationBuffer += packFloatToByte(destinationBuffer, _headData->_pupilDilation, 1.0f);
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@ -252,7 +252,7 @@ QByteArray AvatarData::toByteArray() {
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destinationBuffer += packOrientationQuatToBytes(destinationBuffer, data.rotation);
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}
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}
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return avatarDataByteArray.left(destinationBuffer - startPosition);
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}
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@ -266,17 +266,17 @@ bool AvatarData::shouldLogError(const quint64& now) {
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// read data in packet starting at byte offset and return number of bytes parsed
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int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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// lazily allocate memory for HeadData in case we're not an Avatar instance
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if (!_headData) {
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_headData = new HeadData(this);
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}
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// lazily allocate memory for HandData in case we're not an Avatar instance
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if (!_handData) {
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_handData = new HandData(this);
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}
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const unsigned char* startPosition = reinterpret_cast<const unsigned char*>(packet.data()) + offset;
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const unsigned char* sourceBuffer = startPosition;
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quint64 now = usecTimestampNow();
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@ -298,13 +298,13 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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// + 1 byte for numJoints (0)
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// = 45 bytes
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int minPossibleSize = 45;
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int maxAvailableSize = packet.size() - offset;
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if (minPossibleSize > maxAvailableSize) {
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if (shouldLogError(now)) {
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qCDebug(avatars) << "Malformed AvatarData packet at the start; "
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<< " displayName = '" << _displayName << "'"
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<< " minPossibleSize = " << minPossibleSize
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<< " minPossibleSize = " << minPossibleSize
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<< " maxAvailableSize = " << maxAvailableSize;
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}
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// this packet is malformed so we report all bytes as consumed
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@ -316,7 +316,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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glm::vec3 position;
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memcpy(&position, sourceBuffer, sizeof(position));
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sourceBuffer += sizeof(position);
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if (glm::isnan(position.x) || glm::isnan(position.y) || glm::isnan(position.z)) {
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if (shouldLogError(now)) {
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qCDebug(avatars) << "Discard nan AvatarData::position; displayName = '" << _displayName << "'";
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@ -324,7 +324,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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return maxAvailableSize;
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}
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setPosition(position);
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// rotation (NOTE: This needs to become a quaternion to save two bytes)
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float yaw, pitch, roll;
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sourceBuffer += unpackFloatAngleFromTwoByte((uint16_t*) sourceBuffer, &yaw);
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@ -342,7 +342,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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_bodyPitch = pitch;
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_bodyRoll = roll;
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}
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// scale
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float scale;
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sourceBuffer += unpackFloatRatioFromTwoByte(sourceBuffer, scale);
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@ -354,8 +354,8 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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}
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_targetScale = scale;
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} // 20 bytes
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{ // Head rotation
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{ // Head rotation
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//(NOTE: This needs to become a quaternion to save two bytes)
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float headYaw, headPitch, headRoll;
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sourceBuffer += unpackFloatAngleFromTwoByte((uint16_t*) sourceBuffer, &headPitch);
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@ -371,7 +371,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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_headData->setBaseYaw(headYaw);
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_headData->setBaseRoll(headRoll);
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} // 6 bytes
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{ // Lookat Position
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glm::vec3 lookAt;
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memcpy(&lookAt, sourceBuffer, sizeof(lookAt));
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@ -384,7 +384,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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}
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_headData->_lookAtPosition = lookAt;
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} // 12 bytes
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{ // AudioLoudness
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// Instantaneous audio loudness (used to drive facial animation)
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float audioLoudness;
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@ -398,26 +398,26 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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}
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_headData->_audioLoudness = audioLoudness;
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} // 4 bytes
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{ // bitFlags and face data
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unsigned char bitItems = *sourceBuffer++;
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// key state, stored as a semi-nibble in the bitItems
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_keyState = (KeyState)getSemiNibbleAt(bitItems,KEY_STATE_START_BIT);
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// hand state, stored as a semi-nibble plus a bit in the bitItems
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// we store the hand state as well as other items in a shared bitset. The hand state is an octal, but is split
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// we store the hand state as well as other items in a shared bitset. The hand state is an octal, but is split
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// into two sections to maintain backward compatibility. The bits are ordered as such (0-7 left to right).
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// +---+-----+-----+--+
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// |x,x|H0,H1|x,x,x|H2|
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// +---+-----+-----+--+
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// Hand state - H0,H1,H2 is found in the 3rd, 4th, and 8th bits
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_handState = getSemiNibbleAt(bitItems, HAND_STATE_START_BIT)
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_handState = getSemiNibbleAt(bitItems, HAND_STATE_START_BIT)
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+ (oneAtBit(bitItems, HAND_STATE_FINGER_POINTING_BIT) ? IS_FINGER_POINTING_FLAG : 0);
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_headData->_isFaceTrackerConnected = oneAtBit(bitItems, IS_FACESHIFT_CONNECTED);
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bool hasReferential = oneAtBit(bitItems, HAS_REFERENTIAL);
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// Referential
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if (hasReferential) {
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Referential* ref = new Referential(sourceBuffer, this);
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@ -431,8 +431,8 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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} else if (_referential != NULL) {
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changeReferential(NULL);
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}
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if (_headData->_isFaceTrackerConnected) {
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float leftEyeBlink, rightEyeBlink, averageLoudness, browAudioLift;
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minPossibleSize += sizeof(leftEyeBlink) + sizeof(rightEyeBlink) + sizeof(averageLoudness) + sizeof(browAudioLift);
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@ -441,7 +441,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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if (shouldLogError(now)) {
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qCDebug(avatars) << "Malformed AvatarData packet after BitItems;"
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<< " displayName = '" << _displayName << "'"
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<< " minPossibleSize = " << minPossibleSize
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<< " minPossibleSize = " << minPossibleSize
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<< " maxAvailableSize = " << maxAvailableSize;
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}
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return maxAvailableSize;
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@ -449,17 +449,17 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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// unpack face data
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memcpy(&leftEyeBlink, sourceBuffer, sizeof(float));
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sourceBuffer += sizeof(float);
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memcpy(&rightEyeBlink, sourceBuffer, sizeof(float));
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sourceBuffer += sizeof(float);
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memcpy(&averageLoudness, sourceBuffer, sizeof(float));
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sourceBuffer += sizeof(float);
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memcpy(&browAudioLift, sourceBuffer, sizeof(float));
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sourceBuffer += sizeof(float);
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if (glm::isnan(leftEyeBlink) || glm::isnan(rightEyeBlink)
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if (glm::isnan(leftEyeBlink) || glm::isnan(rightEyeBlink)
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|| glm::isnan(averageLoudness) || glm::isnan(browAudioLift)) {
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if (shouldLogError(now)) {
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qCDebug(avatars) << "Discard nan AvatarData::faceData; displayName = '" << _displayName << "'";
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@ -470,7 +470,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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_headData->_rightEyeBlink = rightEyeBlink;
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_headData->_averageLoudness = averageLoudness;
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_headData->_browAudioLift = browAudioLift;
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int numCoefficients = (int)(*sourceBuffer++);
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int blendDataSize = numCoefficients * sizeof(float);
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minPossibleSize += blendDataSize;
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@ -478,7 +478,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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if (shouldLogError(now)) {
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qCDebug(avatars) << "Malformed AvatarData packet after Blendshapes;"
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<< " displayName = '" << _displayName << "'"
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<< " minPossibleSize = " << minPossibleSize
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<< " minPossibleSize = " << minPossibleSize
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<< " maxAvailableSize = " << maxAvailableSize;
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}
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return maxAvailableSize;
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@ -487,15 +487,15 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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_headData->_blendshapeCoefficients.resize(numCoefficients);
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memcpy(_headData->_blendshapeCoefficients.data(), sourceBuffer, blendDataSize);
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sourceBuffer += numCoefficients * sizeof(float);
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//bitItemsDataSize = 4 * sizeof(float) + 1 + blendDataSize;
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}
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} // 1 + bitItemsDataSize bytes
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{ // pupil dilation
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sourceBuffer += unpackFloatFromByte(sourceBuffer, _headData->_pupilDilation, 1.0f);
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} // 1 byte
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// joint data
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int numJoints = *sourceBuffer++;
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int bytesOfValidity = (int)ceil((float)numJoints / (float)BITS_IN_BYTE);
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@ -504,7 +504,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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if (shouldLogError(now)) {
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qCDebug(avatars) << "Malformed AvatarData packet after JointValidityBits;"
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<< " displayName = '" << _displayName << "'"
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<< " minPossibleSize = " << minPossibleSize
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<< " minPossibleSize = " << minPossibleSize
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<< " maxAvailableSize = " << maxAvailableSize;
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}
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return maxAvailableSize;
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@ -523,7 +523,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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++numValidJoints;
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}
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_jointData[i].valid = valid;
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validityBit = (validityBit + 1) % BITS_IN_BYTE;
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validityBit = (validityBit + 1) % BITS_IN_BYTE;
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}
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}
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// 1 + bytesOfValidity bytes
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@ -535,7 +535,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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if (shouldLogError(now)) {
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qCDebug(avatars) << "Malformed AvatarData packet after JointData;"
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<< " displayName = '" << _displayName << "'"
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<< " minPossibleSize = " << minPossibleSize
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<< " minPossibleSize = " << minPossibleSize
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<< " maxAvailableSize = " << maxAvailableSize;
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}
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return maxAvailableSize;
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@ -550,18 +550,18 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
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}
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}
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} // numJoints * 8 bytes
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int numBytesRead = sourceBuffer - startPosition;
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_averageBytesReceived.updateAverage(numBytesRead);
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_averageBytesReceived.updateAverage(numBytesRead);
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return numBytesRead;
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}
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int AvatarData::getAverageBytesReceivedPerSecond() const {
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return lrint(_averageBytesReceived.getAverageSampleValuePerSecond());
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return lrint(_averageBytesReceived.getAverageSampleValuePerSecond());
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}
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int AvatarData::getReceiveRate() const {
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return lrint(1.0f / _averageBytesReceived.getEventDeltaAverage());
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return lrint(1.0f / _averageBytesReceived.getEventDeltaAverage());
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}
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bool AvatarData::hasReferential() {
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@ -619,7 +619,7 @@ void AvatarData::loadRecording(QString filename) {
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if (!_player) {
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_player = PlayerPointer(new Player(this));
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}
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_player->loadFromFile(filename);
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}
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@ -700,7 +700,7 @@ void AvatarData::play() {
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QMetaObject::invokeMethod(this, "play", Qt::BlockingQueuedConnection);
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return;
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}
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_player->play();
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}
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}
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@ -870,20 +870,20 @@ void AvatarData::clearJointsData() {
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bool AvatarData::hasIdentityChangedAfterParsing(const QByteArray &packet) {
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QDataStream packetStream(packet);
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packetStream.skipRawData(numBytesForPacketHeader(packet));
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QUuid avatarUUID;
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QUrl faceModelURL, skeletonModelURL;
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QVector<AttachmentData> attachmentData;
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QString displayName;
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packetStream >> avatarUUID >> faceModelURL >> skeletonModelURL >> attachmentData >> displayName;
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bool hasIdentityChanged = false;
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if (faceModelURL != _faceModelURL) {
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setFaceModelURL(faceModelURL);
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hasIdentityChanged = true;
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}
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if (skeletonModelURL != _skeletonModelURL) {
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setSkeletonModelURL(skeletonModelURL);
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hasIdentityChanged = true;
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@ -893,12 +893,12 @@ bool AvatarData::hasIdentityChangedAfterParsing(const QByteArray &packet) {
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setDisplayName(displayName);
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hasIdentityChanged = true;
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}
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if (attachmentData != _attachmentData) {
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setAttachmentData(attachmentData);
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hasIdentityChanged = true;
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}
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return hasIdentityChanged;
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}
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@ -907,7 +907,7 @@ QByteArray AvatarData::identityByteArray() {
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QDataStream identityStream(&identityData, QIODevice::Append);
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identityStream << QUuid() << _faceModelURL << _skeletonModelURL << _attachmentData << _displayName;
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return identityData;
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}
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@ -922,15 +922,15 @@ bool AvatarData::hasBillboardChangedAfterParsing(const QByteArray& packet) {
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void AvatarData::setFaceModelURL(const QUrl& faceModelURL) {
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_faceModelURL = faceModelURL;
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qCDebug(avatars) << "Changing face model for avatar to" << _faceModelURL.toString();
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}
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void AvatarData::setSkeletonModelURL(const QUrl& skeletonModelURL) {
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_skeletonModelURL = skeletonModelURL.isEmpty() ? DEFAULT_BODY_MODEL_URL : skeletonModelURL;
|
||||
|
||||
|
||||
qCDebug(avatars) << "Changing skeleton model for avatar to" << _skeletonModelURL.toString();
|
||||
|
||||
|
||||
updateJointMappings();
|
||||
}
|
||||
|
||||
|
@ -1017,20 +1017,20 @@ void AvatarData::detachAll(const QString& modelURL, const QString& jointName) {
|
|||
|
||||
void AvatarData::setBillboard(const QByteArray& billboard) {
|
||||
_billboard = billboard;
|
||||
|
||||
|
||||
qCDebug(avatars) << "Changing billboard for avatar.";
|
||||
}
|
||||
|
||||
void AvatarData::setBillboardFromURL(const QString &billboardURL) {
|
||||
_billboardURL = billboardURL;
|
||||
|
||||
|
||||
|
||||
|
||||
qCDebug(avatars) << "Changing billboard for avatar to PNG at" << qPrintable(billboardURL);
|
||||
|
||||
|
||||
QNetworkRequest billboardRequest;
|
||||
billboardRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
|
||||
billboardRequest.setUrl(QUrl(billboardURL));
|
||||
|
||||
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkReply* networkReply = networkAccessManager.get(billboardRequest);
|
||||
connect(networkReply, SIGNAL(finished()), this, SLOT(setBillboardFromNetworkReply()));
|
||||
|
@ -1044,7 +1044,7 @@ void AvatarData::setBillboardFromNetworkReply() {
|
|||
|
||||
void AvatarData::setJointMappingsFromNetworkReply() {
|
||||
QNetworkReply* networkReply = static_cast<QNetworkReply*>(sender());
|
||||
|
||||
|
||||
QByteArray line;
|
||||
while (!(line = networkReply->readLine()).isEmpty()) {
|
||||
if (!(line = line.trimmed()).startsWith("jointIndex")) {
|
||||
|
@ -1071,43 +1071,47 @@ void AvatarData::setJointMappingsFromNetworkReply() {
|
|||
for (int i = 0; i < _jointNames.size(); i++) {
|
||||
_jointIndices.insert(_jointNames.at(i), i + 1);
|
||||
}
|
||||
|
||||
|
||||
networkReply->deleteLater();
|
||||
}
|
||||
|
||||
void AvatarData::sendAvatarDataPacket() {
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
QByteArray dataPacket = nodeList->byteArrayWithPopulatedHeader(PacketType::AvatarData);
|
||||
dataPacket.append(toByteArray());
|
||||
|
||||
nodeList->broadcastToNodes(dataPacket, NodeSet() << NodeType::AvatarMixer);
|
||||
QByteArray avatarByteArray = toByteArray();
|
||||
|
||||
auto avatarPacket = NLPacket::create(PacketType::AvatarData, avatarByteArray.size());
|
||||
avatarPacket->write(avatarByteArray);
|
||||
|
||||
nodeList->broadcastToNodes(std::move(avatarPacket), NodeSet() << NodeType::AvatarMixer);
|
||||
}
|
||||
|
||||
void AvatarData::sendIdentityPacket() {
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
QByteArray identityPacket = nodeList->byteArrayWithPopulatedHeader(PacketType::AvatarIdentity);
|
||||
identityPacket.append(identityByteArray());
|
||||
|
||||
nodeList->broadcastToNodes(identityPacket, NodeSet() << NodeType::AvatarMixer);
|
||||
QByteArray identityByteArray = identityByteArray();
|
||||
|
||||
auto identityPacket = NLPacket::create(PacketType::AvatarIdentity, identityByteArray.size());
|
||||
identityPacket->write(identityByteArray);
|
||||
|
||||
nodeList->broadcastToNodes(std::move(identityPacket), NodeSet() << NodeType::AvatarMixer);
|
||||
}
|
||||
|
||||
void AvatarData::sendBillboardPacket() {
|
||||
if (!_billboard.isEmpty()) {
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
QByteArray billboardPacket = nodeList->byteArrayWithPopulatedHeader(PacketType::AvatarBillboard);
|
||||
billboardPacket.append(_billboard);
|
||||
|
||||
nodeList->broadcastToNodes(billboardPacket, NodeSet() << NodeType::AvatarMixer);
|
||||
auto billboardPacket = NLPacket::create(PacketType::AvatarBillboard, _billboard.size());
|
||||
billboardPacket->write(_billboard);
|
||||
|
||||
nodeList->broadcastToNodes(std::move(billboardPacket), NodeSet() << NodeType::AvatarMixer);
|
||||
}
|
||||
}
|
||||
|
||||
void AvatarData::updateJointMappings() {
|
||||
_jointIndices.clear();
|
||||
_jointNames.clear();
|
||||
|
||||
|
||||
if (_skeletonModelURL.fileName().toLower().endsWith(".fst")) {
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkRequest networkRequest = QNetworkRequest(_skeletonModelURL);
|
||||
|
|
Loading…
Reference in a new issue