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Merge pull request #744 from overte-org/feature/script_perfomance_improvements
Script performance improvements
This commit is contained in:
commit
4c7b6bb609
36 changed files with 362 additions and 273 deletions
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@ -216,6 +216,7 @@ class ScriptEngine;
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*
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*
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* @property {Controller.Actions} Actions - Predefined actions on Interface and the user's avatar. These can be used as end
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* @property {Controller.Actions} Actions - Predefined actions on Interface and the user's avatar. These can be used as end
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* points in a {@link RouteObject} mapping. A synonym for <code>Controller.Hardware.Actions</code>.
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* points in a {@link RouteObject} mapping. A synonym for <code>Controller.Hardware.Actions</code>.
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* Getting this property is computationally expensive, so it's best to cache it once on script start.
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* <em>Read-only.</em>
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* <em>Read-only.</em>
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* <p>Default mappings are provided from the <code>Controller.Hardware.Keyboard</code> and <code>Controller.Standard</code>
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* <p>Default mappings are provided from the <code>Controller.Hardware.Keyboard</code> and <code>Controller.Standard</code>
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* to actions in
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* to actions in
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@ -225,13 +226,16 @@ class ScriptEngine;
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* standard.json</a>, respectively.</p>
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* standard.json</a>, respectively.</p>
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*
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*
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* @property {Controller.Hardware} Hardware - Standard and hardware-specific controller and computer outputs, plus predefined
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* @property {Controller.Hardware} Hardware - Standard and hardware-specific controller and computer outputs, plus predefined
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* actions on Interface and the user's avatar. The outputs can be mapped to <code>Actions</code> or functions in a
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* actions on Interface and the user's avatar. Getting this property is computationally expensive, so it's best to cache it
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* instead of calling on every update.
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* The outputs can be mapped to <code>Actions</code> or functions in a
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* {@link RouteObject} mapping. Additionally, hardware-specific controller outputs can be mapped to
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* {@link RouteObject} mapping. Additionally, hardware-specific controller outputs can be mapped to
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* <code>Controller.Standard</code> controller outputs. <em>Read-only.</em>
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* <code>Controller.Standard</code> controller outputs. <em>Read-only.</em>
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*
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*
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* @property {Controller.Standard} Standard - Standard controller outputs that can be mapped to <code>Actions</code> or
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* @property {Controller.Standard} Standard - Standard controller outputs that can be mapped to <code>Actions</code> or
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* functions in a {@link RouteObject} mapping. <em>Read-only.</em>
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* functions in a {@link RouteObject} mapping. <em>Read-only.</em>
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* <p>Each hardware device has a mapping from its outputs to <code>Controller.Standard</code> items, specified in a JSON file.
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* <p>Each hardware device has a mapping from its outputs to <code>Controller.Standard</code> items, specified in a JSON file.
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* Getting this property is computationally expensive, so it's best to cache it once on script start.
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* For example, <a href="https://github.com/highfidelity/hifi/blob/master/interface/resources/controllers/leapmotion.json">
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* For example, <a href="https://github.com/highfidelity/hifi/blob/master/interface/resources/controllers/leapmotion.json">
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* leapmotion.json</a> and
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* leapmotion.json</a> and
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* <a href="https://github.com/highfidelity/hifi/blob/master/interface/resources/controllers/vive.json">vive.json</a>.</p>
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* <a href="https://github.com/highfidelity/hifi/blob/master/interface/resources/controllers/vive.json">vive.json</a>.</p>
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@ -31,7 +31,7 @@ ScriptValue vec3ToScriptValue(ScriptEngine* engine, const glm::vec3& vec3) {
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v8::Isolate::Scope isolateScope(isolate);
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v8::Isolate::Scope isolateScope(isolate);
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v8::HandleScope handleScope(isolate);
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v8::HandleScope handleScope(isolate);
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auto context = engineV8->getContext();
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auto context = engineV8->getContext();
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v8::Context::Scope contextScope(engineV8->getContext());
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v8::Context::Scope contextScope(context);
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V8ScriptValue v8ScriptValue = proxy->toV8Value();
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V8ScriptValue v8ScriptValue = proxy->toV8Value();
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v8::Local<v8::Object> v8Object = v8::Local<v8::Object>::Cast(v8ScriptValue.get());
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v8::Local<v8::Object> v8Object = v8::Local<v8::Object>::Cast(v8ScriptValue.get());
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@ -106,7 +106,7 @@ bool vec3FromScriptValue(const ScriptValue& object, glm::vec3& vec3) {
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v8::Isolate::Scope isolateScope(isolate);
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v8::Isolate::Scope isolateScope(isolate);
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v8::HandleScope handleScope(isolate);
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v8::HandleScope handleScope(isolate);
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auto context = engineV8->getContext();
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auto context = engineV8->getContext();
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v8::Context::Scope contextScope(engineV8->getContext());
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v8::Context::Scope contextScope(context);
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V8ScriptValue v8ScriptValue = proxy->toV8Value();
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V8ScriptValue v8ScriptValue = proxy->toV8Value();
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v8::Local<v8::Value> v8Value = v8ScriptValue.get();
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v8::Local<v8::Value> v8Value = v8ScriptValue.get();
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@ -307,7 +307,7 @@ void ScriptEngineV8::registerValue(const QString& valueName, V8ScriptValue value
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::Local<v8::Context> context = getContext();
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v8::Local<v8::Context> context = getContext();
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v8::Context::Scope contextScope(getContext());
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v8::Context::Scope contextScope(context);
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QStringList pathToValue = valueName.split(".");
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QStringList pathToValue = valueName.split(".");
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int partsToGo = pathToValue.length();
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int partsToGo = pathToValue.length();
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v8::Local<v8::Object> partObject = context->Global();
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v8::Local<v8::Object> partObject = context->Global();
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@ -370,17 +370,17 @@ void ScriptEngineV8::registerGlobalObject(const QString& name, QObject* object,
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Q_ASSERT(_v8Isolate->IsCurrent());
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Q_ASSERT(_v8Isolate->IsCurrent());
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v8::Local<v8::Context> context = getContext();
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v8::Local<v8::Context> context = getContext();
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v8::Context::Scope contextScope(context);
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v8::Context::Scope contextScope(context);
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v8::Local<v8::Object> v8GlobalObject = getContext()->Global();
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v8::Local<v8::Object> v8GlobalObject = context->Global();
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v8::Local<v8::String> v8Name = v8::String::NewFromUtf8(_v8Isolate, name.toStdString().c_str()).ToLocalChecked();
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v8::Local<v8::String> v8Name = v8::String::NewFromUtf8(_v8Isolate, name.toStdString().c_str()).ToLocalChecked();
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if (!v8GlobalObject->Get(getContext(), v8Name).IsEmpty()) {
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if (!v8GlobalObject->Get(context, v8Name).IsEmpty()) {
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if (object) {
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if (object) {
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V8ScriptValue value = ScriptObjectV8Proxy::newQObject(this, object, ScriptEngine::QtOwnership);
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V8ScriptValue value = ScriptObjectV8Proxy::newQObject(this, object, ScriptEngine::QtOwnership);
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if(!v8GlobalObject->Set(getContext(), v8Name, value.get()).FromMaybe(false)) {
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if(!v8GlobalObject->Set(context, v8Name, value.get()).FromMaybe(false)) {
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Q_ASSERT(false);
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Q_ASSERT(false);
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}
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}
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} else {
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} else {
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if(!v8GlobalObject->Set(getContext(), v8Name, v8::Null(_v8Isolate)).FromMaybe(false)) {
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if(!v8GlobalObject->Set(context, v8Name, v8::Null(_v8Isolate)).FromMaybe(false)) {
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Q_ASSERT(false);
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Q_ASSERT(false);
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}
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}
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}
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}
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@ -458,7 +458,8 @@ void ScriptEngineV8::registerGetterSetter(const QString& name, ScriptEngine::Fun
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v8::Locker locker(_v8Isolate);
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v8::Locker locker(_v8Isolate);
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::Context::Scope contextScope(getContext());
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auto context = getContext();
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v8::Context::Scope contextScope(context);
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ScriptValue setterFunction = newFunction(setter, 1);
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ScriptValue setterFunction = newFunction(setter, 1);
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ScriptValue getterFunction = newFunction(getter);
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ScriptValue getterFunction = newFunction(getter);
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@ -482,7 +483,7 @@ void ScriptEngineV8::registerGetterSetter(const QString& name, ScriptEngine::Fun
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} else {
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} else {
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v8ObjectToSetProperty = v8ParentObject;
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v8ObjectToSetProperty = v8ParentObject;
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}
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}
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if (!v8ObjectToSetProperty->DefineProperty(getContext(), v8propertyName, propertyDescriptor).FromMaybe(false)) {
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if (!v8ObjectToSetProperty->DefineProperty(context, v8propertyName, propertyDescriptor).FromMaybe(false)) {
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qCDebug(scriptengine_v8) << "DefineProperty failed for registerGetterSetter \"" << name << "\" for parent: \""
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qCDebug(scriptengine_v8) << "DefineProperty failed for registerGetterSetter \"" << name << "\" for parent: \""
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<< parent << "\"";
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<< parent << "\"";
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}
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}
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@ -493,7 +494,7 @@ void ScriptEngineV8::registerGetterSetter(const QString& name, ScriptEngine::Fun
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} else {
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} else {
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v8::Local<v8::String> v8propertyName =
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v8::Local<v8::String> v8propertyName =
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v8::String::NewFromUtf8(_v8Isolate, name.toStdString().c_str()).ToLocalChecked();
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v8::String::NewFromUtf8(_v8Isolate, name.toStdString().c_str()).ToLocalChecked();
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if (!getContext()->Global()->DefineProperty(getContext(), v8propertyName, propertyDescriptor).FromMaybe(false)) {
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if (!context->Global()->DefineProperty(context, v8propertyName, propertyDescriptor).FromMaybe(false)) {
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qCDebug(scriptengine_v8) << "DefineProperty failed for registerGetterSetter \"" << name << "\" for global object";
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qCDebug(scriptengine_v8) << "DefineProperty failed for registerGetterSetter \"" << name << "\" for global object";
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}
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}
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}
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}
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@ -557,7 +558,8 @@ ScriptValue ScriptEngineV8::evaluateInClosure(const ScriptValue& _closure,
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ScriptProgramV8Wrapper* unwrappedProgram;
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ScriptProgramV8Wrapper* unwrappedProgram;
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{
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{
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v8::Context::Scope contextScope(getContext());
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auto context = getContext();
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v8::Context::Scope contextScope(context);
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unwrappedProgram = ScriptProgramV8Wrapper::unwrap(_program);
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unwrappedProgram = ScriptProgramV8Wrapper::unwrap(_program);
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if (unwrappedProgram == nullptr) {
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if (unwrappedProgram == nullptr) {
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_evaluatingCounter--;
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_evaluatingCounter--;
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@ -588,7 +590,7 @@ ScriptValue ScriptEngineV8::evaluateInClosure(const ScriptValue& _closure,
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closureObject = v8::Local<v8::Object>::Cast(closure.constGet());
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closureObject = v8::Local<v8::Object>::Cast(closure.constGet());
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qCDebug(scriptengine_v8) << "Closure object members:" << scriptValueDebugListMembersV8(closure);
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qCDebug(scriptengine_v8) << "Closure object members:" << scriptValueDebugListMembersV8(closure);
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v8::Local<v8::Object> testObject = v8::Object::New(_v8Isolate);
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v8::Local<v8::Object> testObject = v8::Object::New(_v8Isolate);
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if(!testObject->Set(getContext(), v8::String::NewFromUtf8(_v8Isolate, "test_value").ToLocalChecked(), closureObject).FromMaybe(false)) {
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if(!testObject->Set(context, v8::String::NewFromUtf8(_v8Isolate, "test_value").ToLocalChecked(), closureObject).FromMaybe(false)) {
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Q_ASSERT(false);
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Q_ASSERT(false);
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}
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}
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qCDebug(scriptengine_v8) << "Test object members:" << scriptValueDebugListMembersV8(V8ScriptValue(this, testObject));
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qCDebug(scriptengine_v8) << "Test object members:" << scriptValueDebugListMembersV8(V8ScriptValue(this, testObject));
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@ -770,12 +772,13 @@ ScriptValue ScriptEngineV8::evaluate(const QString& sourceCode, const QString& f
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v8::Locker locker(_v8Isolate);
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v8::Locker locker(_v8Isolate);
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::Context::Scope contextScope(getContext());
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auto context = getContext();
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v8::Context::Scope contextScope(context);
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v8::ScriptOrigin scriptOrigin(getIsolate(), v8::String::NewFromUtf8(getIsolate(), fileName.toStdString().c_str()).ToLocalChecked());
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v8::ScriptOrigin scriptOrigin(getIsolate(), v8::String::NewFromUtf8(getIsolate(), fileName.toStdString().c_str()).ToLocalChecked());
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v8::Local<v8::Script> script;
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v8::Local<v8::Script> script;
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{
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{
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v8::TryCatch tryCatch(getIsolate());
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v8::TryCatch tryCatch(getIsolate());
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if (!v8::Script::Compile(getContext(), v8::String::NewFromUtf8(getIsolate(), sourceCode.toStdString().c_str()).ToLocalChecked(), &scriptOrigin).ToLocal(&script)) {
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if (!v8::Script::Compile(context, v8::String::NewFromUtf8(getIsolate(), sourceCode.toStdString().c_str()).ToLocalChecked(), &scriptOrigin).ToLocal(&script)) {
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QString errorMessage(QString("Error while compiling script: \"") + fileName + QString("\" ") + formatErrorMessageFromTryCatch(tryCatch));
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QString errorMessage(QString("Error while compiling script: \"") + fileName + QString("\" ") + formatErrorMessageFromTryCatch(tryCatch));
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if (_manager) {
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if (_manager) {
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_manager->scriptErrorMessage(errorMessage);
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_manager->scriptErrorMessage(errorMessage);
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@ -790,7 +793,7 @@ ScriptValue ScriptEngineV8::evaluate(const QString& sourceCode, const QString& f
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v8::Local<v8::Value> result;
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v8::Local<v8::Value> result;
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v8::TryCatch tryCatchRun(getIsolate());
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v8::TryCatch tryCatchRun(getIsolate());
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if (!script->Run(getContext()).ToLocal(&result)) {
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if (!script->Run(context).ToLocal(&result)) {
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Q_ASSERT(tryCatchRun.HasCaught());
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Q_ASSERT(tryCatchRun.HasCaught());
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auto runError = tryCatchRun.Message();
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auto runError = tryCatchRun.Message();
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ScriptValue errorValue(new ScriptValueV8Wrapper(this, V8ScriptValue(this, runError->Get())));
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ScriptValue errorValue(new ScriptValueV8Wrapper(this, V8ScriptValue(this, runError->Get())));
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@ -829,7 +832,8 @@ void ScriptEngineV8::setUncaughtException(const v8::TryCatch &tryCatch, const QS
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v8::Locker locker(_v8Isolate);
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v8::Locker locker(_v8Isolate);
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::Context::Scope contextScope(getContext());
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v8::Local<v8::Context> context = getContext();
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v8::Context::Scope contextScope(context);
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QString result("");
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QString result("");
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QString errorMessage = "";
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QString errorMessage = "";
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@ -844,10 +848,10 @@ void ScriptEngineV8::setUncaughtException(const v8::TryCatch &tryCatch, const QS
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v8::Local<v8::Message> exceptionMessage = tryCatch.Message();
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v8::Local<v8::Message> exceptionMessage = tryCatch.Message();
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if (!exceptionMessage.IsEmpty()) {
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if (!exceptionMessage.IsEmpty()) {
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ex->errorLine = exceptionMessage->GetLineNumber(getContext()).FromJust();
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ex->errorLine = exceptionMessage->GetLineNumber(context).FromJust();
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ex->errorColumn = exceptionMessage->GetStartColumn(getContext()).FromJust();
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ex->errorColumn = exceptionMessage->GetStartColumn(context).FromJust();
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v8::Local<v8::Value> backtraceV8String;
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v8::Local<v8::Value> backtraceV8String;
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if (tryCatch.StackTrace(getContext()).ToLocal(&backtraceV8String)) {
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if (tryCatch.StackTrace(context).ToLocal(&backtraceV8String)) {
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if (backtraceV8String->IsString()) {
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if (backtraceV8String->IsString()) {
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if (v8::Local<v8::String>::Cast(backtraceV8String)->Length() > 0) {
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if (v8::Local<v8::String>::Cast(backtraceV8String)->Length() > 0) {
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v8::String::Utf8Value backtraceUtf8Value(getIsolate(), backtraceV8String);
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v8::String::Utf8Value backtraceUtf8Value(getIsolate(), backtraceV8String);
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@ -875,7 +879,8 @@ QString ScriptEngineV8::formatErrorMessageFromTryCatch(v8::TryCatch &tryCatch) {
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v8::Locker locker(_v8Isolate);
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v8::Locker locker(_v8Isolate);
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::Context::Scope contextScope(getContext());
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auto context = getContext();
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v8::Context::Scope contextScope(context);
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QString result("");
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QString result("");
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int errorColumnNumber = 0;
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int errorColumnNumber = 0;
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int errorLineNumber = 0;
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int errorLineNumber = 0;
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@ -885,10 +890,10 @@ QString ScriptEngineV8::formatErrorMessageFromTryCatch(v8::TryCatch &tryCatch) {
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errorMessage = QString(*utf8Value);
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errorMessage = QString(*utf8Value);
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v8::Local<v8::Message> exceptionMessage = tryCatch.Message();
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v8::Local<v8::Message> exceptionMessage = tryCatch.Message();
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if (!exceptionMessage.IsEmpty()) {
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if (!exceptionMessage.IsEmpty()) {
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errorLineNumber = exceptionMessage->GetLineNumber(getContext()).FromJust();
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errorLineNumber = exceptionMessage->GetLineNumber(context).FromJust();
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errorColumnNumber = exceptionMessage->GetStartColumn(getContext()).FromJust();
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errorColumnNumber = exceptionMessage->GetStartColumn(context).FromJust();
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v8::Local<v8::Value> backtraceV8String;
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v8::Local<v8::Value> backtraceV8String;
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if (tryCatch.StackTrace(getContext()).ToLocal(&backtraceV8String)) {
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if (tryCatch.StackTrace(context).ToLocal(&backtraceV8String)) {
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if (backtraceV8String->IsString()) {
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if (backtraceV8String->IsString()) {
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if (v8::Local<v8::String>::Cast(backtraceV8String)->Length() > 0) {
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if (v8::Local<v8::String>::Cast(backtraceV8String)->Length() > 0) {
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v8::String::Utf8Value backtraceUtf8Value(getIsolate(), backtraceV8String);
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v8::String::Utf8Value backtraceUtf8Value(getIsolate(), backtraceV8String);
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@ -1000,7 +1005,8 @@ Q_INVOKABLE ScriptValue ScriptEngineV8::evaluate(const ScriptProgramPointer& pro
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v8::Locker locker(_v8Isolate);
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v8::Locker locker(_v8Isolate);
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::Isolate::Scope isolateScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::HandleScope handleScope(_v8Isolate);
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v8::Context::Scope contextScope(getContext());
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auto context = getContext();
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v8::Context::Scope contextScope(context);
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ScriptProgramV8Wrapper* unwrapped = ScriptProgramV8Wrapper::unwrap(program);
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ScriptProgramV8Wrapper* unwrapped = ScriptProgramV8Wrapper::unwrap(program);
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if (!unwrapped) {
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if (!unwrapped) {
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setUncaughtEngineException("Could not unwrap program", "Compile error");
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setUncaughtEngineException("Could not unwrap program", "Compile error");
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@ -1020,7 +1026,7 @@ Q_INVOKABLE ScriptValue ScriptEngineV8::evaluate(const ScriptProgramPointer& pro
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const V8ScriptProgram& v8Program = unwrapped->toV8Value();
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const V8ScriptProgram& v8Program = unwrapped->toV8Value();
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v8::TryCatch tryCatchRun(getIsolate());
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v8::TryCatch tryCatchRun(getIsolate());
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if (!v8Program.constGet()->Run(getContext()).ToLocal(&result)) {
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if (!v8Program.constGet()->Run(context).ToLocal(&result)) {
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Q_ASSERT(tryCatchRun.HasCaught());
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Q_ASSERT(tryCatchRun.HasCaught());
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auto runError = tryCatchRun.Message();
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auto runError = tryCatchRun.Message();
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errorValue = ScriptValue(new ScriptValueV8Wrapper(this, V8ScriptValue(this, runError->Get())));
|
errorValue = ScriptValue(new ScriptValueV8Wrapper(this, V8ScriptValue(this, runError->Get())));
|
||||||
|
@ -1252,7 +1258,8 @@ ScriptValue ScriptEngineV8::newFunction(ScriptEngine::FunctionSignature fun, int
|
||||||
v8::Locker locker(_v8Isolate);
|
v8::Locker locker(_v8Isolate);
|
||||||
v8::Isolate::Scope isolateScope(_v8Isolate);
|
v8::Isolate::Scope isolateScope(_v8Isolate);
|
||||||
v8::HandleScope handleScope(_v8Isolate);
|
v8::HandleScope handleScope(_v8Isolate);
|
||||||
v8::Context::Scope contextScope(getContext());
|
auto context = getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
|
|
||||||
auto v8FunctionCallback = [](const v8::FunctionCallbackInfo<v8::Value>& info) {
|
auto v8FunctionCallback = [](const v8::FunctionCallbackInfo<v8::Value>& info) {
|
||||||
//V8TODO: is using GetCurrentContext ok, or context wrapper needs to be added?
|
//V8TODO: is using GetCurrentContext ok, or context wrapper needs to be added?
|
||||||
|
@ -1276,10 +1283,10 @@ ScriptValue ScriptEngineV8::newFunction(ScriptEngine::FunctionSignature fun, int
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
auto functionDataTemplate = getFunctionDataTemplate();
|
auto functionDataTemplate = getFunctionDataTemplate();
|
||||||
auto functionData = functionDataTemplate->NewInstance(getContext()).ToLocalChecked();
|
auto functionData = functionDataTemplate->NewInstance(context).ToLocalChecked();
|
||||||
functionData->SetAlignedPointerInInternalField(0, reinterpret_cast<void*>(fun));
|
functionData->SetAlignedPointerInInternalField(0, reinterpret_cast<void*>(fun));
|
||||||
functionData->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(this));
|
functionData->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(this));
|
||||||
auto v8Function = v8::Function::New(getContext(), v8FunctionCallback, functionData, length).ToLocalChecked();
|
auto v8Function = v8::Function::New(context, v8FunctionCallback, functionData, length).ToLocalChecked();
|
||||||
V8ScriptValue result(this, v8Function);
|
V8ScriptValue result(this, v8Function);
|
||||||
return ScriptValue(new ScriptValueV8Wrapper(this, std::move(result)));
|
return ScriptValue(new ScriptValueV8Wrapper(this, std::move(result)));
|
||||||
}
|
}
|
||||||
|
@ -1293,11 +1300,12 @@ bool ScriptEngineV8::setProperty(const char* name, const QVariant& value) {
|
||||||
v8::Locker locker(_v8Isolate);
|
v8::Locker locker(_v8Isolate);
|
||||||
v8::Isolate::Scope isolateScope(_v8Isolate);
|
v8::Isolate::Scope isolateScope(_v8Isolate);
|
||||||
v8::HandleScope handleScope(_v8Isolate);
|
v8::HandleScope handleScope(_v8Isolate);
|
||||||
v8::Context::Scope contextScope(getContext());
|
v8::Local<v8::Context> context = getContext();
|
||||||
v8::Local<v8::Object> global = getContext()->Global();
|
v8::Context::Scope contextScope(context);
|
||||||
|
v8::Local<v8::Object> global = context->Global();
|
||||||
auto v8Name = v8::String::NewFromUtf8(getIsolate(), name).ToLocalChecked();
|
auto v8Name = v8::String::NewFromUtf8(getIsolate(), name).ToLocalChecked();
|
||||||
V8ScriptValue v8Value = castVariantToValue(value);
|
V8ScriptValue v8Value = castVariantToValue(value);
|
||||||
return global->Set(getContext(), v8Name, v8Value.get()).FromMaybe(false);
|
return global->Set(context, v8Name, v8Value.get()).FromMaybe(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptEngineV8::setProcessEventsInterval(int interval) {
|
void ScriptEngineV8::setProcessEventsInterval(int interval) {
|
||||||
|
@ -1411,10 +1419,11 @@ void ScriptEngineV8::compileTest() {
|
||||||
v8::Locker locker(_v8Isolate);
|
v8::Locker locker(_v8Isolate);
|
||||||
v8::Isolate::Scope isolateScope(_v8Isolate);
|
v8::Isolate::Scope isolateScope(_v8Isolate);
|
||||||
v8::HandleScope handleScope(_v8Isolate);
|
v8::HandleScope handleScope(_v8Isolate);
|
||||||
v8::Context::Scope contextScope(getContext());
|
auto context = getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
v8::Local<v8::Script> script;
|
v8::Local<v8::Script> script;
|
||||||
v8::ScriptOrigin scriptOrigin(getIsolate(), v8::String::NewFromUtf8(getIsolate(),"test").ToLocalChecked());
|
v8::ScriptOrigin scriptOrigin(getIsolate(), v8::String::NewFromUtf8(getIsolate(),"test").ToLocalChecked());
|
||||||
if (v8::Script::Compile(getContext(), v8::String::NewFromUtf8(getIsolate(), "print(\"hello world\");").ToLocalChecked(), &scriptOrigin).ToLocal(&script)) {
|
if (v8::Script::Compile(context, v8::String::NewFromUtf8(getIsolate(), "print(\"hello world\");").ToLocalChecked(), &scriptOrigin).ToLocal(&script)) {
|
||||||
qCDebug(scriptengine_v8) << "Compile test successful";
|
qCDebug(scriptengine_v8) << "Compile test successful";
|
||||||
} else {
|
} else {
|
||||||
qCDebug(scriptengine_v8) << "Compile test failed";
|
qCDebug(scriptengine_v8) << "Compile test failed";
|
||||||
|
@ -1436,14 +1445,15 @@ QString ScriptEngineV8::scriptValueDebugListMembersV8(const V8ScriptValue &v8Val
|
||||||
v8::Locker locker(_v8Isolate);
|
v8::Locker locker(_v8Isolate);
|
||||||
v8::Isolate::Scope isolateScope(_v8Isolate);
|
v8::Isolate::Scope isolateScope(_v8Isolate);
|
||||||
v8::HandleScope handleScope(_v8Isolate);
|
v8::HandleScope handleScope(_v8Isolate);
|
||||||
v8::Context::Scope contextScope(getContext());
|
v8::Local<v8::Context> context = getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
|
|
||||||
QString membersString("");
|
QString membersString("");
|
||||||
if (v8Value.constGet()->IsObject()) {
|
if (v8Value.constGet()->IsObject()) {
|
||||||
v8::Local<v8::String> membersStringV8;
|
v8::Local<v8::String> membersStringV8;
|
||||||
v8::Local<v8::Object> object = v8::Local<v8::Object>::Cast(v8Value.constGet());
|
v8::Local<v8::Object> object = v8::Local<v8::Object>::Cast(v8Value.constGet());
|
||||||
auto names = object->GetPropertyNames(getContext()).ToLocalChecked();
|
auto names = object->GetPropertyNames(context).ToLocalChecked();
|
||||||
if (v8::JSON::Stringify(getContext(), names).ToLocal(&membersStringV8)) {
|
if (v8::JSON::Stringify(context, names).ToLocal(&membersStringV8)) {
|
||||||
membersString = QString(*v8::String::Utf8Value(_v8Isolate, membersStringV8));
|
membersString = QString(*v8::String::Utf8Value(_v8Isolate, membersStringV8));
|
||||||
}
|
}
|
||||||
membersString = QString(*v8::String::Utf8Value(_v8Isolate, membersStringV8));
|
membersString = QString(*v8::String::Utf8Value(_v8Isolate, membersStringV8));
|
||||||
|
@ -1457,16 +1467,17 @@ QString ScriptEngineV8::scriptValueDebugDetailsV8(const V8ScriptValue &v8Value)
|
||||||
v8::Locker locker(_v8Isolate);
|
v8::Locker locker(_v8Isolate);
|
||||||
v8::Isolate::Scope isolateScope(_v8Isolate);
|
v8::Isolate::Scope isolateScope(_v8Isolate);
|
||||||
v8::HandleScope handleScope(_v8Isolate);
|
v8::HandleScope handleScope(_v8Isolate);
|
||||||
v8::Context::Scope contextScope(getContext());
|
v8::Local<v8::Context> context = getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
|
|
||||||
QString parentValueQString("");
|
QString parentValueQString("");
|
||||||
v8::Local<v8::String> parentValueString;
|
v8::Local<v8::String> parentValueString;
|
||||||
if (v8Value.constGet()->ToDetailString(getContext()).ToLocal(&parentValueString)) {
|
if (v8Value.constGet()->ToDetailString(context).ToLocal(&parentValueString)) {
|
||||||
parentValueQString = QString(*v8::String::Utf8Value(_v8Isolate, parentValueString));
|
parentValueQString = QString(*v8::String::Utf8Value(_v8Isolate, parentValueString));
|
||||||
}
|
}
|
||||||
QString JSONQString;
|
QString JSONQString;
|
||||||
v8::Local<v8::String> JSONString;
|
v8::Local<v8::String> JSONString;
|
||||||
if (v8::JSON::Stringify(getContext(), v8Value.constGet()).ToLocal(&JSONString)) {
|
if (v8::JSON::Stringify(context, v8Value.constGet()).ToLocal(&JSONString)) {
|
||||||
JSONQString = QString(*v8::String::Utf8Value(_v8Isolate, JSONString));
|
JSONQString = QString(*v8::String::Utf8Value(_v8Isolate, JSONString));
|
||||||
}
|
}
|
||||||
return parentValueQString + QString(" JSON: ") + JSONQString;
|
return parentValueQString + QString(" JSON: ") + JSONQString;
|
||||||
|
|
|
@ -725,12 +725,12 @@ V8ScriptValue ScriptEngineV8::castVariantToValue(const QVariant& val) {
|
||||||
case QMetaType::QDateTime:
|
case QMetaType::QDateTime:
|
||||||
{
|
{
|
||||||
double timeMs = val.value<QDateTime>().currentMSecsSinceEpoch();
|
double timeMs = val.value<QDateTime>().currentMSecsSinceEpoch();
|
||||||
return V8ScriptValue(this, v8::Date::New(getContext(), timeMs).ToLocalChecked());
|
return V8ScriptValue(this, v8::Date::New(context, timeMs).ToLocalChecked());
|
||||||
}
|
}
|
||||||
case QMetaType::QDate:
|
case QMetaType::QDate:
|
||||||
{
|
{
|
||||||
double timeMs = val.value<QDate>().startOfDay().currentMSecsSinceEpoch();
|
double timeMs = val.value<QDate>().startOfDay().currentMSecsSinceEpoch();
|
||||||
return V8ScriptValue(this, v8::Date::New(getContext(), timeMs).ToLocalChecked());
|
return V8ScriptValue(this, v8::Date::New(context, timeMs).ToLocalChecked());
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
// check to see if this is a pointer to a QObject-derived object
|
// check to see if this is a pointer to a QObject-derived object
|
||||||
|
|
|
@ -231,7 +231,8 @@ void ScriptObjectV8Proxy::investigate() {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(_engine->getIsolate());
|
v8::HandleScope handleScope(_engine->getIsolate());
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
|
|
||||||
const QMetaObject* metaObject = qobject->metaObject();
|
const QMetaObject* metaObject = qobject->metaObject();
|
||||||
|
|
||||||
|
@ -348,7 +349,7 @@ void ScriptObjectV8Proxy::investigate() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
v8::Local<v8::Object> v8Object = objectTemplate->NewInstance(_engine->getContext()).ToLocalChecked();
|
v8::Local<v8::Object> v8Object = objectTemplate->NewInstance(context).ToLocalChecked();
|
||||||
|
|
||||||
v8Object->SetAlignedPointerInInternalField(0, const_cast<void*>(internalPointsToQObjectProxy));
|
v8Object->SetAlignedPointerInInternalField(0, const_cast<void*>(internalPointsToQObjectProxy));
|
||||||
v8Object->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(this));
|
v8Object->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(this));
|
||||||
|
@ -366,7 +367,7 @@ void ScriptObjectV8Proxy::investigate() {
|
||||||
for (auto i = _methods.begin(); i != _methods.end(); i++) {
|
for (auto i = _methods.begin(); i != _methods.end(); i++) {
|
||||||
V8ScriptValue method = ScriptMethodV8Proxy::newMethod(_engine, qobject, V8ScriptValue(_engine, v8Object),
|
V8ScriptValue method = ScriptMethodV8Proxy::newMethod(_engine, qobject, V8ScriptValue(_engine, v8Object),
|
||||||
i.value().methods, i.value().numMaxParams);
|
i.value().methods, i.value().numMaxParams);
|
||||||
if(!propertiesObject->Set(_engine->getContext(), v8::String::NewFromUtf8(isolate, i.value().name.toStdString().c_str()).ToLocalChecked(), method.get()).FromMaybe(false)) {
|
if(!propertiesObject->Set(context, v8::String::NewFromUtf8(isolate, i.value().name.toStdString().c_str()).ToLocalChecked(), method.get()).FromMaybe(false)) {
|
||||||
Q_ASSERT(false);
|
Q_ASSERT(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -555,7 +556,7 @@ v8::Local<v8::Array> ScriptObjectV8Proxy::getPropertyNames() {
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::EscapableHandleScope handleScope(_engine->getIsolate());
|
v8::EscapableHandleScope handleScope(_engine->getIsolate());
|
||||||
auto context = _engine->getContext();
|
auto context = _engine->getContext();
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
v8::Context::Scope contextScope(context);
|
||||||
|
|
||||||
//V8TODO: this is really slow. It could be cached if this is called often.
|
//V8TODO: this is really slow. It could be cached if this is called often.
|
||||||
v8::Local<v8::Array> properties = v8::Array::New(isolate, _props.size() + _methods.size() + _signals.size());
|
v8::Local<v8::Array> properties = v8::Array::New(isolate, _props.size() + _methods.size() + _signals.size());
|
||||||
|
@ -587,7 +588,8 @@ V8ScriptValue ScriptObjectV8Proxy::property(const V8ScriptValue& object, const V
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
QObject* qobject = _object;
|
QObject* qobject = _object;
|
||||||
if (!qobject) {
|
if (!qobject) {
|
||||||
_engine->getIsolate()->ThrowError("Referencing deleted native object");
|
_engine->getIsolate()->ThrowError("Referencing deleted native object");
|
||||||
|
@ -621,7 +623,7 @@ V8ScriptValue ScriptObjectV8Proxy::property(const V8ScriptValue& object, const V
|
||||||
}
|
}
|
||||||
} //V8TODO: is new method created during every call? It needs to be cached instead
|
} //V8TODO: is new method created during every call? It needs to be cached instead
|
||||||
v8::Local<v8::Value> property;
|
v8::Local<v8::Value> property;
|
||||||
if(_v8Object.Get(isolate)->GetInternalField(2).As<v8::Object>()->Get(_engine->getContext(), name.constGet()).ToLocal(&property)) {
|
if(_v8Object.Get(isolate)->GetInternalField(2).As<v8::Object>()->Get(context, name.constGet()).ToLocal(&property)) {
|
||||||
if (!property->IsUndefined()) {
|
if (!property->IsUndefined()) {
|
||||||
return V8ScriptValue(_engine, property);
|
return V8ScriptValue(_engine, property);
|
||||||
}
|
}
|
||||||
|
@ -698,9 +700,10 @@ ScriptVariantV8Proxy::ScriptVariantV8Proxy(ScriptEngineV8* engine, const QVarian
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(engine->getContext());
|
auto context = engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
auto variantDataTemplate = _engine->getVariantDataTemplate();
|
auto variantDataTemplate = _engine->getVariantDataTemplate();
|
||||||
auto variantData = variantDataTemplate->NewInstance(engine->getContext()).ToLocalChecked();
|
auto variantData = variantDataTemplate->NewInstance(context).ToLocalChecked();
|
||||||
variantData->SetAlignedPointerInInternalField(0, const_cast<void*>(internalPointsToQVariantInProxy));
|
variantData->SetAlignedPointerInInternalField(0, const_cast<void*>(internalPointsToQVariantInProxy));
|
||||||
// Internal field doesn't point directly to QVariant, because then alignment would need to be guaranteed in all compilers
|
// Internal field doesn't point directly to QVariant, because then alignment would need to be guaranteed in all compilers
|
||||||
variantData->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(this));
|
variantData->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(this));
|
||||||
|
@ -723,7 +726,8 @@ V8ScriptValue ScriptVariantV8Proxy::newVariant(ScriptEngineV8* engine, const QVa
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(engine->getContext());
|
auto context = engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
ScriptObjectV8Proxy* protoProxy = ScriptObjectV8Proxy::unwrapProxy(proto);
|
ScriptObjectV8Proxy* protoProxy = ScriptObjectV8Proxy::unwrapProxy(proto);
|
||||||
if (!protoProxy) {
|
if (!protoProxy) {
|
||||||
Q_ASSERT(protoProxy);
|
Q_ASSERT(protoProxy);
|
||||||
|
@ -734,7 +738,7 @@ V8ScriptValue ScriptVariantV8Proxy::newVariant(ScriptEngineV8* engine, const QVa
|
||||||
auto proxy = new ScriptVariantV8Proxy(engine, variant, proto, protoProxy);
|
auto proxy = new ScriptVariantV8Proxy(engine, variant, proto, protoProxy);
|
||||||
|
|
||||||
auto variantProxyTemplate = engine->getVariantProxyTemplate();
|
auto variantProxyTemplate = engine->getVariantProxyTemplate();
|
||||||
auto variantProxy = variantProxyTemplate->NewInstance(engine->getContext()).ToLocalChecked();
|
auto variantProxy = variantProxyTemplate->NewInstance(context).ToLocalChecked();
|
||||||
variantProxy->SetAlignedPointerInInternalField(0, const_cast<void*>(internalPointsToQVariantProxy));
|
variantProxy->SetAlignedPointerInInternalField(0, const_cast<void*>(internalPointsToQVariantProxy));
|
||||||
variantProxy->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(proxy));
|
variantProxy->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(proxy));
|
||||||
return V8ScriptValue(engine, variantProxy);
|
return V8ScriptValue(engine, variantProxy);
|
||||||
|
@ -912,12 +916,13 @@ V8ScriptValue ScriptMethodV8Proxy::newMethod(ScriptEngineV8* engine, QObject* ob
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(engine->getContext());
|
auto context = engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
auto methodDataTemplate = engine->getMethodDataTemplate();
|
auto methodDataTemplate = engine->getMethodDataTemplate();
|
||||||
auto methodData = methodDataTemplate->NewInstance(engine->getContext()).ToLocalChecked();
|
auto methodData = methodDataTemplate->NewInstance(context).ToLocalChecked();
|
||||||
methodData->SetAlignedPointerInInternalField(0, const_cast<void*>(internalPointsToMethodProxy));
|
methodData->SetAlignedPointerInInternalField(0, const_cast<void*>(internalPointsToMethodProxy));
|
||||||
methodData->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(new ScriptMethodV8Proxy(engine, object, lifetime, metas, numMaxParams)));
|
methodData->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(new ScriptMethodV8Proxy(engine, object, lifetime, metas, numMaxParams)));
|
||||||
auto v8Function = v8::Function::New(engine->getContext(), callback, methodData, numMaxParams).ToLocalChecked();
|
auto v8Function = v8::Function::New(context, callback, methodData, numMaxParams).ToLocalChecked();
|
||||||
return V8ScriptValue(engine, v8Function);
|
return V8ScriptValue(engine, v8Function);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -964,7 +969,8 @@ void ScriptMethodV8Proxy::call(const v8::FunctionCallbackInfo<v8::Value>& argume
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
ContextScopeV8 contextScopeV8(_engine);
|
ContextScopeV8 contextScopeV8(_engine);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
QObject* qobject = _object;
|
QObject* qobject = _object;
|
||||||
if (!qobject) {
|
if (!qobject) {
|
||||||
isolate->ThrowError("Referencing deleted native object");
|
isolate->ThrowError("Referencing deleted native object");
|
||||||
|
@ -1057,7 +1063,7 @@ void ScriptMethodV8Proxy::call(const v8::FunctionCallbackInfo<v8::Value>& argume
|
||||||
|
|
||||||
if (isValidMetaSelected) {
|
if (isValidMetaSelected) {
|
||||||
// V8TODO: is this the correct wrapper?
|
// V8TODO: is this the correct wrapper?
|
||||||
ScriptContextV8Wrapper ourContext(_engine, &arguments, _engine->getContext(),
|
ScriptContextV8Wrapper ourContext(_engine, &arguments, context,
|
||||||
_engine->currentContext()->parentContext());
|
_engine->currentContext()->parentContext());
|
||||||
ScriptContextGuard guard(&ourContext);
|
ScriptContextGuard guard(&ourContext);
|
||||||
const QMetaMethod& meta = _metas[bestMeta];
|
const QMetaMethod& meta = _metas[bestMeta];
|
||||||
|
@ -1153,10 +1159,11 @@ ScriptSignalV8Proxy::ScriptSignalV8Proxy(ScriptEngineV8* engine, QObject* object
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
_objectLifetime.Reset(isolate, lifetime.get());
|
_objectLifetime.Reset(isolate, lifetime.get());
|
||||||
_objectLifetime.SetWeak(this, weakHandleCallback, v8::WeakCallbackType::kParameter);
|
_objectLifetime.SetWeak(this, weakHandleCallback, v8::WeakCallbackType::kParameter);
|
||||||
_v8Context.Reset(isolate, _engine->getContext());
|
_v8Context.Reset(isolate, context);
|
||||||
_engine->_signalProxySetLock.lockForWrite();
|
_engine->_signalProxySetLock.lockForWrite();
|
||||||
_engine->_signalProxySet.insert(this);
|
_engine->_signalProxySet.insert(this);
|
||||||
_engine->_signalProxySetLock.unlock();
|
_engine->_signalProxySetLock.unlock();
|
||||||
|
@ -1313,7 +1320,8 @@ void ScriptSignalV8Proxy::connect(ScriptValue arg0, ScriptValue arg1) {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
QObject* qobject = _object;
|
QObject* qobject = _object;
|
||||||
if (!qobject) {
|
if (!qobject) {
|
||||||
isolate->ThrowError("Referencing deleted native object");
|
isolate->ThrowError("Referencing deleted native object");
|
||||||
|
@ -1362,7 +1370,7 @@ void ScriptSignalV8Proxy::connect(ScriptValue arg0, ScriptValue arg1) {
|
||||||
v8::Local<v8::Value> destData;
|
v8::Local<v8::Value> destData;
|
||||||
// V8TODO: I'm not sure which context to use here
|
// V8TODO: I'm not sure which context to use here
|
||||||
//auto destFunctionContext = destFunction->CreationContext();
|
//auto destFunctionContext = destFunction->CreationContext();
|
||||||
auto destFunctionContext = _engine->getContext();
|
auto destFunctionContext = context;
|
||||||
Q_ASSERT(thisObject().isObject());
|
Q_ASSERT(thisObject().isObject());
|
||||||
V8ScriptValue v8ThisObject = ScriptValueV8Wrapper::fullUnwrap(_engine, thisObject());
|
V8ScriptValue v8ThisObject = ScriptValueV8Wrapper::fullUnwrap(_engine, thisObject());
|
||||||
Q_ASSERT(ScriptObjectV8Proxy::unwrapProxy(v8ThisObject));
|
Q_ASSERT(ScriptObjectV8Proxy::unwrapProxy(v8ThisObject));
|
||||||
|
@ -1435,7 +1443,8 @@ void ScriptSignalV8Proxy::disconnect(ScriptValue arg0, ScriptValue arg1) {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
|
|
||||||
// untangle the arguments
|
// untangle the arguments
|
||||||
V8ScriptValue callback(_engine, v8::Null(isolate));
|
V8ScriptValue callback(_engine, v8::Null(isolate));
|
||||||
|
@ -1481,7 +1490,7 @@ void ScriptSignalV8Proxy::disconnect(ScriptValue arg0, ScriptValue arg1) {
|
||||||
v8::Local<v8::Value> destData;
|
v8::Local<v8::Value> destData;
|
||||||
|
|
||||||
//auto destFunctionContext = destFunction->CreationContext();
|
//auto destFunctionContext = destFunction->CreationContext();
|
||||||
auto destFunctionContext = _engine->getContext();
|
auto destFunctionContext = context;
|
||||||
Q_ASSERT(thisObject().isObject());
|
Q_ASSERT(thisObject().isObject());
|
||||||
V8ScriptValue v8ThisObject = ScriptValueV8Wrapper::fullUnwrap(_engine, thisObject());
|
V8ScriptValue v8ThisObject = ScriptValueV8Wrapper::fullUnwrap(_engine, thisObject());
|
||||||
Q_ASSERT(ScriptObjectV8Proxy::unwrapProxy(v8ThisObject));
|
Q_ASSERT(ScriptObjectV8Proxy::unwrapProxy(v8ThisObject));
|
||||||
|
|
|
@ -95,11 +95,11 @@ ScriptValue ScriptValueV8Wrapper::call(const ScriptValue& thisObject, const Scri
|
||||||
if (v8This.get()->IsObject()) {
|
if (v8This.get()->IsObject()) {
|
||||||
recv = v8This.get();
|
recv = v8This.get();
|
||||||
}else{
|
}else{
|
||||||
recv = _engine->getContext()->Global();
|
recv = context->Global();
|
||||||
}
|
}
|
||||||
|
|
||||||
lock.lockForRead();
|
lock.lockForRead();
|
||||||
auto maybeResult = v8Function->Call(_engine->getContext(), recv, args.length(), v8Args);
|
auto maybeResult = v8Function->Call(context, recv, args.length(), v8Args);
|
||||||
lock.unlock();
|
lock.unlock();
|
||||||
if (tryCatch.HasCaught()) {
|
if (tryCatch.HasCaught()) {
|
||||||
QString errorMessage(QString("Function call failed: \"") + _engine->formatErrorMessageFromTryCatch(tryCatch));
|
QString errorMessage(QString("Function call failed: \"") + _engine->formatErrorMessageFromTryCatch(tryCatch));
|
||||||
|
@ -156,7 +156,8 @@ ScriptValue ScriptValueV8Wrapper::construct(const ScriptValueList& args) {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
Q_ASSERT(args.length() <= Q_METAMETHOD_INVOKE_MAX_ARGS);
|
Q_ASSERT(args.length() <= Q_METAMETHOD_INVOKE_MAX_ARGS);
|
||||||
v8::Local<v8::Value> v8Args[Q_METAMETHOD_INVOKE_MAX_ARGS];
|
v8::Local<v8::Value> v8Args[Q_METAMETHOD_INVOKE_MAX_ARGS];
|
||||||
int argIndex = 0;
|
int argIndex = 0;
|
||||||
|
@ -174,7 +175,7 @@ ScriptValue ScriptValueV8Wrapper::construct(const ScriptValueList& args) {
|
||||||
// V8TODO: I'm not sure if this is correct, maybe use CallAsConstructor instead?
|
// V8TODO: I'm not sure if this is correct, maybe use CallAsConstructor instead?
|
||||||
// Maybe it's CallAsConstructor for function and NewInstance for class?
|
// Maybe it's CallAsConstructor for function and NewInstance for class?
|
||||||
lock.lockForRead();
|
lock.lockForRead();
|
||||||
auto maybeResult = v8Function->NewInstance(_engine->getContext(), args.length(), v8Args);
|
auto maybeResult = v8Function->NewInstance(context, args.length(), v8Args);
|
||||||
lock.unlock();
|
lock.unlock();
|
||||||
v8::Local<v8::Object> result;
|
v8::Local<v8::Object> result;
|
||||||
if (maybeResult.ToLocal(&result)) {
|
if (maybeResult.ToLocal(&result)) {
|
||||||
|
@ -207,13 +208,14 @@ ScriptValue ScriptValueV8Wrapper::data() const {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
// Private properties are an experimental feature for now on V8, so we are using regular value for now
|
// Private properties are an experimental feature for now on V8, so we are using regular value for now
|
||||||
if (_value.constGet()->IsObject()) {
|
if (_value.constGet()->IsObject()) {
|
||||||
auto v8Object = v8::Local<v8::Object>::Cast(_value.constGet());
|
auto v8Object = v8::Local<v8::Object>::Cast(_value.constGet());
|
||||||
v8::Local<v8::Value> data;
|
v8::Local<v8::Value> data;
|
||||||
//bool createData = false;
|
//bool createData = false;
|
||||||
if (!v8Object->Get(_engine->getContext(), v8::String::NewFromUtf8(isolate, "__data").ToLocalChecked()).ToLocal(&data)) {
|
if (!v8Object->Get(context, v8::String::NewFromUtf8(isolate, "__data").ToLocalChecked()).ToLocal(&data)) {
|
||||||
data = v8::Undefined(isolate);
|
data = v8::Undefined(isolate);
|
||||||
Q_ASSERT(false);
|
Q_ASSERT(false);
|
||||||
//createData = true;
|
//createData = true;
|
||||||
|
@ -268,7 +270,8 @@ bool ScriptValueV8Wrapper::hasProperty(const QString& name) const {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
//V8TODO: does function return true on IsObject too?
|
//V8TODO: does function return true on IsObject too?
|
||||||
if (_value.constGet()->IsObject()) {
|
if (_value.constGet()->IsObject()) {
|
||||||
//V8TODO: what about flags?
|
//V8TODO: what about flags?
|
||||||
|
@ -276,7 +279,7 @@ bool ScriptValueV8Wrapper::hasProperty(const QString& name) const {
|
||||||
v8::Local<v8::String> key = v8::String::NewFromUtf8(isolate, name.toStdString().c_str(),v8::NewStringType::kNormal).ToLocalChecked();
|
v8::Local<v8::String> key = v8::String::NewFromUtf8(isolate, name.toStdString().c_str(),v8::NewStringType::kNormal).ToLocalChecked();
|
||||||
const v8::Local<v8::Object> object = v8::Local<v8::Object>::Cast(_value.constGet());
|
const v8::Local<v8::Object> object = v8::Local<v8::Object>::Cast(_value.constGet());
|
||||||
//V8TODO: Which context?
|
//V8TODO: Which context?
|
||||||
if (object->Get(_engine->getContext(), key).ToLocal(&resultLocal)) {
|
if (object->Get(context, key).ToLocal(&resultLocal)) {
|
||||||
return true;
|
return true;
|
||||||
} else {
|
} else {
|
||||||
return false;
|
return false;
|
||||||
|
@ -292,7 +295,8 @@ ScriptValue ScriptValueV8Wrapper::property(const QString& name, const ScriptValu
|
||||||
v8::Locker locker(_engine->getIsolate());
|
v8::Locker locker(_engine->getIsolate());
|
||||||
v8::Isolate::Scope isolateScope(_engine->getIsolate());
|
v8::Isolate::Scope isolateScope(_engine->getIsolate());
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
if (_value.constGet()->IsNullOrUndefined()) {
|
if (_value.constGet()->IsNullOrUndefined()) {
|
||||||
return _engine->undefinedValue();
|
return _engine->undefinedValue();
|
||||||
}
|
}
|
||||||
|
@ -303,14 +307,14 @@ ScriptValue ScriptValueV8Wrapper::property(const QString& name, const ScriptValu
|
||||||
const v8::Local<v8::Object> object = v8::Local<v8::Object>::Cast(_value.constGet());
|
const v8::Local<v8::Object> object = v8::Local<v8::Object>::Cast(_value.constGet());
|
||||||
//V8TODO: Which context?
|
//V8TODO: Which context?
|
||||||
lock.lockForRead();
|
lock.lockForRead();
|
||||||
if (object->Get(_engine->getContext(), key).ToLocal(&resultLocal)) {
|
if (object->Get(context, key).ToLocal(&resultLocal)) {
|
||||||
V8ScriptValue result(_engine, resultLocal);
|
V8ScriptValue result(_engine, resultLocal);
|
||||||
lock.unlock();
|
lock.unlock();
|
||||||
return ScriptValue(new ScriptValueV8Wrapper(_engine, std::move(result)));
|
return ScriptValue(new ScriptValueV8Wrapper(_engine, std::move(result)));
|
||||||
} else {
|
} else {
|
||||||
QString parentValueQString("");
|
QString parentValueQString("");
|
||||||
v8::Local<v8::String> parentValueString;
|
v8::Local<v8::String> parentValueString;
|
||||||
if (_value.constGet()->ToDetailString(_engine->getContext()).ToLocal(&parentValueString)) {
|
if (_value.constGet()->ToDetailString(context).ToLocal(&parentValueString)) {
|
||||||
QString(*v8::String::Utf8Value(isolate, parentValueString));
|
QString(*v8::String::Utf8Value(isolate, parentValueString));
|
||||||
}
|
}
|
||||||
qCDebug(scriptengine_v8) << "Failed to get property, parent of value: " << name << ", parent type: " << QString(*v8::String::Utf8Value(isolate, _value.constGet()->TypeOf(isolate))) << " parent value: " << parentValueQString;
|
qCDebug(scriptengine_v8) << "Failed to get property, parent of value: " << name << ", parent type: " << QString(*v8::String::Utf8Value(isolate, _value.constGet()->TypeOf(isolate))) << " parent value: " << parentValueQString;
|
||||||
|
@ -371,7 +375,8 @@ void ScriptValueV8Wrapper::setData(const ScriptValue& value) {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
V8ScriptValue unwrapped = fullUnwrap(value);
|
V8ScriptValue unwrapped = fullUnwrap(value);
|
||||||
// Private properties are an experimental feature for now on V8, so we are using regular value for now
|
// Private properties are an experimental feature for now on V8, so we are using regular value for now
|
||||||
if (_value.constGet()->IsNullOrUndefined()) {
|
if (_value.constGet()->IsNullOrUndefined()) {
|
||||||
|
@ -380,7 +385,7 @@ void ScriptValueV8Wrapper::setData(const ScriptValue& value) {
|
||||||
}
|
}
|
||||||
if (_value.constGet()->IsObject()) {
|
if (_value.constGet()->IsObject()) {
|
||||||
auto v8Object = v8::Local<v8::Object>::Cast(_value.constGet());
|
auto v8Object = v8::Local<v8::Object>::Cast(_value.constGet());
|
||||||
if( !v8Object->Set(_engine->getContext(), v8::String::NewFromUtf8(isolate, "__data").ToLocalChecked(), unwrapped.constGet()).FromMaybe(false)) {
|
if( !v8Object->Set(context, v8::String::NewFromUtf8(isolate, "__data").ToLocalChecked(), unwrapped.constGet()).FromMaybe(false)) {
|
||||||
qCDebug(scriptengine_v8) << "ScriptValueV8Wrapper::data(): Data object couldn't be created";
|
qCDebug(scriptengine_v8) << "ScriptValueV8Wrapper::data(): Data object couldn't be created";
|
||||||
Q_ASSERT(false);
|
Q_ASSERT(false);
|
||||||
}
|
}
|
||||||
|
@ -396,7 +401,8 @@ void ScriptValueV8Wrapper::setProperty(const QString& name, const ScriptValue& v
|
||||||
v8::Locker locker(_engine->getIsolate());
|
v8::Locker locker(_engine->getIsolate());
|
||||||
v8::Isolate::Scope isolateScope(_engine->getIsolate());
|
v8::Isolate::Scope isolateScope(_engine->getIsolate());
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
V8ScriptValue unwrapped = fullUnwrap(value);
|
V8ScriptValue unwrapped = fullUnwrap(value);
|
||||||
if (_value.constGet()->IsNullOrUndefined()) {
|
if (_value.constGet()->IsNullOrUndefined()) {
|
||||||
qCDebug(scriptengine_v8) << "ScriptValueV8Wrapper::setProperty() was called on a value that is null or undefined";
|
qCDebug(scriptengine_v8) << "ScriptValueV8Wrapper::setProperty() was called on a value that is null or undefined";
|
||||||
|
@ -415,7 +421,7 @@ void ScriptValueV8Wrapper::setProperty(const QString& name, const ScriptValue& v
|
||||||
} else {
|
} else {
|
||||||
v8::Local<v8::String> details;
|
v8::Local<v8::String> details;
|
||||||
QString detailsString("");
|
QString detailsString("");
|
||||||
if(_value.get()->ToDetailString(_engine->getContext()).ToLocal(&details)) {
|
if(_value.get()->ToDetailString(context).ToLocal(&details)) {
|
||||||
v8::String::Utf8Value utf8Value(isolate,details);
|
v8::String::Utf8Value utf8Value(isolate,details);
|
||||||
detailsString = *utf8Value;
|
detailsString = *utf8Value;
|
||||||
}
|
}
|
||||||
|
@ -431,7 +437,8 @@ void ScriptValueV8Wrapper::setProperty(quint32 arrayIndex, const ScriptValue& va
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
V8ScriptValue unwrapped = fullUnwrap(value);
|
V8ScriptValue unwrapped = fullUnwrap(value);
|
||||||
if (_value.constGet()->IsNullOrUndefined()) {
|
if (_value.constGet()->IsNullOrUndefined()) {
|
||||||
qCDebug(scriptengine_v8) << "ScriptValueV8Wrapper::setProperty() was called on a value that is null or undefined";
|
qCDebug(scriptengine_v8) << "ScriptValueV8Wrapper::setProperty() was called on a value that is null or undefined";
|
||||||
|
@ -441,7 +448,7 @@ void ScriptValueV8Wrapper::setProperty(quint32 arrayIndex, const ScriptValue& va
|
||||||
auto object = v8::Local<v8::Object>::Cast(_value.get());
|
auto object = v8::Local<v8::Object>::Cast(_value.get());
|
||||||
//V8TODO: I don't know which context to use here
|
//V8TODO: I don't know which context to use here
|
||||||
lock.lockForRead();
|
lock.lockForRead();
|
||||||
v8::Maybe<bool> retVal(object->Set(_engine->getContext(), arrayIndex, unwrapped.constGet()));
|
v8::Maybe<bool> retVal(object->Set(context, arrayIndex, unwrapped.constGet()));
|
||||||
lock.unlock();
|
lock.unlock();
|
||||||
if (retVal.IsJust() ? !retVal.FromJust() : true){
|
if (retVal.IsJust() ? !retVal.FromJust() : true){
|
||||||
qCDebug(scriptengine_v8) << "Failed to set property";
|
qCDebug(scriptengine_v8) << "Failed to set property";
|
||||||
|
@ -531,9 +538,10 @@ qint32 ScriptValueV8Wrapper::toInt32() const {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
v8::Local<v8::Integer> integer;
|
v8::Local<v8::Integer> integer;
|
||||||
if (!_value.constGet()->ToInteger(_engine->getContext()).ToLocal(&integer)) {
|
if (!_value.constGet()->ToInteger(context).ToLocal(&integer)) {
|
||||||
Q_ASSERT(false);
|
Q_ASSERT(false);
|
||||||
}
|
}
|
||||||
return static_cast<int32_t>((integer)->Value());
|
return static_cast<int32_t>((integer)->Value());
|
||||||
|
@ -544,9 +552,10 @@ double ScriptValueV8Wrapper::toInteger() const {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
v8::Local<v8::Integer> integer;
|
v8::Local<v8::Integer> integer;
|
||||||
if (!_value.constGet()->ToInteger(_engine->getContext()).ToLocal(&integer)) {
|
if (!_value.constGet()->ToInteger(context).ToLocal(&integer)) {
|
||||||
Q_ASSERT(false);
|
Q_ASSERT(false);
|
||||||
}
|
}
|
||||||
return (integer)->Value();
|
return (integer)->Value();
|
||||||
|
@ -557,9 +566,10 @@ double ScriptValueV8Wrapper::toNumber() const {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
v8::Local<v8::Number> number;
|
v8::Local<v8::Number> number;
|
||||||
if (!_value.constGet()->ToNumber(_engine->getContext()).ToLocal(&number)) {
|
if (!_value.constGet()->ToNumber(context).ToLocal(&number)) {
|
||||||
Q_ASSERT(false);
|
Q_ASSERT(false);
|
||||||
}
|
}
|
||||||
return number->Value();
|
return number->Value();
|
||||||
|
@ -581,9 +591,10 @@ quint16 ScriptValueV8Wrapper::toUInt16() const {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
v8::Local<v8::Uint32> integer;
|
v8::Local<v8::Uint32> integer;
|
||||||
if (!_value.constGet()->ToUint32(_engine->getContext()).ToLocal(&integer)) {
|
if (!_value.constGet()->ToUint32(context).ToLocal(&integer)) {
|
||||||
Q_ASSERT(false);
|
Q_ASSERT(false);
|
||||||
}
|
}
|
||||||
return static_cast<uint16_t>(integer->Value());
|
return static_cast<uint16_t>(integer->Value());
|
||||||
|
@ -594,9 +605,10 @@ quint32 ScriptValueV8Wrapper::toUInt32() const {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
v8::Local<v8::Uint32> integer;
|
v8::Local<v8::Uint32> integer;
|
||||||
if (!_value.constGet()->ToUint32(_engine->getContext()).ToLocal(&integer)) {
|
if (!_value.constGet()->ToUint32(context).ToLocal(&integer)) {
|
||||||
Q_ASSERT(false);
|
Q_ASSERT(false);
|
||||||
}
|
}
|
||||||
return integer->Value();
|
return integer->Value();
|
||||||
|
@ -632,16 +644,17 @@ bool ScriptValueV8Wrapper::equals(const ScriptValue& other) const {
|
||||||
v8::Locker locker(isolate);
|
v8::Locker locker(isolate);
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
auto context = _engine->getContext();
|
||||||
|
v8::Context::Scope contextScope(context);
|
||||||
ScriptValueV8Wrapper* unwrappedOther = unwrap(other);
|
ScriptValueV8Wrapper* unwrappedOther = unwrap(other);
|
||||||
Q_ASSERT(_engine->getIsolate() == unwrappedOther->_engine->getIsolate());
|
Q_ASSERT(_engine->getIsolate() == unwrappedOther->_engine->getIsolate());
|
||||||
if (!unwrappedOther) {
|
if (!unwrappedOther) {
|
||||||
return false;
|
return false;
|
||||||
}else{
|
}else{
|
||||||
if (_value.constGet()->Equals(_engine->getContext(), unwrappedOther->toV8Value().constGet()).IsNothing()) {
|
if (_value.constGet()->Equals(context, unwrappedOther->toV8Value().constGet()).IsNothing()) {
|
||||||
return false;
|
return false;
|
||||||
} else {
|
} else {
|
||||||
return _value.constGet()->Equals(_engine->getContext(), unwrappedOther->toV8Value().constGet()).FromJust();
|
return _value.constGet()->Equals(context, unwrappedOther->toV8Value().constGet()).FromJust();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -670,7 +683,7 @@ bool ScriptValueV8Wrapper::isError() const {
|
||||||
v8::Isolate::Scope isolateScope(isolate);
|
v8::Isolate::Scope isolateScope(isolate);
|
||||||
v8::HandleScope handleScope(isolate);
|
v8::HandleScope handleScope(isolate);
|
||||||
auto context = _engine->getContext();
|
auto context = _engine->getContext();
|
||||||
v8::Context::Scope contextScope(_engine->getContext());
|
v8::Context::Scope contextScope(context);
|
||||||
v8::Local<v8::Value> error;
|
v8::Local<v8::Value> error;
|
||||||
if (!context->Global()->Get(context, v8::String::NewFromUtf8(isolate, "Error").ToLocalChecked()).ToLocal(&error)) {
|
if (!context->Global()->Get(context, v8::String::NewFromUtf8(isolate, "Error").ToLocalChecked()).ToLocal(&error)) {
|
||||||
Q_ASSERT(false);
|
Q_ASSERT(false);
|
||||||
|
|
|
@ -12,6 +12,9 @@
|
||||||
|
|
||||||
|
|
||||||
var _this;
|
var _this;
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
function PickRayController(){
|
function PickRayController(){
|
||||||
_this = this;
|
_this = this;
|
||||||
|
|
||||||
|
@ -36,9 +39,9 @@ function PickRayController(){
|
||||||
|
|
||||||
// Returns the right UUID based on hand triggered
|
// Returns the right UUID based on hand triggered
|
||||||
function getUUIDFromLaser(hand) {
|
function getUUIDFromLaser(hand) {
|
||||||
hand = hand === Controller.Standard.LeftHand
|
hand = hand === controllerStandard.LeftHand
|
||||||
? Controller.Standard.LeftHand
|
? controllerStandard.LeftHand
|
||||||
: Controller.Standard.RightHand;
|
: controllerStandard.RightHand;
|
||||||
|
|
||||||
var pose = getControllerWorldLocation(hand);
|
var pose = getControllerWorldLocation(hand);
|
||||||
var start = pose.position;
|
var start = pose.position;
|
||||||
|
@ -61,7 +64,7 @@ function getGrabPointSphereOffset(handController) {
|
||||||
// x = upward, y = forward, z = lateral
|
// x = upward, y = forward, z = lateral
|
||||||
var GRAB_POINT_SPHERE_OFFSET = { x: 0.04, y: 0.13, z: 0.039 };
|
var GRAB_POINT_SPHERE_OFFSET = { x: 0.04, y: 0.13, z: 0.039 };
|
||||||
var offset = GRAB_POINT_SPHERE_OFFSET;
|
var offset = GRAB_POINT_SPHERE_OFFSET;
|
||||||
if (handController === Controller.Standard.LeftHand) {
|
if (handController === controllerStandard.LeftHand) {
|
||||||
offset = {
|
offset = {
|
||||||
x: -GRAB_POINT_SPHERE_OFFSET.x,
|
x: -GRAB_POINT_SPHERE_OFFSET.x,
|
||||||
y: GRAB_POINT_SPHERE_OFFSET.y,
|
y: GRAB_POINT_SPHERE_OFFSET.y,
|
||||||
|
@ -84,7 +87,7 @@ function getControllerWorldLocation(handController, doOffset) {
|
||||||
valid = pose.valid;
|
valid = pose.valid;
|
||||||
var controllerJointIndex;
|
var controllerJointIndex;
|
||||||
if (pose.valid) {
|
if (pose.valid) {
|
||||||
if (handController === Controller.Standard.RightHand) {
|
if (handController === controllerStandard.RightHand) {
|
||||||
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND");
|
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND");
|
||||||
} else {
|
} else {
|
||||||
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_LEFTHAND");
|
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_LEFTHAND");
|
||||||
|
@ -192,21 +195,21 @@ function doublePressHandler(event) {
|
||||||
function create(){
|
function create(){
|
||||||
_this.mapping = Controller.newMapping(_this.mappingName);
|
_this.mapping = Controller.newMapping(_this.mappingName);
|
||||||
|
|
||||||
_this.mapping.from(Controller.Standard.LTClick).to(function (value) {
|
_this.mapping.from(controllerStandard.LTClick).to(function (value) {
|
||||||
if (value === 0) {
|
if (value === 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
getUUIDFromLaser(Controller.Standard.LeftHand);
|
getUUIDFromLaser(controllerStandard.LeftHand);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
||||||
_this.mapping.from(Controller.Standard.RTClick).to(function (value) {
|
_this.mapping.from(controllerStandard.RTClick).to(function (value) {
|
||||||
if (value === 0) {
|
if (value === 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
getUUIDFromLaser(Controller.Standard.RightHand);
|
getUUIDFromLaser(controllerStandard.RightHand);
|
||||||
});
|
});
|
||||||
|
|
||||||
return _this;
|
return _this;
|
||||||
|
|
|
@ -17,6 +17,8 @@
|
||||||
|
|
||||||
(function() { // BEGIN LOCAL_SCOPE
|
(function() { // BEGIN LOCAL_SCOPE
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var BASIC_TIMER_INTERVAL = 50; // 50ms = 20hz
|
var BASIC_TIMER_INTERVAL = 50; // 50ms = 20hz
|
||||||
var OVERLAY_WIDTH = 1920;
|
var OVERLAY_WIDTH = 1920;
|
||||||
var OVERLAY_HEIGHT = 1080;
|
var OVERLAY_HEIGHT = 1080;
|
||||||
|
@ -344,20 +346,20 @@ var maybeIntervalTimer = Script.setInterval(function() {
|
||||||
|
|
||||||
Controller.mousePressEvent.connect(goActive);
|
Controller.mousePressEvent.connect(goActive);
|
||||||
// Note peek() so as to not interfere with other mappings.
|
// Note peek() so as to not interfere with other mappings.
|
||||||
eventMapping.from(Controller.Standard.LeftPrimaryThumb).peek().to(goActive);
|
eventMapping.from(controllerStandard.LeftPrimaryThumb).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.RightPrimaryThumb).peek().to(goActive);
|
eventMapping.from(controllerStandard.RightPrimaryThumb).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.LeftSecondaryThumb).peek().to(goActive);
|
eventMapping.from(controllerStandard.LeftSecondaryThumb).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.RightSecondaryThumb).peek().to(goActive);
|
eventMapping.from(controllerStandard.RightSecondaryThumb).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.LT).peek().to(goActive);
|
eventMapping.from(controllerStandard.LT).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.LB).peek().to(goActive);
|
eventMapping.from(controllerStandard.LB).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.LS).peek().to(goActive);
|
eventMapping.from(controllerStandard.LS).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.LeftGrip).peek().to(goActive);
|
eventMapping.from(controllerStandard.LeftGrip).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.RT).peek().to(goActive);
|
eventMapping.from(controllerStandard.RT).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.RB).peek().to(goActive);
|
eventMapping.from(controllerStandard.RB).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.RS).peek().to(goActive);
|
eventMapping.from(controllerStandard.RS).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.RightGrip).peek().to(goActive);
|
eventMapping.from(controllerStandard.RightGrip).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.Back).peek().to(goActive);
|
eventMapping.from(controllerStandard.Back).peek().to(goActive);
|
||||||
eventMapping.from(Controller.Standard.Start).peek().to(goActive);
|
eventMapping.from(controllerStandard.Start).peek().to(goActive);
|
||||||
Controller.enableMapping(eventMappingName);
|
Controller.enableMapping(eventMappingName);
|
||||||
|
|
||||||
function awayStateWhenFocusLostInVRChanged(enabled) {
|
function awayStateWhenFocusLostInVRChanged(enabled) {
|
||||||
|
|
|
@ -31,6 +31,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
||||||
(function() {
|
(function() {
|
||||||
Script.include("/~/system/libraries/pointersUtils.js");
|
Script.include("/~/system/libraries/pointersUtils.js");
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var NEAR_MAX_RADIUS = 0.1;
|
var NEAR_MAX_RADIUS = 0.1;
|
||||||
var NEAR_TABLET_MAX_RADIUS = 0.05;
|
var NEAR_TABLET_MAX_RADIUS = 0.05;
|
||||||
|
|
||||||
|
@ -136,10 +138,10 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
||||||
|
|
||||||
this.dataGatherers = {};
|
this.dataGatherers = {};
|
||||||
this.dataGatherers.leftControllerLocation = function () {
|
this.dataGatherers.leftControllerLocation = function () {
|
||||||
return getControllerWorldLocation(Controller.Standard.LeftHand, true);
|
return getControllerWorldLocation(controllerStandard.LeftHand, true);
|
||||||
};
|
};
|
||||||
this.dataGatherers.rightControllerLocation = function () {
|
this.dataGatherers.rightControllerLocation = function () {
|
||||||
return getControllerWorldLocation(Controller.Standard.RightHand, true);
|
return getControllerWorldLocation(controllerStandard.RightHand, true);
|
||||||
};
|
};
|
||||||
|
|
||||||
this.updateTimings = function () {
|
this.updateTimings = function () {
|
||||||
|
@ -178,8 +180,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
||||||
var pinchOnBelowDistance = 0.016;
|
var pinchOnBelowDistance = 0.016;
|
||||||
var pinchOffAboveDistance = 0.035;
|
var pinchOffAboveDistance = 0.035;
|
||||||
|
|
||||||
var leftIndexPose = Controller.getPoseValue(Controller.Standard.LeftHandIndex4);
|
var leftIndexPose = Controller.getPoseValue(controllerStandard.LeftHandIndex4);
|
||||||
var leftThumbPose = Controller.getPoseValue(Controller.Standard.LeftHandThumb4);
|
var leftThumbPose = Controller.getPoseValue(controllerStandard.LeftHandThumb4);
|
||||||
var leftThumbToIndexDistance = Vec3.distance(leftIndexPose.translation, leftThumbPose.translation);
|
var leftThumbToIndexDistance = Vec3.distance(leftIndexPose.translation, leftThumbPose.translation);
|
||||||
if (leftIndexPose.valid && leftThumbPose.valid && leftThumbToIndexDistance < pinchOnBelowDistance) {
|
if (leftIndexPose.valid && leftThumbPose.valid && leftThumbToIndexDistance < pinchOnBelowDistance) {
|
||||||
_this.leftTriggerClicked = 1;
|
_this.leftTriggerClicked = 1;
|
||||||
|
@ -191,8 +193,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
||||||
_this.leftTrackerClicked = false;
|
_this.leftTrackerClicked = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
var rightIndexPose = Controller.getPoseValue(Controller.Standard.RightHandIndex4);
|
var rightIndexPose = Controller.getPoseValue(controllerStandard.RightHandIndex4);
|
||||||
var rightThumbPose = Controller.getPoseValue(Controller.Standard.RightHandThumb4);
|
var rightThumbPose = Controller.getPoseValue(controllerStandard.RightHandThumb4);
|
||||||
var rightThumbToIndexDistance = Vec3.distance(rightIndexPose.translation, rightThumbPose.translation);
|
var rightThumbToIndexDistance = Vec3.distance(rightIndexPose.translation, rightThumbPose.translation);
|
||||||
if (rightIndexPose.valid && rightThumbPose.valid && rightThumbToIndexDistance < pinchOnBelowDistance) {
|
if (rightIndexPose.valid && rightThumbPose.valid && rightThumbToIndexDistance < pinchOnBelowDistance) {
|
||||||
_this.rightTriggerClicked = 1;
|
_this.rightTriggerClicked = 1;
|
||||||
|
@ -563,23 +565,23 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
||||||
|
|
||||||
var MAPPING_NAME = "com.highfidelity.controllerDispatcher";
|
var MAPPING_NAME = "com.highfidelity.controllerDispatcher";
|
||||||
var mapping = Controller.newMapping(MAPPING_NAME);
|
var mapping = Controller.newMapping(MAPPING_NAME);
|
||||||
mapping.from([Controller.Standard.RT]).peek().to(_this.rightTriggerPress);
|
mapping.from([controllerStandard.RT]).peek().to(_this.rightTriggerPress);
|
||||||
mapping.from([Controller.Standard.RTClick]).peek().to(_this.rightTriggerClick);
|
mapping.from([controllerStandard.RTClick]).peek().to(_this.rightTriggerClick);
|
||||||
mapping.from([Controller.Standard.LT]).peek().to(_this.leftTriggerPress);
|
mapping.from([controllerStandard.LT]).peek().to(_this.leftTriggerPress);
|
||||||
mapping.from([Controller.Standard.LTClick]).peek().to(_this.leftTriggerClick);
|
mapping.from([controllerStandard.LTClick]).peek().to(_this.leftTriggerClick);
|
||||||
|
|
||||||
mapping.from([Controller.Standard.RB]).peek().to(_this.rightSecondaryPress);
|
mapping.from([controllerStandard.RB]).peek().to(_this.rightSecondaryPress);
|
||||||
mapping.from([Controller.Standard.LB]).peek().to(_this.leftSecondaryPress);
|
mapping.from([controllerStandard.LB]).peek().to(_this.leftSecondaryPress);
|
||||||
mapping.from([Controller.Standard.LeftGrip]).peek().to(_this.leftSecondaryPress);
|
mapping.from([controllerStandard.LeftGrip]).peek().to(_this.leftSecondaryPress);
|
||||||
mapping.from([Controller.Standard.RightGrip]).peek().to(_this.rightSecondaryPress);
|
mapping.from([controllerStandard.RightGrip]).peek().to(_this.rightSecondaryPress);
|
||||||
|
|
||||||
Controller.enableMapping(MAPPING_NAME);
|
Controller.enableMapping(MAPPING_NAME);
|
||||||
|
|
||||||
this.leftPointer = this.pointerManager.createPointer(false, PickType.Ray, {
|
this.leftPointer = this.pointerManager.createPointer(false, PickType.Ray, {
|
||||||
joint: "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
|
joint: "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
|
||||||
filter: Picks.PICK_OVERLAYS | Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_NONCOLLIDABLE,
|
filter: Picks.PICK_OVERLAYS | Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_NONCOLLIDABLE,
|
||||||
triggers: [{action: Controller.Standard.LTClick, button: "Focus"}, {action: Controller.Standard.LTClick, button: "Primary"}],
|
triggers: [{action: controllerStandard.LTClick, button: "Focus"}, {action: controllerStandard.LTClick, button: "Primary"}],
|
||||||
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true),
|
posOffset: getGrabPointSphereOffset(controllerStandard.LeftHand, true),
|
||||||
hover: true,
|
hover: true,
|
||||||
scaleWithParent: true,
|
scaleWithParent: true,
|
||||||
distanceScaleEnd: true,
|
distanceScaleEnd: true,
|
||||||
|
@ -589,8 +591,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
||||||
this.rightPointer = this.pointerManager.createPointer(false, PickType.Ray, {
|
this.rightPointer = this.pointerManager.createPointer(false, PickType.Ray, {
|
||||||
joint: "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND",
|
joint: "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND",
|
||||||
filter: Picks.PICK_OVERLAYS | Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_NONCOLLIDABLE,
|
filter: Picks.PICK_OVERLAYS | Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_NONCOLLIDABLE,
|
||||||
triggers: [{action: Controller.Standard.RTClick, button: "Focus"}, {action: Controller.Standard.RTClick, button: "Primary"}],
|
triggers: [{action: controllerStandard.RTClick, button: "Focus"}, {action: controllerStandard.RTClick, button: "Primary"}],
|
||||||
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true),
|
posOffset: getGrabPointSphereOffset(controllerStandard.RightHand, true),
|
||||||
hover: true,
|
hover: true,
|
||||||
scaleWithParent: true,
|
scaleWithParent: true,
|
||||||
distanceScaleEnd: true,
|
distanceScaleEnd: true,
|
||||||
|
@ -601,8 +603,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
||||||
joint: "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
|
joint: "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
|
||||||
filter: Picks.PICK_HUD,
|
filter: Picks.PICK_HUD,
|
||||||
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
|
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
|
||||||
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true),
|
posOffset: getGrabPointSphereOffset(controllerStandard.LeftHand, true),
|
||||||
triggers: [{action: Controller.Standard.LTClick, button: "Focus"}, {action: Controller.Standard.LTClick, button: "Primary"}],
|
triggers: [{action: controllerStandard.LTClick, button: "Focus"}, {action: controllerStandard.LTClick, button: "Primary"}],
|
||||||
hover: true,
|
hover: true,
|
||||||
scaleWithParent: true,
|
scaleWithParent: true,
|
||||||
distanceScaleEnd: true,
|
distanceScaleEnd: true,
|
||||||
|
@ -612,8 +614,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
||||||
joint: "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND",
|
joint: "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND",
|
||||||
filter: Picks.PICK_HUD,
|
filter: Picks.PICK_HUD,
|
||||||
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
|
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
|
||||||
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true),
|
posOffset: getGrabPointSphereOffset(controllerStandard.RightHand, true),
|
||||||
triggers: [{action: Controller.Standard.RTClick, button: "Focus"}, {action: Controller.Standard.RTClick, button: "Primary"}],
|
triggers: [{action: controllerStandard.RTClick, button: "Focus"}, {action: controllerStandard.RTClick, button: "Primary"}],
|
||||||
hover: true,
|
hover: true,
|
||||||
scaleWithParent: true,
|
scaleWithParent: true,
|
||||||
distanceScaleEnd: true,
|
distanceScaleEnd: true,
|
||||||
|
|
|
@ -24,6 +24,7 @@ Script.include("/~/system/libraries/cloneEntityUtils.js");
|
||||||
Script.include("/~/system/libraries/utils.js");
|
Script.include("/~/system/libraries/utils.js");
|
||||||
|
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
var DEFAULT_SPHERE_MODEL_URL = Script.resolvePath("../../assets/models/equip-Fresnel-3.fbx");
|
var DEFAULT_SPHERE_MODEL_URL = Script.resolvePath("../../assets/models/equip-Fresnel-3.fbx");
|
||||||
var EQUIP_SPHERE_SCALE_FACTOR = 0.65;
|
var EQUIP_SPHERE_SCALE_FACTOR = 0.65;
|
||||||
|
|
||||||
|
@ -351,7 +352,7 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
|
||||||
};
|
};
|
||||||
|
|
||||||
this.handToController = function() {
|
this.handToController = function() {
|
||||||
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
|
return (this.hand === RIGHT_HAND) ? controllerStandard.RightHand : controllerStandard.LeftHand;
|
||||||
};
|
};
|
||||||
|
|
||||||
this.updateSmoothedTrigger = function(controllerData) {
|
this.updateSmoothedTrigger = function(controllerData) {
|
||||||
|
|
|
@ -22,6 +22,8 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
|
|
||||||
(function() {
|
(function() {
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var MARGIN = 25;
|
var MARGIN = 25;
|
||||||
|
|
||||||
function TargetObject(entityID, entityProps) {
|
function TargetObject(entityID, entityProps) {
|
||||||
|
@ -104,7 +106,7 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
|
|
||||||
|
|
||||||
this.handToController = function() {
|
this.handToController = function() {
|
||||||
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
|
return (this.hand === RIGHT_HAND) ? controllerStandard.RightHand : controllerStandard.LeftHand;
|
||||||
};
|
};
|
||||||
|
|
||||||
this.distanceGrabTimescale = function(mass, distance) {
|
this.distanceGrabTimescale = function(mass, distance) {
|
||||||
|
|
|
@ -19,6 +19,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
||||||
Script.include("/~/system/libraries/controllers.js");
|
Script.include("/~/system/libraries/controllers.js");
|
||||||
|
|
||||||
(function () {
|
(function () {
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var MARGIN = 25;
|
var MARGIN = 25;
|
||||||
|
|
||||||
function TargetObject(entityID, entityProps) {
|
function TargetObject(entityID, entityProps) {
|
||||||
|
@ -120,7 +122,7 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
};
|
};
|
||||||
|
|
||||||
this.handToController = function () {
|
this.handToController = function () {
|
||||||
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
|
return (this.hand === RIGHT_HAND) ? controllerStandard.RightHand : controllerStandard.LeftHand;
|
||||||
};
|
};
|
||||||
|
|
||||||
this.distanceGrabTimescale = function (mass, distance) {
|
this.distanceGrabTimescale = function (mass, distance) {
|
||||||
|
@ -276,7 +278,7 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
// This block handles the user's ability to rotate the object they're FarGrabbing
|
// This block handles the user's ability to rotate the object they're FarGrabbing
|
||||||
if (this.shouldManipulateTarget(controllerData)) {
|
if (this.shouldManipulateTarget(controllerData)) {
|
||||||
// Get the pose of the controller that is not grabbing.
|
// Get the pose of the controller that is not grabbing.
|
||||||
var pose = Controller.getPoseValue((this.getOffhand() ? Controller.Standard.RightHand : Controller.Standard.LeftHand));
|
var pose = Controller.getPoseValue((this.getOffhand() ? controllerStandard.RightHand : controllerStandard.LeftHand));
|
||||||
if (pose.valid) {
|
if (pose.valid) {
|
||||||
// If we weren't manipulating the object yet, initialize the entity's original position.
|
// If we weren't manipulating the object yet, initialize the entity's original position.
|
||||||
if (!this.manipulating) {
|
if (!this.manipulating) {
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
|
|
||||||
/* global Script, Controller, RIGHT_HAND, LEFT_HAND, HMD, makeLaserParams */
|
/* global Script, Controller, RIGHT_HAND, LEFT_HAND, HMD, makeLaserParams */
|
||||||
(function() {
|
(function() {
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
Script.include("/~/system/libraries/controllers.js");
|
Script.include("/~/system/libraries/controllers.js");
|
||||||
var ControllerDispatcherUtils = Script.require("/~/system/libraries/controllerDispatcherUtils.js");
|
var ControllerDispatcherUtils = Script.require("/~/system/libraries/controllerDispatcherUtils.js");
|
||||||
var MARGIN = 25;
|
var MARGIN = 25;
|
||||||
|
@ -45,11 +46,11 @@
|
||||||
};
|
};
|
||||||
|
|
||||||
this.getOtherHandController = function() {
|
this.getOtherHandController = function() {
|
||||||
return (this.hand === RIGHT_HAND) ? Controller.Standard.LeftHand : Controller.Standard.RightHand;
|
return (this.hand === RIGHT_HAND) ? controllerStandard.LeftHand : controllerStandard.RightHand;
|
||||||
};
|
};
|
||||||
|
|
||||||
this.handToController = function() {
|
this.handToController = function() {
|
||||||
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
|
return (this.hand === RIGHT_HAND) ? controllerStandard.RightHand : controllerStandard.LeftHand;
|
||||||
};
|
};
|
||||||
|
|
||||||
this.updateRecommendedArea = function() {
|
this.updateRecommendedArea = function() {
|
||||||
|
|
|
@ -20,6 +20,7 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
Script.include("/~/system/libraries/utils.js");
|
Script.include("/~/system/libraries/utils.js");
|
||||||
|
|
||||||
(function () {
|
(function () {
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
var MARGIN = 25;
|
var MARGIN = 25;
|
||||||
function InEditMode(hand) {
|
function InEditMode(hand) {
|
||||||
this.hand = hand;
|
this.hand = hand;
|
||||||
|
@ -48,7 +49,7 @@ Script.include("/~/system/libraries/utils.js");
|
||||||
};
|
};
|
||||||
|
|
||||||
this.handToController = function() {
|
this.handToController = function() {
|
||||||
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
|
return (this.hand === RIGHT_HAND) ? controllerStandard.RightHand : controllerStandard.LeftHand;
|
||||||
};
|
};
|
||||||
|
|
||||||
this.pointingAtTablet = function(objectID) {
|
this.pointingAtTablet = function(objectID) {
|
||||||
|
@ -70,7 +71,7 @@ Script.include("/~/system/libraries/utils.js");
|
||||||
|
|
||||||
this.sendPickData = function(controllerData) {
|
this.sendPickData = function(controllerData) {
|
||||||
if (controllerData.triggerClicks[this.hand]) {
|
if (controllerData.triggerClicks[this.hand]) {
|
||||||
var hand = this.hand === RIGHT_HAND ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
|
var hand = this.hand === RIGHT_HAND ? controllerStandard.RightHand : controllerStandard.LeftHand;
|
||||||
if (!this.triggerClicked) {
|
if (!this.triggerClicked) {
|
||||||
print("inEditMode click");
|
print("inEditMode click");
|
||||||
this.selectedTarget = controllerData.rayPicks[this.hand];
|
this.selectedTarget = controllerData.rayPicks[this.hand];
|
||||||
|
|
|
@ -21,6 +21,8 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
|
|
||||||
(function() { // BEGIN LOCAL_SCOPE
|
(function() { // BEGIN LOCAL_SCOPE
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var TARGET_MODEL_URL = Script.resolvePath("../../assets/models/teleportationSpotBasev8.fbx");
|
var TARGET_MODEL_URL = Script.resolvePath("../../assets/models/teleportationSpotBasev8.fbx");
|
||||||
var SEAT_MODEL_URL = Script.resolvePath("../../assets/models/teleport-seat.fbx");
|
var SEAT_MODEL_URL = Script.resolvePath("../../assets/models/teleport-seat.fbx");
|
||||||
|
|
||||||
|
@ -46,10 +48,10 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
|
|
||||||
var handInfo = {
|
var handInfo = {
|
||||||
right: {
|
right: {
|
||||||
controllerInput: Controller.Standard.RightHand
|
controllerInput: controllerStandard.RightHand
|
||||||
},
|
},
|
||||||
left: {
|
left: {
|
||||||
controllerInput: Controller.Standard.LeftHand
|
controllerInput: controllerStandard.LeftHand
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1065,10 +1067,10 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
registerGamePadMapping();
|
registerGamePadMapping();
|
||||||
|
|
||||||
// Teleport actions.
|
// Teleport actions.
|
||||||
teleportMapping.from(Controller.Standard.LY).peek().to(leftTeleporter.getStandardLY);
|
teleportMapping.from(controllerStandard.LY).peek().to(leftTeleporter.getStandardLY);
|
||||||
teleportMapping.from(Controller.Standard.RY).peek().to(leftTeleporter.getStandardRY);
|
teleportMapping.from(controllerStandard.RY).peek().to(leftTeleporter.getStandardRY);
|
||||||
teleportMapping.from(Controller.Standard.LY).peek().to(rightTeleporter.getStandardLY);
|
teleportMapping.from(controllerStandard.LY).peek().to(rightTeleporter.getStandardLY);
|
||||||
teleportMapping.from(Controller.Standard.RY).peek().to(rightTeleporter.getStandardRY);
|
teleportMapping.from(controllerStandard.RY).peek().to(rightTeleporter.getStandardRY);
|
||||||
}
|
}
|
||||||
|
|
||||||
var leftTeleporter = new Teleporter(LEFT_HAND);
|
var leftTeleporter = new Teleporter(LEFT_HAND);
|
||||||
|
|
|
@ -12,6 +12,8 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
|
|
||||||
(function() {
|
(function() {
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
function TrackedHandTablet() {
|
function TrackedHandTablet() {
|
||||||
this.mappingName = 'hand-track-tablet-' + Math.random();
|
this.mappingName = 'hand-track-tablet-' + Math.random();
|
||||||
this.inputMapping = Controller.newMapping(this.mappingName);
|
this.inputMapping = Controller.newMapping(this.mappingName);
|
||||||
|
@ -103,16 +105,16 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
|
|
||||||
this.setup = function () {
|
this.setup = function () {
|
||||||
var _this = this;
|
var _this = this;
|
||||||
this.inputMapping.from(Controller.Standard.LeftHandIndex4).peek().to(function (pose) {
|
this.inputMapping.from(controllerStandard.LeftHandIndex4).peek().to(function (pose) {
|
||||||
_this.leftIndexChanged(pose);
|
_this.leftIndexChanged(pose);
|
||||||
});
|
});
|
||||||
this.inputMapping.from(Controller.Standard.LeftHandThumb4).peek().to(function (pose) {
|
this.inputMapping.from(controllerStandard.LeftHandThumb4).peek().to(function (pose) {
|
||||||
_this.leftThumbChanged(pose);
|
_this.leftThumbChanged(pose);
|
||||||
});
|
});
|
||||||
this.inputMapping.from(Controller.Standard.RightHandIndex4).peek().to(function (pose) {
|
this.inputMapping.from(controllerStandard.RightHandIndex4).peek().to(function (pose) {
|
||||||
_this.rightIndexChanged(pose);
|
_this.rightIndexChanged(pose);
|
||||||
});
|
});
|
||||||
this.inputMapping.from(Controller.Standard.RightHandThumb4).peek().to(function (pose) {
|
this.inputMapping.from(controllerStandard.RightHandThumb4).peek().to(function (pose) {
|
||||||
_this.rightThumbChanged(pose);
|
_this.rightThumbChanged(pose);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
|
@ -12,6 +12,8 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
|
|
||||||
(function() {
|
(function() {
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
function TrackedHandWalk() {
|
function TrackedHandWalk() {
|
||||||
this.gestureMappingName = 'hand-track-walk-gesture-' + Math.random();
|
this.gestureMappingName = 'hand-track-walk-gesture-' + Math.random();
|
||||||
this.inputGestureMapping = Controller.newMapping(this.gestureMappingName);
|
this.inputGestureMapping = Controller.newMapping(this.gestureMappingName);
|
||||||
|
@ -114,16 +116,16 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
|
|
||||||
this.setup = function () {
|
this.setup = function () {
|
||||||
var _this = this;
|
var _this = this;
|
||||||
this.inputGestureMapping.from(Controller.Standard.LeftHandIndex4).peek().to(function (pose) {
|
this.inputGestureMapping.from(controllerStandard.LeftHandIndex4).peek().to(function (pose) {
|
||||||
_this.leftIndexChanged(pose);
|
_this.leftIndexChanged(pose);
|
||||||
});
|
});
|
||||||
this.inputGestureMapping.from(Controller.Standard.LeftHandThumb4).peek().to(function (pose) {
|
this.inputGestureMapping.from(controllerStandard.LeftHandThumb4).peek().to(function (pose) {
|
||||||
_this.leftThumbChanged(pose);
|
_this.leftThumbChanged(pose);
|
||||||
});
|
});
|
||||||
this.inputGestureMapping.from(Controller.Standard.RightHandIndex4).peek().to(function (pose) {
|
this.inputGestureMapping.from(controllerStandard.RightHandIndex4).peek().to(function (pose) {
|
||||||
_this.rightIndexChanged(pose);
|
_this.rightIndexChanged(pose);
|
||||||
});
|
});
|
||||||
this.inputGestureMapping.from(Controller.Standard.RightHandThumb4).peek().to(function (pose) {
|
this.inputGestureMapping.from(controllerStandard.RightHandThumb4).peek().to(function (pose) {
|
||||||
_this.rightThumbChanged(pose);
|
_this.rightThumbChanged(pose);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -137,7 +139,7 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
// return currentPoint.z - _this.controlPoint.z;
|
// return currentPoint.z - _this.controlPoint.z;
|
||||||
return 0.5;
|
return 0.5;
|
||||||
} else {
|
} else {
|
||||||
// return Controller.getActionValue(Controller.Standard.TranslateZ);
|
// return Controller.getActionValue(controllerStandard.TranslateZ);
|
||||||
return 0.0;
|
return 0.0;
|
||||||
}
|
}
|
||||||
}).to(Controller.Actions.TranslateZ);
|
}).to(Controller.Actions.TranslateZ);
|
||||||
|
@ -147,7 +149,7 @@ Script.include("/~/system/libraries/controllers.js");
|
||||||
// var currentPoint = _this.getControlPoint();
|
// var currentPoint = _this.getControlPoint();
|
||||||
// return currentPoint.x - _this.controlPoint.x;
|
// return currentPoint.x - _this.controlPoint.x;
|
||||||
// } else {
|
// } else {
|
||||||
// return Controller.getActionValue(Controller.Standard.Yaw);
|
// return Controller.getActionValue(controllerStandard.Yaw);
|
||||||
// }
|
// }
|
||||||
// }).to(Controller.Actions.Yaw);
|
// }).to(Controller.Actions.Yaw);
|
||||||
|
|
||||||
|
|
|
@ -16,6 +16,7 @@
|
||||||
|
|
||||||
(function () {
|
(function () {
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
var LEAP_MOTION_NAME = "LeapMotion";
|
var LEAP_MOTION_NAME = "LeapMotion";
|
||||||
// Hand touch is disabled due to twitchy finger bug when walking near walls or tables. see BUGZ-154.
|
// Hand touch is disabled due to twitchy finger bug when walking near walls or tables. see BUGZ-154.
|
||||||
var handTouchEnabled = false;
|
var handTouchEnabled = false;
|
||||||
|
@ -792,15 +793,15 @@
|
||||||
|
|
||||||
var MAPPING_NAME = "com.highfidelity.handTouch";
|
var MAPPING_NAME = "com.highfidelity.handTouch";
|
||||||
var mapping = Controller.newMapping(MAPPING_NAME);
|
var mapping = Controller.newMapping(MAPPING_NAME);
|
||||||
mapping.from([Controller.Standard.RT]).peek().to(rightTriggerPress);
|
mapping.from([controllerStandard.RT]).peek().to(rightTriggerPress);
|
||||||
mapping.from([Controller.Standard.RTClick]).peek().to(rightTriggerClick);
|
mapping.from([controllerStandard.RTClick]).peek().to(rightTriggerClick);
|
||||||
mapping.from([Controller.Standard.LT]).peek().to(leftTriggerPress);
|
mapping.from([controllerStandard.LT]).peek().to(leftTriggerPress);
|
||||||
mapping.from([Controller.Standard.LTClick]).peek().to(leftTriggerClick);
|
mapping.from([controllerStandard.LTClick]).peek().to(leftTriggerClick);
|
||||||
|
|
||||||
mapping.from([Controller.Standard.RB]).peek().to(rightSecondaryPress);
|
mapping.from([controllerStandard.RB]).peek().to(rightSecondaryPress);
|
||||||
mapping.from([Controller.Standard.LB]).peek().to(leftSecondaryPress);
|
mapping.from([controllerStandard.LB]).peek().to(leftSecondaryPress);
|
||||||
mapping.from([Controller.Standard.LeftGrip]).peek().to(leftSecondaryPress);
|
mapping.from([controllerStandard.LeftGrip]).peek().to(leftSecondaryPress);
|
||||||
mapping.from([Controller.Standard.RightGrip]).peek().to(rightSecondaryPress);
|
mapping.from([controllerStandard.RightGrip]).peek().to(rightSecondaryPress);
|
||||||
|
|
||||||
Controller.enableMapping(MAPPING_NAME);
|
Controller.enableMapping(MAPPING_NAME);
|
||||||
|
|
||||||
|
|
|
@ -16,6 +16,8 @@
|
||||||
|
|
||||||
(function() { // BEGIN LOCAL_SCOPE
|
(function() { // BEGIN LOCAL_SCOPE
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var lastLeftTrigger = 0;
|
var lastLeftTrigger = 0;
|
||||||
var lastRightTrigger = 0;
|
var lastRightTrigger = 0;
|
||||||
var leftHandOverlayAlpha = 0;
|
var leftHandOverlayAlpha = 0;
|
||||||
|
@ -86,8 +88,8 @@ function animStateHandler(props) {
|
||||||
}
|
}
|
||||||
|
|
||||||
function update(dt) {
|
function update(dt) {
|
||||||
var leftTrigger = clamp(Controller.getValue(Controller.Standard.LT) + Controller.getValue(Controller.Standard.LeftGrip), 0, 1);
|
var leftTrigger = clamp(Controller.getValue(controllerStandard.LT) + Controller.getValue(controllerStandard.LeftGrip), 0, 1);
|
||||||
var rightTrigger = clamp(Controller.getValue(Controller.Standard.RT) + Controller.getValue(Controller.Standard.RightGrip), 0, 1);
|
var rightTrigger = clamp(Controller.getValue(controllerStandard.RT) + Controller.getValue(controllerStandard.RightGrip), 0, 1);
|
||||||
|
|
||||||
// Average last few trigger values together for a bit of smoothing
|
// Average last few trigger values together for a bit of smoothing
|
||||||
var tau = clamp(dt / TRIGGER_SMOOTH_TIMESCALE, 0, 1);
|
var tau = clamp(dt / TRIGGER_SMOOTH_TIMESCALE, 0, 1);
|
||||||
|
@ -95,7 +97,7 @@ function update(dt) {
|
||||||
lastRightTrigger = lerp(rightTrigger, lastRightTrigger, tau);
|
lastRightTrigger = lerp(rightTrigger, lastRightTrigger, tau);
|
||||||
|
|
||||||
// ramp on/off left hand overlay
|
// ramp on/off left hand overlay
|
||||||
var leftHandPose = Controller.getPoseValue(Controller.Standard.LeftHand);
|
var leftHandPose = Controller.getPoseValue(controllerStandard.LeftHand);
|
||||||
if (leftHandPose.valid) {
|
if (leftHandPose.valid) {
|
||||||
leftHandOverlayAlpha = clamp(leftHandOverlayAlpha + OVERLAY_RAMP_RATE * dt, 0, 1);
|
leftHandOverlayAlpha = clamp(leftHandOverlayAlpha + OVERLAY_RAMP_RATE * dt, 0, 1);
|
||||||
} else {
|
} else {
|
||||||
|
@ -103,7 +105,7 @@ function update(dt) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// ramp on/off right hand overlay
|
// ramp on/off right hand overlay
|
||||||
var rightHandPose = Controller.getPoseValue(Controller.Standard.RightHand);
|
var rightHandPose = Controller.getPoseValue(controllerStandard.RightHand);
|
||||||
if (rightHandPose.valid) {
|
if (rightHandPose.valid) {
|
||||||
rightHandOverlayAlpha = clamp(rightHandOverlayAlpha + OVERLAY_RAMP_RATE * dt, 0, 1);
|
rightHandOverlayAlpha = clamp(rightHandOverlayAlpha + OVERLAY_RAMP_RATE * dt, 0, 1);
|
||||||
} else {
|
} else {
|
||||||
|
@ -111,10 +113,10 @@ function update(dt) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Pointing index fingers and raising thumbs
|
// Pointing index fingers and raising thumbs
|
||||||
isLeftIndexPointing = (leftIndexPointingOverride > 0) || (leftHandPose.valid && Controller.getValue(Controller.Standard.LeftIndexPoint) === 1);
|
isLeftIndexPointing = (leftIndexPointingOverride > 0) || (leftHandPose.valid && Controller.getValue(controllerStandard.LeftIndexPoint) === 1);
|
||||||
isRightIndexPointing = (rightIndexPointingOverride > 0) || (rightHandPose.valid && Controller.getValue(Controller.Standard.RightIndexPoint) === 1);
|
isRightIndexPointing = (rightIndexPointingOverride > 0) || (rightHandPose.valid && Controller.getValue(controllerStandard.RightIndexPoint) === 1);
|
||||||
isLeftThumbRaised = (leftThumbRaisedOverride > 0) || (leftHandPose.valid && Controller.getValue(Controller.Standard.LeftThumbUp) === 1);
|
isLeftThumbRaised = (leftThumbRaisedOverride > 0) || (leftHandPose.valid && Controller.getValue(controllerStandard.LeftThumbUp) === 1);
|
||||||
isRightThumbRaised = (rightThumbRaisedOverride > 0) || (rightHandPose.valid && Controller.getValue(Controller.Standard.RightThumbUp) === 1);
|
isRightThumbRaised = (rightThumbRaisedOverride > 0) || (rightHandPose.valid && Controller.getValue(controllerStandard.RightThumbUp) === 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
function handleMessages(channel, message, sender) {
|
function handleMessages(channel, message, sender) {
|
||||||
|
|
|
@ -17,6 +17,8 @@
|
||||||
|
|
||||||
(function() { // BEGIN LOCAL_SCOPE
|
(function() { // BEGIN LOCAL_SCOPE
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var TWO_SECONDS_INTERVAL = 2000;
|
var TWO_SECONDS_INTERVAL = 2000;
|
||||||
var FLYING_MAPPING_NAME = 'Hifi-Flying-Dev-' + Math.random();
|
var FLYING_MAPPING_NAME = 'Hifi-Flying-Dev-' + Math.random();
|
||||||
var DRIVING_MAPPING_NAME = 'Hifi-Driving-Dev-' + Math.random();
|
var DRIVING_MAPPING_NAME = 'Hifi-Driving-Dev-' + Math.random();
|
||||||
|
@ -44,7 +46,7 @@
|
||||||
function registerBasicMapping() {
|
function registerBasicMapping() {
|
||||||
|
|
||||||
drivingMapping = Controller.newMapping(DRIVING_MAPPING_NAME);
|
drivingMapping = Controller.newMapping(DRIVING_MAPPING_NAME);
|
||||||
drivingMapping.from(Controller.Standard.LY).to(function(value) {
|
drivingMapping.from(controllerStandard.LY).to(function(value) {
|
||||||
if (isDisabled) {
|
if (isDisabled) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -64,7 +66,7 @@
|
||||||
});
|
});
|
||||||
|
|
||||||
flyingMapping = Controller.newMapping(FLYING_MAPPING_NAME);
|
flyingMapping = Controller.newMapping(FLYING_MAPPING_NAME);
|
||||||
flyingMapping.from(Controller.Standard.RY).to(function(value) {
|
flyingMapping.from(controllerStandard.RY).to(function(value) {
|
||||||
if (isDisabled) {
|
if (isDisabled) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
@ -12,6 +12,8 @@
|
||||||
Quat, Vec3, Script, MyAvatar, Controller */
|
Quat, Vec3, Script, MyAvatar, Controller */
|
||||||
/* eslint camelcase: ["error", { "properties": "never" }] */
|
/* eslint camelcase: ["error", { "properties": "never" }] */
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var leftBaseRotation = Quat.multiply(
|
var leftBaseRotation = Quat.multiply(
|
||||||
Quat.fromPitchYawRollDegrees(-90, 0, 0),
|
Quat.fromPitchYawRollDegrees(-90, 0, 0),
|
||||||
Quat.fromPitchYawRollDegrees(0, 0, 90)
|
Quat.fromPitchYawRollDegrees(0, 0, 90)
|
||||||
|
@ -89,7 +91,7 @@ TOUCH_CONTROLLER_CONFIGURATION_LEFT = {
|
||||||
naturalDimensions: { x: 0.027509, y: 0.025211, z: 0.018443 },
|
naturalDimensions: { x: 0.027509, y: 0.025211, z: 0.018443 },
|
||||||
|
|
||||||
// rotational
|
// rotational
|
||||||
input: Controller.Standard.LT,
|
input: controllerStandard.LT,
|
||||||
origin: { x: 0, y: -0.015, z: -0.00 },
|
origin: { x: 0, y: -0.015, z: -0.00 },
|
||||||
minValue: 0.0,
|
minValue: 0.0,
|
||||||
maxValue: 1.0,
|
maxValue: 1.0,
|
||||||
|
|
|
@ -15,6 +15,8 @@
|
||||||
// var LEFT_JOINT_INDEX = MyAvatar.getJointIndex("_CONTROLLER_LEFTHAND");
|
// var LEFT_JOINT_INDEX = MyAvatar.getJointIndex("_CONTROLLER_LEFTHAND");
|
||||||
// var RIGHT_JOINT_INDEX = MyAvatar.getJointIndex("_CONTROLLER_RIGHTHAND");
|
// var RIGHT_JOINT_INDEX = MyAvatar.getJointIndex("_CONTROLLER_RIGHTHAND");
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var leftBaseRotation = Quat.multiply(
|
var leftBaseRotation = Quat.multiply(
|
||||||
Quat.fromPitchYawRollDegrees(0, 0, 45),
|
Quat.fromPitchYawRollDegrees(0, 0, 45),
|
||||||
Quat.multiply(
|
Quat.multiply(
|
||||||
|
@ -141,7 +143,7 @@ VIVE_CONTROLLER_CONFIGURATION_LEFT = {
|
||||||
trigger: {
|
trigger: {
|
||||||
type: "rotational",
|
type: "rotational",
|
||||||
modelURL: BASE_URL + "meshes/controller/vive_trigger.fbx",
|
modelURL: BASE_URL + "meshes/controller/vive_trigger.fbx",
|
||||||
input: Controller.Standard.LT,
|
input: controllerStandard.LT,
|
||||||
naturalPosition: {"x":0.000004500150680541992,"y":-0.027690507471561432,"z":0.04830199480056763},
|
naturalPosition: {"x":0.000004500150680541992,"y":-0.027690507471561432,"z":0.04830199480056763},
|
||||||
naturalDimensions: {x: 0.019105, y: 0.022189, z: 0.01909},
|
naturalDimensions: {x: 0.019105, y: 0.022189, z: 0.01909},
|
||||||
origin: { x: 0, y: -0.015, z: -0.00 },
|
origin: { x: 0, y: -0.015, z: -0.00 },
|
||||||
|
@ -283,7 +285,7 @@ VIVE_CONTROLLER_CONFIGURATION_RIGHT = {
|
||||||
trigger: {
|
trigger: {
|
||||||
type: "rotational",
|
type: "rotational",
|
||||||
modelURL: BASE_URL + "meshes/controller/vive_trigger.fbx",
|
modelURL: BASE_URL + "meshes/controller/vive_trigger.fbx",
|
||||||
input: Controller.Standard.RT,
|
input: controllerStandard.RT,
|
||||||
naturalPosition: {"x":0.000004500150680541992,"y":-0.027690507471561432,"z":0.04830199480056763},
|
naturalPosition: {"x":0.000004500150680541992,"y":-0.027690507471561432,"z":0.04830199480056763},
|
||||||
naturalDimensions: {x: 0.019105, y: 0.022189, z: 0.01909},
|
naturalDimensions: {x: 0.019105, y: 0.022189, z: 0.01909},
|
||||||
origin: { x: 0, y: -0.015, z: -0.00 },
|
origin: { x: 0, y: -0.015, z: -0.00 },
|
||||||
|
|
|
@ -34,6 +34,7 @@ EditVoxels = function() {
|
||||||
var that = {};
|
var that = {};
|
||||||
|
|
||||||
const NO_HAND = -1;
|
const NO_HAND = -1;
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var controlHeld = false;
|
var controlHeld = false;
|
||||||
var shiftHeld = false;
|
var shiftHeld = false;
|
||||||
|
@ -325,10 +326,10 @@ EditVoxels = function() {
|
||||||
}
|
}
|
||||||
}else{
|
}else{
|
||||||
inverseOperation = false;
|
inverseOperation = false;
|
||||||
if(that.triggeredHand === Controller.Standard.RightHand && Controller.getValue(Controller.Standard.RightGrip) > 0.5){
|
if(that.triggeredHand === controllerStandard.RightHand && Controller.getValue(controllerStandard.RightGrip) > 0.5){
|
||||||
inverseOperation = true;
|
inverseOperation = true;
|
||||||
}
|
}
|
||||||
if(that.triggeredHand === Controller.Standard.LeftHand && Controller.getValue(Controller.Standard.LeftGrip) > 0.5){
|
if(that.triggeredHand === controllerStandard.LeftHand && Controller.getValue(controllerStandard.LeftGrip) > 0.5){
|
||||||
inverseOperation = true;
|
inverseOperation = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -458,13 +459,13 @@ EditVoxels = function() {
|
||||||
}
|
}
|
||||||
|
|
||||||
function getDistanceBetweenControllers(){
|
function getDistanceBetweenControllers(){
|
||||||
var poseLeft = getControllerWorldLocation(Controller.Standard.LeftHand, true);
|
var poseLeft = getControllerWorldLocation(controllerStandard.LeftHand, true);
|
||||||
var poseRight = getControllerWorldLocation(Controller.Standard.RightHand, true);
|
var poseRight = getControllerWorldLocation(controllerStandard.RightHand, true);
|
||||||
return Vec3.distance(poseLeft.translation, poseRight.translation);
|
return Vec3.distance(poseLeft.translation, poseRight.translation);
|
||||||
}
|
}
|
||||||
function getEditSpherePosition( radius ){
|
function getEditSpherePosition( radius ){
|
||||||
var poseLeft = getControllerWorldLocation(Controller.Standard.LeftHand, true);
|
var poseLeft = getControllerWorldLocation(controllerStandard.LeftHand, true);
|
||||||
var poseRight = getControllerWorldLocation(Controller.Standard.RightHand, true);
|
var poseRight = getControllerWorldLocation(controllerStandard.RightHand, true);
|
||||||
var handsPosition = Vec3.multiply(Vec3.sum(poseLeft.translation, poseRight.translation), 0.5);
|
var handsPosition = Vec3.multiply(Vec3.sum(poseLeft.translation, poseRight.translation), 0.5);
|
||||||
return Vec3.sum(handsPosition, Vec3.multiplyQbyV(MyAvatar.orientation, { x: 0, y: 0, z: radius * -2.0 }));
|
return Vec3.sum(handsPosition, Vec3.multiplyQbyV(MyAvatar.orientation, { x: 0, y: 0, z: radius * -2.0 }));
|
||||||
}
|
}
|
||||||
|
@ -531,15 +532,15 @@ EditVoxels = function() {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (value > 0.5) {
|
if (value > 0.5) {
|
||||||
if (hand === Controller.Standard.LeftHand) {
|
if (hand === controllerStandard.LeftHand) {
|
||||||
isLeftGripPressed = true;
|
isLeftGripPressed = true;
|
||||||
} else if (hand === Controller.Standard.RightHand) {
|
} else if (hand === controllerStandard.RightHand) {
|
||||||
isRightGripPressed = true;
|
isRightGripPressed = true;
|
||||||
}
|
}
|
||||||
} else if (value < 0.4){
|
} else if (value < 0.4){
|
||||||
if (hand === Controller.Standard.LeftHand) {
|
if (hand === controllerStandard.LeftHand) {
|
||||||
isLeftGripPressed = false;
|
isLeftGripPressed = false;
|
||||||
} else if (hand === Controller.Standard.RightHand) {
|
} else if (hand === controllerStandard.RightHand) {
|
||||||
isRightGripPressed = false;
|
isRightGripPressed = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -664,12 +665,12 @@ EditVoxels = function() {
|
||||||
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
|
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
|
||||||
Controller.keyPressEvent.connect(keyPressEvent);
|
Controller.keyPressEvent.connect(keyPressEvent);
|
||||||
Controller.keyReleaseEvent.connect(keyReleaseEvent);
|
Controller.keyReleaseEvent.connect(keyReleaseEvent);
|
||||||
that.triggerClickMapping.from(Controller.Standard.RTClick).peek().to(makeClickHandler(Controller.Standard.RightHand));
|
that.triggerClickMapping.from(controllerStandard.RTClick).peek().to(makeClickHandler(controllerStandard.RightHand));
|
||||||
that.triggerClickMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Controller.Standard.LeftHand));
|
that.triggerClickMapping.from(controllerStandard.LTClick).peek().to(makeClickHandler(controllerStandard.LeftHand));
|
||||||
that.triggerPressMapping.from(Controller.Standard.RT).peek().to(makePressHandler(Controller.Standard.RightHand));
|
that.triggerPressMapping.from(controllerStandard.RT).peek().to(makePressHandler(controllerStandard.RightHand));
|
||||||
that.triggerPressMapping.from(Controller.Standard.LT).peek().to(makePressHandler(Controller.Standard.LeftHand));
|
that.triggerPressMapping.from(controllerStandard.LT).peek().to(makePressHandler(controllerStandard.LeftHand));
|
||||||
that.gripPressMapping.from(Controller.Standard.LeftGrip).peek().to(makeGripPressHandler(Controller.Standard.LeftHand));
|
that.gripPressMapping.from(controllerStandard.LeftGrip).peek().to(makeGripPressHandler(controllerStandard.LeftHand));
|
||||||
that.gripPressMapping.from(Controller.Standard.RightGrip).peek().to(makeGripPressHandler(Controller.Standard.RightHand));
|
that.gripPressMapping.from(controllerStandard.RightGrip).peek().to(makeGripPressHandler(controllerStandard.RightHand));
|
||||||
that.enableTriggerMapping = function() {
|
that.enableTriggerMapping = function() {
|
||||||
that.triggerClickMapping.enable();
|
that.triggerClickMapping.enable();
|
||||||
that.triggerPressMapping.enable();
|
that.triggerPressMapping.enable();
|
||||||
|
|
|
@ -23,6 +23,8 @@ const SPACE_WORLD = "world";
|
||||||
const HIGHLIGHT_LIST_NAME = "editHandleHighlightList";
|
const HIGHLIGHT_LIST_NAME = "editHandleHighlightList";
|
||||||
const MIN_DISTANCE_TO_REZ_FROM_AVATAR = 3;
|
const MIN_DISTANCE_TO_REZ_FROM_AVATAR = 3;
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
Script.include([
|
Script.include([
|
||||||
"../../libraries/controllers.js",
|
"../../libraries/controllers.js",
|
||||||
"../../libraries/controllerDispatcherUtils.js",
|
"../../libraries/controllerDispatcherUtils.js",
|
||||||
|
@ -149,7 +151,7 @@ SelectionManager = (function() {
|
||||||
that.clearSelections();
|
that.clearSelections();
|
||||||
}
|
}
|
||||||
} else if (messageParsed.method === "pointingAt") {
|
} else if (messageParsed.method === "pointingAt") {
|
||||||
if (messageParsed.hand === Controller.Standard.RightHand) {
|
if (messageParsed.hand === controllerStandard.RightHand) {
|
||||||
that.pointingAtDesktopWindowRight = messageParsed.desktopWindow;
|
that.pointingAtDesktopWindowRight = messageParsed.desktopWindow;
|
||||||
that.pointingAtTabletRight = messageParsed.tablet;
|
that.pointingAtTabletRight = messageParsed.tablet;
|
||||||
} else {
|
} else {
|
||||||
|
@ -940,8 +942,8 @@ SelectionDisplay = (function() {
|
||||||
|
|
||||||
var toolEntityNames = [];
|
var toolEntityNames = [];
|
||||||
var lastControllerPoses = [
|
var lastControllerPoses = [
|
||||||
getControllerWorldLocation(Controller.Standard.LeftHand, true),
|
getControllerWorldLocation(controllerStandard.LeftHand, true),
|
||||||
getControllerWorldLocation(Controller.Standard.RightHand, true)
|
getControllerWorldLocation(controllerStandard.RightHand, true)
|
||||||
];
|
];
|
||||||
|
|
||||||
var worldRotationX;
|
var worldRotationX;
|
||||||
|
@ -1323,12 +1325,12 @@ SelectionDisplay = (function() {
|
||||||
return that.triggeredHand !== NO_HAND;
|
return that.triggeredHand !== NO_HAND;
|
||||||
};
|
};
|
||||||
function pointingAtDesktopWindowOrTablet(hand) {
|
function pointingAtDesktopWindowOrTablet(hand) {
|
||||||
var pointingAtDesktopWindow = (hand === Controller.Standard.RightHand &&
|
var pointingAtDesktopWindow = (hand === controllerStandard.RightHand &&
|
||||||
SelectionManager.pointingAtDesktopWindowRight) ||
|
SelectionManager.pointingAtDesktopWindowRight) ||
|
||||||
(hand === Controller.Standard.LeftHand &&
|
(hand === controllerStandard.LeftHand &&
|
||||||
SelectionManager.pointingAtDesktopWindowLeft);
|
SelectionManager.pointingAtDesktopWindowLeft);
|
||||||
var pointingAtTablet = (hand === Controller.Standard.RightHand && SelectionManager.pointingAtTabletRight) ||
|
var pointingAtTablet = (hand === controllerStandard.RightHand && SelectionManager.pointingAtTabletRight) ||
|
||||||
(hand === Controller.Standard.LeftHand && SelectionManager.pointingAtTabletLeft);
|
(hand === controllerStandard.LeftHand && SelectionManager.pointingAtTabletLeft);
|
||||||
return pointingAtDesktopWindow || pointingAtTablet;
|
return pointingAtDesktopWindow || pointingAtTablet;
|
||||||
}
|
}
|
||||||
function makeClickHandler(hand) {
|
function makeClickHandler(hand) {
|
||||||
|
@ -1363,10 +1365,10 @@ SelectionDisplay = (function() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
that.triggerClickMapping.from(Controller.Standard.RTClick).peek().to(makeClickHandler(Controller.Standard.RightHand));
|
that.triggerClickMapping.from(controllerStandard.RTClick).peek().to(makeClickHandler(controllerStandard.RightHand));
|
||||||
that.triggerClickMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Controller.Standard.LeftHand));
|
that.triggerClickMapping.from(controllerStandard.LTClick).peek().to(makeClickHandler(controllerStandard.LeftHand));
|
||||||
that.triggerPressMapping.from(Controller.Standard.RT).peek().to(makePressHandler(Controller.Standard.RightHand));
|
that.triggerPressMapping.from(controllerStandard.RT).peek().to(makePressHandler(controllerStandard.RightHand));
|
||||||
that.triggerPressMapping.from(Controller.Standard.LT).peek().to(makePressHandler(Controller.Standard.LeftHand));
|
that.triggerPressMapping.from(controllerStandard.LT).peek().to(makePressHandler(controllerStandard.LeftHand));
|
||||||
that.enableTriggerMapping = function() {
|
that.enableTriggerMapping = function() {
|
||||||
that.triggerClickMapping.enable();
|
that.triggerClickMapping.enable();
|
||||||
that.triggerPressMapping.enable();
|
that.triggerPressMapping.enable();
|
||||||
|
@ -1494,7 +1496,7 @@ SelectionDisplay = (function() {
|
||||||
that.editingHand = that.triggeredHand;
|
that.editingHand = that.triggeredHand;
|
||||||
Messages.sendLocalMessage(INEDIT_STATUS_CHANNEL, JSON.stringify({
|
Messages.sendLocalMessage(INEDIT_STATUS_CHANNEL, JSON.stringify({
|
||||||
method: "editing",
|
method: "editing",
|
||||||
hand: that.editingHand === Controller.Standard.LeftHand ? LEFT_HAND : RIGHT_HAND,
|
hand: that.editingHand === controllerStandard.LeftHand ? LEFT_HAND : RIGHT_HAND,
|
||||||
editing: true
|
editing: true
|
||||||
}));
|
}));
|
||||||
activeTool.onBegin(event, pickRay, results);
|
activeTool.onBegin(event, pickRay, results);
|
||||||
|
@ -1705,7 +1707,7 @@ SelectionDisplay = (function() {
|
||||||
}
|
}
|
||||||
Messages.sendLocalMessage(INEDIT_STATUS_CHANNEL, JSON.stringify({
|
Messages.sendLocalMessage(INEDIT_STATUS_CHANNEL, JSON.stringify({
|
||||||
method: "editing",
|
method: "editing",
|
||||||
hand: that.editingHand === Controller.Standard.LeftHand ? LEFT_HAND : RIGHT_HAND,
|
hand: that.editingHand === controllerStandard.LeftHand ? LEFT_HAND : RIGHT_HAND,
|
||||||
editing: false
|
editing: false
|
||||||
}));
|
}));
|
||||||
that.editingHand = NO_HAND;
|
that.editingHand = NO_HAND;
|
||||||
|
@ -1775,7 +1777,7 @@ SelectionDisplay = (function() {
|
||||||
that.checkControllerMove = function() {
|
that.checkControllerMove = function() {
|
||||||
if (SelectionManager.hasSelection()) {
|
if (SelectionManager.hasSelection()) {
|
||||||
var controllerPose = getControllerWorldLocation(that.triggeredHand, true);
|
var controllerPose = getControllerWorldLocation(that.triggeredHand, true);
|
||||||
var hand = (that.triggeredHand === Controller.Standard.LeftHand) ? 0 : 1;
|
var hand = (that.triggeredHand === controllerStandard.LeftHand) ? 0 : 1;
|
||||||
if (controllerPose.valid && lastControllerPoses[hand].valid && that.triggered()) {
|
if (controllerPose.valid && lastControllerPoses[hand].valid && that.triggered()) {
|
||||||
if (!Vec3.equal(controllerPose.position, lastControllerPoses[hand].position) ||
|
if (!Vec3.equal(controllerPose.position, lastControllerPoses[hand].position) ||
|
||||||
!Vec3.equal(controllerPose.rotation, lastControllerPoses[hand].rotation)) {
|
!Vec3.equal(controllerPose.rotation, lastControllerPoses[hand].rotation)) {
|
||||||
|
|
|
@ -15,6 +15,7 @@
|
||||||
|
|
||||||
(function() { // BEGIN LOCAL_SCOPE
|
(function() { // BEGIN LOCAL_SCOPE
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var EMOTE_ANIMATIONS =
|
var EMOTE_ANIMATIONS =
|
||||||
['Crying', 'Surprised', 'Dancing', 'Cheering', 'Waving', 'Fall', 'Pointing', 'Clapping', 'Sit1', 'Sit2', 'Sit3', 'Love'];
|
['Crying', 'Surprised', 'Dancing', 'Cheering', 'Waving', 'Fall', 'Pointing', 'Clapping', 'Sit1', 'Sit2', 'Sit3', 'Love'];
|
||||||
|
@ -138,22 +139,22 @@ function restoreAnimation() {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Note peek() so as to not interfere with other mappings.
|
// Note peek() so as to not interfere with other mappings.
|
||||||
eventMapping.from(Controller.Standard.LeftPrimaryThumb).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.LeftPrimaryThumb).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.RightPrimaryThumb).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.RightPrimaryThumb).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.LeftSecondaryThumb).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.LeftSecondaryThumb).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.RightSecondaryThumb).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.RightSecondaryThumb).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.LB).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.LB).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.LS).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.LS).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.RY).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.RY).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.RX).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.RX).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.LY).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.LY).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.LX).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.LX).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.LeftGrip).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.LeftGrip).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.RB).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.RB).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.RS).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.RS).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.RightGrip).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.RightGrip).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.Back).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.Back).peek().to(restoreAnimation);
|
||||||
eventMapping.from(Controller.Standard.Start).peek().to(restoreAnimation);
|
eventMapping.from(controllerStandard.Start).peek().to(restoreAnimation);
|
||||||
|
|
||||||
|
|
||||||
button.clicked.connect(onClicked);
|
button.clicked.connect(onClicked);
|
||||||
|
|
|
@ -9,6 +9,8 @@
|
||||||
//
|
//
|
||||||
|
|
||||||
(function () {
|
(function () {
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var tablet,
|
var tablet,
|
||||||
button,
|
button,
|
||||||
BUTTON_NAME = "PAINT",
|
BUTTON_NAME = "PAINT",
|
||||||
|
@ -334,11 +336,11 @@
|
||||||
leftHand = handController("left");
|
leftHand = handController("left");
|
||||||
rightHand = handController("right");
|
rightHand = handController("right");
|
||||||
var controllerMapping = Controller.newMapping(CONTROLLER_MAPPING_NAME);
|
var controllerMapping = Controller.newMapping(CONTROLLER_MAPPING_NAME);
|
||||||
controllerMapping.from(Controller.Standard.LT).to(leftHand.onTriggerPress);
|
controllerMapping.from(controllerStandard.LT).to(leftHand.onTriggerPress);
|
||||||
controllerMapping.from(Controller.Standard.LeftGrip).to(leftHand.onGripPress);
|
controllerMapping.from(controllerStandard.LeftGrip).to(leftHand.onGripPress);
|
||||||
controllerMapping.from(Controller.Standard.RT).to(rightHand.onTriggerPress);
|
controllerMapping.from(controllerStandard.RT).to(rightHand.onTriggerPress);
|
||||||
controllerMapping.from(Controller.Standard.RightGrip).to(rightHand.onGripPress);
|
controllerMapping.from(controllerStandard.RightGrip).to(rightHand.onGripPress);
|
||||||
controllerMapping.from(Controller.Standard.B).to(onButtonClicked);
|
controllerMapping.from(controllerStandard.B).to(onButtonClicked);
|
||||||
Controller.enableMapping(CONTROLLER_MAPPING_NAME);
|
Controller.enableMapping(CONTROLLER_MAPPING_NAME);
|
||||||
|
|
||||||
if (!Settings.getValue("FingerPaintTutorialComplete")) {
|
if (!Settings.getValue("FingerPaintTutorialComplete")) {
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
Trigger = function(properties) {
|
Trigger = function(properties) {
|
||||||
properties = properties || {};
|
properties = properties || {};
|
||||||
var that = this;
|
var that = this;
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
that.label = properties.label || Math.random();
|
that.label = properties.label || Math.random();
|
||||||
that.SMOOTH_RATIO = properties.smooth || 0.1; // Time averaging of trigger - 0.0 disables smoothing
|
that.SMOOTH_RATIO = properties.smooth || 0.1; // Time averaging of trigger - 0.0 disables smoothing
|
||||||
that.DEADZONE = properties.deadzone || 0.10; // Once pressed, a trigger must fall below the deadzone to be considered un-pressed once pressed.
|
that.DEADZONE = properties.deadzone || 0.10; // Once pressed, a trigger must fall below the deadzone to be considered un-pressed once pressed.
|
||||||
|
@ -44,8 +45,8 @@ Trigger = function(properties) {
|
||||||
|
|
||||||
|
|
||||||
// Private values
|
// Private values
|
||||||
var controller = properties.controller || Controller.Standard.LT;
|
var controller = properties.controller || controllerStandard.LT;
|
||||||
var controllerClick = properties.controllerClick || Controller.Standard.LTClick;
|
var controllerClick = properties.controllerClick || controllerStandard.LTClick;
|
||||||
that.mapping = Controller.newMapping('com.highfidelity.controller.trigger.' + controller + '-' + controllerClick + '.' + that.label + Math.random());
|
that.mapping = Controller.newMapping('com.highfidelity.controller.trigger.' + controller + '-' + controllerClick + '.' + that.label + Math.random());
|
||||||
Script.scriptEnding.connect(that.mapping.disable);
|
Script.scriptEnding.connect(that.mapping.disable);
|
||||||
|
|
||||||
|
|
|
@ -51,7 +51,8 @@ var SUBMESH = 2;
|
||||||
function calcSpawnInfo(hand, landscape) {
|
function calcSpawnInfo(hand, landscape) {
|
||||||
var finalPosition;
|
var finalPosition;
|
||||||
|
|
||||||
var LEFT_HAND = Controller.Standard.LeftHand;
|
var controllerStandard = Controller.Standard;
|
||||||
|
var LEFT_HAND = controllerStandard.LeftHand;
|
||||||
var sensorToWorldScale = MyAvatar.sensorToWorldScale;
|
var sensorToWorldScale = MyAvatar.sensorToWorldScale;
|
||||||
var headPos = (HMD.active && (Camera.mode === "first person" || Camera.mode === "first person look at")) ? HMD.position : Camera.position;
|
var headPos = (HMD.active && (Camera.mode === "first person" || Camera.mode === "first person look at")) ? HMD.position : Camera.position;
|
||||||
var headRot = Quat.cancelOutRollAndPitch((HMD.active && (Camera.mode === "first person" || Camera.mode === "first person look at")) ?
|
var headRot = Quat.cancelOutRollAndPitch((HMD.active && (Camera.mode === "first person" || Camera.mode === "first person look at")) ?
|
||||||
|
|
|
@ -73,6 +73,8 @@
|
||||||
handsAreTracked: true
|
handsAreTracked: true
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var MSECS_PER_SEC = 1000.0;
|
var MSECS_PER_SEC = 1000.0;
|
||||||
var INCHES_TO_METERS = 1.0 / 39.3701;
|
var INCHES_TO_METERS = 1.0 / 39.3701;
|
||||||
|
|
||||||
|
@ -610,8 +612,8 @@ var worldPositionToRegistrationFrameMatrix = function(wptrProps, pos) {
|
||||||
};
|
};
|
||||||
|
|
||||||
var handsAreTracked = function () {
|
var handsAreTracked = function () {
|
||||||
return Controller.getPoseValue(Controller.Standard.LeftHandIndex3).valid ||
|
return Controller.getPoseValue(controllerStandard.LeftHandIndex3).valid ||
|
||||||
Controller.getPoseValue(Controller.Standard.RightHandIndex3).valid;
|
Controller.getPoseValue(controllerStandard.RightHandIndex3).valid;
|
||||||
};
|
};
|
||||||
|
|
||||||
if (typeof module !== 'undefined') {
|
if (typeof module !== 'undefined') {
|
||||||
|
|
|
@ -16,6 +16,8 @@
|
||||||
getControllerWorldLocation:true
|
getControllerWorldLocation:true
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
const GRAB_COMMUNICATIONS_SETTING = "io.highfidelity.isFarGrabbing";
|
const GRAB_COMMUNICATIONS_SETTING = "io.highfidelity.isFarGrabbing";
|
||||||
const setGrabCommunications = function setFarGrabCommunications(on) {
|
const setGrabCommunications = function setFarGrabCommunications(on) {
|
||||||
Settings.setValue(GRAB_COMMUNICATIONS_SETTING, on ? "on" : "");
|
Settings.setValue(GRAB_COMMUNICATIONS_SETTING, on ? "on" : "");
|
||||||
|
@ -29,7 +31,7 @@ const getGrabCommunications = function getFarGrabCommunications() {
|
||||||
const getGrabPointSphereOffset = function(handController, ignoreSensorToWorldScale) {
|
const getGrabPointSphereOffset = function(handController, ignoreSensorToWorldScale) {
|
||||||
var GRAB_POINT_SPHERE_OFFSET = { x: 0.04, y: 0.13, z: 0.039 }; // x = upward, y = forward, z = lateral
|
var GRAB_POINT_SPHERE_OFFSET = { x: 0.04, y: 0.13, z: 0.039 }; // x = upward, y = forward, z = lateral
|
||||||
var offset = GRAB_POINT_SPHERE_OFFSET;
|
var offset = GRAB_POINT_SPHERE_OFFSET;
|
||||||
if (handController === Controller.Standard.LeftHand) {
|
if (handController === controllerStandard.LeftHand) {
|
||||||
offset = {
|
offset = {
|
||||||
x: -GRAB_POINT_SPHERE_OFFSET.x,
|
x: -GRAB_POINT_SPHERE_OFFSET.x,
|
||||||
y: GRAB_POINT_SPHERE_OFFSET.y,
|
y: GRAB_POINT_SPHERE_OFFSET.y,
|
||||||
|
@ -54,7 +56,7 @@ const getControllerWorldLocation = function (handController, doOffset) {
|
||||||
valid = pose.valid;
|
valid = pose.valid;
|
||||||
var controllerJointIndex;
|
var controllerJointIndex;
|
||||||
if (pose.valid) {
|
if (pose.valid) {
|
||||||
if (handController === Controller.Standard.RightHand) {
|
if (handController === controllerStandard.RightHand) {
|
||||||
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND");
|
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND");
|
||||||
} else {
|
} else {
|
||||||
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_LEFTHAND");
|
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_LEFTHAND");
|
||||||
|
|
|
@ -16,6 +16,8 @@
|
||||||
|
|
||||||
var request = Script.require('request').request;
|
var request = Script.require('request').request;
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var WANT_DEBUG = Settings.getValue('MAKE_USER_CONNECTION_DEBUG', false);
|
var WANT_DEBUG = Settings.getValue('MAKE_USER_CONNECTION_DEBUG', false);
|
||||||
var LABEL = "makeUserConnection";
|
var LABEL = "makeUserConnection";
|
||||||
var MAX_AVATAR_DISTANCE = 0.2; // m
|
var MAX_AVATAR_DISTANCE = 0.2; // m
|
||||||
|
@ -150,10 +152,10 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
function handToString(hand) {
|
function handToString(hand) {
|
||||||
if (hand === Controller.Standard.RightHand) {
|
if (hand === controllerStandard.RightHand) {
|
||||||
return "RightHand";
|
return "RightHand";
|
||||||
}
|
}
|
||||||
if (hand === Controller.Standard.LeftHand) {
|
if (hand === controllerStandard.LeftHand) {
|
||||||
return "LeftHand";
|
return "LeftHand";
|
||||||
}
|
}
|
||||||
debug("handToString called without valid hand! value: ", hand);
|
debug("handToString called without valid hand! value: ", hand);
|
||||||
|
@ -161,10 +163,10 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
function handToHaptic(hand) {
|
function handToHaptic(hand) {
|
||||||
if (hand === Controller.Standard.RightHand) {
|
if (hand === controllerStandard.RightHand) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
if (hand === Controller.Standard.LeftHand) {
|
if (hand === controllerStandard.LeftHand) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
debug("handToHaptic called without a valid hand!");
|
debug("handToHaptic called without a valid hand!");
|
||||||
|
@ -917,25 +919,25 @@
|
||||||
function keyPressEvent(event) {
|
function keyPressEvent(event) {
|
||||||
if ((event.text.toUpperCase() === "X") && !event.isAutoRepeat && !event.isShifted && !event.isMeta && !event.isControl
|
if ((event.text.toUpperCase() === "X") && !event.isAutoRepeat && !event.isShifted && !event.isMeta && !event.isControl
|
||||||
&& !event.isAlt) {
|
&& !event.isAlt) {
|
||||||
updateTriggers(1.0, true, Controller.Standard.RightHand);
|
updateTriggers(1.0, true, controllerStandard.RightHand);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
function keyReleaseEvent(event) {
|
function keyReleaseEvent(event) {
|
||||||
if (event.text.toUpperCase() === "X" && !event.isAutoRepeat) {
|
if (event.text.toUpperCase() === "X" && !event.isAutoRepeat) {
|
||||||
updateTriggers(0.0, true, Controller.Standard.RightHand);
|
updateTriggers(0.0, true, controllerStandard.RightHand);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// map controller actions
|
// map controller actions
|
||||||
var connectionMapping = Controller.newMapping(Script.resolvePath('') + '-grip');
|
var connectionMapping = Controller.newMapping(Script.resolvePath('') + '-grip');
|
||||||
connectionMapping.from(Controller.Standard.LeftGrip).peek().to(makeGripHandler(Controller.Standard.LeftHand));
|
connectionMapping.from(controllerStandard.LeftGrip).peek().to(makeGripHandler(controllerStandard.LeftHand));
|
||||||
connectionMapping.from(Controller.Standard.RightGrip).peek().to(makeGripHandler(Controller.Standard.RightHand));
|
connectionMapping.from(controllerStandard.RightGrip).peek().to(makeGripHandler(controllerStandard.RightHand));
|
||||||
|
|
||||||
// setup keyboard initiation
|
// setup keyboard initiation
|
||||||
Controller.keyPressEvent.connect(keyPressEvent);
|
Controller.keyPressEvent.connect(keyPressEvent);
|
||||||
Controller.keyReleaseEvent.connect(keyReleaseEvent);
|
Controller.keyReleaseEvent.connect(keyReleaseEvent);
|
||||||
|
|
||||||
// Xbox controller because that is important
|
// Xbox controller because that is important
|
||||||
connectionMapping.from(Controller.Standard.RB).peek().to(makeGripHandler(Controller.Standard.RightHand, true));
|
connectionMapping.from(controllerStandard.RB).peek().to(makeGripHandler(controllerStandard.RightHand, true));
|
||||||
|
|
||||||
// it is easy to forget this and waste a lot of time for nothing
|
// it is easy to forget this and waste a lot of time for nothing
|
||||||
connectionMapping.enable();
|
connectionMapping.enable();
|
||||||
|
|
|
@ -19,6 +19,8 @@
|
||||||
Script.include("./libraries/utils.js");
|
Script.include("./libraries/utils.js");
|
||||||
Script.include("./libraries/controllerDispatcherUtils.js");
|
Script.include("./libraries/controllerDispatcherUtils.js");
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var UI,
|
var UI,
|
||||||
ui = null,
|
ui = null,
|
||||||
State,
|
State,
|
||||||
|
@ -647,15 +649,15 @@
|
||||||
now;
|
now;
|
||||||
|
|
||||||
// Shouldn't show mini tablet if hand isn't being controlled.
|
// Shouldn't show mini tablet if hand isn't being controlled.
|
||||||
pose = Controller.getPoseValue(hand === LEFT_HAND ? Controller.Standard.LeftHand : Controller.Standard.RightHand);
|
pose = Controller.getPoseValue(hand === LEFT_HAND ? controllerStandard.LeftHand : controllerStandard.RightHand);
|
||||||
show = pose.valid;
|
show = pose.valid;
|
||||||
|
|
||||||
// Shouldn't show mini tablet on hand if that hand's trigger or grip are pressed (i.e., laser is searching or hand
|
// Shouldn't show mini tablet on hand if that hand's trigger or grip are pressed (i.e., laser is searching or hand
|
||||||
// is grabbing something) or the other hand's trigger is pressed unless it is pointing at the mini tablet. Allow
|
// is grabbing something) or the other hand's trigger is pressed unless it is pointing at the mini tablet. Allow
|
||||||
// the triggers to be pressed briefly to allow for the grabbing process.
|
// the triggers to be pressed briefly to allow for the grabbing process.
|
||||||
if (show) {
|
if (show) {
|
||||||
isLeftTriggerOff = Controller.getValue(Controller.Standard.LT) < TRIGGER_OFF_VALUE &&
|
isLeftTriggerOff = Controller.getValue(controllerStandard.LT) < TRIGGER_OFF_VALUE &&
|
||||||
Controller.getValue(Controller.Standard.LeftGrip) < TRIGGER_OFF_VALUE;
|
Controller.getValue(controllerStandard.LeftGrip) < TRIGGER_OFF_VALUE;
|
||||||
if (!isLeftTriggerOff) {
|
if (!isLeftTriggerOff) {
|
||||||
if (leftTriggerOn === 0) {
|
if (leftTriggerOn === 0) {
|
||||||
leftTriggerOn = Date.now();
|
leftTriggerOn = Date.now();
|
||||||
|
@ -665,8 +667,8 @@
|
||||||
} else {
|
} else {
|
||||||
leftTriggerOn = 0;
|
leftTriggerOn = 0;
|
||||||
}
|
}
|
||||||
isRightTriggerOff = Controller.getValue(Controller.Standard.RT) < TRIGGER_OFF_VALUE &&
|
isRightTriggerOff = Controller.getValue(controllerStandard.RT) < TRIGGER_OFF_VALUE &&
|
||||||
Controller.getValue(Controller.Standard.RightGrip) < TRIGGER_OFF_VALUE;
|
Controller.getValue(controllerStandard.RightGrip) < TRIGGER_OFF_VALUE;
|
||||||
if (!isRightTriggerOff) {
|
if (!isRightTriggerOff) {
|
||||||
if (rightTriggerOn === 0) {
|
if (rightTriggerOn === 0) {
|
||||||
rightTriggerOn = Date.now();
|
rightTriggerOn = Date.now();
|
||||||
|
|
|
@ -16,6 +16,8 @@
|
||||||
|
|
||||||
Script.include("/~/system/libraries/controllers.js");
|
Script.include("/~/system/libraries/controllers.js");
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
// grab the toolbar
|
// grab the toolbar
|
||||||
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
|
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
|
||||||
|
|
||||||
|
@ -236,8 +238,8 @@ function makeClickHandler(hand) {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
triggerMapping.from(Controller.Standard.RTClick).peek().to(makeClickHandler(Controller.Standard.RightHand));
|
triggerMapping.from(controllerStandard.RTClick).peek().to(makeClickHandler(controllerStandard.RightHand));
|
||||||
triggerMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Controller.Standard.LeftHand));
|
triggerMapping.from(controllerStandard.LTClick).peek().to(makeClickHandler(controllerStandard.LeftHand));
|
||||||
|
|
||||||
triggerMapping.enable();
|
triggerMapping.enable();
|
||||||
|
|
||||||
|
|
|
@ -18,6 +18,8 @@
|
||||||
"create/audioFeedback/audioFeedback.js"
|
"create/audioFeedback/audioFeedback.js"
|
||||||
]);
|
]);
|
||||||
|
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var NOTIFICATIONS_MESSAGE_CHANNEL = "Hifi-Notifications";
|
var NOTIFICATIONS_MESSAGE_CHANNEL = "Hifi-Notifications";
|
||||||
var SETTING_ACTIVATION_SNAPSHOT_NOTIFICATIONS = "snapshotNotifications";
|
var SETTING_ACTIVATION_SNAPSHOT_NOTIFICATIONS = "snapshotNotifications";
|
||||||
var NOTIFICATION_LIFE_DURATION = 10000; //10 seconds (in millisecond) before expiration.
|
var NOTIFICATION_LIFE_DURATION = 10000; //10 seconds (in millisecond) before expiration.
|
||||||
|
@ -71,8 +73,8 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
function checkHands() {
|
function checkHands() {
|
||||||
var myLeftHand = Controller.getPoseValue(Controller.Standard.LeftHand);
|
var myLeftHand = Controller.getPoseValue(controllerStandard.LeftHand);
|
||||||
var myRightHand = Controller.getPoseValue(Controller.Standard.RightHand);
|
var myRightHand = Controller.getPoseValue(controllerStandard.RightHand);
|
||||||
var eyesPosition = MyAvatar.getEyePosition();
|
var eyesPosition = MyAvatar.getEyePosition();
|
||||||
var hipsPosition = MyAvatar.getJointPosition("Hips");
|
var hipsPosition = MyAvatar.getJointPosition("Hips");
|
||||||
var eyesRelativeHeight = eyesPosition.y - hipsPosition.y;
|
var eyesRelativeHeight = eyesPosition.y - hipsPosition.y;
|
||||||
|
|
|
@ -18,6 +18,7 @@
|
||||||
//
|
//
|
||||||
|
|
||||||
(function () { // BEGIN LOCAL_SCOPE
|
(function () { // BEGIN LOCAL_SCOPE
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var request = Script.require('request').request;
|
var request = Script.require('request').request;
|
||||||
var AppUi = Script.require('appUi');
|
var AppUi = Script.require('appUi');
|
||||||
|
@ -715,10 +716,10 @@ function makePressHandler(hand) {
|
||||||
handleTriggerPressed(hand, value);
|
handleTriggerPressed(hand, value);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
triggerMapping.from(Controller.Standard.RTClick).peek().to(makeClickHandler(Controller.Standard.RightHand));
|
triggerMapping.from(controllerStandard.RTClick).peek().to(makeClickHandler(controllerStandard.RightHand));
|
||||||
triggerMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Controller.Standard.LeftHand));
|
triggerMapping.from(controllerStandard.LTClick).peek().to(makeClickHandler(controllerStandard.LeftHand));
|
||||||
triggerPressMapping.from(Controller.Standard.RT).peek().to(makePressHandler(Controller.Standard.RightHand));
|
triggerPressMapping.from(controllerStandard.RT).peek().to(makePressHandler(controllerStandard.RightHand));
|
||||||
triggerPressMapping.from(Controller.Standard.LT).peek().to(makePressHandler(Controller.Standard.LeftHand));
|
triggerPressMapping.from(controllerStandard.LT).peek().to(makePressHandler(controllerStandard.LeftHand));
|
||||||
|
|
||||||
var ui;
|
var ui;
|
||||||
// Most apps can have people toggle the tablet closed and open again, and the app should remain "open" even while
|
// Most apps can have people toggle the tablet closed and open again, and the app should remain "open" even while
|
||||||
|
|
|
@ -17,6 +17,8 @@
|
||||||
MyAvatar, Menu, AvatarInputs, Vec3, cleanUpOldMaterialEntities */
|
MyAvatar, Menu, AvatarInputs, Vec3, cleanUpOldMaterialEntities */
|
||||||
|
|
||||||
(function() { // BEGIN LOCAL_SCOPE
|
(function() { // BEGIN LOCAL_SCOPE
|
||||||
|
var controllerStandard = Controller.Standard;
|
||||||
|
|
||||||
var tabletRezzed = false;
|
var tabletRezzed = false;
|
||||||
var activeHand = null;
|
var activeHand = null;
|
||||||
var DEFAULT_WIDTH = 0.4375;
|
var DEFAULT_WIDTH = 0.4375;
|
||||||
|
@ -292,27 +294,27 @@
|
||||||
var clickMapping = Controller.newMapping('tabletToggle-click');
|
var clickMapping = Controller.newMapping('tabletToggle-click');
|
||||||
var wantsMenu = 0;
|
var wantsMenu = 0;
|
||||||
clickMapping.from(function () { return wantsMenu; }).to(Controller.Actions.ContextMenu);
|
clickMapping.from(function () { return wantsMenu; }).to(Controller.Actions.ContextMenu);
|
||||||
clickMapping.from(Controller.Standard.RightSecondaryThumb).peek().when(Controller.Hardware.Application.LeftHandDominant).to(function (clicked) {
|
clickMapping.from(controllerStandard.RightSecondaryThumb).peek().when(Controller.Hardware.Application.LeftHandDominant).to(function (clicked) {
|
||||||
if (clicked) {
|
if (clicked) {
|
||||||
//activeHudPoint2d(Controller.Standard.RightHand);
|
//activeHudPoint2d(controllerStandard.RightHand);
|
||||||
Messages.sendLocalMessage("toggleHand", Controller.Standard.RightHand);
|
Messages.sendLocalMessage("toggleHand", controllerStandard.RightHand);
|
||||||
}
|
}
|
||||||
wantsMenu = clicked;
|
wantsMenu = clicked;
|
||||||
});
|
});
|
||||||
|
|
||||||
clickMapping.from(Controller.Standard.LeftSecondaryThumb).peek().when(Controller.Hardware.Application.RightHandDominant).to(function (clicked) {
|
clickMapping.from(controllerStandard.LeftSecondaryThumb).peek().when(Controller.Hardware.Application.RightHandDominant).to(function (clicked) {
|
||||||
if (clicked) {
|
if (clicked) {
|
||||||
//activeHudPoint2d(Controller.Standard.LeftHand);
|
//activeHudPoint2d(controllerStandard.LeftHand);
|
||||||
Messages.sendLocalMessage("toggleHand", Controller.Standard.LeftHand);
|
Messages.sendLocalMessage("toggleHand", controllerStandard.LeftHand);
|
||||||
}
|
}
|
||||||
wantsMenu = clicked;
|
wantsMenu = clicked;
|
||||||
});
|
});
|
||||||
|
|
||||||
clickMapping.from(Controller.Standard.Start).peek().to(function (clicked) {
|
clickMapping.from(controllerStandard.Start).peek().to(function (clicked) {
|
||||||
if (clicked) {
|
if (clicked) {
|
||||||
//activeHudPoint2dGamePad();
|
//activeHudPoint2dGamePad();
|
||||||
var noHands = -1;
|
var noHands = -1;
|
||||||
Messages.sendLocalMessage("toggleHand", Controller.Standard.LeftHand);
|
Messages.sendLocalMessage("toggleHand", controllerStandard.LeftHand);
|
||||||
}
|
}
|
||||||
|
|
||||||
wantsMenu = clicked;
|
wantsMenu = clicked;
|
||||||
|
|
Loading…
Reference in a new issue