Merge branch 'master' of https://github.com/highfidelity/hifi into improveTeleport

This commit is contained in:
Brad Hefta-Gaub 2016-10-13 20:54:03 -07:00
commit 4bcd8008de
4 changed files with 29 additions and 9 deletions

View file

@ -414,6 +414,7 @@ void OpenGLDisplayPlugin::customizeContext() {
_cursorPipeline = gpu::Pipeline::create(program, state);
}
}
updateCompositeFramebuffer();
}
void OpenGLDisplayPlugin::uncustomizeContext() {
@ -557,10 +558,7 @@ void OpenGLDisplayPlugin::compositeScene() {
}
void OpenGLDisplayPlugin::compositeLayers() {
auto renderSize = getRecommendedRenderSize();
if (!_compositeFramebuffer || _compositeFramebuffer->getSize() != renderSize) {
_compositeFramebuffer = gpu::FramebufferPointer(gpu::Framebuffer::create("displayPlugin::composite", gpu::Element::COLOR_RGBA_32, renderSize.x, renderSize.y));
}
updateCompositeFramebuffer();
{
PROFILE_RANGE_EX("compositeScene", 0xff0077ff, (uint64_t)presentCount())
@ -760,3 +758,10 @@ void OpenGLDisplayPlugin::render(std::function<void(gpu::Batch& batch)> f) {
OpenGLDisplayPlugin::~OpenGLDisplayPlugin() {
qDebug() << "Destroying OpenGLDisplayPlugin";
}
void OpenGLDisplayPlugin::updateCompositeFramebuffer() {
auto renderSize = getRecommendedRenderSize();
if (!_compositeFramebuffer || _compositeFramebuffer->getSize() != renderSize) {
_compositeFramebuffer = gpu::FramebufferPointer(gpu::Framebuffer::create("OpenGLDisplayPlugin::composite", gpu::Element::COLOR_RGBA_32, renderSize.x, renderSize.y));
}
}

View file

@ -78,6 +78,8 @@ protected:
glm::uvec2 getSurfaceSize() const;
glm::uvec2 getSurfacePixels() const;
void updateCompositeFramebuffer();
virtual void compositeLayers();
virtual void compositeScene();
virtual void compositeOverlay();

View file

@ -377,9 +377,6 @@ void OpenVrDisplayPlugin::init() {
}
bool OpenVrDisplayPlugin::internalActivate() {
_openVrDisplayActive = true;
_container->setIsOptionChecked(StandingHMDSensorMode, true);
if (!_system) {
_system = acquireOpenVrSystem();
}
@ -388,6 +385,18 @@ bool OpenVrDisplayPlugin::internalActivate() {
return false;
}
// If OpenVR isn't running, then the compositor won't be accessible
// FIXME find a way to launch the compositor?
if (!vr::VRCompositor()) {
qWarning() << "Failed to acquire OpenVR compositor";
releaseOpenVrSystem();
_system = nullptr;
return false;
}
_openVrDisplayActive = true;
_container->setIsOptionChecked(StandingHMDSensorMode, true);
_system->GetRecommendedRenderTargetSize(&_renderTargetSize.x, &_renderTargetSize.y);
// Recommended render target size is per-eye, so double the X size for
// left + right eyes

View file

@ -109,8 +109,12 @@ void releaseOpenVrSystem() {
vr::Texture_t vrTexture{ (void*)INVALID_GL_TEXTURE_HANDLE, vr::API_OpenGL, vr::ColorSpace_Auto };
static vr::VRTextureBounds_t OPENVR_TEXTURE_BOUNDS_LEFT{ 0, 0, 0.5f, 1 };
static vr::VRTextureBounds_t OPENVR_TEXTURE_BOUNDS_RIGHT{ 0.5f, 0, 1, 1 };
vr::VRCompositor()->Submit(vr::Eye_Left, &vrTexture, &OPENVR_TEXTURE_BOUNDS_LEFT);
vr::VRCompositor()->Submit(vr::Eye_Right, &vrTexture, &OPENVR_TEXTURE_BOUNDS_RIGHT);
auto compositor = vr::VRCompositor();
if (compositor) {
compositor->Submit(vr::Eye_Left, &vrTexture, &OPENVR_TEXTURE_BOUNDS_LEFT);
compositor->Submit(vr::Eye_Right, &vrTexture, &OPENVR_TEXTURE_BOUNDS_RIGHT);
}
vr::VR_Shutdown();
_openVrQuitRequested = false;