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https://github.com/overte-org/overte.git
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Merge branch 'master' of github.com:highfidelity/hifi into yellow
This commit is contained in:
commit
4ba34f9a85
16 changed files with 166 additions and 117 deletions
1
BUILD.md
1
BUILD.md
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@ -106,3 +106,4 @@ The following build options can be used when running CMake
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#### Devices
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#### Devices
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You can support external input/output devices such as Leap Motion, MIDI, and more by adding each individual SDK in the visible building path. Refer to the readme file available in each device folder in [interface/external/](interface/external) for the detailed explanation of the requirements to use the device.
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You can support external input/output devices such as Leap Motion, MIDI, and more by adding each individual SDK in the visible building path. Refer to the readme file available in each device folder in [interface/external/](interface/external) for the detailed explanation of the requirements to use the device.
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@ -13,15 +13,14 @@ import QtQuick 2.4
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import controlsUit 1.0 as HifiControlsUit
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import controlsUit 1.0 as HifiControlsUit
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import stylesUit 1.0 as HifiStylesUit
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import stylesUit 1.0 as HifiStylesUit
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import "LoginDialog"
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FocusScope {
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FocusScope {
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id: root
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id: root
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HifiStylesUit.HifiConstants { id: hifi }
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objectName: "LoginDialog"
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objectName: "LoginDialog"
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property bool shown: true
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property bool shown: true
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visible: shown
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visible: shown
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HifiStylesUit.HifiConstants { id: hifi }
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anchors.fill: parent
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anchors.fill: parent
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readonly property bool isTablet: false
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readonly property bool isTablet: false
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@ -33,12 +32,17 @@ FocusScope {
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property bool keyboardRaised: false
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property bool keyboardRaised: false
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property bool punctuationMode: false
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property bool punctuationMode: false
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property bool isPassword: false
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property bool isPassword: false
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property string title: ""
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property string text: ""
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property int titleWidth: 0
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property alias bannerWidth: banner.width
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property alias bannerWidth: banner.width
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property alias bannerHeight: banner.height
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property alias bannerHeight: banner.height
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property string title: ""
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property string text: ""
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property int titleWidth: 0
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property bool isHMD: HMD.active
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function tryDestroy() {
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function tryDestroy() {
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root.destroy()
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root.destroy()
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}
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}
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@ -23,43 +23,36 @@ FocusScope {
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objectName: "LoginDialog"
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objectName: "LoginDialog"
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visible: true
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visible: true
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HifiStylesUit.HifiConstants { id: hifi }
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anchors.fill: parent
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anchors.fill: parent
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width: parent.width
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height: parent.height
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property var tabletProxy: Tablet.getTablet("com.highfidelity.interface.tablet.system");
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readonly property bool isTablet: true
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readonly property bool isOverlay: false
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property bool isHMD: HMD.active
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property bool gotoPreviousApp: false;
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property string iconText: hifi.glyphs.avatar
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property int iconSize: 35
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property bool keyboardEnabled: false
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property bool keyboardEnabled: false
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property bool keyboardRaised: false
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property bool keyboardRaised: false
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property bool punctuationMode: false
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property bool punctuationMode: false
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property bool isPassword: false
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property bool isPassword: false
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readonly property bool isTablet: true
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readonly property bool isOverlay: false
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property alias text: loginKeyboard.mirroredText
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property int titleWidth: 0
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property alias bannerWidth: banner.width
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property alias bannerWidth: banner.width
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property alias bannerHeight: banner.height
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property alias bannerHeight: banner.height
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property string iconText: hifi.glyphs.avatar
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property int iconSize: 35
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property var pane: QtObject {
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property int titleWidth: 0
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property real width: root.width
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property real height: root.height
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}
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function tryDestroy() {
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property bool isHMD: HMD.active
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tabletProxy.gotoHomeScreen();
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}
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MouseArea {
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// TABLET SPECIFIC PROPERTIES START //
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width: root.width
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property alias text: loginKeyboard.mirroredText
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height: root.height
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}
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width: parent.width
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height: parent.height
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property var tabletProxy: Tablet.getTablet("com.highfidelity.interface.tablet.system")
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property bool gotoPreviousApp: false
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property bool keyboardOverride: true
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property bool keyboardOverride: true
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@ -70,7 +63,20 @@ FocusScope {
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property alias loginDialog: loginDialog
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property alias loginDialog: loginDialog
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property alias hifi: hifi
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property alias hifi: hifi
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HifiStylesUit.HifiConstants { id: hifi }
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property var pane: QtObject {
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property real width: root.width
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property real height: root.height
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}
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MouseArea {
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||||||
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width: root.width
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height: root.height
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||||||
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}
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||||||
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// TABLET SPECIFIC PROPERTIES END //
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||||||
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function tryDestroy() {
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tabletProxy.gotoHomeScreen();
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}
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Timer {
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Timer {
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id: keyboardTimer
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id: keyboardTimer
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@ -102,6 +108,15 @@ FocusScope {
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anchors.fill: parent
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anchors.fill: parent
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}
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}
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Rectangle {
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z: -6
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id: opaqueRect
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height: parent.height
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width: parent.width
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||||||
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opacity: 0.65
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color: "black"
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}
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Item {
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Item {
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z: -5
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z: -5
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id: bannerContainer
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id: bannerContainer
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@ -119,15 +134,6 @@ FocusScope {
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||||||
}
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}
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||||||
}
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}
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Rectangle {
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z: -6
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id: opaqueRect
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|
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height: parent.height
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width: parent.width
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opacity: 0.65
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color: "black"
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}
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HifiControlsUit.Keyboard {
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HifiControlsUit.Keyboard {
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id: loginKeyboard
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id: loginKeyboard
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raised: root.keyboardEnabled && root.keyboardRaised
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raised: root.keyboardEnabled && root.keyboardRaised
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@ -63,9 +63,15 @@ PerformanceManager::PerformancePreset PerformanceManager::getPerformancePreset()
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|
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void PerformanceManager::applyPerformancePreset(PerformanceManager::PerformancePreset preset) {
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void PerformanceManager::applyPerformancePreset(PerformanceManager::PerformancePreset preset) {
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||||||
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// Ugly case that prevent us to run deferred everywhere...
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bool isDeferredCapable = platform::Profiler::isRenderMethodDeferredCapable();
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switch (preset) {
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switch (preset) {
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case PerformancePreset::HIGH:
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case PerformancePreset::HIGH:
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RenderScriptingInterface::getInstance()->setRenderMethod(RenderScriptingInterface::RenderMethod::DEFERRED);
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RenderScriptingInterface::getInstance()->setRenderMethod( ( isDeferredCapable ?
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||||||
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RenderScriptingInterface::RenderMethod::DEFERRED :
|
||||||
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RenderScriptingInterface::RenderMethod::FORWARD ) );
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||||||
RenderScriptingInterface::getInstance()->setShadowsEnabled(true);
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RenderScriptingInterface::getInstance()->setShadowsEnabled(true);
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qApp->getRefreshRateManager().setRefreshRateProfile(RefreshRateManager::RefreshRateProfile::REALTIME);
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qApp->getRefreshRateManager().setRefreshRateProfile(RefreshRateManager::RefreshRateProfile::REALTIME);
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||||||
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@ -73,7 +79,10 @@ void PerformanceManager::applyPerformancePreset(PerformanceManager::PerformanceP
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||||||
break;
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break;
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case PerformancePreset::MID:
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case PerformancePreset::MID:
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RenderScriptingInterface::getInstance()->setRenderMethod(RenderScriptingInterface::RenderMethod::DEFERRED);
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RenderScriptingInterface::getInstance()->setRenderMethod((isDeferredCapable ?
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RenderScriptingInterface::RenderMethod::DEFERRED :
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RenderScriptingInterface::RenderMethod::FORWARD));
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||||||
RenderScriptingInterface::getInstance()->setShadowsEnabled(false);
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RenderScriptingInterface::getInstance()->setShadowsEnabled(false);
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qApp->getRefreshRateManager().setRefreshRateProfile(RefreshRateManager::RefreshRateProfile::INTERACTIVE);
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qApp->getRefreshRateManager().setRefreshRateProfile(RefreshRateManager::RefreshRateProfile::INTERACTIVE);
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DependencyManager::get<LODManager>()->setWorldDetailQuality(0.5f);
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DependencyManager::get<LODManager>()->setWorldDetailQuality(0.5f);
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Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 26 KiB |
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@ -256,28 +256,18 @@ void EntityTreeRenderer::clear() {
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}
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}
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// reset the engine
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// reset the engine
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||||||
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if (_wantScripts && !_shuttingDown) {
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resetEntitiesScriptEngine();
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}
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||||||
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// remove all entities from the scene
|
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auto scene = _viewState->getMain3DScene();
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auto scene = _viewState->getMain3DScene();
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if (_shuttingDown) {
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if (scene) {
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||||||
if (scene) {
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for (const auto& entry : _entitiesInScene) {
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render::Transaction transaction;
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const auto& renderer = entry.second;
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for (const auto& entry : _entitiesInScene) {
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fadeOutRenderable(renderer);
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const auto& renderer = entry.second;
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renderer->removeFromScene(scene, transaction);
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}
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||||||
scene->enqueueTransaction(transaction);
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|
||||||
}
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}
|
||||||
} else {
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} else {
|
||||||
if (_wantScripts) {
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qCWarning(entitiesrenderer) << "EntitityTreeRenderer::clear(), Unexpected null scene, possibly during application shutdown";
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resetEntitiesScriptEngine();
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}
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||||||
if (scene) {
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||||||
for (const auto& entry : _entitiesInScene) {
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||||||
const auto& renderer = entry.second;
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fadeOutRenderable(renderer);
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|
||||||
}
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|
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} else {
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|
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qCWarning(entitiesrenderer) << "EntitityTreeRenderer::clear(), Unexpected null scene";
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|
||||||
}
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|
||||||
}
|
}
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_entitiesInScene.clear();
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_entitiesInScene.clear();
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_renderablesToUpdate.clear();
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_renderablesToUpdate.clear();
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||||||
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|
|
@ -7,7 +7,6 @@
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//
|
//
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||||||
|
|
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#include "RenderableWebEntityItem.h"
|
#include "RenderableWebEntityItem.h"
|
||||||
#include <atomic>
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|
||||||
|
|
||||||
#include <QtCore/QTimer>
|
#include <QtCore/QTimer>
|
||||||
#include <QtGui/QOpenGLContext>
|
#include <QtGui/QOpenGLContext>
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||||||
|
@ -47,7 +46,7 @@ static uint64_t MAX_NO_RENDER_INTERVAL = 30 * USECS_PER_SECOND;
|
||||||
static uint8_t YOUTUBE_MAX_FPS = 30;
|
static uint8_t YOUTUBE_MAX_FPS = 30;
|
||||||
|
|
||||||
// Don't allow more than 20 concurrent web views
|
// Don't allow more than 20 concurrent web views
|
||||||
static std::atomic<uint32_t> _currentWebCount(0);
|
static uint32_t _currentWebCount { 0 };
|
||||||
static const uint32_t MAX_CONCURRENT_WEB_VIEWS = 20;
|
static const uint32_t MAX_CONCURRENT_WEB_VIEWS = 20;
|
||||||
|
|
||||||
static QTouchDevice _touchDevice;
|
static QTouchDevice _touchDevice;
|
||||||
|
@ -357,15 +356,16 @@ void WebEntityRenderer::buildWebSurface(const EntityItemPointer& entity, const Q
|
||||||
|
|
||||||
void WebEntityRenderer::destroyWebSurface() {
|
void WebEntityRenderer::destroyWebSurface() {
|
||||||
QSharedPointer<OffscreenQmlSurface> webSurface;
|
QSharedPointer<OffscreenQmlSurface> webSurface;
|
||||||
|
ContentType contentType = ContentType::NoContent;
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
webSurface.swap(_webSurface);
|
webSurface.swap(_webSurface);
|
||||||
_contentType = ContentType::NoContent;
|
_contentType = contentType;
|
||||||
|
|
||||||
if (webSurface) {
|
|
||||||
--_currentWebCount;
|
|
||||||
WebEntityRenderer::releaseWebSurface(webSurface, _cachedWebSurface, _connections);
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
|
if (webSurface) {
|
||||||
|
--_currentWebCount;
|
||||||
|
WebEntityRenderer::releaseWebSurface(webSurface, _cachedWebSurface, _connections);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
glm::vec2 WebEntityRenderer::getWindowSize(const TypedEntityPointer& entity) const {
|
glm::vec2 WebEntityRenderer::getWindowSize(const TypedEntityPointer& entity) const {
|
||||||
|
@ -469,12 +469,6 @@ void WebEntityRenderer::handlePointerEventAsMouse(const PointerEvent& event) {
|
||||||
QCoreApplication::sendEvent(_webSurface->getWindow(), &mouseEvent);
|
QCoreApplication::sendEvent(_webSurface->getWindow(), &mouseEvent);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WebEntityRenderer::onRemoveFromSceneTyped(const TypedEntityPointer& entity) {
|
|
||||||
// HACK: destroyWebSurface() here to avoid a crash on shutdown.
|
|
||||||
// TODO: fix the real problem: EntityRenderer<>::dtor never called on shutdown for smart-pointer resource leak.
|
|
||||||
destroyWebSurface();
|
|
||||||
}
|
|
||||||
|
|
||||||
void WebEntityRenderer::setProxyWindow(QWindow* proxyWindow) {
|
void WebEntityRenderer::setProxyWindow(QWindow* proxyWindow) {
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
if (_webSurface) {
|
if (_webSurface) {
|
||||||
|
|
|
@ -64,7 +64,6 @@ protected:
|
||||||
void handlePointerEventAsTouch(const PointerEvent& event);
|
void handlePointerEventAsTouch(const PointerEvent& event);
|
||||||
void handlePointerEventAsMouse(const PointerEvent& event);
|
void handlePointerEventAsMouse(const PointerEvent& event);
|
||||||
|
|
||||||
void onRemoveFromSceneTyped(const TypedEntityPointer& entity) override;
|
|
||||||
private:
|
private:
|
||||||
void onTimeout();
|
void onTimeout();
|
||||||
void buildWebSurface(const EntityItemPointer& entity, const QString& newSourceURL);
|
void buildWebSurface(const EntityItemPointer& entity, const QString& newSourceURL);
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
|
|
||||||
#include "Platform.h"
|
#include "Platform.h"
|
||||||
#include "PlatformKeys.h"
|
#include "PlatformKeys.h"
|
||||||
|
#include <qglobal.h>
|
||||||
|
|
||||||
using namespace platform;
|
using namespace platform;
|
||||||
|
|
||||||
|
@ -125,3 +126,34 @@ bool filterOnProcessors(const platform::json& computer, const platform::json& cp
|
||||||
// Not able to profile
|
// Not able to profile
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Ugly very adhoc capability check to know if a particular hw can REnder with Deferred method or not
|
||||||
|
// YES for PC windows and linux
|
||||||
|
// NO for android
|
||||||
|
// YES on macos EXCEPT for macbookair with gpu intel iris or intel HD 6000
|
||||||
|
bool Profiler::isRenderMethodDeferredCapable() {
|
||||||
|
#if defined(Q_OS_MAC)
|
||||||
|
auto computer = platform::getComputer();
|
||||||
|
const auto computerModel = (computer.count(keys::computer::model) ? computer[keys::computer::model].get<std::string>() : "");
|
||||||
|
|
||||||
|
auto gpuInfo = platform::getGPU(0);
|
||||||
|
const auto gpuModel = (gpuInfo.count(keys::gpu::model) ? gpuInfo[keys::gpu::model].get<std::string>() : "");
|
||||||
|
|
||||||
|
|
||||||
|
// Macbook air 2018 are a problem
|
||||||
|
if ((computerModel.find("MacBookAir") != std::string::npos) && (gpuModel.find("Intel HD Graphics 6000") != std::string::npos)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// We know for fact that one INtel Iris is problematic, not enough info yet for sure
|
||||||
|
// if ((gpuModel.find("Intel Iris ....") != std::string::npos)) {
|
||||||
|
// return false;
|
||||||
|
//}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
#elif defined(Q_OS_ANDROID)
|
||||||
|
return false;
|
||||||
|
#else
|
||||||
|
return true;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
|
@ -28,6 +28,9 @@ public:
|
||||||
static const std::array<const char*, Tier::NumTiers> TierNames;
|
static const std::array<const char*, Tier::NumTiers> TierNames;
|
||||||
|
|
||||||
static Tier profilePlatform();
|
static Tier profilePlatform();
|
||||||
|
|
||||||
|
// Ugly very adhoc capability check to know if a particular hw can REnder with Deferred method or not
|
||||||
|
static bool isRenderMethodDeferredCapable();
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -47,6 +47,7 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
|
||||||
GLint rendererInfoCount;
|
GLint rendererInfoCount;
|
||||||
CGLError err = CGLQueryRendererInfo(cglDisplayMask, &rendererInfo, &rendererInfoCount);
|
CGLError err = CGLQueryRendererInfo(cglDisplayMask, &rendererInfo, &rendererInfoCount);
|
||||||
GLint j, numRenderers = 0, deviceVRAM, bestVRAM = 0;
|
GLint j, numRenderers = 0, deviceVRAM, bestVRAM = 0;
|
||||||
|
int bestGPUid = 0;
|
||||||
err = CGLQueryRendererInfo(cglDisplayMask, &rendererInfo, &numRenderers);
|
err = CGLQueryRendererInfo(cglDisplayMask, &rendererInfo, &numRenderers);
|
||||||
if (0 == err) {
|
if (0 == err) {
|
||||||
// Iterate over all of them and use the figure for the one with the most VRAM,
|
// Iterate over all of them and use the figure for the one with the most VRAM,
|
||||||
|
@ -55,6 +56,7 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
|
||||||
for (j = 0; j < numRenderers; j++) {
|
for (j = 0; j < numRenderers; j++) {
|
||||||
CGLDescribeRenderer(rendererInfo, j, kCGLRPVideoMemoryMegabytes, &deviceVRAM);
|
CGLDescribeRenderer(rendererInfo, j, kCGLRPVideoMemoryMegabytes, &deviceVRAM);
|
||||||
if (deviceVRAM > bestVRAM) {
|
if (deviceVRAM > bestVRAM) {
|
||||||
|
bestGPUid = j;
|
||||||
bestVRAM = deviceVRAM;
|
bestVRAM = deviceVRAM;
|
||||||
_isValid = true;
|
_isValid = true;
|
||||||
}
|
}
|
||||||
|
@ -78,6 +80,8 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
|
||||||
for (int i = 0; i < parts.size(); ++i) {
|
for (int i = 0; i < parts.size(); ++i) {
|
||||||
if (parts[i].toLower().contains("radeon") || parts[i].toLower().contains("nvidia")) {
|
if (parts[i].toLower().contains("radeon") || parts[i].toLower().contains("nvidia")) {
|
||||||
_name=parts[i];
|
_name=parts[i];
|
||||||
|
} else if (i == bestGPUid) {
|
||||||
|
_name=parts[i];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -686,43 +686,52 @@ void OffscreenQmlSurface::setKeyboardRaised(QObject* object, bool raised, bool n
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if !defined(Q_OS_ANDROID)
|
bool android = false;
|
||||||
// if HMD is being worn, allow keyboard to open. allow it to close, HMD or not.
|
#if defined(Q_OS_ANDROID)
|
||||||
if (!raised || qApp->property(hifi::properties::HMD).toBool()) {
|
android = true;
|
||||||
QQuickItem* item = dynamic_cast<QQuickItem*>(object);
|
#endif
|
||||||
if (!item) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// for future probably makes sense to consider one of the following:
|
bool hmd = qApp->property(hifi::properties::HMD).toBool();
|
||||||
// 1. make keyboard a singleton, which will be dynamically re-parented before showing
|
|
||||||
// 2. track currently visible keyboard somewhere, allow to subscribe for this signal
|
|
||||||
// any of above should also eliminate need in duplicated properties and code below
|
|
||||||
|
|
||||||
while (item) {
|
if (!android || hmd) {
|
||||||
// Numeric value may be set in parameter from HTML UI; for QML UI, detect numeric fields here.
|
// if HMD is being worn, allow keyboard to open. allow it to close, HMD or not.
|
||||||
numeric = numeric || QString(item->metaObject()->className()).left(7) == "SpinBox";
|
if (!raised || hmd) {
|
||||||
|
QQuickItem* item = dynamic_cast<QQuickItem*>(object);
|
||||||
if (item->property("keyboardRaised").isValid()) {
|
if (!item) {
|
||||||
// FIXME - HMD only: Possibly set value of "keyboardEnabled" per isHMDMode() for use in WebView.qml.
|
|
||||||
if (item->property("punctuationMode").isValid()) {
|
|
||||||
item->setProperty("punctuationMode", QVariant(numeric));
|
|
||||||
}
|
|
||||||
if (item->property("passwordField").isValid()) {
|
|
||||||
item->setProperty("passwordField", QVariant(passwordField));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (raised) {
|
|
||||||
item->setProperty("keyboardRaised", QVariant(!raised));
|
|
||||||
}
|
|
||||||
|
|
||||||
item->setProperty("keyboardRaised", QVariant(raised));
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
item = dynamic_cast<QQuickItem*>(item->parentItem());
|
|
||||||
|
// for future probably makes sense to consider one of the following:
|
||||||
|
// 1. make keyboard a singleton, which will be dynamically re-parented before showing
|
||||||
|
// 2. track currently visible keyboard somewhere, allow to subscribe for this signal
|
||||||
|
// any of above should also eliminate need in duplicated properties and code below
|
||||||
|
|
||||||
|
while (item) {
|
||||||
|
// Numeric value may be set in parameter from HTML UI; for QML UI, detect numeric fields here.
|
||||||
|
numeric = numeric || QString(item->metaObject()->className()).left(7) == "SpinBox";
|
||||||
|
|
||||||
|
if (item->property("keyboardRaised").isValid()) {
|
||||||
|
|
||||||
|
if (item->property("punctuationMode").isValid()) {
|
||||||
|
item->setProperty("punctuationMode", QVariant(numeric));
|
||||||
|
}
|
||||||
|
if (item->property("passwordField").isValid()) {
|
||||||
|
item->setProperty("passwordField", QVariant(passwordField));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (hmd && item->property("keyboardEnabled").isValid()) {
|
||||||
|
item->setProperty("keyboardEnabled", true);
|
||||||
|
}
|
||||||
|
|
||||||
|
item->setProperty("keyboardRaised", QVariant(raised));
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
item = dynamic_cast<QQuickItem*>(item->parentItem());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OffscreenQmlSurface::emitScriptEvent(const QVariant& message) {
|
void OffscreenQmlSurface::emitScriptEvent(const QVariant& message) {
|
||||||
|
|
|
@ -26,8 +26,9 @@ Rectangle {
|
||||||
color: global.color
|
color: global.color
|
||||||
|
|
||||||
ScrollView {
|
ScrollView {
|
||||||
id: control
|
id: scrollView
|
||||||
anchors.fill: parent
|
anchors.fill: parent
|
||||||
|
contentWidth: parent.width
|
||||||
clip: true
|
clip: true
|
||||||
|
|
||||||
Column {
|
Column {
|
||||||
|
|
|
@ -24,8 +24,11 @@ Rectangle {
|
||||||
color: global.colorBack
|
color: global.colorBack
|
||||||
|
|
||||||
ScrollView {
|
ScrollView {
|
||||||
|
id: scrollView
|
||||||
anchors.fill: parent
|
anchors.fill: parent
|
||||||
|
contentWidth: parent.width
|
||||||
clip: true
|
clip: true
|
||||||
|
|
||||||
Column {
|
Column {
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
@ -35,8 +38,6 @@ Rectangle {
|
||||||
isUnfold: true
|
isUnfold: true
|
||||||
panelFrameData: Component {
|
panelFrameData: Component {
|
||||||
PerformanceSettings {
|
PerformanceSettings {
|
||||||
anchors.left: parent.left
|
|
||||||
anchors.right: parent.right
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -45,8 +46,6 @@ Rectangle {
|
||||||
isUnfold: true
|
isUnfold: true
|
||||||
panelFrameData: Component {
|
panelFrameData: Component {
|
||||||
RenderSettings {
|
RenderSettings {
|
||||||
anchors.left: parent.left
|
|
||||||
anchors.right: parent.right
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -54,8 +53,6 @@ Rectangle {
|
||||||
label: "Platform"
|
label: "Platform"
|
||||||
panelFrameData: Component {
|
panelFrameData: Component {
|
||||||
Platform {
|
Platform {
|
||||||
anchors.left: parent.left
|
|
||||||
anchors.right: parent.right
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -415,7 +415,7 @@ function getInputDeviceMutedOverlayTopY() {
|
||||||
var inputDeviceMutedOverlay = false;
|
var inputDeviceMutedOverlay = false;
|
||||||
var INPUT_DEVICE_MUTED_OVERLAY_DEFAULT_X_PX = 353;
|
var INPUT_DEVICE_MUTED_OVERLAY_DEFAULT_X_PX = 353;
|
||||||
var INPUT_DEVICE_MUTED_OVERLAY_DEFAULT_Y_PX = 95;
|
var INPUT_DEVICE_MUTED_OVERLAY_DEFAULT_Y_PX = 95;
|
||||||
var INPUT_DEVICE_MUTED_MARGIN_BOTTOM_PX = 20;
|
var INPUT_DEVICE_MUTED_MARGIN_BOTTOM_PX = 20 + TOP_BAR_HEIGHT_PX;
|
||||||
function updateInputDeviceMutedOverlay(isMuted) {
|
function updateInputDeviceMutedOverlay(isMuted) {
|
||||||
if (isMuted) {
|
if (isMuted) {
|
||||||
var props = {
|
var props = {
|
||||||
|
|
Loading…
Reference in a new issue