diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index f9a4d491c8..a6958c9089 100755 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -69,8 +69,8 @@ const float MAX_BOOST_SPEED = 0.5f * MAX_WALKING_SPEED; // action motor gets add const float MIN_AVATAR_SPEED = 0.05f; const float MIN_AVATAR_SPEED_SQUARED = MIN_AVATAR_SPEED * MIN_AVATAR_SPEED; // speed is set to zero below this -const float YAW_SPEED_DEFAULT = 120.0f; // degrees/sec -const float PITCH_SPEED_DEFAULT = 90.0f; // degrees/sec +const float YAW_SPEED_DEFAULT = 60.0f; // degrees/sec +const float PITCH_SPEED_DEFAULT = 45.0f; // degrees/sec // TODO: normalize avatar speed for standard avatar size, then scale all motion logic // to properly follow avatar size.