diff --git a/interface/src/SecondaryCamera.cpp b/interface/src/SecondaryCamera.cpp index 3c4f75616f..dcb921dcdb 100644 --- a/interface/src/SecondaryCamera.cpp +++ b/interface/src/SecondaryCamera.cpp @@ -79,16 +79,15 @@ public: glm::vec3 mirrorCameraPositionWorld = vec3(worldFromMirror * vec4(mirrorCameraPositionMirror, 1.0f)); // set frustum position to be mirrored camera and set orientation to mirror's adjusted rotation - glm::quat mirrorCamOrientation = glm::quat_cast(worldFromMirrorRotation); + glm::quat mirrorCameraOrientation = glm::quat_cast(worldFromMirrorRotation); srcViewFrustum.setPosition(mirrorCameraPositionWorld); - srcViewFrustum.setOrientation(mirrorCamOrientation); + srcViewFrustum.setOrientation(mirrorCameraOrientation); // build frustum using mirror space translation of mirrored camera float nearClip = mirrorCameraPositionMirror.z + mirrorPropertiesDimensions.z * 2.0f; glm::vec3 upperRight = halfMirrorPropertiesDimensions - mirrorCameraPositionMirror; glm::vec3 bottomLeft = -halfMirrorPropertiesDimensions - mirrorCameraPositionMirror; glm::mat4 frustum = glm::frustum(bottomLeft.x, upperRight.x, bottomLeft.y, upperRight.y, nearClip, _farClipPlaneDistance); - srcViewFrustum.setProjection(frustum); }