fix number of bytes for avatar processBulkAgentData

This commit is contained in:
Stephen Birarda 2013-04-17 13:15:44 -07:00
parent 0b6be57b6d
commit 4b1ce1158f

View file

@ -1316,7 +1316,7 @@ void *networkReceive(void *args)
AgentList::getInstance()->processBulkAgentData(&senderAddress,
incomingPacket,
bytesReceived,
(sizeof(float) * 3) + (sizeof(uint16_t) * 2));
(sizeof(float) * 3) + (sizeof(uint16_t) * 3));
break;
default:
AgentList::getInstance()->processAgentData(&senderAddress, incomingPacket, bytesReceived);