From 4aa85baf75c8894ddb3e25d525392627c1c00bca Mon Sep 17 00:00:00 2001 From: luiscuenca Date: Thu, 12 Sep 2019 14:07:56 -0700 Subject: [PATCH] Restate disable leaning when seated --- interface/src/avatar/MyAvatar.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index ae84347d17..4d1c20010c 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -6257,6 +6257,7 @@ void MyAvatar::beginSit(const glm::vec3& position, const glm::quat& rotation) { _characterController.setSeated(true); setCollisionsEnabled(false); + setHMDLeanRecenterEnabled(false); // Disable movement setSitDriveKeysStatus(false); centerBody(); @@ -6275,6 +6276,7 @@ void MyAvatar::endSit(const glm::vec3& position, const glm::quat& rotation) { clearPinOnJoint(getJointIndex("Hips")); _characterController.setSeated(false); setCollisionsEnabled(true); + setHMDLeanRecenterEnabled(true); centerBody(); slamPosition(position); setWorldOrientation(rotation);