minimise the changes compared to upstream

This commit is contained in:
samcake 2017-09-21 17:33:50 -07:00
parent eed099502a
commit 4a67e0421f

View file

@ -77,6 +77,7 @@ void ModelOverlay::removeFromScene(Overlay::Pointer overlay, const render::Scene
}
void ModelOverlay::render(RenderArgs* args) {
// check to see if when we added our model to the scene they were ready, if they were not ready, then
// fix them up in the scene
render::ScenePointer scene = qApp->getMain3DScene();